(Last updated: 1.19)
This is a direct conversion for 1.19, of my original guide for 1.18.2.
For the sake of continuity i will show everything from groundup again. I would show the new 1.19 sections in different colour, but github doesn't allow that 😐
This is technically a shameless rip/edit of Misode's guide (go give that beautiful man a heart under his guides) that shows the traditional use of newly implemented custom structure system. I myself want to tackle the jigsaw aspect a bit, hence i'm making my own guice based on his. I will show how to create a data pack that adds custom structures to the world that also utilize jigsaw blocks. So treat this as a basic jigsaw guide in world generation. There is a download for the datapack at the end of this guide.
**Always leave the world and rejoin to apply the new changes! Because traditional
/reload
or `/datapack disable & enabl