Created
July 3, 2012 03:49
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(Blender 2.49b用) シェイプキーを別のオブジェクトに移すプラグイン
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#!BPY | |
""" | |
Name: 'Transfer Shape Keys...' | |
Blender: 249 | |
Group: 'Object' | |
Tooltip: 'Copy another selected object's shapes to this one by applying the relative offsets' | |
""" | |
__author__ = 'himika' | |
__url__ = ("blender.org",) | |
__version__ = "0.3" | |
__bpydoc__ = """\ | |
Transfer Shape Keys | |
Copy another selected object's shapes to this one by applying the relative offsets | |
""" | |
# ***** BEGIN GPL LICENSE BLOCK ***** | |
# | |
# Copyright (C) 2012 himika | |
# | |
# This program is free software; you can redistribute it and/or | |
# modify it under the terms of the GNU General Public License | |
# as published by the Free Software Foundation; either version 2 | |
# of the License, or (at your option) any later version. | |
# | |
# This program is distributed in the hope that it will be useful, | |
# but WITHOUT ANY WARRANTY; without even the implied warranty of | |
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | |
# GNU General Public License for more details. | |
# | |
# You should have received a copy of the GNU General Public License | |
# along with this program; if not, write to the Free Software Foundation, | |
# Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. | |
# | |
# ***** END GPL LICENCE BLOCK ***** | |
# -------------------------------------------------------------------------- | |
import bpy | |
import Blender | |
from Blender import Scene, Object, Window | |
import BPyMesh | |
from itertools import izip | |
def showMenu(): | |
global SELECTED_SHAPE_ONLY | |
SELECTED_SHAPE_ONLY = Blender.Draw.Create(0) | |
pup_block = [\ | |
('Selected Only', SELECTED_SHAPE_ONLY, 'transfer selected shape only')\ | |
] | |
if not Blender.Draw.PupBlock('Options...', pup_block): | |
return | |
Blender.Window.WaitCursor(1) | |
SELECTED_SHAPE_ONLY = SELECTED_SHAPE_ONLY.val | |
def findShape(me, name): | |
shapeKeys = me.key.blocks | |
for i, n in enumerate(shapeKeys): | |
if shapeKeys[i].name == name: | |
return i | |
me.insertKey(1, 'relative') | |
me.key.blocks[-1].name = name | |
return -1 | |
def transferOne(me_to, me_from, i): | |
shapeKeys_to = me_to.key.blocks | |
shapeKeys_from = me_from.key.blocks | |
verts_to_basis = shapeKeys_to[0].getData() | |
verts_from_basis = shapeKeys_from[0].getData() | |
name = shapeKeys_from[i].name | |
j = findShape(me_to, name) | |
verts_to = me_to.key.blocks[j].getData() | |
verts_from = me_from.key.blocks[i].getData() | |
if j == -1: | |
print(' add: '+name) | |
else: | |
print(' update: '+name) | |
for tv, tvb, fv, fvb in izip(verts_to, verts_to_basis, verts_from, verts_from_basis): | |
tv[0] = tvb[0] + fv[0] - fvb[0] | |
tv[1] = tvb[1] + fv[1] - fvb[1] | |
tv[2] = tvb[2] + fv[2] - fvb[2] | |
def transfer_shapes(ob_to, ob_from): | |
me_to = ob_to.getData(mesh=True) | |
me_from = ob_from.getData(mesh=True) | |
if not (me_from.key and len(me_from.key.blocks) > 1): | |
return | |
if not me_to.key: | |
me_to.insertKey(1, 'relative') | |
shapeKeys_from = me_from.key.blocks | |
verts_from_basis = shapeKeys_from[0].getData() | |
shapeKeys_to = me_to.key.blocks | |
verts_to_basis = shapeKeys_to[0].getData() | |
if SELECTED_SHAPE_ONLY: | |
i = ob_from.activeShape - 1 | |
transferOne(me_to, me_from, i) | |
else: | |
for i in range(1, len(shapeKeys_from)): | |
transferOne(me_to, me_from, i) | |
def main(): | |
print '\nStarting Transfer Shape Keys...' | |
scn= Scene.GetCurrent() | |
contextSel= Blender.Object.GetSelected() | |
act_ob= scn.objects.active | |
if not act_ob or act_ob.type != 'Mesh': | |
Blender.Draw.PupMenu('Error: no active mesh object, aborting.') | |
return | |
if not contextSel: | |
Blender.Draw.PupMenu('Error: 2 or more mesh objects need to be selected, aborting.') | |
return | |
for ob in contextSel: | |
if (act_ob.getName() != ob.getName()) and (ob.type == 'Mesh'): | |
act_me = act_ob.getData(mesh=True) | |
me = ob.getData(mesh=True) | |
m, n = (len(act_me.verts), len(me.verts)) | |
if m != n: | |
Blender.Draw.PupMenu('Error: do not match num vertices. |\t%s = %d |\t%s = %d' % (act_ob.getName(), m, ob.getName(), n)) | |
return | |
showMenu() | |
for ob in contextSel: | |
if (act_ob.getName() != ob.getName()) and (ob.type == 'Mesh'): | |
print(act_ob.getName()+' ===> '+ob.getName()) | |
transfer_shapes(act_ob, ob) | |
if __name__=='__main__': | |
main() |
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