- GetScripts
- GetPawn
- GetBoard
- GetGame
- PointList
- index
- push_back
- back
- erase
- empty
- IntList
- Board
- IsBlocked
- IsBusy
- IsDeadly
- GetBusyState
- GetSize
- IsValid
- IsPawnSpace
- IsPod
- IsItem
- IsEnvironmentDanger
- IsDangerousItem
- IsDangerous
- SetDangerous
- SetItem
- GetSimpleReachable
- GetSimplePath
- GetReachable
- GetDistance
- Bounce
- RemoveShield
- GetPath
- StartMechTravel
- AddTeleport
- AddBurst
- SetLava
- IsTerrain
- GetTerrain
- IsPowered
- IsBuilding
- GetPawnTeam
- IsPawnTeam
- AddPawn
- SpawnPawn
- SpawnQueued
- IsPawnAlive
- GetPawnSpace
- MarkFlashing
- MarkSpaceDamage
- MarkSpaceImage
- MarkSpaceColor
- MarkSpaceSimpleColor
- MarkSpaceDesc
- GetPawnCount
- SetPopulated
- GetRandomBuilding
- GetBuildingCount
- SetSmoke
- SetTerrain
- GetZone
- IsTargeted
- GetTurn
- GetEnemyCount
- AddUniqueBuilding
- IsUniqueBuilding
- IsDamaged
- RemovePawn
- RandomizeTerrain
- LockBomb
- GetAnotherPlayerPawn
- GetMechDamage
- AddEffect
- DamageSpace
- SetCustomTile
- SetTerrainIcon
- AddAnimation
- AddAlert
- IsFire
- IsSmoke
- IsVines
- IsSafe
- StartShake
- StartPopEvent
- GetDistanceToPawn
- GetDistanceToBuilding
- BlockSpawn
- ClearBlockSpawns
- ClearSpace
- IsSpawning
- IsFrozen
- SetFrozen
- SetAcid
- GetBuildings
- GetPawns
- IsAcid
- IsEdge
- SetWall
- IsWall
- SetWeather
- StopWeather
- Fade
- Slide
- Crack
- GetHealth
- SetHealth
- SpaceDamage
- IsMovement
- MoveStart
- MoveEnd
- iDamage
- iPush
- iShield
- iFire
- iFrozen
- iSmoke
- sAnimation
- sSound
- sPawn
- iPawnTeam
- bHide
- bHideIcon
- bHidePath
- iAcid
- fDelay
- iTerrain
- bEvacuate
- sImageMark
- sScript
- bSimpleMark
- sItem
- Choice
- choiceEvent
- req
- failEvent
- bHidden
- TipData
- StyleInfo
- PilotSkill
- desc
- Requirement
- skill
- required
- ChoiceEvent
- AddChoice
- SetEffect
- SetHiddenEffects
- SetUniqueMech
- SetStartText
- PilotInfo
- RegionInfo
- Unknown (not sure where these strings fit)
- manual
- structure
- structure_passive
- stock
- purchase
- AddReward
- DamageList
- SkillEffect
- AddDamage
- AddEmitter
- AddVoice
- AddQueuedVoice
- AddQueuedDamage
- AddMove
- AddCharge
- AddAirstrike
- AddDropper
- AddQueuedScript
- AddScript
- AddSound
- AddQueuedCharge
- AddLeap
- AddGrapple
- AddQueuedMove
- GetDamageCount
- GetQueuedCount
- AddDelay
- GetDamage
- GetQueuedDamage
- AddProjectile
- AddQueuedProjectile
- AddQueuedArtillery
- AddArtillery
- AddMelee
- AddQueuedMelee
- AddBounce
- AddBoardShake
- effect
- q_effect
- impact_sound
- UIntList
- BoardPawn (
Pawn
)- GetTarget
- SpawnAnimation
- SetMech
- IsAbility
- GetType
- IsAvoidingMines
- SetNeutral
- IsShield
- SetMissionCritical
- SetShield
- ResetUses
- AddWeapon
- GetDangerScore
- GetArmedWeaponId
- IsWeaponArmed
- IsDead
- GetId
- AddMoveBonus
- SetPowered
- IsSelected
- GetSelectedWeapon
- GetTeam
- GetPathProf
- GetSpace
- GetMoveSpeed
- IsMech
- IsPlayer
- IsEnemy
- IsGrappled
- GuardPawn
- IsGuarding
- IsUndoPossible
- SetSpace
- GetTurnCount
- Kill
- SetActive
- IsActive
- ClearQueued
- SetMoveSpeed
- SetPriorityTarget
- SetTeam
- FlyAway
