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blueprint: | |
# INTRODUCTION | |
name: Advanced Circadian Lighting | |
description: >- | |
This automation adjusts light brightness, temperature, and color hue, | |
based on presence, current time and sun position. | |
Available features: | |
- Works with lights supporting different types of color modes. | |
- Adjusts brightness, temperature and hue based on the circadian cycle. | |
- The circadian cycle can be defined based on sunrise and sunset times. | |
- Sunrise and sunset times can also be defined manually. | |
- Light attrubutes can be adjusted following various types of functions. | |
- The minimum and maximum brightness and temperature can be configured. | |
- This option can be deactivated. | |
- Turns the lights on at sunset and off at sunrise. | |
- Option to inverse this behaviour for daytime lights. | |
- Sunrise and sunset can be defined in terms of sun elevation. | |
- Gradually dims lights on or off within a sun elevation range. | |
- This option can be deactivated. | |
- Turns the lights on and off based on presence. | |
- Presence is defined in terms of an entity, that can be on or home. | |
- Can also be defined in terms of a media player that is playing or paused. | |
- Option to inverse this behaviour for away lights. | |
- This option is deacivated when no entity is selected. | |
- Allows to define a sleeping-mode entity that can be turned on. | |
- When this entity is turned on, lights turn off. | |
- Alternatively, lights can switch to midnight attributes. | |
- This option is deactivated when no entity is selected. | |
- Gets automatically activated when a light is turned on. | |
- Runs when the turn on service does not define light brightness or color. | |
- Does not run when the turn on service also defines light attributes, e.g. in scenes. | |
- Stops running when light attributes are manually changed. | |
- The light will still turn off automatically. | |
domain: automation | |
# INPUT | |
input: | |
# Input - Lights | |
lights_target: | |
name: Lights | |
description: >- | |
List of lights to adjust. | |
On/off, brightness, temperature and color modes are supported. | |
selector: | |
target: | |
entity: | |
domain: light | |
# Input - Circadian | |
circadian_type: | |
name: Circadian cycle | |
description: >- | |
Determines how the circadian cycle will be defined. | |
Select sun to use actual sunrise and sunset times. | |
Select time to override with manual sunrise and sunset times. | |
selector: | |
select: | |
options: | |
- Sun | |
- Time | |
default: Time | |
circadian_sunrise: | |
name: Circadian manual sunrise time | |
description: >- | |
Defines the start of daytime when the circadian rhythm is time-based. | |
This value is ignored when using actual sunrise and sunset times. | |
selector: | |
time: | |
default: "07:30:00" | |
circadian_sunset: | |
name: Circadian manual sunset time | |
description: >- | |
Defines the end of daytime when the circadian rhythm is time-based. | |
This value is ignored when using sunrise and sunset times. | |
selector: | |
time: | |
default: "21:30:00" | |
circadian_function: | |
name: Circadian function | |
description: >- | |
Determines the function used for circadian cycle adjustments. | |
Use day-only or night-only to adjust lights in daytime or nightime. | |
Day & night half-sine functions are similar to the full cycle cosine. | |
Select day & night cosine functions for smoother transitions. | |
Select none to skip circadian cycle adjustments. | |
default: Day-only (half-sine) | |
selector: | |
select: | |
options: | |
- Day-only (half-sine) | |
- Day-only (cosine) | |
- Night-only (half-sine) | |
- Night-only (cosine) | |
- Day & night (cosine) | |
- None | |
circadian_brightness_midday: | |
name: Circadian brightness at midday | |
description: >- | |
Sets the maximum (or minimum) value that light brightness | |
will reach at midday. | |
This value is also used when circadian lighting is disabled. | |
default: 100 | |
selector: | |
number: | |
min: 0 | |
max: 100 | |
unit_of_measurement: "%" | |
mode: slider | |
step: 5 | |
circadian_brightness_midnight: | |
name: Circadian brightness at midnight | |
description: >- | |
Sets the minimum (or maximum) value that light brightness | |
will reach at midnight. | |
This value is ignored when circadian lighting is disabled. | |
default: 10 | |
selector: | |
number: | |
min: 0 | |
max: 100 | |
unit_of_measurement: "%" | |
mode: slider | |
step: 5 | |
circadian_temperature_midday: | |
name: Circadian temperature at midday | |
description: >- | |
Sets the maximum (or minimum) value that color temperature | |
will reach at midday. | |
This value is also used when circadian lighting is disabled. | |
default: 4100 | |
selector: | |
number: | |
min: 2700 | |
max: 6500 | |
unit_of_measurement: "Kelvin" | |
mode: slider | |
step: 100 | |
circadian_temperature_midnight: | |
name: Circadian temperature at midnight | |
description: >- | |
Sets the minimum (or maximum) value that color temperature | |
will reach at midnight. | |
This value is ignored when circadian lighting is disabled. | |
default: 2700 | |
selector: | |
number: | |
min: 2700 | |
max: 6500 | |
