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tnaseem / .gitignore
Created September 15, 2023 17:11
Unreal Engine .gitignore
# VSCode user-specific files
.vs/
# Compiled object files
*.slo
*.lo
*.o
*.obj
# Precompiled headers
@tnaseem
tnaseem / .gitattributes
Last active September 15, 2023 17:12
Unreal Engine .gitattributes for GitLFS
# Auto detect text files and perform LF normalisation
* text=auto
# UE assets
*.uasset filter=lfs diff=lfs merge=lfs -text
*.umap filter=lfs diff=lfs merge=lfs -text
*.udk filter=lfs diff=lfs merge=lfs -text
*.upk filter=lfs diff=lfs merge=lfs -text
# Images
@tnaseem
tnaseem / .gitignore
Last active September 15, 2023 17:08
Unity .gitignore
# This .gitignore file should be placed at the root of your Unity project directory
#
# Get latest from https://github.com/github/gitignore/blob/main/Unity.gitignore
#
/[Ll]ibrary/
/[Tt]emp/
/[Oo]bj/
/[Bb]uild/
/[Bb]uilds/
/[Ll]ogs/
@tnaseem
tnaseem / .gitattributes
Last active September 15, 2023 17:09
Unity .gitattributes for GitLFS
# Macro for all binary files that should use Git LFS.
[attr]uselfs filter=lfs diff=lfs merge=lfs
* text=auto
*.cs text eol=lf diff=csharp
*.cginc text eol=lf
*.shader text eol=lf
# Common files