- Fall
- SetCustomAnim
- Retreat
- IsTeleporter
- IsJumper
- IsFlying
- GetPilotName
- GetMechName
- GetCustomPositionScore
- IsRanged
- SetMutation
- FireWeapon
- SetInvisible
- ValueBar
- GetMax
- AddEvent Objective
- Failed
- rep
- ObjectiveList
- AddObjective
- OBJ_STANDARD
- OBJ_FAILED
- OBJ_COMPLETE
- NAME_SECOND
- NAME_FIRST
- NAME_NORMAL
- NAME_REVERSE
- CRACK_TENTACLE
- CRACK_LAVA
- GameMap (
Game
)- GetSector
- GetTeamTurn
- IsIslandUnlocked
- GetPower
- AddNote
- AddVoicePopup
- IsVoicePopup
- AddTip
- AddTutorial
- GetSquad
- GetSavedCorp
- AddPermaTip
- AddVerticalInterfaceTip
- AddInterfaceTip
- IsTip
- ClearTips
- BlockNextTurn
- GetRandomVoice
- GetAnotherVoice
- ModifyPowerGrid
- IsEvent
- GetEventCount
- IsMechClass
- GetCorp
- TriggerSound
- RemoveItem
- AddPilot
- GetItems
- PawnFactory
- CreatePawn
- Squad
- PopPawn
- IsEmpty
- Corporation
- ceo_personality
- bark_name
- ceo_name
- VoiceEvent
- pawn1
- pawn2
- VoicePopup
- timetravel
- JoyRumble
- mag
- length
- GetDifficulty
- SoundEffect
- IsPassiveSkill
- GetBoardScale
- GetDefaultScale
- IsLargeFont
- IsGamepad
- IsTouch
- GetLocalizedText
- IsLocalizedText
- GetLanguageText
- IsLanguageText
- GetMechColorsInTexture
- DIFF_EASY
- DIFF_HARD
- DIFF_NORMAL
- ENV_EFFECT
- POPULATED
- UNPOPULATED
- TOTAL
- PAWN_FACTORY
- INVALID_NODE
- PATH_PROJECTILE
- PATH_FLYER
- PATH_GROUND
- PATH_MASSIVE
- PATH_PHASING
- PATH_ROADRUNNER
- ZONE_NONE
- ZONE_DIR
- ZONE_ALL
- ZONE_CUSTOM
- TEAM_PLAYER
- TEAM_MECH
- TEAM_ENEMY
- TEAM_ENEMY_MAJOR
- TEAM_NONE
- TEAM_ANY
- TEAM_BOTS
- FACTION_DEFAULT
- FACTION_BOTS
- FACTION_TOTAL
- EFFECT_NONE
- EFFECT_CREATE
- EFFECT_REMOVE
- TERRAIN_WATER
- TERRAIN_BUILDING
- TERRAIN_ROAD
- TERRAIN_RUBBLE
- TERRAIN_MOUNTAIN
- TERRAIN_SAND
- TERRAIN_FOREST
- TERRAIN_ACID
- TERRAIN_FIRE
- TERRAIN_ICE
- TERRAIN_HOLE
- TERRAIN_LAVA
- IMPACT_NULL
- IMPACT_METAL
- IMPACT_ROCK
- IMPACT_FLESH
- IMPACT_BLOB
- IMPACT_INSECT
- IMPACT_SHIELD
- IMPACT_WATER
- REWARD_POD
- REWARD_POWER
- REWARD_REP
- REWARD_TECH
- DAMAGE_DEATH
- DAMAGE_ZERO
- PAWN_ID_ARCHIVE
- PAWN_ID_RST
- PAWN_ID_PINNACLE
- PAWN_ID_MECH
- FULL_DELAY
- PROJ_DELAY
- NO_DELAY
- EVENT_SPAWNBLOCKED
- EVENT_ENEMY_KILLED
- EVENT_MOUNTAIN_DESTROYED
- EVENT_ACID_DESTROYED
- BLOCKED_NONE
- BLOCKED_TEMP
- BLOCKED_PERM
- LAYER_FLOOR
- LAYER_FRONT
- LAYER_BACK
- LAYER_SKY
- RAIN_SNOW
- RAIN_ACID
- RAIN_NORMAL
- FADE_IN
- FADE_OUT
- DIFF_MOD_NONE
- DIFF_MOD_EASY
- DIFF_MOD_HARD
- QUEST_BUILDINGS
- QUEST_MECH
- QUEST_OBJECTIVES
- QUEST_REPUTATION
- QUEST_POWER
- DIR_FLIP
- FADE_EXPLODE
- SQUAD_ARCHIVE_A
- SQUAD_RUST_A
- SQUAD_PINNACLE_A
- SQUAD_DETRITUS_A
- SQUAD_ARCHIVE_B
- SQUAD_RUST_B
- SQUAD_PINNACLE_B
- SQUAD_DETRITUS_B
- SQUAD_SECRET
- SEX_MALE
- SEX_VEK
- SEX_AI
- SEX_FEMALE
- SEX_NEUTRAL
- TIER_NORMAL
- TIER_ALPHA
- TIER_BOSS
- EFFECT_DEADLY
- EFFECT_WARNING
Last active
April 20, 2020 18:18
-
-
Save KnightMiner/809ac8a8bb57d324d5fe4f392328f1d0 to your computer and use it in GitHub Desktop.
Into the Breach list of strings that look like Lua
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment