Anything in italics represents a word from the lexicon
- Attribute: Numerical value defined by Minecraft as part of an entity, examples include attack damage, health, and speed
- Tool Stat: Base numerical value on the tool. Examples include attack damage, durability, and mining speed. Many stats are also attributes.
- Base: A raw stat on the tool, value shown directly in the tooltip
- Conditional: A stat applied based on a condition, such as elevation or the type of monster attacked. Order may matter for conditional boosts
- Flat: Adds to the stat a flat value
- Percentage: Multiplies stats by a percentage based on the condition
- Multiplier: Multiplies stats by a value
- Base Multiplier: Multiplies the base stat value, but not conditional stats