unit_of_measurement: "Kelvin" | |
mode: slider | |
step: 100 | |
circadian_hue_default: | |
name: Circadian default hue | |
description: >- | |
Sets the hue value to be used for when circadian lighting is disabled. | |
default: 180 | |
selector: | |
number: | |
min: 0 | |
max: 360 | |
unit_of_measurement: "°" | |
mode: slider | |
step: 5 | |
circadian_saturation_default: | |
name: Circadian default saturation | |
description: >- | |
Sets the color saturation value to be used for circadian adjustments. | |
default: 100 | |
selector: | |
number: | |
min: 0 | |
max: 100 | |
unit_of_measurement: "%" | |
mode: slider | |
step: 5 | |
# Input Elevation | |
elevation_switch_on: | |
name: Dim lights on based on sun elevation | |
description: >- | |
Normally, the lights will dim on at sunset, | |
and they will be turned on during nightime. | |
default: true | |
selector: | |
boolean: | |
elevation_switch_off: | |
name: Dim lights off based on sun elevation | |
description: >- | |
Normally, the lights will dim off at sunrise, | |
and they will be turned off during daytime. | |
default: true | |
selector: | |
boolean: | |
elevation_inverse: | |
name: Inverse light dimming behaviour | |
description: >- | |
Dim the lights on at sunrise and off at sunset. | |
The lights will be turned on during daytime | |
and off during nightime. | |
default: false | |
selector: | |
boolean: | |
elevation_sunrise_start: | |
name: Sunrise start elevation | |
description: >- | |
Defines the beginning of sunrise in terms of sun elevation. | |
Normally, this is when lights start to dim off. | |
When dimming is inversed, this is when lights turn on. | |
default: -8 | |
selector: | |
number: | |
min: -20 | |
max: 10 | |
unit_of_measurement: "°" | |
mode: slider | |
step: 1 | |
elevation_sunrise_end: | |
name: Sunrise end elevation | |
description: >- | |
Defines the end of sunrise in terms of sun elevation. | |
Normally, this is when lights turn off. | |
When dimming is inversed, this is when lights have fully dimmed on. | |
default: 6 | |
selector: | |
number: | |
min: -10 | |
max: 20 | |
unit_of_measurement: "°" | |
mode: slider | |
step: 1 | |
elevation_sunset_start: | |
name: Sunset start elevation | |
description: >- | |
Defines the beginning of sunset in terms of sun elevation. | |
Normally, this is when lights turn on. | |
When dimming is inversed, this is when lights start to dim off. | |
default: 6 | |
selector: | |
number: | |
min: -10 | |
max: 20 | |
unit_of_measurement: "°" | |
mode: slider | |
step: 1 | |
elevation_sunset_end: | |
name: Sunset end elevation | |
description: >- | |
Defines the end of sunset in terms of sun elevation. | |
Normally, this is when light have fully dimmed on. | |
When dimming is inversed, this is when lights turn off. | |
default: -8 | |
selector: | |
number: | |
min: -20 | |
max: 10 | |
unit_of_measurement: "°" | |
mode: slider | |
step: 1 | |
# Input Presence | |
presence_switch_on: | |
name: Turn lights on based on presence | |
description: >- | |
Normally, the lights will turn on when presence turns on, | |
and they will be on when at home. | |
default: true | |
selector: | |
boolean: | |
presence_switch_off: | |
name: Turn lights off based on presence | |
description: >- | |
Normally, the lights will turn off when presence turns off, | |
and they will be off when away. | |
default: true | |
selector: | |
boolean: | |
presence_inverse: | |
name: Inverse presence light behaviour | |
description: >- | |
Turn the lights on when presence turns off | |
and off when presence turns on. | |
The lights will be off when at home | |
and on when away. | |
default: false | |
selector: | |
boolean: | |
presence_entity: | |
name: Presence entity_id | |
description: >- | |
This can be a device_tracker, an input_boolean, a binary_sensor, | |
or any entity that can switch to "on" or "home". | |
It can also be a media_player that can swith to "playing" or "paused". | |
default: "device_tracker.me" | |
selector: | |
entity: | |
# Input Sleep Mode | |
sleep_mode: | |
name: Sleep Mode | |
description: >- | |
Defines what will happen when the sleep mode switch is activated. | |
On and off will turn the lights on and off, respectively. | |
Day and night will switch to midday and midnight attributes, respectively. | |
None will do nothing. | |
selector: | |
select: | |
options: | |
- Turn on | |
- Turn off | |
- Day | |
- Night | |
- None | |
default: Turn off | |
sleep_entity: | |
name: Sleep entity_id | |
description: >- | |
This can be a device_tracker, an input_boolean, a binary_sensor, | |
or any entity that can switch to "on" or "home". | |
default: "input_boolean.sleep" | |
selector: | |
entity: | |
# VARIABLES | |
variables: | |
# Variables Sleep | |
sleep_mode: !input sleep_mode | |
sleep_entity: !input sleep_entity | |
sleep_on: >- | |
{# Boolean for sleep on trigger #} | |
{{ trigger is defined | |
and trigger.platform == 'state' | |
and trigger.from_state.entity_id is defined | |
and trigger.from_state.entity_id == sleep_entity | |
and trigger.to_state.state is defined | |
and ( ( sleep_mode == 'Turn on' | |
and trigger.to_state.state == 'on' ) | |
or ( sleep_mode == 'Turn off' | |
and trigger.to_state.state == 'off' ) ) }} | |
sleep_off: >- | |
{# Boolean for sleep off trigger #} | |
{{ trigger is defined | |
and trigger.platform == 'state' | |
and trigger.from_state.entity_id is defined | |
and trigger.from_state.entity_id == sleep_entity | |
and trigger.to_state.state is defined | |
and ( ( sleep_mode == 'Turn on' | |
and trigger.to_state.state == 'off' ) | |
or ( sleep_mode == 'Turn off' | |
and trigger.to_state.state == 'on' ) ) }} | |
sleep_trigger: >- | |
{# Boolean for sleep attributes trigger #} | |
{{ trigger is defined | |
and trigger.platform == 'state' | |
and trigger.from_state.entity_id is defined | |
and trigger.from_state.entity_id == sleep_entity | |
and trigger.to_state.state is defined | |
and sleep_mode in ['Day','Night'] }} | |
sleep_condition: >- | |
{# Boolean for lights on #} | |
{{ states(sleep_entity) == 'unknown' | |
or sleep_mode not in ['Turn on','Turn off'] | |
or ( sleep_mode == 'Turn on' | |
and states(sleep_entity) == 'on' ) | |
or ( sleep_mode == 'Turn off' | |
and states(sleep_entity) == 'off' ) }} | |
# Variables Circadian | |
circadian_type: !input circadian_type | |
circadian_sunrise: !input circadian_sunrise | |
circadian_sunset: !input circadian_sunset | |
circadian_function: !input circadian_function | |
circadian_position: >- | |
{# Define next sunrise and sunset times based on sun or manual input #} | |
{%- set time_current = now()|as_timestamp -%} | |
{%- if circadian_type == 'Sun' and states('sun.sun') != 'unknown' -%} | |
{%- set time_sunrise = state_attr('sun.sun','next_rising')|as_timestamp -%} | |
{%- set time_sunset = state_attr('sun.sun','next_setting')|as_timestamp -%} | |
{%- else -%} | |
{%- set time_sunrise = today_at(circadian_sunrise)|as_timestamp -%} | |
{%- set time_sunset = today_at(circadian_sunset)|as_timestamp -%} | |
{# Fix input times so that they reflect the next sunrise and sunset #} | |
{%- if time_sunrise < time_current -%} | |
{% set time_sunrise = time_sunrise + 86400 -%} | |
{%- endif -%} | |
{%- if time_sunset < time_current -%} | |
{% set time_sunset = time_sunset + 86400 -%} | |
{%- endif -%} | |
{%- endif -%} | |
{# Calculate sun position, from -1 to 0 in nightime and 0 to 1 in daytime. #} | |
{%- if time_sunrise > time_sunset -%} | |
{%- set time_sunrise = [time_sunrise-86400,time_current]|min -%} | |
{%- set position = (time_current-time_sunrise) / (time_sunset-time_sunrise) -%} | |
{%- else -%} | |
{%- set time_sunset = [time_sunset-86400,time_current]|min -%} | |
{%- set position = (time_current-time_sunrise) / (time_sunrise-time_sunset) -%} | |
{%- endif -%} | |
{# Return calculated result #} | |
{{ position }} | |
circadian_coefficient: >- | |
{# Calculate coefficient based on selected circadian function #} | |
{%- if is_state(sleep_entity,'on') and sleep_mode == 'Night' -%} | |
{%- set coefficient = 0.0 -%} | |
{%- elif is_state(sleep_entity,'on') and sleep_mode == 'Day' -%} | |
{%- set coefficient = 1.0 -%} | |
{%- elif circadian_function == 'Day-only (half-sine)' -%} | |
{%- set coefficient = sin( pi*([circadian_position,0]|max) ) -%} | |
{%- elif circadian_function == 'Day-only (cosine)' -%} | |
{%- set coefficient = 0.5 - 0.5 * cos( 2*pi*([circadian_position,0]|max) ) -%} | |
{%- elif circadian_function == 'Night-only (half-sine)' -%} | |
{%- set coefficient = 1 - sin( pi*([circadian_position,0]|min) ) -%} | |
{%- elif circadian_function == 'Night-only (cosine)' -%} | |
{%- set coefficient = 0.5 + 0.5 * cos( 2*pi*([circadian_position,0]|min) ) -%} | |
{%- elif circadian_function == 'Day & night (cosine)' -%} | |
{%- set coefficient = 0.5 + 0.5 * sin( pi*circadian_position ) -%} | |
{%- else -%} | |
{%- set coefficient = -1.0 -%} | |
{%- endif -%} | |
{# Return calculated result #} | |
{{ coefficient }} | |
circadian_angle: >- | |
{# Calculate angle based on selected circadian function #} | |
{%- if is_state(sleep_entity,'on') and sleep_mode == 'Night' -%} | |
{%- set angle = 0.0 -%} | |
{%- elif is_state(sleep_entity,'on') and sleep_mode == 'Day' -%} | |
{%- set angle = 0.5 -%} | |
{%- elif circadian_function == 'Day-only (half-sine)' | |
or circadian_function == 'Day-only (cosine)' -%} | |
{%- set angle = [circadian_position,0]|max -%} | |
{%- elif circadian_function == 'Night-only (half-sine)' | |
or circadian_function == 'Night-only (cosine)' -%} | |
{%- if circadian_position < -0.5 -%} | |
{%- set angle = 1.5 + circadian_position -%} | |
{%- else -%} | |
{%- set angle = 0.5 + [circadian_position,0]|min -%} | |
{%- endif -%} | |
{%- elif circadian_function == 'Day & night (cosine)' -%} | |
{%- if circadian_position < -0.5 -%} | |
{%- set angle = 1.25 + 0.5 * circadian_position -%} | |
{%- else -%} | |
{%- set angle = 0.25 + 0.5 * circadian_position -%} | |
{%- endif -%} | |
{%- else -%} | |
{%- set angle = -1.0 -%} | |
{%- endif -%} | |
{# Return calculated result #} | |
{{ angle }} | |
circadian_brightness_midday: !input circadian_brightness_midday | |
circadian_brightness_midnight: !input circadian_brightness_midnight | |
circadian_brightness_value: >- | |
{# Light brightness value to adjust to #} | |
{%- if circadian_coefficient < 0 -%} | |
{{ [ ( 2.54 * circadian_brightness_midday|float + 0.5)|int , 1]|max }} | |
{%- else -%} | |
{{ [ ( 2.54 * ( circadian_brightness_midnight|float + circadian_coefficient * ( circadian_brightness_midday|float - circadian_brightness_midnight|float ) ) + 0.5)|int , 1]|max }} | |
{%- endif -%} | |
circadian_temperature_midday: !input circadian_temperature_midday | |
circadian_temperature_midnight: !input circadian_temperature_midnight | |
circadian_temperature_value: >- | |
{# Color temperature value to adjust to #} | |
{%- if circadian_coefficient < 0 -%} | |
{{ ( 1000000/circadian_temperature_midday + 0.5)|int }} | |
{%- else -%} | |
{{ ( 1000000/circadian_temperature_midnight|float + circadian_coefficient * ( 1000000/circadian_temperature_midday|float - 1000000/circadian_temperature_midnight|float ) + 0.5)|int }} | |
{%- endif -%} | |
circadian_hue_default_input: !input circadian_hue_default | |
circadian_hue_default: '{{ circadian_hue_default_input|float }}' | |
circadian_hue_value: >- | |
{# Color hue value to adjust to #} | |
{%- if circadian_angle < 0 -%} | |
{{ circadian_hue_default }} | |
{%- else -%} | |
{{ (360 * circadian_angle + 0.5)|int }} | |
{%- endif -%} | |
circadian_saturation_default_input: !input circadian_saturation_default | |
circadian_saturation_default: '{{ circadian_saturation_default_input|float }}' | |
# Variables Sunrise/Sunset | |
elevation_switch_on_input: !input elevation_switch_on | |
elevation_switch_on: "{{ states('sun.sun') != 'unknown' and elevation_switch_on_input }}" | |
elevation_switch_off_input: !input elevation_switch_off | |
elevation_switch_off: "{{ states('sun.sun') != 'unknown' and elevation_switch_off_input }}" | |
elevation_inverse: !input elevation_inverse | |
elevation_sunrise_start_input: !input elevation_sunrise_start | |
elevation_sunrise_start: "{{ elevation_sunrise_start_input | float }}" | |
elevation_sunrise_end_input: !input elevation_sunrise_end | |
elevation_sunrise_end: "{{ elevation_sunrise_end_input | float }}" | |
elevation_sunset_start_input: !input elevation_sunset_start | |
elevation_sunset_start: "{{ elevation_sunset_start_input | float }}" | |
elevation_sunset_end_input: !input elevation_sunset_end | |
elevation_sunset_end: "{{ elevation_sunset_end_input | float }}" | |
elevation_condition: >- | |
{# Boolean for lights on #} | |
{{ elevation_switch_off | |
and ( ( not elevation_inverse | |
and ( ( state_attr('sun.sun','rising') | |
and state_attr('sun.sun','elevation') <= elevation_sunrise_end ) | |
or ( not state_attr('sun.sun','rising') | |
and state_attr('sun.sun','elevation') <= elevation_sunset_start ) ) ) | |
or ( elevation_inverse | |
and ( ( state_attr('sun.sun','rising') | |
and state_attr('sun.sun','elevation') >= elevation_sunrise_start ) | |
or ( not state_attr('sun.sun','rising') | |
and state_attr('sun.sun','elevation') >= elevation_sunset_end ) ) ) ) }} | |
elevation_dim_on: >- | |
{# Boolean for dimming on #} | |
{{ elevation_switch_on | |
and ( ( not elevation_inverse | |
and not state_attr('sun.sun','rising') | |
and ( ( state_attr('sun.sun','elevation') <= elevation_sunset_start | |
and state_attr('sun.sun','elevation') >= elevation_sunset_end ) | |
or ( trigger is defined | |
and trigger.platform == 'numeric_state' | |
and trigger.from_state.entity_id == 'sun.sun' | |
and trigger.from_state.attributes.elevation <= elevation_sunset_start | |
and trigger.from_state.attributes.elevation >= elevation_sunset_end ) ) ) | |
or ( elevation_inverse | |
and state_attr('sun.sun','rising') | |
and ( ( state_attr('sun.sun','elevation') >= elevation_sunrise_start | |
and state_attr('sun.sun','elevation') <= elevation_sunrise_end ) | |
or ( trigger is defined | |
and trigger.platform == 'numeric_state' | |
and trigger.from_state.entity_id == 'sun.sun' | |
and trigger.from_state.attributes.elevation >= elevation_sunrise_start | |
and trigger.from_state.attributes.elevation <= elevation_sunrise_end ) ) ) ) }} | |
elevation_dim_off: >- | |
{# Boolean for dimming off #} | |
{{ elevation_switch_off | |
and ( ( not elevation_inverse | |
and state_attr('sun.sun','rising') | |
and state_attr('sun.sun','elevation') >= elevation_sunrise_start | |
and state_attr('sun.sun','elevation') <= elevation_sunrise_end ) | |
or ( elevation_inverse | |
and not state_attr('sun.sun','rising') | |
and state_attr('sun.sun','elevation') <= elevation_sunset_start | |
and state_attr('sun.sun','elevation') >= elevation_sunset_end ) ) }} | |
elevation_turn_on: >- | |
{# Boolean for turning on #} | |
{{ elevation_switch_on | |
and trigger is defined | |
and trigger.platform == 'numeric_state' | |
and trigger.from_state.entity_id == 'sun.sun' | |
and ( ( not elevation_inverse | |
and trigger.from_state.attributes.elevation >= elevation_sunset_start | |
and trigger.to_state.attributes.elevation <= elevation_sunset_start) | |
or ( elevation_inverse | |
and trigger.from_state.attributes.elevation <= elevation_sunrise_start | |
and trigger.to_state.attributes.elevation >= elevation_sunrise_start)) }} | |
elevation_turn_off: >- | |
{# Boolean for turning off #} | |
{{ elevation_switch_off | |
and trigger is defined | |
and trigger.platform == 'numeric_state' | |
and trigger.from_state.entity_id == 'sun.sun' | |
and ( ( not elevation_inverse | |
and trigger.from_state.attributes.elevation <= elevation_sunrise_end | |
and trigger.to_state.attributes.elevation >= elevation_sunrise_end) | |
or ( elevation_inverse | |
and trigger.from_state.attributes.elevation >= elevation_sunset_end | |
and trigger.to_state.attributes.elevation <= elevation_sunset_end)) }} | |
elevation_brightness: >- | |
{# Calculate coefficient to be multiplied with brightness #} | |
{%- if elevation_dim_on or elevation_dim_off -%} | |
{%- set elevation_current = state_attr('sun.sun','elevation') -%} | |
{%- if state_attr('sun.sun','rising') -%} | |
{%- set coefficient = 1.0 - (elevation_current-elevation_sunrise_start) / (elevation_sunrise_end-elevation_sunrise_start) -%} | |
{%- else -%} | |
{%- set coefficient = (elevation_current-elevation_sunset_start) / (elevation_sunset_end-elevation_sunset_start) -%} | |
{%- endif -%} | |
{%- if elevation_inverse -%} | |
{%- set coefficient = 1.0 - coefficient -%} | |
{%- endif -%} | |
{%- else -%} | |
{%- set coefficient = 1.0 -%} | |
{%- endif -%} | |
{# Return calculated result #} | |
{# Alternative: 0.5 - 0.5*cos(pi*coefficient) #} | |
{{ [ ( coefficient * circadian_brightness_value + 0.5 )|int , 1]|max }} | |
# Variables Presence | |
presence_entity: !input presence_entity | |
presence_switch_on_input: !input presence_switch_on | |
presence_switch_on: "{{ states(presence_entity) != 'unknown' and presence_switch_on_input }}" | |
presence_switch_off_input: !input presence_switch_off | |
presence_switch_off: "{{ states(presence_entity) != 'unknown' and presence_switch_off_input }}" | |
presence_inverse: !input presence_inverse | |
presence_on: >- | |
{# Boolean for presence trigger #} | |
{{ presence_switch_on | |
and trigger is defined | |
and trigger.platform == 'state' | |
and trigger.from_state.entity_id is defined | |
and trigger.from_state.entity_id == presence_entity | |
and trigger.to_state.state is defined | |
and ( ( not presence_inverse | |
and trigger.to_state.state in ['on','home','playing','paused'] ) | |
or ( presence_inverse | |
and trigger.to_state.state not in ['on','home','playing','paused'] ) ) }} | |
presence_off: >- | |
{# Boolean for presence trigger #} | |
{{ presence_switch_off | |
and trigger is defined | |
and trigger.platform == 'state' | |
and trigger.from_state.entity_id is defined | |
and trigger.from_state.entity_id == presence_entity | |
and trigger.to_state.state is defined | |
and ( ( not presence_inverse | |
and trigger.to_state.state not in ['on','home','playing','paused'] ) | |
or ( presence_inverse | |
and trigger.to_state.state in ['on','home','playing','paused'] ) ) }} | |
presence_condition: >- | |
{# Boolean for lights on #} | |
{{ presence_switch_off | |
and ( ( not presence_inverse | |
and states(presence_entity) in ['on','home','playing','paused'] ) | |
or ( presence_inverse | |
and states(presence_entity) not in ['on','home','playing','paused'] ) ) }} | |
# Variables Trigger | |
turnon_trigger: >- | |
{# Boolean for light.turn_on event trigger #} | |
{{ trigger is defined | |
and trigger.platform == 'event' | |
and trigger.event.data.service_data is defined | |
and trigger.event.data.service_data.entity_id is defined }} | |
# Variables Lights | |
lights_target_input: !input lights_target | |
lights_target: >- | |
{# This is the full list of targetted lights #} | |
{# Ensure that the variable is a list #} | |
{%- if lights_target_input.entity_id is string -%} | |
{%- set lights_list = [lights_target_input.entity_id] -%} | |
{%- else -%} | |
{%- set lights_list = lights_target_input.entity_id -%} | |
{%- endif -%} | |
{{ lights_list }} | |
lights_dim_all: >- | |
{# This is the list of lights that are being dimmed #} | |
{%- set lights_select = namespace(entities=[]) -%} | |
{%- if elevation_dim_on or elevation_dim_off -%} | |
{%- for i_entity in lights_target -%} | |
{# Check that the light is being dimmed in one direction #} | |
{# Also check that other circadian values are being followed #} | |
{%- if is_state(i_entity,'on') | |
and ( not sleep_trigger ) | |
and ( state_attr(i_entity,'brightness') != none | |
and ( elevation_dim_on | |
and state_attr(i_entity,'brightness') < elevation_brightness+15 ) | |
or ( elevation_dim_off | |
and state_attr(i_entity,'brightness') > elevation_brightness-15 ) ) | |
and ( ( state_attr(i_entity,'color_temp') == none | |
and state_attr(i_entity,'hs_color') == none ) | |
or ( state_attr(i_entity,'hs_color') != none | |
and state_attr(i_entity,'hs_color')|first > circadian_hue_value-30 | |
and state_attr(i_entity,'hs_color')|first < circadian_hue_value+30 ) | |
or ( state_attr(i_entity,'color_temp') != none | |
and state_attr(i_entity,'color_temp') > circadian_temperature_value-20 | |
and state_attr(i_entity,'color_temp') < circadian_temperature_value+20 ) ) -%} | |
{%- set lights_select.entities = lights_select.entities + [i_entity] -%} | |
{%- endif -%} | |
{%- endfor -%} | |
{%- endif -%} | |
{{ lights_select.entities }} | |
lights_on_all: >- | |
{# This is the list of lights that follow the circadian cycle #} | |
{%- set lights_select = namespace(entities=[]) -%} | |
{%- for i_entity in lights_target -%} | |
{# Check that the light is following all circadian values #} | |
{# Also check that the light is not being dimmed #} | |
{%- if is_state(i_entity,'on') | |
and ( sleep_trigger | |
or ( ( state_attr(i_entity,'brightness') == none | |
or ( state_attr(i_entity,'brightness') != none | |
and state_attr(i_entity,'brightness') > circadian_brightness_value-15 | |
and state_attr(i_entity,'brightness') < circadian_brightness_value+15 ) ) | |
and ( ( state_attr(i_entity,'color_temp') == none | |
and state_attr(i_entity,'hs_color') == none ) | |
or ( state_attr(i_entity,'hs_color') != none | |
and state_attr(i_entity,'hs_color')|first > circadian_hue_value-30 | |
and state_attr(i_entity,'hs_color')|first < circadian_hue_value+30 ) | |
or ( state_attr(i_entity,'color_temp') != none | |
and state_attr(i_entity,'color_temp') > circadian_temperature_value-20 | |
and state_attr(i_entity,'color_temp') < circadian_temperature_value+20 ) ) | |
and i_entity not in lights_dim_all ) ) -%} | |
{%- set lights_select.entities = lights_select.entities + [i_entity] -%} | |
{%- endif -%} | |
{%- endfor -%} | |
{{ lights_select.entities }} | |
lights_off_all: >- | |
{# This is the list of lights that are currently off #} | |
{%- set lights_select = namespace(entities=[]) -%} | |
{%- for i_entity in lights_target -%} | |
{# Check that the light is off #} | |
{%- if is_state(i_entity,'off') -%} | |
{%- set lights_select.entities = lights_select.entities + [i_entity] -%} | |
{%- endif -%} | |
{%- endfor -%} | |
{{ lights_select.entities }} | |
lights_trigger_all: >- | |
{# This is the list of lights that have been triggered #} | |
{%- set lights_select = namespace(entities=[]) -%} | |
{%- if turnon_trigger -%} | |
{# Ensure that the triggered lights are a list #} | |
{%- if trigger.event.data.service_data.entity_id is string -%} | |
{%- set lights_list = [trigger.event.data.service_data.entity_id] -%} | |
{%- else -%} | |
{%- set lights_list = trigger.event.data.service_data.entity_id -%} | |
{%- endif -%} | |
{# Check for individual entities within a group light #} | |
{%- set group_list = namespace(entities=[]) -%} | |
{%- for i_entity in lights_list -%} | |
{%- if state_attr(i_entity,'entity_id') is not none -%} | |
{%- if state_attr(i_entity,'entity_id') is string -%} | |
{%- set group_list.entities = group_list.entities + [state_attr(i_entity,'entity_id')] -%} | |
{%- else -%} | |
{%- set group_list.entities = group_list.entities + state_attr(i_entity,'entity_id') -%} | |
{%- endif -%} | |
{%- endif -%} | |
{%- endfor -%} | |
{%- set lights_list = lights_list + group_list.entities -%} | |
{%- for i_entity in lights_list -%} | |
{# Check that the light is in the target list #} | |
{# Also check that its properties are not being set #} | |
{%- if i_entity in lights_target | |
and ( trigger.event.data.service_data|length == 1 | |
or ( is_state(i_entity,'on') | |
and trigger.event.data.service_data|length <=2 | |
and trigger.event.data.service_data.brightness is not defined | |
and trigger.event.data.service_data.brightness_pct is not defined ) ) -%} | |
{%- set lights_select.entities = lights_select.entities + [i_entity] -%} | |
{%- endif -%} | |
{%- endfor -%} | |
{%- endif -%} | |
{{ lights_select.entities }} | |
lights_dim_brightness: >- | |
{%- set lights_select = namespace(entities=[]) -%} | |
{%- for i_entity in lights_dim_all -%} | |
{%- if state_attr(i_entity,'color_mode') == 'brightness' -%} | |
{%- set lights_select.entities = lights_select.entities + [i_entity] -%} | |
{%- endif -%} | |
{%- endfor -%} | |
{{ lights_select.entities }} | |
lights_dim_color: >- | |
{%- set lights_select = namespace(entities=[]) -%} | |
{%- for i_entity in lights_dim_all -%} | |
{%- if state_attr(i_entity,'color_mode') in ['rgb','rgbw','rgbww','xy','hs'] -%} | |
{%- set lights_select.entities = lights_select.entities + [i_entity] -%} | |
{%- endif -%} | |
{%- endfor -%} | |
{{ lights_select.entities }} | |
lights_dim_temperature: >- | |
{%- set lights_select = namespace(entities=[]) -%} | |
{%- for i_entity in lights_dim_all -%} | |
{%- if state_attr(i_entity,'color_mode') == 'color_temp' -%} | |
{%- set lights_select.entities = lights_select.entities + [i_entity] -%} | |
{%- endif -%} | |
{%- endfor -%} | |
{{ lights_select.entities }} | |
lights_on_brightness: >- | |
{%- set lights_select = namespace(entities=[]) -%} | |
{%- for i_entity in lights_on_all -%} | |
{%- if state_attr(i_entity,'color_mode') == 'brightness' -%} | |
{%- set lights_select.entities = lights_select.entities + [i_entity] -%} | |
{%- endif -%} | |
{%- endfor -%} | |
{{ lights_select.entities }} | |
lights_on_color: >- | |
{%- set lights_select = namespace(entities=[]) -%} | |
{%- for i_entity in lights_on_all -%} | |
{%- if state_attr(i_entity,'color_mode') in ['rgb','rgbw','rgbww','xy','hs'] -%} | |
{%- set lights_select.entities = lights_select.entities + [i_entity] -%} | |
{%- endif -%} | |
{%- endfor -%} | |
{{ lights_select.entities }} | |
lights_on_temperature: >- | |
{%- set lights_select = namespace(entities=[]) -%} | |
{%- for i_entity in lights_on_all -%} | |
{%- if state_attr(i_entity,'color_mode') == 'color_temp' -%} | |
{%- set lights_select.entities = lights_select.entities + [i_entity] -%} | |
{%- endif -%} | |
{%- endfor -%} | |
{{ lights_select.entities }} | |
lights_off_onoff: >- | |
{%- set lights_select = namespace(entities=[]) -%} | |
{%- for i_entity in lights_off_all -%} | |
{%- if state_attr(i_entity,'supported_color_modes')|first == 'onoff' -%} | |
{%- set lights_select.entities = lights_select.entities + [i_entity] -%} | |
{%- endif -%} | |
{%- endfor -%} | |
{{ lights_select.entities }} | |
lights_off_brightness: >- | |
{%- set lights_select = namespace(entities=[]) -%} | |
{%- for i_entity in lights_off_all -%} | |
{%- if 'brightness' in state_attr(i_entity,'supported_color_modes') | |
and 'color_temp' not in state_attr(i_entity,'supported_color_modes') | |
and 'rgb' not in state_attr(i_entity,'supported_color_modes') | |
and 'rgbw' not in state_attr(i_entity,'supported_color_modes') | |
and 'rgbww' not in state_attr(i_entity,'supported_color_modes') | |
and 'xy' not in state_attr(i_entity,'supported_color_modes') | |
and 'hs' not in state_attr(i_entity,'supported_color_modes') -%} | |
{%- set lights_select.entities = lights_select.entities + [i_entity] -%} | |
{%- endif -%} | |
{%- endfor -%} | |
{{ lights_select.entities }} | |
lights_off_color: >- | |
{%- set lights_select = namespace(entities=[]) -%} | |
{%- for i_entity in lights_off_all -%} | |
{%- if 'color_temp' not in state_attr(i_entity,'supported_color_modes') | |
and ('rgb' in state_attr(i_entity,'supported_color_modes') | |
or 'rgbw' in state_attr(i_entity,'supported_color_modes') | |
or 'rgbww' in state_attr(i_entity,'supported_color_modes') | |
or 'xy' in state_attr(i_entity,'supported_color_modes') | |
or 'hs' in state_attr(i_entity,'supported_color_modes') ) -%} | |
{%- set lights_select.entities = lights_select.entities + [i_entity] -%} | |
{%- endif -%} | |
{%- endfor -%} | |
{{ lights_select.entities }} | |
lights_off_temperature: >- | |
{%- set lights_select = namespace(entities=[]) -%} | |
{%- for i_entity in lights_off_all -%} | |
{%- if 'color_temp' in state_attr(i_entity,'supported_color_modes') -%} | |
{%- set lights_select.entities = lights_select.entities + [i_entity] -%} | |
{%- endif -%} | |
{%- endfor -%} | |
{{ lights_select.entities }} | |
lights_trigger_brightness: >- | |
{%- set lights_select = namespace(entities=[]) -%} | |
{%- for i_entity in lights_trigger_all -%} | |
{%- if i_entity in lights_off_brightness | |
or ( trigger.event.data.service_data|length == 1 | |
and state_attr(i_entity,'color_mode') == 'brightness' ) -%} | |
{%- set lights_select.entities = lights_select.entities + [i_entity] -%} | |
{%- endif -%} | |
{%- endfor -%} | |
{{ lights_select.entities }} | |
lights_trigger_color: >- | |
{%- set lights_select = namespace(entities=[]) -%} | |
{%- for i_entity in lights_trigger_all -%} | |
{%- if i_entity in lights_off_color | |
or ( trigger.event.data.service_data|length == 1 | |
and state_attr(i_entity,'color_mode') in ['rgb','rgbw','rgbww','xy','hs'] ) | |
or ( i_entity in lights_on_temperature + lights_dim_temperature | |
and ( trigger.event.data.service_data.hs_color is defined | |
or trigger.event.data.service_data.xy_color is defined | |
or trigger.event.data.service_data.rgb_color is defined | |
or trigger.event.data.service_data.rgbw_color is defined | |
or trigger.event.data.service_data.rgbww_color is defined | |
or trigger.event.data.service_data.color_name is defined ) ) -%} | |
{%- set lights_select.entities = lights_select.entities + [i_entity] -%} | |
{%- endif -%} | |
{%- endfor -%} | |
{{ lights_select.entities }} | |
lights_trigger_temperature: >- | |
{%- set lights_select = namespace(entities=[]) -%} | |
{%- for i_entity in lights_trigger_all -%} | |
{%- if i_entity in lights_off_temperature | |
or ( trigger.event.data.service_data|length == 1 | |
and state_attr(i_entity,'color_mode') == 'color_temp' ) | |
or ( i_entity in lights_on_color + lights_dim_color | |
and ( trigger.event.data.service_data.color_temp is defined | |
or trigger.event.data.service_data.kelvin is defined ) ) -%} | |
{%- set lights_select.entities = lights_select.entities + [i_entity] -%} | |
{%- endif -%} | |
{%- endfor -%} | |
{{ lights_select.entities }} | |
# AUTOMATION | |
mode: 'queued' | |
# TRIGGER | |
trigger: | |
- platform: time_pattern | |
minutes: "/1" | |
- platform: numeric_state | |
entity_id: sun.sun | |
attribute: elevation | |
above: !input elevation_sunrise_start | |
- platform: numeric_state | |
entity_id: sun.sun | |
attribute: elevation | |
above: !input elevation_sunrise_end | |
- platform: numeric_state | |
entity_id: sun.sun | |
attribute: elevation | |
below: !input elevation_sunset_start | |
- platform: numeric_state | |
entity_id: sun.sun | |
attribute: elevation | |
below: !input elevation_sunset_end | |
- platform: state | |
entity_id: !input presence_entity | |
- platform: state | |
entity_id: !input sleep_entity | |
- platform: event | |
event_type: call_service | |
event_data: | |
domain: light | |
service: turn_on | |
# ACTION | |
action: | |
- choose: | |
# Elevation/Presence/Sleep: Turn OFF (target lights) | |
- conditions: "{{ elevation_turn_off or presence_off or sleep_off }}" | |
sequence: | |
- choose: | |
- conditions: "{{ lights_target | length > 0 }}" | |
sequence: | |
- service: light.turn_off | |
data: | |
entity_id: "{{ lights_target }}" | |
# Elevation/Presence: Turn ON (off lights to elevation brightness) | |
- conditions: >- | |
{{ (elevation_turn_on and presence_condition and sleep_condition) | |
or (presence_on and elevation_condition and sleep_condition) | |
or (sleep_on and presence_condition and elevation_condition) }} | |
sequence: | |
- choose: | |
- conditions: "{{ lights_off_onoff | length > 0 }}" | |
sequence: | |
- service: light.turn_on | |
data: | |
entity_id: "{{ lights_off_onoff }}" | |
- choose: | |
- conditions: "{{ lights_off_brightness | length > 0 }}" | |
sequence: | |
- service: light.turn_on | |
data: | |
entity_id: "{{ lights_off_brightness }}" | |
brightness: "{{ elevation_brightness }}" | |
- choose: | |
- conditions: "{{ lights_off_color | length > 0 }}" | |
sequence: | |
- service: light.turn_on | |
data: | |
entity_id: "{{ lights_off_color }}" | |
brightness: "{{ elevation_brightness }}" | |
hs_color: | |
- "{{ circadian_hue_value }}" | |
- "{{ circadian_saturation_default }}" | |
- choose: | |
- conditions: "{{ lights_off_temperature | length > 0 }}" | |
sequence: | |
- service: light.turn_on | |
data: | |
entity_id: "{{ lights_off_temperature }}" | |
brightness: "{{ elevation_brightness }}" | |
color_temp: "{{ circadian_temperature_value }}" | |
# Event: Turn on (trigger lights to circadian brightness) | |
- conditions: "{{ turnon_trigger }}" | |
sequence: | |
- choose: | |
- conditions: "{{ lights_trigger_brightness | length > 0 }}" | |
sequence: | |
- service: light.turn_on | |
data: | |
entity_id: "{{ lights_trigger_brightness }}" | |
brightness: "{{ circadian_brightness_value }}" | |
- choose: | |
- conditions: "{{ lights_trigger_color | length > 0 }}" | |
sequence: | |
- service: light.turn_on | |
data: | |
entity_id: "{{ lights_trigger_color }}" | |
brightness: "{{ circadian_brightness_value }}" | |
hs_color: | |
- "{{ circadian_hue_value }}" | |
- "{{ circadian_saturation_default }}" | |
- choose: | |
- conditions: "{{ lights_trigger_temperature | length > 0 }}" | |
sequence: | |
- service: light.turn_on | |
data: | |
entity_id: "{{ lights_trigger_temperature}}" | |
brightness: "{{ circadian_brightness_value }}" | |
color_temp: "{{ circadian_temperature_value }}" | |
# Default (on lights to circadian, dim lights to elevation brightness) | |
default: | |
- choose: | |
- conditions: "{{ lights_on_brightness | length > 0 }}" | |
sequence: | |
- service: light.turn_on | |
data: | |
entity_id: "{{ lights_on_brightness }}" | |
brightness: "{{ circadian_brightness_value }}" | |
- choose: | |
- conditions: "{{ lights_on_color | length > 0 }}" | |
sequence: | |
- service: light.turn_on | |
data: | |
entity_id: "{{ lights_on_color }}" | |
brightness: "{{ circadian_brightness_value }}" | |
hs_color: | |
- "{{ circadian_hue_value }}" | |
- "{{ circadian_saturation_default }}" | |
- choose: | |
- conditions: "{{ lights_on_temperature | length > 0 }}" | |
sequence: | |
- service: light.turn_on | |
data: | |
entity_id: "{{ lights_on_temperature }}" | |
brightness: "{{ circadian_brightness_value }}" | |
color_temp: "{{ circadian_temperature_value }}" | |
- choose: | |
- conditions: "{{ lights_dim_brightness | length > 0 }}" | |
sequence: | |
- service: light.turn_on | |
data: | |
entity_id: "{{ lights_dim_brightness }}" | |
brightness: "{{ elevation_brightness }}" | |
- choose: | |
- conditions: "{{ lights_dim_color | length > 0 }}" | |
sequence: | |
- service: light.turn_on | |
data: | |
entity_id: "{{ lights_dim_color }}" | |
brightness: "{{ elevation_brightness }}" | |
hs_color: | |
- "{{ circadian_hue_value }}" | |
- "{{ circadian_saturation_default }}" | |
- choose: | |
- conditions: "{{ lights_dim_temperature | length > 0 }}" | |
sequence: | |
- service: light.turn_on | |
data: | |
entity_id: "{{ lights_dim_temperature }}" | |
brightness: "{{ elevation_brightness }}" | |
color_temp: "{{ circadian_temperature_value }}" |
Maybe separate two blueprints:
- turn on/off bulb for motion, elevation, illuminance
- adjust the brightness of the lights
Many thanks for your comments. I thought about splitting into two blueprints, but the dependence on time and sun elevation means that there will be some code repetition, so I decided to keep it all in one place.
One thing to keep in mind, at least in terms of brightness, there are only either 100 or 255 steps per day depending on how you define that. Sure, color temp could have more, but the point is that works out to between 5 and 10 steps per hour. So, I'd say an update every 5 minutes or so is just fine; especially if you add a 30s transition.
I have a similar AppDaemon app that I wrote; I just have it update every 5 min.
I have a lot of Zigbee led driver (https://www.zigbee2mqtt.io/devices/TS0502B.html) and GU10 spots (https://www.zigbee2mqtt.io/devices/RS_227_T.html) all via ZIGBEE2MQTT... I'm trying to use your Blueprint but seems not working, all lamps remains in their brightness and temperature state.
What can I check to better understand my case?
I am sorry for by noobiness... How do I import/install this amazing blueprint automation?
👍 perfect codes.
Increase overhead if there are too many bulbs
Maybe separate two blueprints: