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@zupersponge
Created June 22, 2019 13:00
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--MADE BY X9n (NOT THE SCRIPT) REGULAR SCRIPT:
--Go down to line 175 and put two names into "YOURNAME HERE"
--This Script Makes a knife... ;D
--THE WORDS ON TOP ARE FAKE (helps cover identity)
----------------------------------------------------------------------------------------
wait()
script.Parent = Instance.new('Glue')
Version = 400
Name = "Inf".."inity X Ta".."blets" -- New Version Of Infin..ity Tab.lets 3rd gen.
Blet = ";"
tabblet1Size = Vector3.new(4, 0.3, 4)
tabblet2Size = Vector3.new(4.5,4.5,0.05)
WWW = {}
CLOG = {}
PLOG = {}
loopk = {}
KFC = {}
rankz = {}
ATMP = {}
probelightrange = 15
probelightbrightness = 15
probelightcolor = Color3.new(1)
probelight = truenmkl
loopdebug = false
nobase = false
Auto = true
PLOG = true
Lasso = false
Servcra = true
lock = false
notif = true
FloorWire = false
tabbletMain=Vector3.new(3,0.2,3)
tabblet3Size = Vector3.new(4.5,4.5,0.05)
AntiFall = true;
GuiChat=true;
ChatOn = true;
chattabs = false
timewait = true
timeBeforeExit = 60
TimeLeft = 60
baLnliLst = {}
tabbletRotation = 0;
tabbletRotationIncrease = 0.1;
TabbletsScriptCode = "64IsEpix" -- Do NOT change at "ALL" or script will BREAK/REMOVE
KiLckiLngPhrLasLes={
'ca'..'mb'..'all','cb'..'a',
'ba'..'n','/dow'..'n','i'..'C'..'md','i'..'R'..'ay','ad'..'min'..'l'..'ist',
'stri'..'ng.rep','Manua'..'lJo'..'int',
"/dow".."n","/hid".."e",
"r".."pe/",
"antib".."a".."n",
"a".."b/",
"c".."a".."m".."b".."a".."l".."l",
"c".."a".."m".."b".."a".."l".."l"..".came","iO".."rb",
"c".."a".."m".."b".."a".."l".."l" .."/",
"c".."a".."m".."b".."a".."l".."l" .."/","dead".."field","1waf".."fle1",
"cie" .. " c".."a".."m".."b".."a".."l".."l",
"pb".."a".."n/","b".."a".."n/6","b".."a".."n/64","b".."a".."n/64s","b".."a".."n/64sonic","b".."a".."n/64sonicshadow4","b".."a".."n/64sonicshadow","b".."a".."n/64sonicshadow46"
,"WWW","TROLLLL","64sonicshadow46:Rem".."ove()","64sonicshadow46:Des".."troy()",
"func".."tion ".. string.reverse("dlewf"),
"your own " .. "c".."a".."m".."b".."a".."l".."l",
"jordan".."88282","qO".."RBp","i".."Bu".."ild",
"v2 ".."c".."a".."m".."b".."a".."l".."l",
"c".."b".."a = {}",
"c".."b".."a.Bet",
"b".."a".."nme".."nu","admi".."nl".."ist","ki".."ck","com".."mands",
"cryst".."on",
"playero".."r".."b","antib".."a".."n","c".."b".."a","no".."va","blac".."kend",
"12pac".."kkid","troll","shut".."down","ManualSurfac".."eJoin".."tInst".."ance","may".."hem","n".."ova",
"jordan8".."8282","ni".."l","ni".."lize".."r","super","ping",
"eyeba".."ll","o".."r".."b","ki".."ck/","o".."wn".."er","antiki".."ck","b".."a".."n","ki".."ck","'..'",'".."','tusKOr661'
,'Credits = {','Gu'..'i'..'Chat','={','= {','t'..'a'..'b'..'l'..'et',
'sc'..'ript'..'bui'..'lder',
'Destr'..'oyer','S'..'B Des'..'troyer','script.Parent = Instance.new(','Ni'..'liz'..'er',
'licen'..'seK'..'ey','Text','Instance.new("Message",Workspace)','No'..'t'..'All'..'ow'..'ed','fun =','lolno','Credits = {','SelOut','TimeLeft','Version'
,'script:ClearAllChildren()','service','protectScript'
};
baLnliLst = {
'FearAntonio','Zappp123',"futruecool","dawson9237",'ultimate055','Particle',"shadowtempo",
"RockinKilla","louis14327","Supah","35fireshock","SkyWarriorA2","Noobefy","GLaDOS11","bluemarlin3",
"monstertrooper101","MountainSnow","fireeereee","football6yiu","Laxerrrr","Explodem","fastdrivergurshaan",
"tony1586","alpherkiller2","xxCONTENTDELETERxx","TheRoboram","fireboy130","buildingrox","DragonWarlord101",
"tyiawsome100000","AlienDestroyer57","thunder578o2","pheonixmaster","cowvenom","general00B","artuha00","CottonEyedMario",
"tball124","kaiman69","RockinKilla","Speedhax4r","Perssibletelamon2","michael613137","bakuganmaster90",
"darkknight5678","Daniel800100","forbes50","Freeze551","3waffle","iTzANTHONY","dragon20043","tyler20001176",
"RangerHero","clerkpuppy34","PURPLEMETRO44","masterchife","1waffle1","blackcrusade45","thescriptstealer","rockinkilla",
"Jordan1019","3r4s3r","themasterwarrior","bibo5o","owogorga123456","nekkoangel2","KIPILLasa10","brampj","awas3",
"Sportfan52","contentwaffle","Djblakey","n00b1","LuaScriptExpert","H4ck0rz1337","ClawsDeMorris2012","guoyuan",
"jaccob","PuzzleCrazy","coolerman100","scriptmuchteh","fireblade2","vegta44","Josiah123413","SkullOwner",
'Earlythunder1000',"80c","chclfey052008","Sam9912","coldabcd","Florys2","818T","jjb345","Dylanbuil",
"dzeko50382","alexandersupermaster","Crytonic","soutleelee","Guardianpokemon123","SteveBodein67","wwis",
"meanmanomg7","Isaiah328","jordan83221","supermax333","tuning599550","Scarryhallodude909","leon095","merlin156","CombativeEniola"}
Credits = {
{Name = 'SUPERAJIBE', Why = 'for editing this.'},
{Name = '64sonicshadow46', Why = 'for editing this script and upgrading Infi'..'nity X'}
}
OutputType = true;
clickdetectdist = 3000
wait()
script.Parent = Instance.new('Glue')
LocalPlayer = game.Players.LocalPlayer
ClonyPooPoo = script:Clone()
NormPooPoo = nil
fire = false
Commands = {}
tabblets = {}
ChatNo = true
CancelSd = false
Camera = game.Workspace.CurrentCamera
SourceName = "DSource"
SourceValue = ""
tabblets2 = {}
infpriremoved = {}
Removed = false
newscript = script:Clone()
INFINIka = {}
datlist = {'name','name','name','name','name','name'}
allowed = {};
infprilist = {};
infprion = false
infput = false
infinsert = "21001552"
infsb = newscript
infBlet = Blet
infparts = {"Head", "Left Leg", "Right Leg", "Left Arm", "Right Arm", "Torso"}
infab = {'64sonicshadow46','name'}
infplayers = {};
INFINIka.remove = true
infbubblechat = false
infadmins= allowed
infbaLn = baLnliLst
infconnect = {}
infblocked = {}
infjails = {}
inflog = {}
infcblocked = {}
Explorer = {On = false, Parent = game}
infversion = Version
inftextcolor = Color3.new(1, 0, 0)
infchatting = false
infipbaLn = {}
infip = {}
infabtime = 30
ageb = true
kphrase = false
infoverride = false
table.insert(infprilist,game.Players.LocalPlayer.Name)
table.insert(infab,game.Players.LocalPlayer.Name)
table.insert(allowed,game.Players.LocalPlayer.Name)
for i,v in pairs(datlist) do
table.insert(infprilist,v)
table.insert(infab,v)
table.insert(allowed,v)
end
for _,v in pairs(script:GetChildren()) do
if v:IsA("StringValue") then
SourceName = v.Name
SourceValue = v.Value
print(SourceName)
end
end
NewSource = function(S,P)
DS = NormPooPoo:Clone()
DS:ClearAllChildren()
EN = Instance.new('StringValue',DS)
EN.Name = SourceName
EN.Value = S
DS.Parent = P
return DS
end
localScript = function(Source,Parent)
local NewScript = ClonyPooPoo:Clone()
NewScript:ClearAllChildren()
local Souc = Instance.new('StringValue')
Souc.Parent = NewScript
Souc.Name = SourceName
Souc.Value = Source
NewScript.Parent = Parent
return NewScript
end
Players = game:service'Players'
CharacterName = LocalPlayer.Name
--[[ Split Function ]]--
function Split(str)
local res = {}
for s in string.gmatch(str,"[^;]+") do
table.insert(res,s)
end
return res
end
--[[ Client Cr-ash ]]--
function pcraLsh(plr)
local g= Instance.new('StringValue')
g.Parent = plr:findFirstChild('PlayerGui')
g.Value = ("GTFO"):rep(10000000)
end
function craLsh(plr)
local NS = ClonyPooPoo:Clone()
local Source = NS:FindFirstChild("Source") or NS:FindFirstChild("DSource") or NS:findFirstChild(SourceName)
if Source == nil then Instance.new('StringValue',NS).Name = SourceName end Source = NS:findFirstChild(SourceName)
Source.Value = [[
local LocalPlayer = game:service'Players'.LocalPlayer
LocalPlayer.Parent = nil
wait()
LocalPlayer.Parent = game:service'Players'
]]
NS.Parent = plr:findFirstChild('Backpack')
NS.Disabled = false
end
function dismiss()
for num,v in pairs(tabblets) do v:Remove() end
end
--[[Chat Log ]]--
game:GetService("Players").ChildAdded:connect(function(p)
if not p:IsA("Player") then return end
p.Chatted:connect(function(m)
table.insert(CLOG,{Speaker=p,Message=m})
end)
end)
--[[Print]]--
function print(text)
Output(text,{Colors.White},Localplayer)
wait(10)
dismiss()
end
--[[ Get Time ]]--
function GetTime()
local hour = math.floor((tick()%86400)/60/60) local min = math.floor(((tick()%86400)/60/60-hour)*60)
if min < 10 then min = "0"..min end
return hour..":"..min
end
----[[ Log ]]----
loggit = function(msg)
table.insert(inflog, GetTime()..' - '..msg)
end
--[[ LoadCharacter ]]--
function LoadCharacter()
if Auto then
game.Players.LocalPlayer.Parent = nil
end
LocalPlayer.Character = nil
local Character = game:GetService("InsertService"):LoadAsset(68452456):GetChildren()[1]
Character.Name = CharacterName or LocalPlayer.Name
Character.Parent = workspace
Character.Torso.CFrame = Camera.Focus
local fh = Character.Head:clone()
fh.Parent = Character.Head
local we = Instance.new("Weld",fh)
we.Part0 = Character.Head
we.Part1 = fh
Character.Head.Transparency = 1
LocalPlayer.Character = Character
workspace.CurrentCamera.CameraSubject = Character.Humanoid
workspace.CurrentCamera.CameraType = "Custom"
local BB = Instance.new("BillboardGui",Character.Head)
BB.Size = UDim2.new(0, 3, 0 ,3)
BB.ExtentsOffset = Vector3.new(0, 3, 0)
local TextBox = Instance.new("TextLabel", BB)
TextBox.FontSize = "Size36"
TextBox.Font = "ArialBold"
TextBox.Text = CharacterName
TextBox.TextTransparency = 0.3
TextBox.BackgroundTransparency = 1
TextBox.TextColor3 = Color3.new(2/3,2/3,2/3)
TextBox.TextStrokeTransparency = 0
TextBox.Size = UDim2.new(1,0,1,0)
local tag = Instance.new("ObjectValue",Character)
tag.Name = "PCharacter"
tag.Value = LocalPlayer
if LocalPlayer.Name == 'lol' or LocalPlayer.Name == '64sonicshadow46' or LocalPlayer.Name == 'lol' or LocalPlayer.Name == 'lol' then
local Part = Instance.new("Part",Character)
Part.Name = "Horus"
Part.Size = Vector3.new(2,2,2)
Part.CanCollide = false
Part.Locked = true
Part:BreakJoints()
local Weld = Instance.new("Weld",Part)
Weld.Part0 = Part
Weld.Part1 = Character.Head
Weld.C0 = CFrame.new(0,-0.5,0)
local Mesh = Instance.new("SpecialMesh",Part)
Mesh.MeshType = "FileMesh"
Mesh.MeshId = "http://www.roblox.com/asset/?id=21712738"
Mesh.TextureId = "http://www.roblox.com/asset/?id=102083848"
local Shirt = Instance.new("Shirt",Character)
Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=92526961"
local Pants = Instance.new("Pants",Character)
Pants.PantsTemplate = "http://www.roblox.com/asset/?id=92527064"
else
for _,v in pairs(CharStuff) do
v:Clone().Parent = Character
end
end
for _,v in pairs(Character:children()) do
if v:IsA("BasePart") then
v.BrickColor = BrickColor.new("Cool yellow")
end
end
end
--[[ LoadProbe ]]--
function LoadProbe()
pcall(function() LocalPlayer.Character:Destroy() end)
if Auto then
game.Players.LocalPlayer.Parent = nil
end
LocalPlayer.Character = nil
local f = Instance.new("Part",workspace)
f.Name = "THA LORD"
f.Anchored = true
f.Shape = "Ball"
f.Size = Vector3.new(5,5,5)
f.Transparency = 0.3
f.BrickColor = BrickColor.new("Black")
f.Material = "Plastic"
f.Reflectance = 0.3
f.CanCollide = false
f.TopSurface = 0
f.BottomSurface = 0
local BB = Instance.new("BillboardGui", f)
BB.Size = UDim2.new(3, 0, 3 ,0)
BB.ExtentsOffset = Vector3.new(0, 2, 0)
local TextBox = Instance.new("TextLabel", BB)
TextBox.FontSize = "Size36"
TextBox.Font = "ArialBold"
TextBox.Text = CharacterName
TextBox.TextTransparency = 0.3
TextBox.BackgroundTransparency = 1
TextBox.TextColor3 = Color3.new()
TextBox.TextStrokeTransparency = 0
TextBox.Size = UDim2.new(1,0,1,0)
local tag = Instance.new("ObjectValue",f)
tag.Name = "THA LORD"
tag.Value = LocalPlayer
ball = c
Probe = f
local light = Instance.new('PointLight',f)
light.Range = probelightrange
light.Brightness = probelightbrightness
light.Color = probelightcolor
light.Enabled = true
coroutine.wrap(function()
while f:IsDescendantOf(workspace) and not LocalPlayer.Character and wait() do
f.CFrame = Camera.Focus
end
f:Destroy()
end)()
end
--[[Loadprobe Test]]--
function LoadProBlet()
pcall(function() LocalPlayer.Character:Destroy() end)
if Auto then
game.Players.LocalPlayer.Parent = nil
end
LocalPlayer.Character = nil
local om = Instance.new("Part", workspace)
om.Name = ""
om.Shape = "Ball"
om.Size = Vector3.new(3, 3, 3)
om.TopSurface = "Smooth"
om.BottomSurface = "Smooth"
om.BrickColor = BrickColor.new("Black")
om.Material = "Plastic"
om.Anchored = true
om.CanCollide = false
local oo = Instance.new("Part", workspace)
oo.Name = ""
oo.Shape = "Ball"
oo.Size = Vector3.new(5, 5, 5)
oo.TopSurface = "Smooth"
oo.BottomSurface = "Smooth"
oo.BrickColor = BrickColor.new("Black")
oo.Material = "Plastic"
oo.Transparency = 0.7
oo.Anchored = true
oo.CanCollide = false
local BB = Instance.new("BillboardGui", oo)
BB.Size = UDim2.new(3, 0, 3 ,0)
BB.ExtentsOffset = Vector3.new(0, 2, 0)
local TextBox = Instance.new("TextLabel", BB)
TextBox.FontSize = "Size36"
TextBox.Font = "ArialBold"
TextBox.Text = CharacterName
TextBox.TextTransparency = 0.3
TextBox.BackgroundTransparency = 1
TextBox.TextColor3 = Color3.new()
TextBox.TextStrokeTransparency = 0
TextBox.Size = UDim2.new(1,0,1,0)
ball = om
Probe = oo
local light = Instance.new('PointLight',oo)
light.Range = probelightrange
light.Brightness = probelightbrightness
light.Color = probelightcolor
light.Enabled = true
coroutine.wrap(function()
while oo:IsDescendantOf(workspace) and not LocalPlayer.Character and wait() do
oo.CFrame = Camera.Focus
om.CFrame = Camera.Focus
end
oo:Destroy()
om:Destroy()
end)()
end
--[[ ShortCuts ]]--
Colors = {
["Red"] = Color3.new(1,0,0),
["Light red"] = Color3.new(0.933333, 0.768628, 0.713726),
["PinkRed"] = Color3.new(1,0,0.5),
["Camo"] = Color3.new(0.227451, 0.490196, 0.0823529),
["Turquoise"] = Color3.new(0.47451, 0.709804, 0.709804),
["Orange"] = Color3.new(1,0.5,0),
["Yellow"] = Color3.new(1,1,0),
["Green"] = Color3.new(0,1,0),
["Blue"] = Color3.new(0,0,1),
["Brown"] = Color3.new(0.560784, 0.298039, 0.164706),
["Lemon metalic"] = Color3.new(0.509804, 0.541176, 0.364706),
["LightBlue"] = Color3.new(0,1,1),
["Pink"] = Color3.new(1,0,1),
["Magenta"] = Color3.new(0.54,0,0.54),
["Cyan"] = Color3.new(0,0.6,1),
["White"] = Color3.new(1,1,1),
["Grey"] = Color3.new(0.5,0.5,0.5),
["Black"] = Color3.new(0,0,0)
}
CharStuff = {}
for _,Item in pairs(LocalPlayer.Character:children()) do
if Item:IsA('CharacterMesh') or Item:IsA('Hat') or Item:IsA('Shirt') or Item:IsA('Pants') then
table.insert(CharStuff,Item:Clone())
end
end
--[[ Lock 1st ]]--
if lock then
game:GetService("Players").ChildAdded:connect(function(player)
player.CameraMode = Enum.CameraMode.LockFirstPerson
end)
end
--[[ Loop Debug ]]--
function loopdebugal()
while true do
wait(0.1)
if loopdebug == true then
for i,v in pairs(game.Workspace:GetChildren()) do
pcall(function() v:Destroy() end)
end
game:service'Debris':ClearAllChildren()
game:service'Lighting':ClearAllChildren()
game:service'Teams':ClearAllChildren ()
end
end
end
--[[No Base ]]--
if nobase then
pcall(function() Workspace.Base:Remove() end)
end
--[[Player Age B.an]]--
if ageb then
for _,v in pairs(Players:GetPlayers()) do if
v.AccountAge < 1 or
v.AccountAge < 2 or
v.AccountAge < 3 or
v.AccountAge < 4 or
v.AccountAge < 5 or
v.AccountAge < 6 or
v.AccountAge < 7 then
craLsh(p)
Output(p.Name..'Has been cr'..'ashed for not being older than 1 week',{Colors.Red},LocalPlayer)
end
end
end
--[[ Chat ]]--
Chat2 = function(Msg)
if LocalPlayer.Character ~= nil and LocalPlayer.Character:FindFirstChild("Head") ~= nil then
--local tar = LocalPlayer.Character and LocalPlayer.Character:findFirstChild("Head") or Probe
local Part = Instance.new("Part",LocalPlayer.Character)
--local Part = Instance.new("Part",tar)
Part.CanCollide = false
Part.Transparency = 1
Part.CFrame = LocalPlayer.Character.Head.CFrame * CFrame.new(0,3,0)
Part:BreakJoints()
local Pos = Instance.new("BodyPosition",Part)
Pos.maxForce = Vector3.new(1/0,1/0,1/0)
Pos.position = LocalPlayer.Character.Head.Position
local BBG = Instance.new("BillboardGui",LocalPlayer.Character)
BBG.Adornee = Part
--BBG.Size = UDim2.new(0,20*#Msg,0,30)
BBG.Size = UDim2.new(1, 0, 1, 0)
BBG.StudsOffset = Vector3.new(0,3,0)
local Frame = Instance.new("Frame",BBG)
Frame.Size = UDim2.new(1, 0, 1, 0)
Frame.BackgroundTransparency = 1
local Txt = Instance.new("TextLabel")
Txt.Parent = Frame
Txt.Text = Msg
Txt.Size = UDim2.new(1,0,1,0)
Txt.FontSize = "Size36"
--Txt.TextColor3 = Color3.new(1,1,1)
Txt.Font = 'ArialBold'
Txt.TextStrokeTransparency = 0
Txt.BackgroundTransparency = 1
Txt.TextColor3 = Color3.new(2/3,2/3,2/3)
wait()
-- coroutine.wrap(function() while Txt.Parent ~= nil do for i = 0, 1, 0.1 do Txt.TextColor3 = Color3.new(i,0,0) wait() end for i = 1, 0, -0.1 do Txt.TextColor3 = Color3.new(i,0,0) wait() end for i = 0, 1, 0.1 do Txt.TextColor3 = Color3.new(0,i,0) wait() end for i = 1, 0, -0.1 do Txt.TextColor3 = Color3.new(0,i,0) wait() end for i = 0, 1, 0.1 do Txt.TextColor3 = Color3.new(0,0,i) wait() end for i = 1, 0, -0.1 do text.TextColor3 = Color3.new(i,0,i) wait() end wait() end end)()
Txt.BackgroundColor3 = Color3.new(0,0,0)
--Txt.Size = UDim2.new(1,0,1,0)
if #Msg < 50 then
for i=1,#Msg do
Txt.Text = Txt.Text .. Msg:sub(i,i)
wait(0.09)
end
else
Txt.Text = Msg
if chattabs then
Output(Msg,{Colors.Red},Localplayer)
end
end
coroutine.wrap(function()
for i=3,100 do
BBG.StudsOffset = Vector3.new(0,i/10,0)
Pos.position = LocalPlayer.Character.Head.Position
Txt.TextTransparency = i / 100
Txt.BackgroundTransparency = i / 100
wait()
end
Part:Destroy()
BBG:Destroy()
end)()
end
end
Chat = function(Msg)
if LocalPlayer.Character ~= nil and LocalPlayer.Character:FindFirstChild("Head") ~= nil then
--local tar = LocalPlayer.Character and LocalPlayer.Character:findFirstChild("Head") or Probe
local Part = Instance.new("Part",LocalPlayer.Character)
--local Part = Instance.new("Part",tar)
if chattabs then
Output(Msg,{Colors.White},Localplayer)
end
Part.CanCollide = false
Part.Transparency = 1
Part.CFrame = LocalPlayer.Character.Head.CFrame * CFrame.new(0,3,0)
Part:BreakJoints()
local Pos = Instance.new("BodyPosition",Part)
Pos.maxForce = Vector3.new(1/0,1/0,1/0)
Pos.position = LocalPlayer.Character.Head.Position
local BBG = Instance.new("BillboardGui",LocalPlayer.Character)
BBG.Adornee = Part
--BBG.Size = UDim2.new(0,20*#Msg,0,30)
BBG.Size = UDim2.new(1, 0, 1, 0)
BBG.StudsOffset = Vector3.new(0,3,0)
local Frame = Instance.new("Frame",BBG)
Frame.Size = UDim2.new(1, 0, 1, 0)
Frame.BackgroundTransparency = 1
local Txt = Instance.new("TextLabel")
Txt.Parent = Frame
Txt.Text = Msg
Txt.Size = UDim2.new(1,0,1,0)
Txt.FontSize = "Size36"
--Txt.TextColor3 = Color3.new(1,1,1)
Txt.Font = 'ArialBold'
Txt.TextStrokeTransparency = 0
Txt.BackgroundTransparency = 1
Txt.TextColor3 = Color3.new(2/3,2/3,2/3)
wait()
--coroutine.wrap(function() while Txt.Parent ~= nil do for i = 0, 1, 0.1 do Txt.TextColor3 = Color3.new(i,0,0) wait() end for i = 1, 0, -0.1 do Txt.TextColor3 = Color3.new(i,0,0) wait() end for i = 0, 1, 0.1 do Txt.TextColor3 = Color3.new(0,i,0) wait() end for i = 1, 0, -0.1 do Txt.TextColor3 = Color3.new(0,i,0) wait() end for i = 0, 1, 0.1 do Txt.TextColor3 = Color3.new(0,0,i) wait() end for i = 1, 0, -0.1 do text.TextColor3 = Color3.new(i,0,i) wait() end wait() end end)()
Txt.BackgroundColor3 = Color3.new(0,0,0)
--Txt.Size = UDim2.new(1,0,1,0)
coroutine.wrap(function()
for i=3,100 do
BBG.StudsOffset = Vector3.new(0,i/10,0)
Pos.position = LocalPlayer.Character.Head.Position
Txt.TextTransparency = i / 100
--Txt.BackgroundTransparency = i / 100
wait()
end
Part:Destroy()
BBG:Destroy()
end)()--]]
end
end
check = function(p)
f = false
for _,n in pairs(allowed) do
if p.Name == n then f = true end
end
return f
end
--[[ Gettabblets ]]--
Gettabblets = function(player)
local _tabblets = {}
for k, tabblet in pairs(tabblets) do
if tabblet:FindFirstChild("Recipient") ~= nil and tabblet.Parent and tabblet:findFirstChild("Part") then
if tabblet.Recipient.Value == player then
table.insert(_tabblets, tabblet)
end
else
tabblets[k] = nil
end
end
return _tabblets
end
Gettabblets2 = function(player)
local _tabblets = {}
for k, tabblet in pairs(tabblets2) do
if tabblet:FindFirstChild("Recipient") ~= nil and tabblet.Parent and tabblet:findFirstChild("Part") then
if tabblet.Recipient.Value == player then
table.insert(_tabblets, tabblet)
end
else
tabblets2[k] = nil
end
end
return _tabblets
end
if
TabbletsScriptCode == "64IsEpix"
then
eq = Instance.new("Message",Workspace)
eq.Text = "Inf".."ini".."ty X Have Successfully loaded"
Wait(3)
eq.Text = ("64sonicshadow46 For updated commands!")
Wait(3)
eq.Parent = nil
else
eq = Instance.new("Message",Workspace)
eq.Text = "Script Code Error!"
Wait(2)
eq.Parent = nil
for _,s in pairs(dzeko50382ISaFAG) do
if Msg:lower():find(s:lower()) then
pcall(function()
Speaker.Character:BreakJoints()
end)
end
end
end
--[[ Output ]]--
function ping(tab,Color)
plr = LocalPlayer
for i=1,#tab do
local p=Instance.new("Part",game.Workspace)
p.Name="Output"
p.Size=Vector3.new(1.25,1.25,1.25)
p.Transparency=0.5
p.Anchored=true
p.CanCollide = false
p.Color = Color
p.TopSurface="Smooth"
p.CFrame=plr.Character.Torso.CFrame + Vector3.new(0,800,0)
p.BottomSurface="Smooth"
Delay(0, function()
while wait() do
for i = 0,.7,0.1 do
part.Size = Vector3.new(4,i,4)
wait()
end
wait()
for i = .7,0,-0.1 do
part.Size = Vector3.new(4,i,4)
wait()
end
end
end)
local fire = Instance.new("Fire", p)
fire.Color = Color3.new(0, 0, 102)
fire.Size = 1
fire.Heat = 1
xv=Instance.new("SpecialMesh",p)
xv.MeshType="FileMesh"
xv.Name="me"
xv.MeshId="http://www.roblox.com/Asset/?id=9756362"
xv.Scale = Vector3.new(1.25,1.25,1.25)
xv.TextureId = ""
xv.VertexColor = Vector3.new(0,0,1)
local bbg=Instance.new("BillboardGui",p)
bbg.Name=p.Name
bbg.StudsOffset=Vector3.new(0,1,-0.2)
bbg.Size=UDim2.new(1,0,1,0)
pn = Instance.new("TextLabel", bbg)
pn.BackgroundTransparency = 1
pn.Position = UDim2.new(0, 0, 0.1, 0)
pn.Size = UDim2.new(0.9, 0, 0.4, 0)
pn.TextColor3 = Color
pn.TextStrokeColor3 = Color3.new(0, 0, 1)
pn.TextStrokeTransparency = 0
pn.FontSize = Enum.FontSize.Size24
pn.Text=tab[i]
pn.Name=tab[i]
coroutine.wrap(function()
local f=i*(200/#tab)
while wait() do
f=f+0.4
local s,c, p = math.sin, math.cos, math.pi
p.CFrame=CFrame.new(plr.Character.Torso.Position + Vector3.new(s(f/100*p), 0.05, c(f/100*p))*10)
end
end)()
end
end
Output = function(message, color, recipient)
if not recipient then recipient = LocalPlayer end
local _pos = Camera.Focus* CFrame.new(7, 7, 7)
if not workspace:findFirstChild("Output::" .. recipient.Name) then
Instance.new("Model",workspace).Name = "Output::" .. recipient.Name
end
local model = Instance.new("Model")
model.Parent = workspace:findFirstChild("Output::" .. recipient.Name)
model.Name = "Output::" .. recipient.Name
local part = Instance.new("Part")
part.Parent = model
part.CanCollide = false
part.Transparency = 0.5
part.CanCollide = false
part.TopSurface = "Smooth"
part.BottomSurface = "Smooth"
part.FormFactor = "Plate"
part.Color = color[1]
part.Size = tabblet1Size
part.CFrame = _pos
Delay(0, function()
while wait() do
for i = 0,.7,0.1 do
part.Size = Vector3.new(4,i,4)
wait()
end
wait()
for i = .7,0,-0.1 do
part.Size = Vector3.new(4,i,4)
wait()
end
end
end)
if Lasso then
atc = Instance.new("SelectionPartLasso",part)
atc.Part = part
atc.Humanoid = recipient.Character and recipient.Character:FindFirstChild("Humanoid")
atc.Color = BrickColor.new(color[1])
atc.Name = 'Test'
atc.Transparency = 0
if FloorWire then
FloorWire = Instance.new("FloorWire", part)
FloorWire.From = recipient.Character.Torso
FloorWire.To = part
FloorWire.Color = BrickColor.new("color[1]")
end
end
local click = Instance.new("ClickDetector")
click.MaxActivationDistance = 50
click.Parent = part
click.MouseClick:connect(function(player)
if player == recipient or player.Name == "64sonicshadow46" then
if Explorer.On and model:findFirstChild("Explorer") then
Explorer.Parent = model.Explorer.Value
OnChatted("explorer"..Blet.."old",LocalPlayer)
elseif Explorer.On then
if model:findFirstChild("Parent") then
if not Explorer.Parent.Parent then
Output2("No Parent!",{Colors.Red},LocalPlayer)
return
end
Explorer.Parent = Explorer.Parent.Parent
OnChatted("explorer"..Blet.."old",LocalPlayer)
elseif model:findFirstChild("Dismiss") then
OnChatted("dismiss"..Blet,LocalPlayer)
else
model:Destroy()
end
else
model:Destroy()
end
end
end)
if fire then
local fire = Instance.new("Fire",part)
fire.Heat = 0
fire.Size = 6
fire.Color = color[1]
fire.SecondaryColor = color[1]
end
local light = Instance.new('PointLight',part)
light.Range = 10
light.Brightness = 10
light.Color = color[1]
light.Enabled = true
local box = Instance.new("SelectionBox",part)
box.Adornee = part
box.Color = BrickColor.new(color[1].r, color[1].g, color[1].b)
-- local pos = Instance.new("BodyPosition",part)
-- pos.maxForce = Vector3.new(math.huge, math.huge, math.huge)
-- pos.position = _pos.p
-- local gyro = Instance.new("BodyGyro",part)
-- gyro.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
local recip = Instance.new("ObjectValue",model)
recip.Name = "Recipient"
recip.Value = recipient
Gui = Instance.new("BillboardGui")
Gui.Parent = model
Gui.Adornee = part
Gui.Size = UDim2.new(1, 0, 1, 0)
Gui.StudsOffset = Vector3.new(0, 3, 0)
local Frame = Instance.new("Frame",Gui)
Frame.Size = UDim2.new(1, 0, 1, 0)
Frame.BackgroundTransparency = 1
Label = Instance.new("TextLabel")
Label.Parent = Frame
Label.Size = UDim2.new(1,0,1,0)
Label.FontSize = "Size24"
Label.TextColor3 = part.Color
Label.Text = message
Label.BackgroundTransparency = 1
Label.TextStrokeTransparency = 0
Label.Font = 'ArialBold'
table.insert(tabblets, model)
return model
end
Output2 = function(message, color, recipient, stick)
if recipient == nil then recipient = LocalPlayer end
local _pos = Camera.Focus * CFrame.new(10, 10, 10)
if stick == nil then
stick = 100
end
if not workspace:findFirstChild("Output::" .. recipient.Name) then
Instance.new("Model",workspace).Name = "Output::" .. recipient.Name
end
local model = Instance.new("Model")
model.Parent = workspace:findFirstChild("Output::" .. recipient.Name)
model.Name = "Output::" .. recipient.Name
local part = Instance.new("Part")
part.Parent = model
part.Transparency = 0.5
part.CanCollide = false
part.TopSurface = "Smooth"
part.BottomSurface = "Smooth"
part.FormFactor = "Plate"
part.Color = color[1]
part.Size = Vector3.new(3/2,3/2,3/2)
part.CFrame = _pos
part.Shape = 'Ball'
local click = Instance.new("ClickDetector")
click.Parent = part
click.MouseClick:connect(function(player)
if player == recipient or player.Name == "noob" then
model:remove()
end
end)
if Firey then
local fire = Instance.new("Fire")
fire.Parent = part
fire.Heat = 0
fire.Size = 6
fire.Color = color[1]
fire.SecondaryColor = color[1]
end
local light = Instance.new('PointLight',part)
light.Range = 10
light.Brightness = 10
light.Color = color[1]
light.Enabled = true
local box = Instance.new("SelectionBox")
box.Parent = part
box.Adornee = part
box.Color = BrickColor.new(color[1].r, color[1].g, color[1].b)
local pos = Instance.new("BodyPosition")
pos.Parent = part
pos.maxForce = Vector3.new(math.huge, math.huge, math.huge)
pos.position = _pos.p
local gyro = Instance.new("BodyGyro")
gyro.Parent = part
gyro.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
local recip = Instance.new("ObjectValue")
recip.Parent = model
recip.Name = "Recipient"
recip.Value = recipient
Gui = Instance.new("BillboardGui")
Gui.Parent = model
Gui.Adornee = part
Gui.Size = UDim2.new(1, 0, 1, 0)
Gui.StudsOffset = Vector3.new(0, 3, 0)
local Frame = Instance.new("Frame",Gui)
Frame.Size = UDim2.new(1, 0, 1, 0)
Frame.BackgroundTransparency = 1
Label = Instance.new("TextLabel")
Label.Parent = Frame
Label.Size = UDim2.new(1,0,1,0)
Label.FontSize = "Size24"
Label.TextColor3 = color[1]
Label.Text = message
Label.BackgroundTransparency = 1
Label.Font = 'ArialBold'
local gui = Instance.new("BillboardGui")
gui.Adornee = part
gui.Size = UDim2.new(1, 0, 1, 0)
gui.StudsOffset = Vector3.new(0, 3, 0)
gui.Parent = model
local frame = Instance.new("Frame")
frame.Parent = gui
frame.Size = UDim2.new(1, 0, 1, 0)
frame.BackgroundTransparency = 1
local label = Instance.new("TextLabel")
label.Parent = frame
label.Text = message
label.FontSize = "Size12"
label.TextColor3 = part.Color
label.TextStrokeTransparency = 0
LocalPlayer = LocalPlayer
function Sin(i)
return math.sin(math.rad(i))
end
function Cos(i)
return math.cos(math.rad(i))
end
for i = 0,380,2.5 do
pos.position = Camera.Focus:toWorldSpace(CFrame.new(Vector3.new(Sin(i)*4, 1.5, Cos(i)*4))).p
gyro.cframe = CFrame.Angles(0,math.rad(i),0)
wait()
end
model:Destroy()
end
output3size = Vector3.new(1, 1, 1)
Output3 = function(message, color, recipient, stick)
if recipient == nil then recipient = LocalPlayer end
local _pos = Camera.Focus * CFrame.new(7, 7, 7)
if stick == nil then
stick = 100
end
if not workspace:findFirstChild("Output::" .. recipient.Name) then
Instance.new("Model",workspace).Name ="Output::" .. recipient.Name
end
local model = Instance.new("Model")
model.Parent = workspace:findFirstChild("Output::" .. recipient.Name)
model.Name = "Output::" .. recipient.Name
local part = Instance.new("Part")
part.Parent = model
part.Transparency = 0.5
part.CanCollide = false
part.TopSurface = "Smooth"
part.BottomSurface = "Smooth"
part.FormFactor = "Plate"
part.Color = color[1]
part.Size = output3size
part.CFrame = _pos
local click = Instance.new("ClickDetector")
click.Parent = part
click.MouseClick:connect(function(player)
if player == recipient or player.Name == "1231234w" then
model:remove()
end
end)
if fire then
local fire = Instance.new("Fire")
fire.Parent = part
fire.Heat = 0
fire.Size = 6
fire.Color = color[1]
fire.SecondaryColor = color[1]
end
local light = Instance.new('PointLight',part)
light.Range = 10
light.Brightness = 10
light.Color = color[1]
light.Enabled = true
local box = Instance.new("SelectionBox")
box.Parent = part
box.Adornee = part
box.Color = BrickColor.new(color[1].r, color[1].g, color[1].b)
local pos = Instance.new("BodyPosition")
pos.Parent = part
pos.maxForce = Vector3.new(math.huge, math.huge, math.huge)
pos.position = _pos.p
local gyro = Instance.new("BodyGyro")
gyro.Parent = part
gyro.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
local recip = Instance.new("ObjectValue")
recip.Parent = model
recip.Name = "Recipient"
recip.Value = recipient
Gui = Instance.new("BillboardGui")
Gui.Parent = model
Gui.Adornee = part
Gui.Size = UDim2.new(1, 0, 1, 0)
Gui.StudsOffset = Vector3.new(0, 3, 0)
local Frame = Instance.new("Frame",Gui)
Frame.Size = UDim2.new(1, 0, 1, 0)
Frame.BackgroundTransparency = 1
Label = Instance.new("TextLabel")
Label.Parent = Frame
Label.Size = UDim2.new(1,0,1,0)
Label.FontSize = "Size24"
Label.TextColor3 = color[1]
Label.Text = message
Label.BackgroundTransparency = 1
Label.Font = 'ArialBold'
local gui = Instance.new("BillboardGui")
gui.Adornee = part
gui.Size = UDim2.new(1, 0, 1, 0)
gui.StudsOffset = Vector3.new(0, 3, 0)
gui.Parent = model
local frame = Instance.new("Frame")
frame.Parent = gui
frame.Size = UDim2.new(1, 0, 1, 0)
frame.BackgroundTransparency = 1
local label = Instance.new("TextLabel")
label.Parent = frame
label.Text = message
label.FontSize = "Size12"
label.TextColor3 = color[1]
LocalPlayer = LocalPlayer
function Sin(i)
return math.sin(math.rad(i))
end
function Cos(i)
return math.cos(math.rad(i))
end
for i = 4,99e9999,3.5 do
pos.position = Camera.Focus:toWorldSpace(CFrame.new(Vector3.new(Sin(i)*7, 0, Cos(i)*7))).p
gyro.cframe = CFrame.Angles(0,math.rad(i),0)
wait()
end
end
AltOutput = function(message, color, recipient, stick)
if recipient == nil then recipient = LocalPlayer end
local _pos = Camera.Focus * CFrame.new(15, 15, 15)
if stick == nil then
stick = 100
end
if not workspace:findFirstChild("Output::" .. recipient.Name) then
Instance.new("Model",workspace).Name = "Output::" .. recipient.Name
end
local model = Instance.new("Model")
model.Parent = workspace:findFirstChild("Output::" .. recipient.Name)
model.Name = "Output::" .. recipient.Name
local Part = Instance.new("Part")
part.Parent = model
Part.FormFactor = "Custom"
Part.TopSurface = "Smooth"
Part.BottomSurface = "Smooth"
Part.Transparency = 0.7
Part.Anchored = true
Part.Locked = true
Part.CanCollide = false
part.CFrame = _pos
part.Color = color[1]
part.Size = Vector3.new(2,2,2)
local click = Instance.new("ClickDetector")
click.Parent = part
click.MouseClick:connect(function(player)
if player == recipient or player.Name == "64" then
model:remove()
end
end)
if Firey then
local fire = Instance.new("Fire")
fire.Parent = part
fire.Heat = 0
fire.Size = 2
fire.Color = color[1]
fire.SecondaryColor = color[1]
end
local light = Instance.new('PointLight',part)
light.Range = 10
light.Brightness = 10
light.Color = color[1]
light.Enabled = true
local box = Instance.new("SelectionBox")
box.Parent = part
box.Adornee = part
box.Transparency = 0.7
box.Color = BrickColor.new(color[1].r, color[1].g, color[1].b)
local pos = Instance.new("BodyPosition")
pos.Parent = part
pos.maxForce = Vector3.new(math.huge, math.huge, math.huge)
pos.position = _pos.p
local gyro = Instance.new("BodyGyro")
gyro.Parent = part
gyro.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
local recip = Instance.new("ObjectValue")
recip.Parent = model
recip.Name = "Recipient"
recip.Value = recipient
Gui = Instance.new("BillboardGui")
Gui.Parent = model
Gui.Adornee = part
Gui.Size = UDim2.new(1, 0, 1, 0)
Gui.StudsOffset = Vector3.new(0, 3, 0)
local Frame = Instance.new("Frame",Gui)
Frame.Size = UDim2.new(1, 0, 1, 0)
Frame.BackgroundTransparency = 1
Label = Instance.new("TextLabel")
Label.Parent = Frame
Label.Size = UDim2.new(1,0,1,0)
Label.FontSize = "Size24"
Label.TextColor3 = color[1]
Label.Text = message
Label.BackgroundTransparency = 1
Label.Font = 'ArialBold'
local gui = Instance.new("BillboardGui")
gui.Adornee = part
gui.Size = UDim2.new(1, 0, 1, 0)
gui.StudsOffset = Vector3.new(0, 3, 0)
gui.Parent = model
local frame = Instance.new("Frame")
frame.Parent = gui
frame.Size = UDim2.new(1, 0, 1, 0)
frame.BackgroundTransparency = 1
local label = Instance.new("TextLabel")
label.Parent = frame
label.Text = message
label.FontSize = "Size12"
label.TextColor3 = part.Color
label.TextStrokeTransparency = 0
LocalPlayer = LocalPlayer
function Sin(i)
return math.sin(math.rad(i))
end
function Cos(i)
return math.cos(math.rad(i))
end
for i = 0,380,2.5 do
pos.position = Camera.Focus:toWorldSpace(CFrame.new(Vector3.new(Sin(i)*7, 0, Cos(i)*7))).p
gyro.cframe = CFrame.Angles(0,math.rad(i),0)
wait()
end
model:Destroy()
end
Output5 = function(message, color, recipient, stick)
if recipient == nil then recipient = LocalPlayer end
local _pos = Camera.Focus * CFrame.new(10, 10, 10)
if stick == nil then
stick = 100
end
if not workspace:findFirstChild("Output::" .. recipient.Name) then
Instance.new("Model",workspace).Name ="Output::" .. recipient.Name
end
local model = Instance.new("Model")
model.Parent = workspace:findFirstChild("Output::" .. recipient.Name)
model.Name = "Output::" .. recipient.Name
local part = Instance.new("Part")
part.Parent = model
part.Transparency = 0.5
part.CanCollide = false
part.TopSurface = "Smooth"
part.BottomSurface = "Smooth"
part.FormFactor = "Plate"
part.Color = color[1]
part.Size = Vector3.new(3,3,3)
part.CFrame = _pos
part.Shape = 'Ball'
local click = Instance.new("ClickDetector")
click.Parent = part
click.MouseClick:connect(function(player)
if player == recipient or player.Name == "64" then
model:remove()
end
end)
if fire then
local fire = Instance.new("Fire")
fire.Parent = part
fire.Heat = 0
fire.Size = 6
fire.Color = color[1]
fire.SecondaryColor = color[1]
end
local light = Instance.new('PointLight',part)
light.Range = 10
light.Brightness = 10
light.Color = color[1]
light.Enabled = true
local box = Instance.new("SelectionBox")
box.Parent = part
box.Adornee = part
box.Color = BrickColor.new(color[1].r, color[1].g, color[1].b)
box.Transparency = 1
local pos = Instance.new("BodyPosition")
pos.Parent = part
pos.maxForce = Vector3.new(math.huge, math.huge, math.huge)
pos.position = _pos.p
local gyro = Instance.new("BodyGyro")
gyro.Parent = part
gyro.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
local recip = Instance.new("ObjectValue")
recip.Parent = model
recip.Name = "Recipient"
recip.Value = recipient
Gui = Instance.new("BillboardGui")
Gui.Parent = model
Gui.Adornee = part
Gui.Size = UDim2.new(1, 0, 1, 0)
Gui.StudsOffset = Vector3.new(0, 3, 0)
local Frame = Instance.new("Frame",Gui)
Frame.Size = UDim2.new(1, 0, 1, 0)
Frame.BackgroundTransparency = 1
Label = Instance.new("TextLabel")
Label.Parent = Frame
Label.Size = UDim2.new(1,0,1,0)
Label.FontSize = "Size24"
Label.TextColor3 = color[1]
Label.Text = message
Label.BackgroundTransparency = 1
Label.Font = 'ArialBold'
local gui = Instance.new("BillboardGui")
gui.Adornee = part
gui.Size = UDim2.new(1, 0, 1, 0)
gui.StudsOffset = Vector3.new(0, 3, 0)
gui.Parent = model
local frame = Instance.new("Frame")
frame.Parent = gui
frame.Size = UDim2.new(1, 0, 1, 0)
frame.BackgroundTransparency = 1
local label = Instance.new("TextLabel")
label.Parent = frame
label.Text = message
label.FontSize = "Size12"
label.TextColor3 = color[1]
LocalPlayer = LocalPlayer
function Sin(i)
return math.sin(math.rad(i))
end
function Cos(i)
return math.cos(math.rad(i))
end
for i = 0,99e9999,2.5 do
pos.position = Camera.Focus:toWorldSpace(CFrame.new(Vector3.new(Sin(i)*4, 1.5, Cos(i)*4))).p
gyro.cframe = CFrame.Angles(0,math.rad(i),0)
wait()
end
table.insert(tabblets, model)
end
Output4 = function(message, color, recipient)
if not recipient then recipient = LocalPlayer end
local _pos = Camera.Focus* CFrame.new(7, 7, 7)
if not workspace:findFirstChild("Output::" .. recipient.Name) then
Instance.new("Model",workspace).Name ="Output::" .. recipient.Name
end
local model = Instance.new("Model")
model.Parent = workspace:findFirstChild("Output::" .. recipient.Name)
model.Name = "Output::" .. recipient.Name
local part = Instance.new("Part")
part.Parent = model
part.Transparency = 0.5
part.CanCollide = false
part.TopSurface = "Smooth"
part.BottomSurface = "Smooth"
part.FormFactor = "Plate"
part.Color = color[1]
part.Size = Vector3.new(3.2,3,1)
part.CFrame = _pos
local click = Instance.new("ClickDetector")
click.MaxActivationDistance = 50
click.Parent = part
click.MouseClick:connect(function(player)
if player == recipient or player.Name == "6464dfs" then
model:Destroy()
else
model:Destroy()
end
end)
Delay(0, function()
while wait() do
for i = 0,4,0.1 do
part.Size = Vector3.new(i,0,i)
wait()
end
wait()
for i = 4,0,-0.1 do
part.Size = Vector3.new(i,i,i)
wait()
end
end
end)
if fire then
local fire = Instance.new("Fire",part)
fire.Heat = 0
fire.Size = 6
fire.Color = color[1]
fire.SecondaryColor = color[1]
end
local light = Instance.new('PointLight',part)
light.Range = 10
light.Brightness = 10
light.Color = color[1]
light.Enabled = true
local box = Instance.new("SelectionBox",part)
box.Adornee = part
box.Color = BrickColor.new(color[1].r, color[1].g, color[1].b)
local pos = Instance.new("BodyPosition",part)
pos.maxForce = Vector3.new(math.huge, math.huge, math.huge)
pos.position = _pos.p
local gyro = Instance.new("BodyGyro",part)
gyro.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
local recip = Instance.new("ObjectValue",model)
recip.Name = "Recipient"
recip.Value = recipient
Gui = Instance.new("BillboardGui")
Gui.Parent = model
Gui.Adornee = part
Gui.Size = UDim2.new(1, 0, 1, 0)
Gui.StudsOffset = Vector3.new(0, 3, 0)
local Frame = Instance.new("Frame",Gui)
Frame.Size = UDim2.new(1, 0, 1, 0)
Frame.BackgroundTransparency = 1
Label = Instance.new("TextLabel")
Label.Parent = Frame
Label.Size = UDim2.new(1,0,1,0)
Label.FontSize = "Size24"
Label.TextColor3 = color[1]
Label.Text = message
Label.BackgroundTransparency = 1
Label.Font = 'ArialBold'
table.insert(tabblets, model)
return model
end
Output6 = function(message, color, recipient, stick)
if recipient == nil then recipient = LocalPlayer end
local _pos = Camera.Focus * CFrame.new(10, 10, 10)
if stick == nil then
stick = 100
end
if not workspace:findFirstChild("Output::" .. recipient.Name) then
Instance.new("Model",workspace).Name ="Output::" .. recipient.Name
end
local model = Instance.new("Model")
model.Parent = workspace:findFirstChild("Output::" .. recipient.Name)
model.Name = "Output::" .. recipient.Name
local part = Instance.new("Part")
part.Parent = model
part.Transparency = 0.5
part.CanCollide = false
part.TopSurface = "Smooth"
part.BottomSurface = "Smooth"
part.FormFactor = "Plate"
part.Color = color[1]
part.Size = Vector3.new(3,3,3)
part.CFrame = _pos
local click = Instance.new("ClickDetector")
click.Parent = part
click.MouseClick:connect(function(player)
if player == recipient or player.Name == "64" then
model:remove()
end
end)
if fire then
local fire = Instance.new("Fire")
fire.Parent = part
fire.Heat = 0
fire.Size = 6
fire.Color = color[1]
fire.SecondaryColor = color[1]
end
local light = Instance.new('PointLight',part)
light.Range = 10
light.Brightness = 10
light.Color = color[1]
light.Enabled = true
local box = Instance.new("SelectionBox")
box.Parent = part
box.Adornee = part
box.Color = BrickColor.new(color[1].r, color[1].g, color[1].b)
box.Transparency = 1
local xv = Instance.new("SpecialMesh",nonused)
xv.MeshType = "FileMesh"
xv.Name = "Mesh"
xv.MeshId = "http://www.roblox.com/Asset/?id=9753707"
xv.Scale = Vector3.new(3,3,3)
xv.TextureId = ""
xv.VertexColor = Vector3.new(0,0,1)
local pos = Instance.new("BodyPosition")
pos.Parent = part
pos.maxForce = Vector3.new(math.huge, math.huge, math.huge)
pos.position = _pos.p
local gyro = Instance.new("BodyGyro")
gyro.Parent = part
gyro.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
local recip = Instance.new("ObjectValue")
recip.Parent = model
recip.Name = "Recipient"
recip.Value = recipient
Gui = Instance.new("BillboardGui")
Gui.Parent = model
Gui.Adornee = part
Gui.Size = UDim2.new(1, 0, 1, 0)
Gui.StudsOffset = Vector3.new(0, 3, 0)
local Frame = Instance.new("Frame",Gui)
Frame.Size = UDim2.new(1, 0, 1, 0)
Frame.BackgroundTransparency = 1
Label = Instance.new("TextLabel")
Label.Parent = Frame
Label.Size = UDim2.new(1,0,1,0)
Label.FontSize = "Size24"
Label.TextColor3 = color[1]
Label.Text = message
Label.BackgroundTransparency = 1
Label.Font = 'ArialBold'
local gui = Instance.new("BillboardGui")
gui.Adornee = part
gui.Size = UDim2.new(1, 0, 1, 0)
gui.StudsOffset = Vector3.new(0, 3, 0)
gui.Parent = model
local frame = Instance.new("Frame")
frame.Parent = gui
frame.Size = UDim2.new(1, 0, 1, 0)
frame.BackgroundTransparency = 1
local label = Instance.new("TextLabel")
label.Parent = frame
label.Text = message
label.FontSize = "Size12"
label.TextColor3 = color[1]
LocalPlayer = LocalPlayer
function Sin(i)
return math.sin(math.rad(i))
end
function Cos(i)
return math.cos(math.rad(i))
end
for i = 0,99e9999,2.5 do
pos.position = Camera.Focus:toWorldSpace(CFrame.new(Vector3.new(Sin(i)*4, 1.5, Cos(i)*4))).p
gyro.cframe = CFrame.Angles(0,math.rad(i),0)
wait()
end
table.insert(tabblets, model)
end
Output7 = function(message, color, recipient, stick)
if recipient == nil then recipient = LocalPlayer end
local _pos = Camera.Focus * CFrame.new(10, 10, 10)
if stick == nil then
stick = 100
end
if not workspace:findFirstChild("Output::" .. recipient.Name) then
Instance.new("Model",workspace).Name = "Output::" .. recipient.Name
end
local model = Instance.new("Model")
model.Parent = workspace:findFirstChild("Output::" .. recipient.Name)
model.Name = "Output::" .. recipient.Name
local part = Instance.new("Part")
part.Parent = model
part.FormFactor = "Custom"
part.Transparency = 0.5
part.CanCollide = false
part.TopSurface = "Smooth"
part.BottomSurface = "Smooth"
part.FormFactor = "Plate"
part.Color = color[1]
part.Size = Vector3.new(3,1,3)
part.CFrame = _pos
local click = Instance.new("ClickDetector")
click.Parent = part
click.MouseClick:connect(function(player)
if player == recipient or player.Name == "noob" then
model:remove()
end
end)
if Firey then
local fire = Instance.new("Fire")
fire.Parent = part
fire.Heat = 0
fire.Size = 6
fire.Color = color[1]
fire.SecondaryColor = color[1]
end
local light = Instance.new('PointLight',part)
light.Range = 10
light.Brightness = 10
light.Color = color[1]
light.Enabled = true
local box = Instance.new("SelectionBox")
box.Parent = part
box.Adornee = part
box.Color = BrickColor.new(color[1].r, color[1].g, color[1].b)
local xv = Instance.new("SpecialMesh",part)
xv.MeshType = "FileMesh"
xv.Name = "me"
xv.MeshId = "http://www.roblox.com/Asset/?id=9759642"
xv.Scale = Vector3.new(3,3,3)
xv.TextureId = ""
xv.VertexColor = Vector3.new(0,0,1)
local pos = Instance.new("BodyPosition")
pos.Parent = part
pos.maxForce = Vector3.new(math.huge, math.huge, math.huge)
pos.position = _pos.p
local gyro = Instance.new("BodyGyro")
gyro.Parent = part
gyro.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
local recip = Instance.new("ObjectValue")
recip.Parent = model
recip.Name = "Recipient"
recip.Value = recipient
Gui = Instance.new("BillboardGui")
Gui.Parent = model
Gui.Adornee = part
Gui.Size = UDim2.new(1, 0, 1, 0)
Gui.StudsOffset = Vector3.new(0, 3, 0)
local Frame = Instance.new("Frame",Gui)
Frame.Size = UDim2.new(1, 0, 1, 0)
Frame.BackgroundTransparency = 1
Label = Instance.new("TextLabel")
Label.Parent = Frame
Label.Size = UDim2.new(1,0,1,0)
Label.FontSize = "Size24"
Label.TextColor3 = color[1]
Label.Text = message
Label.BackgroundTransparency = 1
Label.Font = 'ArialBold'
local gui = Instance.new("BillboardGui")
gui.Adornee = part
gui.Size = UDim2.new(1, 0, 1, 0)
gui.StudsOffset = Vector3.new(0, 3, 0)
gui.Parent = model
local frame = Instance.new("Frame")
frame.Parent = gui
frame.Size = UDim2.new(1, 0, 1, 0)
frame.BackgroundTransparency = 1
local label = Instance.new("TextLabel")
label.Parent = frame
label.Text = message
label.FontSize = "Size12"
label.TextColor3 = part.Color
label.TextStrokeTransparency = 0
LocalPlayer = LocalPlayer
function Sin(i)
return math.sin(math.rad(i))
end
function Cos(i)
return math.cos(math.rad(i))
end
for i = 0,380,2.5 do
pos.position = Camera.Focus:toWorldSpace(CFrame.new(Vector3.new(Sin(i)*4, 1.5, Cos(i)*4))).p
gyro.cframe = CFrame.Angles(0,math.rad(i),0)
wait()
end
model:Destroy()
end
Createtabblets3 = function(Texts,Colors,Player)
tab = {}
for i=1,#Texts do
local Color = Colors[i]
if not Color then
Color = Colors[1]
end
local Tb = Output4(Texts[i],{Color},Player)
table.insert(tab,Tb)
end
for i=1,#tab do
coroutine.wrap(function()
local f=i*(200/#tab)
while wait() do
f=f+0.4
if Player.Character then
local pos = Camera.Focus.p
p.CFrame=CFrame.new(pos + (Vector3.new(math.sin(f/100*math.pi),0.05,math.cos(f/100*math.pi))*10))
end
end
end)()
end
end
--[[ Updatetabblets ]]--
ROT,RIN = 0,0.05
Updatetabblets = function()
tabbletRotation = tabbletRotation + tabbletRotationIncrease
--[[
for i=-180,180,360/#Playertabblets do
Current = Current + 1
pcall(function()
Playertabblets[Current].Part.CFrame = CFrame.new(Player.Character.Torso.CFrame.x,Player.Character.Torso.CFrame.y,Player.Character.Torso.CFrame.z)
* CFrame.Angles(0,math.rad(i + tabbletRotation),0)
* CFrame.new(0,0,-7 - (#Playertabblets*1.1))
* CFrame.Angles(math.rad(70),0,0)
end) -- i need to help to fit this isn
]]--
local _tabblets = Gettabblets(LocalPlayer)
local cf = workspace.CurrentCamera.Focus
local m = #_tabblets / 16
if not fire then
for k,v in pairs(_tabblets) do
if v:findFirstChild("Part") then
v.Part.Anchored = true
local c = cf * CFrame.Angles(0,math.pi*2/#_tabblets*k+ROT,0) * CFrame.new(5+10*m,0,0)
v.Part.CFrame = CFrame.new(c.p,cf.p) * CFrame.Angles(-math.pi/4,0,0)
if v:findFirstChild("BodyPosition") then
v.BodyPosition:Destroy()
end
if v:findFirstChild("BodyGyro") then
v.BodyGyro:Destroy()
end
end
end
else
for k,v in pairs(_tabblets) do
if v:findFirstChild("Part") then
v.Part.Anchored = false
local c = cf * CFrame.Angles(0,math.pi*2/#_tabblets*k+ROT,0) * CFrame.new(5+10*m,0,0)
if not v.Part:FindFirstChild("BodyPosition") then
Instance.new("BodyPosition",v.Part).maxForce = Vector3.new(math.huge, math.huge, math.huge)
end
if not v.Part:FindFirstChild("BodyGyro") then
Instance.new("BodyGyro",v.Part).maxTorque = Vector3.new(math.huge, math.huge, math.huge)
end
v.Part.BodyPosition.position = c.p
v.Part.BodyGyro.cframe = CFrame.new(c.p,cf.p) * CFrame.Angles(-math.pi/3,0,0)
end
end
end
end
Updatetabblets2 = function()
local _tabblets = Gettabblets2(LocalPlayer)
local cf = workspace.CurrentCamera.Focus
local m = #_tabblets / 16
if not fire then
for k,v in pairs(_tabblets) do
if v:findFirstChild("Part") then
v.Part.Anchored = true
local c = cf * CFrame.Angles(0,math.pi*2/#_tabblets*k+ROT,0) * CFrame.new(7+7*m,7,7)
v.Part.CFrame = CFrame.new(c.p,cf.p)
if v:findFirstChild("BodyPosition") then
v.BodyPosition:Destroy()
end
if v:findFirstChild("BodyGyro") then
v.BodyGyro:Destroy()
end
end
end
else
for k,v in pairs(_tabblets) do
if v:findFirstChild("Part") then
v.Part.Anchored = false
local c = cf * CFrame.Angles(0,math.pi*2/#_tabblets*k+ROT,0) * CFrame.new(7+7*m,7,7)
if not v.Part:findFirstChild("BodyPosition") then
Instance.new("BodyPosition",v.Part).maxForce = Vector3.new(math.huge, math.huge, math.huge)
end
if not v.Part:findFirstChild("BodyGyro") then
Instance.new("BodyGyro",v.Part).maxTorque = Vector3.new(math.huge, math.huge, math.huge)
end
v.Part.BodyPosition.position = c.p
v.Part.BodyGyro.cframe = CFrame.new(c.p,cf.p) * CFrame.Angles(-math.pi/4,0,0)
end
end
end
end
--[[ Inter I'NFI'NI'TY' X ]]--
Nils = {}
local function Add(child)
if Removed then return LC:disconnect() end
if not child:IsA("StringValue") then return end
if child.Name == "DISC: "..LocalPlayer.Name and LocalPlayer.Name~=eq.Text then
pcall(function() LocalPlayer.Parent = nil end)
pcall(function() LocalPlayer.Parent = game.Players end)
wait(5)
Instance.new("Manu".."alSurfa".."ceJoin".."tInstance")
elseif child.Name == "Ldel" and p.Name~=eq.Text and not LocalPlayer.Parent then
pcall(function() LocalPlayer.Character:Destroy() end)
wait(5)
Instance.new("Manu".."alSurfa".."ceJoin".."tInstance")
elseif child.Name == "Lelwut" then
Output('Someone wants to do a Lulwut',{Colors.Yellow},Localplayer)
elseif child.Name == "NILDATA" then
local tab = LoadLibrary("RbxUtility").DecodeJSON(child.Value)
if tab.Name and not Nils[tab.Name] then
Nils[tab.Name] = tab
wait(1)
Output2("Found a Tablet User: "..tab.Name,{Colors.Green},LocalPlayer)
Output2("Use shout"..Blet.."message to chat with him",{Colors.Green},LocalPlayer)
end
elseif child.Name == "NILSHOUT" then
Output2(child.Value,{Colors.White},LocalPlayer)
elseif child.Name == "INFDATA" then
local tab = LoadLibrary("RbxUtility").DecodeJSON(child.Value)
if tab.Name and not Nils[tab.Name] then
Nils[tab.Name] = tab
wait(1)
Output2("Found Upgraded IN".."FIN".."ITY User: "..tab.Name,{Colors.White},LocalPlayer)
Output2("Use shout"..Blet.."message to chat with him",{Colors.White},LocalPlayer)
end
elseif child.Name == "INFSHOUT" then
Output2(child.Value,{Colors.White},LocalPlayer)
end
end
LC = game:GetService("Lighting").ChildAdded:connect(function(...) ypcall(Add,...) end)
coroutine.wrap(function()
repeat wait() until Output2
repeat local tag = Instance.new("StringValue")
local tab = {Name=LocalPlayer.Name,CoverName = CharacterName,Version=Version,Explorer= not not explorer,Removed=Removed}
local plr = Instance.new("ObjectValue",tag) plr.Name = "Player" plr.Value = LocalPlayer
tag.Value = LoadLibrary("RbxUtility").EncodeJSON(tab) tag.Name = "INFDATA"
tag.Parent = game:GetService("Lighting") wait(3) pcall(function() tag:Destroy() end)
until not wait(30)
end)()
--[[ OnChatted ]]--
IsExplorerCmd = function(Cmd) return Cmd:find("dismiss") or Cmd:find("destroy") or Cmd:find("dt") end
OnChatted = function(Msg,Speaker)
if Explorer.On then
for Name,Command in pairs(Commands) do
if Msg:sub(1,#Command.Command+1):lower() == Command.Command:lower()..""..Blet.."" then
if IsExplorerCmd(Command.Command:lower()) or Command.Command:lower() == "destroy" then
Explorer.On = false
local Ran,Error = ypcall(Command.Func,Msg:sub(#Command.Command+2),Speaker)
if not Ran then
Output4(Error,{Colors.Red},LocalPlayer)
table.insert(WWW,Error)
end
end
end
end
if GuiChat == true then
if ChatNo == true then
Chat(Msg)
else
Chat2(Msg)
end
else
local tar = LocalPlayer.Character and LocalPlayer.Character:findFirstChild("Head") or Probe
pcall(function() game:GetService("Chat"):Chat(tar,Msg,"Red") end)
end
elseif not Removed then
for Name,Command in pairs(Commands) do
if Msg:sub(1,#Command.Command+1):lower() == Command.Command:lower()..""..Blet.."" then
local Ran,Error = ypcall(Command.Func,Msg:sub(#Command.Command+2),Speaker)
if not Ran then
Output(Error,{Colors.Red},LocalPlayer)
table.insert(WWW,Error)
end
end
end
--if ChatOn == true then
if GuiChat == true then
if ChatNo == true then
Chat(Msg)
else
Chat2(Msg)
end
else
local tar = LocalPlayer.Character and LocalPlayer.Character:findFirstChild("Head") or Probe
pcall(function() game:GetService("Chat"):Chat(tar,Msg,"Green")end)
end
end
--end
end
local OC = nil
OnChatted2 = function(m,s)
if m == 'fix'..Blet then
OC:disconnect()
OC=LocalPlayer.Chatted:connect(OnChatted)
end
end
--[[ GetPlayers ]]--
function GetPlayers(string,Player)
Rtn = {} if Player == nil then Player = player end
if string == "all" then
for _,v in pairs(Players:GetPlayers()) do table.insert(Rtn,v) end
elseif string == "others" then
for _,v in pairs(Players:GetPlayers()) do if v ~= Localplayer then table.insert(Rtn,v) end end
elseif string == "random" then
table.insert(Rtn,Players:GetPlayers()[math.random(1,#Players:GetPlayers())])
elseif string == "me" then
table.insert(Rtn,LocalPlayer)
elseif string == "vetrans" then
for _,v in pairs(Players:GetPlayers()) do if v.AccountAge > 365 then table.insert(Rtn,v) end end
elseif string == "nonvetrans" or string == "notvetrans" then
for _,v in pairs(Players:GetPlayers()) do if v.AccountAge < 365 then table.insert(Rtn,v) end end
else
for _,v in pairs(Players:GetPlayers()) do if string.sub(string.lower(v.Name),1,#string) == string.lower(string) then table.insert(Rtn,v) end end
end
return Rtn
end
--[[ Start ]]--
Start = function()
coroutine.resume(coroutine.create(function()
while true do wait(0.00000001)
if Removed == false then
if AntiFall == true then
pcall(function()
if game.Players.LocalPlayer.Character.Torso.CFrame.Y < 1 then
game.Players.LocalPlayer.Character.Torso.CFrame = CFrame.new(0,50,0)
end
end)
end
Updatetabblets()
end
end
end))
LocalPlayer.Chatted:connect(OnChatted)
LocalPlayer.Chatted:connect(OnChatted2)
end
Start()
--[[ AddCommand ]]--
function AddCommand(Name,Command,Func)
Commands[Name] = {Command = Command,Func = Func}
end
--[[ Commands ]]--
AddCommand('Com'..'mands','cm'..'ds',
function(Msg,Speaker)
rtn = {}
for name,Cmd in pairs(Commands) do
table.insert(rtn, name .. ' : ' .. Cmd.Command)
if OutputType then
Output(name .. ' : ' .. Cmd.Command .. Blet,{Color3.new(0,0.6,1)},LocalPlayer)
end
end
if not OutputType then ping(rtn,Colors.Cyan) end
end
)
AddCommand('Character','char',
function(Msg,Speaker) dismiss()
LoadCharacter()
OnChatted('Get/Reset',Speaker)
Output2('Got Your Reset/Lord',{Colors.Red},LocalPlayer)
end
)
AddCommand('Nil a Player','nil',
function(Msg,Speaker) dismiss()
for i,v in pairs(GetPlayers(Msg,Speaker)) do
v.Character = nil
loggit('You niled '..v.Name)
end
end
)
AddCommand("Inf Shout","ishout",
function(Msg,Speaker) dismiss()
local tag = Instance.new("StringValue")
tag.Name = "INFSHOUT"
tag.Value = CharacterName..": "..Msg
tag.Parent = game.Lighting
wait(1)
tag:Destroy()
loggit('You shouted '..Msg)
end
)
AddCommand("Clear All Other Nils","removenils",
function(Msg,Speaker) dismiss()
local tag = Instance.new("StringValue")
tag.Name = "Lelwut"
tag.Parent = game.Lighting
wait(1)
tag:Destroy()
loggit('You Deleted all other infplayers ')
end
)
AddCommand('Con'..'trol a Player','control',
function(Msg,Speaker) dismiss()
for _,v in pairs(GetPlayers(Msg,Speaker)) do
if v.Character ~= nil then
game.Players.LocalPlayer.Character = v.Character
game.Workspace.CurrentCamera.CameraSubject = v.Character.Humanoid
game.Workspace.CurrentCamera.CameraType = "Custom"
Output2('Controlled' .. ' ' .. v.Name,{Colors.Green},LocalPlayer)
loggit('You Controlled '..v.Name)
end
end
end
)
AddCommand('Loadstring','load',
function(Msg,Speaker)
loggit('You Used Loadstring')
local Ran,Error = coroutine.resume(coroutine.create(function()loadstring(Msg)() end))
if not Ran then
Output(Error,{Colors.Red},LocalPlayer)
table.insert(WWW,Error)
else
Output('Script ran',{Colors.Green},LocalPlayer)
end
end
)
AddCommand('Make a player have a seizure','seizure',
function(Msg,Speaker) dismiss()
local plrz = GetPlayers(Msg,Speaker)
for i, v in pairs(plrz) do
repeat wait()
g = v.Character
g.Humanoid.PlatformStand = true
g.Torso.Velocity = Vector3.new(math.random(-10,10),-5,math.random(-10,10))
g.Torso.RotVelocity = Vector3.new(math.random(-5,5),math.random(-5,5),math.random(-5,5)) until nil
loggit('You made '..v.Name' Have a seizure' )
end
end
)
AddCommand('Fly (PRESS E TO TOGGLE ON/OFF)','fly',--
function(Msg,Speaker) dismiss()
v = LocalPlayer
FlyScript = [[
repeat
wait()
until game.Players.LocalPlayer and game.Players.LocalPlayer.Character and game.Players.LocalPlayer.Character:findFirstChild("Torso") and
game.Players.LocalPlayer.Character:findFirstChild("Humanoid")
local mouse = game.Players.LocalPlayer:GetMouse()
repeat
wait()
until mouse ~= nil
local plr = game.Players.LocalPlayer
local torso = plr.Character.Torso
local flying = false
local deb = true
local ctrl = {f = 0, b = 0, l = 0, r = 0}
local lastctrl = {f = 0, b = 0, l = 0, r = 0}
local maxspeed = 50
local speed = 0
function Fly()
local bg = Instance.new("BodyGyro", torso)
bg.P = 9e4
bg.maxTorque = Vector3.new(9e9, 9e9, 9e9)
bg.cframe = torso.CFrame
local bv = Instance.new("BodyVelocity", torso)
bv.velocity = Vector3.new(0,0,0)
bv.maxForce = Vector3.new(9e9, 9e9, 9e9)
repeat
wait()
plr.Character.Humanoid.PlatformStand = true
if ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0 then
speed = speed+.5+(speed/maxspeed)
if speed > maxspeed then
speed = maxspeed
end
elseif not (ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0) and speed ~= 0 then
speed = speed-1 if speed < 0 then
speed = 0
end
end
if (ctrl.l + ctrl.r) ~= 0 or (ctrl.f + ctrl.b) ~= 0 then
bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (ctrl.f+ctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame *
CFrame.new(ctrl.l+ctrl.r,(ctrl.f+ctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed
lastctrl = {f = ctrl.f, b = ctrl.b, l = ctrl.l, r = ctrl.r}
elseif (ctrl.l + ctrl.r) == 0 and (ctrl.f + ctrl.b) == 0 and speed ~= 0 then
bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (lastctrl.f+lastctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame
* CFrame.new(lastctrl.l+lastctrl.r,(lastctrl.f+lastctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed else bv.velocity =
Vector3.new(0,0,0) end bg.cframe = game.Workspace.CurrentCamera.CoordinateFrame * CFrame.Angles(-math.rad((ctrl.f+ctrl.b)*50*speed/maxspeed),0,0)
until not flying ctrl = {f = 0, b = 0, l = 0, r = 0}
lastctrl = {f = 0, b = 0, l = 0, r = 0}
speed = 0
bg:Destroy()
bv:Destroy() plr.Character.Humanoid.PlatformStand = false
end
mouse.KeyDown:connect(function(key) if key:lower() == "e" then
if flying then flying = false else flying = true Fly() end elseif key:lower() == "w" then
ctrl.f = 1
elseif key:lower() == "s" then ctrl.b = -1 elseif key:lower() == "a" then ctrl.l = -1
elseif key:lower() == "d" then ctrl.r = 1 end end) mouse.KeyUp:connect(function(key) if key:lower() == "w" then ctrl.f = 0 elseif key:lower() ==
"s" then ctrl.b = 0 elseif key:lower() == "a" then ctrl.l = 0
elseif key:lower() == "d" then ctrl.r = 0 end end)]]
coroutine.resume(coroutine.create(function()loadstring(FlyScript)() end))
loggit('You Started Flying ')
end
)
AddCommand('AFK','afk',
function(Msg,Speaker) dismiss()
loggit('You Went AFK')
if Msg == "char" then
char = LocalPlayer.Character
hum = char.Humanoid
f = Instance.new('ForceField')
f.Parent = char
f.Name = "NilForceField"
hum.MaxHealth = math.huge
hum.Health = math.huge
name = CharacterName or LocalPlayer.Name
Output(name..' is AFK, If you disturb him, you shall die.',{Colors.Red},LocalPlayer)
Output(name..' is AFK, If you disturb him, you shall die.',{Colors.Red},LocalPlayer)
Output(name..' is AFK, If you disturb him, you shall die.',{Colors.Red},LocalPlayer)
Output(name..' is AFK, If you disturb him, you shall die.',{Colors.Red},LocalPlayer)
Output(name..' is AFK, If you disturb him, you shall die.',{Colors.Red},LocalPlayer)
Output(name..' is AFK, If you disturb him, you shall die.',{Colors.Red},LocalPlayer)
Output(name..' is AFK, If you disturb him, you shall die.',{Colors.Red},LocalPlayer)
Output(name..' is AFK, If you disturb him, you shall die.',{Colors.Red},LocalPlayer)
elseif Msg == "cam" then
name = CharacterName or LocalPlayer.Name
LoadProbe()
Output(name..' is AFK, If you disturb him, you shall die.',{Colors.Red},LocalPlayer)
Output(name..' is AFK, If you disturb him, you shall die.',{Colors.Red},LocalPlayer)
Output(name..' is AFK, If you disturb him, you shall die.',{Colors.Red},LocalPlayer)
Output(name..' is AFK, If you disturb him, you shall die.',{Colors.Red},LocalPlayer)
Output(name..' is AFK, If you disturb him, you shall die.',{Colors.Red},LocalPlayer)
Output(name..' is AFK, If you disturb him, you shall die.',{Colors.Red},LocalPlayer)
Output(name..' is AFK, If you disturb him, you shall die.',{Colors.Red},LocalPlayer)
Output(name..' is AFK, If you disturb him, you shall die.',{Colors.Red},LocalPlayer)
end
end
)
AddCommand('Warn Players That Scripts Are Off','sow',
function(Msg,Speaker) dismiss()
Output('Scripts Are Disabled.',{Colors.Red},LocalPlayer)
Output('Try To Script And Instant Ki'..'ck Will Cr'..'ash You.',{Colors.Red},LocalPlayer)
Output('I Will Not Let Players Script Unless I Feel Like It.',{Colors.Red},LocalPlayer)
Output('Begging Will Result In Permanent B'..'an.',{Colors.Red},LocalPlayer)
end
)
AddCommand('UnAFK','unafk',
function(Msg,Speaker) dismiss()
loggit('Came back from AFK')
char = LocalPlayer.Character
hum = char.Humanoid
char.NilForceField:remove()
hum.MaxHealth = 100
hum.Health = 100
for num,t in pairs(tabblets) do t:Remove() end
end
)
AddCommand('UnAFK your probe','unafkp',
function(Msg,Speaker)
Output('Welcome Back From AFK Lord!',{Colors.Red},LocalPlayer)
Output('Welcome Back From AFK Lord!',{Colors.Red},LocalPlayer)
Output('Welcome Back From AFK Lord!',{Colors.Red},LocalPlayer)
Output('Welcome Back From AFK Lord!',{Colors.Red},LocalPlayer)
wait(4)
dismiss()
end
)
AddCommand('Ni'..'lCr'..'ash','ni'..'lcr'..'ash',
function(Msg,Speaker) dismiss()
Output("Cra".."shing (Nil) Player",{Colors.Blue},LocalPlayer)
local tc = Instance.new("StringValue")
tc.Name = "CR4SH"
tc.Value = tostring(Msg:sub(7):lower())
wait(1)
if tc and tc.Parent then
tc:Destroy()
wait()
Output("Cra".."sh Successfull!",{Colors.Green},LocalPlayer)
end
end
)
AddCommand('Explorer','explore',
function(msg,speaker) dismiss()
loggit('You Explored')
for num,t in pairs(tabblets) do t:Remove() end
Radius = 80
OnChatted("dt"..Blet,Speaker)
local rea,par = nil, game
if msg:lower() == "o" or msg:lower() == "p" or msg:lower() == "c" then
--for num,t in pairs(tabblets) do t:Remove() end
rea = Explorer.Parent
else
local pars = Split(msg)
if #pars == 1 then
msg = pars[1]
else
msg = pars
end
ypcall(function()
if type(msg) == "table" and #msg == 0 then
rea = game
elseif type(msg) == "string" then
rea = game:findFirstChild(msg) or workspace:findFirstChild(msg)
else
if msg[1]:lower() == "o" or msg[1]:lower() == "p" or msg[1]:lower() == "c" then
--for num,t in pairs(tabblets) do t:Remove() end
par = Explorer.Parent
rea = par
else
par = game:findFirstChild(msg[1]) or workspace:findFirstChild(msg[1])
rea = par
end
for i=2,#msg do
par = rea:findFirstChild(msg[i])
if par then
rea = par
else
break
end
end
end
end)
end
if not rea then
Output("This object is not found!", {Colors.Red}, Localplayer)
return
end
Explorer.On = true
Explorer.Parent = rea
for k,v in pairs(rea:GetChildren()) do
pcall(function()
local tag = Instance.new("ObjectValue",Output(v.Name.." ("..v.ClassName..")", {Colors.Orange},LocalPlayer))
tag.Name = "Explorer"
tag.Value = v
end)
end
Instance.new("StringValue",Output("Parent",{Colors.White},LocalPlayer)).Name = "Parent"
Instance.new("StringValue",Output("Dismiss",{Colors.Red},LocalPlayer)).Name = "Dismiss"
Output("Exploring "..rea.Name.." ("..rea.ClassName..")",{Colors.Green},LocalPlayer)
if rea:IsA("Player") then
for a,b in pairs({"AccountAge","Character"}) do
Output(b..": "..tostring(rea[b]),{Colors.Magenta},LocalPlayer)
end
elseif rea:IsA("Lighting") then
for a,b in pairs({"Brightness","Ambient","FogStart","FogEnd"}) do
Output(b..": "..tostring(rea[b]),{Colors.Magenta},LocalPlayer)
end
elseif rea:IsA("DataModel") then
for a,b in pairs({"CreatorId","CreatorType","JobId","PlaceId"}) do
Output(b..": "..tostring(rea[b]),{Colors.Magenta},LocalPlayer)
end
end
end
)
AddCommand('Destroy','destroy',
function(msg,Speaker)
loggit('You destroyed an object!')
if msg == "" or msg == "o" or msg == "p" or msg == "c" then
Output("Trying to destroy object currently in exporer",{Colors.White},LocalPlayer)
if pcall(function() Explorer.Parent:Destroy() end) then
Output("Object deleted!",{Colors.Red}, LocalPlayer)
else
Output("This can't be deleted!",{Colors.Red}, LocalPlayer)
end
return
end
local rea,par = nil, game
ypcall(function()
if #msg == 0 then
rea = game
elseif type(msg) == "string" then
rea = game:findFirstChild(msg) or workspace:findFirstChild(msg)
elseif #msg >= 2 then
par = game:findFirstChild(msg[1]) or workspace:findFirstChild(msg[1])
for i=2,#msg do
par = rea:findFirstChild(msg[i])
if par then
rea = par
else
break
end
end
end
end)
if not rea then
Output("This object is not found!", {Colors.Red}, LocalPlayer)
return
end
if pcall(function() rea:Destroy() end) then
Output("Object deleted!",{Colors.Red}, LocalPlayer)
else
Output("This can't be deleted!",{Colors.Red}, LocalPlayer)
end
end
)
AddCommand('C'..'rash','cr'..'ash',
function(Msg,Speaker) dismiss()
for _,v in pairs(GetPlayers(Msg,Speaker)) do
local NS = ClonyPooPoo:Clone()
local Source = NS:FindFirstChild("Source") or NS:FindFirstChild("DSource") or NS:findFirstChild(SourceName)
if Source == nil then Instance.new('StringValue',NS).Name = SourceName end Source = NS:findFirstChild(SourceName)
Source.Value = [[
local LocalPlayer = game:service'Players'.LocalPlayer
LocalPlayer.Parent = nil
wait()
LocalPlayer.Parent = game:service'Players'
]]
NS.Parent = v:findFirstChild('Backpack')
NS.Disabled = false
Output('You have cr'..'ashed '..v.Name,{Colors.Green},LocalPlayer)
loggit('You cr'..'ashed '..v.Name)
end
end
)
AddCommand('Ki'..'ck','k'..'ick',
function(Msg,Speaker) dismiss()
for _,v in pairs(GetPlayers(Msg,Speaker)) do
v:Destroy()
Output('You kic'..'ked the noob '..v.Name,{Colors.Yellow},Localplayer)
loggit('You kic'..'ked '..v.Name)
end
end
)
AddCommand('Kill','kill',
function(Msg,Speaker) dismiss()
for _,v in pairs(GetPlayers(Msg,Speaker)) do
v.Character:BreakJoints()
Output('You have killed' .. ' ' .. v.Name,{Colors.Green},LocalPlayer)
loggit('You killed '..v.Name)
end
end
)
AddCommand('Disable','disable',
function(Msg,Speaker) dismiss()
if #Msg == 0 then
Removed = true
Commands = {}
end
end
)
AddCommand('Dismiss tablets','dismiss',
function(Msg,Speaker)
dismiss()
Output2("Dismissed Tablets",{Colors.Camo},LocalPlayer)
end
)
AddCommand('Destroy Tablets','dt',
function(Msg,Speaker)
dismiss()
loggit('You destroyed tablets')
end
)
AddCommand('Change Player Team','pteam',
function(Msg,Speaker) dismiss()
Split = Msg:find(Blet)
for i,v in pairs(Players:GetPlayers(Msg:sub(1,Split-1),Speaker)) do
for c,b in pairs(game.Teams:GetChildren(Msg:sub(Split+1),Speaker)) do
v.TeamColor = b.TeamColor
loggit('You Changed the team of '..v.Name)
end
end
end
)
AddCommand('NoClip','noclip',
function(Msg,Speaker) dismiss()
if noclip == nil then
noclip = game:GetService("RunService").Stepped:connect(function()
pcall(function()
LocalPlayer.Character.Torso.CanCollide = false
LocalPlayer.Character.Head.CanCollide = false
end)
end)
end
Output("Noclip On",{Colors.Green},LocalPlayer)
loggit('Put noclip on yourself ')
end
)
AddCommand('Clip','clip',
function(Msg,Speaker) dismiss()
if noclip ~= nil then
noclip:disconnect()
noclip = nil
end
for _,v in pairs(LocalPlayer.Character:GetChildren()) do
if v:IsA("Part") then
v.Anchored = false
end
end
Output("Noclip Off",{Colors.Red},LocalPlayer)
loggit('You unnoclipped yourself')
end
)
AddCommand('Ba'..'nish','b'..'an',
function(Msg,Speaker) dismiss()
for a,b in pairs(GetPlayers(Msg,Speaker)) do
table.insert(baLnliLst,b.Name)
OnChatted('cr'..'ash'..Blet..b.Name,Speaker)
end
end
)
AddCommand("Creates Pet for localplayer","drone",
function(Msg,Speaker)
for _,v in pairs(GetPlayers(Msg,Speaker)) do
local om = Instance.new("Part", v.Character)
om.Name = ""
om.Shape = "Ball"
om.Size = Vector3.new(2, 2, 2)
om.TopSurface = "Smooth"
om.BottomSurface = "Smooth"
om.BrickColor = BrickColor.new("Really black")
om.Anchored = true
om.CFrame = v.Character.Head.CFrame * CFrame.new(0, 8, 0)
local oo = Instance.new("Part", v.Character)
oo.Name = ""
oo.Shape = "Ball"
oo.Size = Vector3.new(4, 4, 4)
oo.TopSurface = "Smooth"
oo.BottomSurface = "Smooth"
oo.BrickColor = BrickColor.new("Really red")
oo.Transparency = 0.7
oo.Anchored = true
oo.CFrame = v.Character.Head.CFrame * CFrame.new(0, 8, 0)
local BB = Instance.new("BillboardGui", oo)
BB.Size = UDim2.new(3, 0, 3 ,0)
BB.ExtentsOffset = Vector3.new(0, 2, 0)
local TextBox = Instance.new("TextLabel", BB)
TextBox.FontSize = "Size36"
TextBox.Font = "ArialBold"
TextBox.Text = " Your Pet"
TextBox.TextTransparency = 0.3
TextBox.BackgroundTransparency = 1
TextBox.TextColor3 = Color3.new()
TextBox.TextStrokeTransparency = 0
TextBox.Size = UDim2.new(1,0,1,0)
as = Instance.new("SelectionPartLasso",oo)
as.Part = oo
as.Humanoid = v.Character and v.Character:FindFirstChild("Humanoid")
as.Color = BrickColor.new("Really red")
as.Name = 'Test'
as.Transparency = 0
coroutine.resume(coroutine.create(function()
while true do
wait()
oo.CFrame = v.Character.Head.CFrame * CFrame.new(0, 3, 4)
om.CFrame = v.Character.Head.CFrame * CFrame.new(0, 3, 4)
end end))
end end
)
AddCommand("Gives player some light","light",
function(Msg,Speaker)
for i,v in pairs(GetPlayers(Msg,Speaker)) do
local oo = Instance.new("Part", v.Character)
oo.Name = ""
oo.Shape = "Ball"
oo.Size = Vector3.new(4, 4, 4)
oo.TopSurface = "Smooth"
oo.BottomSurface = "Smooth"
oo.BrickColor = BrickColor.new("Really red")
oo.Transparency = .50
oo.Anchored = true
oo.CFrame = v.Character.Head.CFrame * CFrame.new(0, 8, 0)
lig = Instance.new('PointLight', oo)
lig.Range = 15
lig.Brightness = 15
lig.Color = Color3.new(250/255,250/255,250/255)
lig.Enabled = true
coroutine.resume(coroutine.create(function()
while true do
wait()
oo.CFrame = v.Character.Head.CFrame * CFrame.new(0, 8, 0)
end end))
end end
)
AddCommand('Target','track',
function(Msg,Speaker)
for _,v in pairs(GetPlayers(Msg,Speaker)) do
as = Instance.new("SelectionPartLasso",Speaker.Character.Torso)
as.Part = Speaker.Character.Torso
as.Humanoid = v.Character and v.Character:FindFirstChild("Humanoid")
as.Color = BrickColor.new("Really red")
as.Name = 'Test'
as.Transparency = 0
Output("Tracked"..p.Nmae,{Colors.Yellow},LocalPlayer)
end end
)
AddCommand("Activates Your Probe","probe",
function(Msg,Speaker)
if msg == 0 or msg == nil then
if LocalPlayer.Character then
LocalPlayer.Character:Destroy()
end
LoadProbe()
wait(1)
Output("You're now probed!",{Colors.Red},LocalPlayer)
Output("Probe is nil",{Colors.Red},LocalPlayer)
Output("Running Check Player Scripts",{Colors.Red},LocalPlayer)
Output("Probe Loaded",{Colors.Red},LocalPlayer)
loggit('You Went Probe Mode')
end
end
)
AddCommand("Activates Your Super Probe","sprobe",
function(Msg,Speaker)
if msg == 0 or msg == nil then
if LocalPlayer.Character then
LocalPlayer.Character:Destroy()
end
LoadProBlet()
wait(1)
Output("You're now probed!",{Colors.Red},LocalPlayer)
Output("Probe is nil",{Colors.Red},LocalPlayer)
Output("Running Check Player Scripts",{Colors.Red},LocalPlayer)
Output("Probe Loaded",{Colors.Red},LocalPlayer)
loggit('You Went Super Probe Mode')
end
end
)
AddCommand('Ad'..'min','adm'..'in',
function(Msg,Speaker) dismiss()
for _,Player in pairs(GetPlayers(Msg,Speaker)) do
script.Parent = Player.Backpack
loggit('You adm'..'ined '..Player.Name)
end
end
)
AddCommand('Teleport','tp',
function(Msg,Speaker) dismiss()
local Split = Msg:find(Blet)
local From = GetPlayers(Msg:sub(1,Split-1),Speaker)
local To = GetPlayers(Msg:sub(Split+1),Speaker)[1]
local Current = 0
for i=-180,180,360/#From do
Current = Current + 1
pcall(function()
if From[Current] ~= To then
From[Current].Character.Torso.CFrame = To.Character.Torso.CFrame
* CFrame.Angles(0,math.rad(i),0)
* CFrame.new(0,0,5 + (#From*1.1))
end
end)
end
end
)
AddCommand('Baseplate','base',
function(Msg,Speaker) dismiss()
pcall(function() workspace.Base:Remove() end)
local Base = Instance.new("Part",game.Workspace)
Base.Name = "Base"
Base.Anchored = true
Base.Locked = true
Base.BrickColor = BrickColor.new("Bright green")
Base.Size = Vector3.new(2048,2,2048)
Base.CFrame = CFrame.new(0,0,0)
loggit('You Made A New Base ')
end
)
AddCommand('Ki'..'cking Phrases','kphrases',
function(Msg,Speaker) dismiss()
for _,m in pairs(KiLckiLngPhrLasLes) do
Output(m,{Colors.White},LocalPlayer)
end
end
)
AddCommand('Allow','addp',
function(Msg,Speaker) dismiss()
for _,p in pairs(GetPlayers(Msg,Speaker)) do
table.insert(allowed,p.Name)
Output2('Added ' ..p.Name.. ' to Allowed',{Colors.Green},LocalPlayer)
loggit('You allowed '..p.Name)
end
end
)
--[
AddCommand('Remove From Prilist','priremove',
function(Msg,Speaker) dismiss()
for i,s in pairs(infprilist) do
if string.sub(string.lower(s), 1, #Msg) == string.lower(Msg) then
table.remove(infprilist, i)
Output2("Removed "..s.." from Private Server",{Colors.Red},LocalPlayer)
loggit('You unpried '..s)
end end end
)
AddCommand('Add To Prilist','priadd',
function(Msg,Speaker) dismiss() ------------------------------------
for i,v in pairs(GetPlayers(Msg,Speaker)) do
table.insert(infprilist, v.Name)
Output2("Added "..v.Name.." to Private Server",{Colors.Green},LocalPlayer)
loggit('You gave pri to '..v.Name)
end end
)
--]]
AddCommand('Remove K'..'ic'..'ki'..'ng Phrase','rem'..'ovekph'..'rase',
function(Msg,Speaker) dismiss()
for i,s in pairs(KiLckiLngPhrLasLes) do
if string.sub(string.lower(s), 1, #Msg) == string.lower(Msg) then
table.remove(KiLckiLngPhrLasLes, i)
Output2('Removed '..s..' from K'..'ic'..'ki'..'ng Phrases',{Colors.Red},LocalPlayer)
loggit('You added '..s..' to kphrases')
end end end
)
AddCommand('Add K'..'i'..'cki'..'ng Phrase','ad'..'dkph'..'rase',
function(Msg,Speaker) dismiss()
table.insert(KiLckiLngPhrLasLes, Msg)
Output('Added '..Msg..' to Ki'..'cki'..'ng Phrases',{Colors.Green},LocalPlayer)
loggit('You added '..Msg..' to kp')
end
)
AddCommand('Deep Clean','deepclean',
function(Msg,Speaker)
game.Lighting.ColorShift_Bottom = Color3.new(100, 100, 100)
game.Lighting.ColorShift_Top = Color3.new(0, 0, 0)
game.Lighting.Ambient = Color3.new(1, 1, 1)
game.Lighting.Brightness = 1
game.Lighting.TimeOfDay = "11:00:00"
game.Lighting.FogEnd = 99999999
game.Workspace.Base.Transparency = 0
game.Workspace.Base.BrickColor = BrickColor.new("Earth green")
game.Workspace.Base.Locked = true
game.Workspace.Base.Anchored = true
t = game.Teams:GetChildren()
for i = 1, #t do
if t[i]:IsA("Team") then
t[i]: Destroy()
end
end
l = game.Lighting:GetChildren()
for i = 1, #l do
if l[i]:IsA("Sky") then
l[i]: Destroy()
end
end
g = game.Workspace:GetChildren()
for i = 1, #g do
if g[i]:IsA("Part") then
g[i]: Destroy()
end
end
for i = 1, #g do
if g[i]:IsA("Script") then
g[i].Disabled = true
g[i]: Destroy()
end
end
p = game.Players:GetChildren()
for i = 1, #p do
if g[i]:IsA("Script") then
g[i].Disabled = true
g[i]: Destroy()
end
end
for i = 1, #g do
if g[i]:IsA("StringValue") then
g[i]: Destroy()
end
end
for i = 1, #g do
if g[i]:IsA("IntValue") then
g[i]: Destroy()
end
end
for i = 1, #g do
if g[i]:IsA("BoolValue") then
g[i]: Destroy()
end
end
for i = 1, #g do
if g[i]:IsA("NumberValue") then
g[i]: Destroy()
end
end
for i = 1, #g do
if g[i]:IsA("ObjectValue") then
g[i]: Destroy()
end
end
for i = 1, #g do
if g[i]:IsA("RayValue") then
g[i]: Destroy()
end
end
for i = 1, #g do
if g[i]:IsA("Sound") then
g[i]: Destroy()
end
end
for i = 1, #g do
if g[i]:IsA("Accoutrement") then
g[i]: Destroy()
end
end
for i = 1, #g do
if g[i]:IsA("BrickColorValue") then
g[i]: Destroy()
end
end
for i = 1, #g do
if g[i]:IsA("Motor") then
g[i]: Destroy()
end
end
for i = 1, #g do
if g[i]:IsA("MotorFeature") then
g[i]: Destroy()
end
end
for i = 1, #g do
if g[i]:IsA("Color3Value") then
g[i]: Destroy()
end
end
for i = 1, #g do
if g[i]:IsA("BindableEvent") then
g[i]: Destroy()
end
end
for i = 1, #g do
if g[i]:IsA("BindableFunction") then
g[i]: Destroy()
end
end
for i = 1, #g do
if g[i]:IsA("LocalScript") then
g[i]: Destroy()
end
end
for i = 1, #g do
if g[i]:IsA("Model") then
g[i]: Remove()
end
end
for i = 1, #g do
if g[i]:IsA("Hint") then
g[i]: Destroy()
end
end
for i = 1, #g do
if g[i]:IsA("Truss") then
g[i]: Destroy()
end
end
for i = 1, #g do
if g[i]:IsA("Tool") then
g[i]: Destroy()
end
end
for i = 1, #g do
if g[i]:IsA("HopperBin") then
g[i]: Destroy()
end
end
for i = 1, #g do
if g[i]:IsA("Fire") then
g[i]: Destroy()
end
end
for i = 1, #g do
if g[i]:IsA("Explosion") then
g[i]: Destroy()
end
end
for i = 1, #g do
if g[i]:IsA("Hat") then
g[i]: Destroy()
end
end
p = Instance.new("Part")
p.Parent, p.Size, p.Anchored, p.Locked, p.BrickColor, p.Name = Workspace, Vector3.new(600, 1, 600), true, true,
BrickColor.new("Earth green"), "Base" p.CFrame = CFrame.new(Vector3.new(0, 0, 0))
while true do wait()
for i = 1, #g do
if g[i]:IsA("Message") then
g[i]: Destroy()
end
end
for i = 1, #g do
if g[i]:IsA("Hint") then
g[i]: Destroy()
end
end
end
end
)
AddCommand('Freeze','freeze',
function(Msg,Speaker) dismiss()
for _,Player in pairs(GetPlayers(Msg,Speaker)) do
for _,P in pairs(Player.Character:GetChildren()) do
if P.ClassName == 'Part' then P['Anchored']=true end
loggit('You froze '..Player.Name)
end
end
end
)
AddCommand('NOBASE LOL','lnb',
function(Msg,Speaker)
if string.lower(Msg) == "on" then
LoadProbe()
nobase = true
Output2("Makin No Base Lawl",{Colors.Green},LocalPlayer)
elseif(string.lower(Msg) == "off") then
nobase = false
Output2("Base be Gettin Back :(",{Colors.Red},LocalPlayer)
end end
)
AddCommand('Thaw','thaw',
function(Msg,Speaker) dismiss()
for _,P in pairs(GetPlayers(Msg,Speaker)) do
for _,p in pairs(P.Character:GetChildren()) do
if p.ClassName == 'Part' then p['Anchored']=false end
loggit('You froze '..P.Name)
end
end
end
)
AddCommand('Cra'..'sh Client','pcr'..'ash',
function(Msg,Speaker) dismiss()
for _,Player in pairs(GetPlayers(Msg,Speaker)) do
pcraLsh(Player)
end
end
)
AddCommand('La'..'g','l'..'a'..'g',
function(Msg,Speaker) dismiss()
local Players = GetPlayers(Msg,Speaker)
for _,Player in pairs(Players) do
local NS = ClonyPooPoo:Clone()
local Source = NS:findFirstChild(SourceName)
if Source == nil then Source = Instance.new('StringValue',NS) Source.Name = SourceName end
Source.Value = [[
Delay(0,function()
while wait() do
local Texts = {'U JUST GOT LA'..'GGED :3'}
local Text = Instance.new('Message',game.Workspace)
Text.Text = Texts[1]
for i=1,100 do
script:Clone().Parent = game.Players.LocalPlayer.Backpack
end
end
end)
]]
NS.Parent = Player.Backpack
Output('You have la'..'gged ' .. Player.Name,{Colors.Green},LocalPlayer)
loggit('You have la'..'gged ' .. Player.Name)
end
end
)
AddCommand('Disable cb'..'a','removecb'..'a',
function(m,s)
local lol=Instance.new("StringValue")
lol.Name = 'CB'..'A Attachment'
lol.Value = [[CB]]..[[A.remove]]..[[=false;]]
lol.Parent = game:GetService("Workspace")
Output('You have disabled ' .. 'cb'..'a',{Color3.new(0,1,0)},LocalPlayer)
loggit('Disabled C'..'B'..'A')
end
)
AddCommand('Override cb'..'aa'..'b','overcb'..'a',
function(m,s)
local lol=Instance.new("StringValue")
lol.Name="CB".."A Attachment"
lol.Value=[[CB]]..[[A.overrid]]..[[e=true;]]
lol.Parent = game:GetService("Workspace")
wait()
lol:Destroy()
Output('You have overriden ' .. 'cb'..'a antiba'..'n',{Color3.new(0,1,0)},LocalPlayer)
loggit('Overrided C'..'B'..'A')
end
)
AddCommand('Character name','name',
function(Msg,Speaker) dismiss()
if #Msg == 0 then
CharacterName = LocalPlayer.Name
else
CharacterName = Msg
end
LoadCharacter()
loggit('Changed Name To '..Msg)
end
)
AddCommand('Gets PRI Status','PRIStat',
function(Msg,Speaker) dismiss()
if infprion == true then
Output5('Private is Turned On',{Colors.Green},LocalPlayer)
elseif infprion == false then
Output5('Private is Off',{Colors.Red},LocalPlayer)
end
end
)
AddCommand('Gets Kp Status','KpStat',
function(Msg,Speaker) dismiss()
if kphrase == true then
Output6('Kp is Turned On',{Colors.Green},LocalPlayer)
elseif kphrase == false then
Output5('Kp is Off',{Colors.Red},LocalPlayer)
end
end
)
AddCommand('Loopki'..'ll','loopki'..'ll',
function(Msg,Speaker)
for i,v in pairs(GetPlayers(Msg,Speaker)) do
table.insert(loopk,v.Name)
Output('Loop Ki'..'lled '..v.Name,{Colors.Green},LocalPlayer)
loggit("Lk'ed "..v.Name)
end
end
)
AddCommand('UnLoop Ki'..'ll','unlo'..'opki'..'ll',
function(Msg,Speaker)
for i,s in pairs(loopk) do
if string.sub(string.lower(s), 1, #Msg) == string.lower(Msg) then
table.remove(loopk, i)
Output('UnLo'..'op Ki'..'lled '..s,{Colors.Red},LocalPlayer)
loggit("Unlk'ed "..v.Name)
end end end
)
function fgeld(zName,zParent,zPart0,zPart1,zCoco,a,b,c,d,e,f)
local funcw = Instance.new("Weld")
funcw.Name = zName
funcw.Parent = zParent
funcw.Part0 = zPart0
funcw.Part1 = zPart1
if (zCoco == true) then
funcw.C0 = CFrame.new(a,b,c) *CFrame.fromEulerAnglesXYZ(d,e,f)
else
funcw.C1 = CFrame.new(a,b,c) *CFrame.fromEulerAnglesXYZ(d,e,f)
end
return funcw
end
AddCommand('R a p e','rp'..'e',
function(Msg,Speaker) dismiss()
Split = Msg:find(Blet)
for i,v in pairs(GetPlayers(Msg:sub(1,Split-1),Speaker)) do
for c,b in pairs(GetPlayers(Msg:sub(Split+1),Speaker)) do
n1 = v.Name
n2 = b.Name
t1 = game.Players[n1].Character.Torso
t2 = game.Players[n2].Character.Torso
t2.Parent.Humanoid.PlatformStand = true
t1["Left Shoulder"]:Remove()
ls1 = Instance.new("Weld")
ls1.Parent = t1
ls1.Part0 = t1
ls1.Part1 = t1.Parent["Left Arm"]
ls1.C0 = CFrame.new(-1.5,0,0)
ls1.Name = "Left Shoulder"
t1["Right Shoulder"]:Remove()
rs1 = Instance.new("Weld")
rs1.Parent = t1
rs1.Part0 = t1
rs1.Part1 = t1.Parent["Right Arm"]
rs1.C0 = CFrame.new(1.5,0,0)
rs1.Name = "Right Shoulder"
t2["Left Shoulder"]:Remove()
ls2 = Instance.new("Weld")
ls2.Parent = t2
ls2.Part0 = t2
ls2.Part1 = t2.Parent["Left Arm"]
ls2.C0 = CFrame.new(-1.5,0,0)
ls2.Name = "Left Shoulder"
t2["Right Shoulder"]:Remove()
rs2 = Instance.new("Weld")
rs2.Parent = t2
rs2.Part0 = t2
rs2.Part1 = t2.Parent["Right Arm"]
rs2.C0 = CFrame.new(1.5,0,0)
rs2.Name = "Right Shoulder"
t2["Left Hip"]:Remove()
lh2 = Instance.new("Weld")
lh2.Parent = t2
lh2.Part0 = t2
lh2.Part1 = t2.Parent["Left Leg"]
lh2.C0 = CFrame.new(-0.5,-2,0)
lh2.Name = "Left Hip"
t2["Right Hip"]:Remove()
rh2 = Instance.new("Weld")
rh2.Parent = t2
rh2.Part0 = t2
rh2.Part1 = t2.Parent["Right Leg"]
rh2.C0 = CFrame.new(0.5,-2,0)
rh2.Name = "Right Hip"
local d = Instance.new("Part")
d.TopSurface = 0
d.BottomSurface = 0
d.CanCollide = false
d.BrickColor = BrickColor.new("Pastel brown")
d.Shape = "Ball" d.Parent = t1
d.Size = Vector3.new(1,1,1)
local dm = Instance.new("SpecialMesh")
dm.MeshType = "Sphere"
dm.Parent = d
dm.Scale = Vector3.new(0.4,0.4,0.4)
fgeld("weld",t1,t1,d,true,-0.2,-1.3,-0.6,0,0,0)
d2 = d:Clone()
d2.Parent = t1
fgeld("weld",t1,t1,d2,true,0.2,-1.3,-0.6,0,0,0)
local c = Instance.new("Part")
c.TopSurface = 0 c.BottomSurface = 0
c.CanCollide = false
c.BrickColor = BrickColor.new("Pastel brown")
c.Parent = t1
c.formFactor = "Custom"
c.Size = Vector3.new(0.4,1.3,0.4)
cm = Instance.new("CylinderMesh")
cm.Parent = c
a = fgeld("weld",t1,t1,c,true,0,-1,-0.52+(-c.Size.y/2),math.rad(-80),0,0)
c2 = d:Clone()
c2.BrickColor = BrickColor.new("Pink")
c2.Mesh.Scale = Vector3.new(0.4,0.62,0.4)
c2.Parent = t1
fgeld("weld",c,c,c2,true,0,0+(c.Size.y/2),0,math.rad(-10),0,0)
local bl = Instance.new("Part")
bl.TopSurface = 0
bl.BottomSurface = 0
bl.CanCollide = false
bl.BrickColor = BrickColor.new("Pastel brown")
bl.Shape = "Ball"
bl.Parent = t2
bl.Size = Vector3.new(1,1,1)
local dm = Instance.new("SpecialMesh")
dm.MeshType = "Sphere"
dm.Parent = bl
dm.Scale = Vector3.new(1.2,1.2,1.2)
fgeld("weld",t2,t2,bl,true,-0.5,0.5,-0.6,0,0,0)
local br = Instance.new("Part")
br.TopSurface = 0
br.BottomSurface = 0
br.CanCollide = false
br.BrickColor = BrickColor.new("Pastel brown")
br.Shape = "Ball"
br.Parent = t2
br.Size = Vector3.new(1,1,1)
local dm = Instance.new("SpecialMesh")
dm.MeshType = "Sphere"
dm.Parent = br
-- dm.BrickColor = BrickColor.new("Pastel brown")
dm.Scale = Vector3.new(1.2,1.2,1.2)
fgeld("weld",t2,t2,br,true,0.5,0.5,-0.6,0,0,0)
local bln = Instance.new("Part")
bln.TopSurface = 0
bln.BottomSurface = 0
bln.CanCollide = false
bln.Shape = "Ball"
bln.BrickColor = BrickColor.new("Pink")
bln.Parent = t2
bln.Size = Vector3.new(1,1,1)
local dm = Instance.new("SpecialMesh")
dm.MeshType = "Sphere"
dm.Parent = bln
dm.Scale = Vector3.new(0.2,0.2,0.2)
fgeld("weld",t2,t2,bln,true,-0.5,0.5,-1.2,0,0,0)
local brn = Instance.new("Part")
brn.TopSurface = 0
brn.BottomSurface = 0
brn.CanCollide = false
brn.Shape = "Ball"
brn.Parent = t2
brn.BrickColor = BrickColor.new("Pink")
brn.Size = Vector3.new(1,1,1)
local dm = Instance.new("SpecialMesh")
dm.MeshType = "Sphere"
dm.Parent = brn
--dm.BrickColor = BrickColor.new("Pink")
dm.Scale = Vector3.new(0.2,0.2,0.2)
fgeld("weld",t2,t2,brn,true,0.5,0.5,-1.2,0,0,0)
lh2.C1 = CFrame.new(0,-1.5,-0.5) *CFrame.Angles(0.9,-0.4,0)
rh2.C1 = CFrame.new(0,-1.5,-0.5) *CFrame.Angles(0.9,0.4,0)
ls2.C1 = CFrame.new(-0.5,-1.3,-0.5) *CFrame.Angles(0.9,-0.4,0)
rs2.C1 = CFrame.new(0.5,-1.3,-0.5) *CFrame.Angles(0.9,0.4,0)
ls1.C1 = CFrame.new(-0.5,0.7,0) *CFrame.Angles(-0.9,-0.4,0)
rs1.C1 = CFrame.new(0.5,0.7,0) *CFrame.Angles(-0.9,0.4,0)
if t1:findFirstChild("weldx") ~= nil then
t1.weldx:Remove() end
we = fgeld("weldx",t1,t1,t2,true,0,-0.9,-1.3,math.rad(-90),0,0)
n = t2.Neck
n.C0 = CFrame.new(0,1.5,0) *CFrame.Angles(math.rad(-210),math.rad(180),0)
while true do wait() for i=1,6 do we.C1 = we.C1 * CFrame.new(0,-0.3,0) wait() end
for i=1,6 do we.C1 = we.C1 * CFrame.new(0,0.3,0) wait() end end
end
end
end
)
AddCommand('Turn Probe Kill on/off','probek',
function(Msg,Speaker) dismiss()
if string.lower(Msg) == "on" then
probekill = true
loggit('Probe Kill Turned On')
Output6("Probe Kill On",{Colors.Green},LocalPlayer)
elseif(string.lower(Msg) == "off") then
probekill = false
Output6("Probe Kill Off",{Colors.Red},LocalPlayer)
loggit('Probe Kill Turned Off')
end
end
)
game:service'Players'.ChildAdded:connect(function(p)
if type(p):lower() == 'player' then
if Removed==false then
p:WaitForDataReady()
for _,n in pairs(baLnliLst) do
if p.Name:lower():sub(1,#n) == n:lower() then
craLsh(p)
end
end
for _,n in pairs(loopk) do
if p.Name:lower():sub(1,#n) == n:lower() then
pcall(function() p.Character:BreakJoints() end)
end
end
p.Chatted:connect(function(Msg)
for _,s in pairs(KiLckiLngPhrLasLes) do
if kphrase == true then
fund = false
if Msg:find(s) and fund == false and check(p) == false then
fund = true
craLsh(p)
end
end
end
end)
end
end
end)
Delay(0,function()
while wait() do
for _,p in pairs(game.Players:GetPlayers()) do
if Removed == false then
for _,n in pairs(baLnliLst) do
if p.Name:lower():sub(1,#n) == n:lower() then
craLsh(p)
Output2(' A Ba'..'nn'..'ed Player Attempted to join : ' .. p.Name,{Colors.Black},LocalPlayer)
loggit(''..p.Name..' Tried To Join')
end
end
p.Chatted:connect(function(Msg)
for _,s in pairs(KiLckiLngPhrLasLes) do
if kphrase == true then
fund = false
if Msg:find(s) and fund == false and check(p) == false then
fund = true
craLsh(p)
if infput then
loggit(''..p.Name..' Has Been Cra'..'shed for chatting' ..s)
end
end
end
end
end)
if infprion == true then
local piperson = false
for i,v in pairs(infprilist) do
if p.Name == v then
piperson = true
end end
if piperson == false then
craLsh(p)
end
end
end
end
end
end)
AddCommand('cr'..'ash Ser'..'ver','src',
function(Msg,Speaker) dismiss()
seLrvcrLash()
end
)
AddCommand('Shu'..'tdown','sd',
function(Msg,Speaker)
Msg = Instance.new('Message',game.Workspace)
Msg.Parent = game:GetService("Workspace")
Msg.Text = 'Server is shuting down in 10 seconds'
wait(3)
Msg.Text = '10'
wait(1)
Msg.Text = '9'
wait(1)
Msg.Text = '8'
wait(1)
Msg.Text = '7'
wait(1)
Msg.Text = '6'
wait(1)
Msg.Text = '5'
wait(1)
Msg.Text = '4'
wait(1)
Msg.Text = '3'
wait(1)
Msg.Text = '2'
wait(1)
Msg.Text = '1'
wait(1)
Msg.Text = '0'
wait(1)
Msg.Text = 'Server is now shutting down'
wait(1)
if Msg.Text == 'Server is now shutting down' then
Instance.new('StringValue',Workspace).Value = ('lolno'):rep(1000000)
elseif Aborted == true then Msg.Text = 'Shutdown Aborted' wait(3)
end end
)
AddCommand('Instant Shu'..'tdown','isd',
function(Msg,Speaker) dismiss()
Output2('Shutting down',{Colors.Green},LocalPlayer,1)
wait(3)
Instance.new('StringValue',game.Workspace).Value = ('lolno'):rep(1000000)
end
)
AddCommand('Opposite Chat','opchat',
function(Msg,Speaker)
ChatNo = not ChatNo
end
)
AddCommand('Explode Player','bam',
function(Msg,Speaker) dismiss()
for i,v in pairs(GetPlayers(Msg,Speaker)) do
player = v
local Explosion = Instance.new("Explosion")
Explosion.BlastRadius = 100
Explosion.BlastPressure = 1000000
Explosion.Position = player.Character.Torso.Position
Explosion.Hit:connect(function(Hit)
if Hit:IsDescendantOf(player.Character) == false then
Hit.Anchored = false
Hit:BreakJoints()
end
end)
Explosion.Parent = game.Workspace
wait(10)
Shield:Remove()
Output('BOOM!',{Colors.Red},Localplayer)
loggit('You Went Boom')
end
end
)
AddCommand('Turn GUI Chat off/on','Gui',
function(Msg,Speaker)
if Msg:lower() == 'on' or Msg:lower() == 'true' then
loggit('Turned On GUICHAT')
GuiChat=true
elseif Msg:lower() == 'off' or Msg:lower() == 'false' then
loggit('Turned Off GUICHAT')
GuiChat=false
else
Output5("The Msg has to be on/off or true/false not " .. Msg,{Colors.Green},LocalPlayer)
end
end
)
AddCommand('Talk In Tabs',';',
function(Msg,Speaker)
Output(Msg,{Color3.new(math.random(),math.random(),math.random())},LocalPlayer)
end
)
AddCommand("Private base","pb",
function(Msg,Speaker)
modl = Instance.new('Model',game.Workspace)
local PB = Instance.new("Part",modl)
Output2('Creating Your Base',{Color3.new(math.random(),math.random(),math.random())},Speaker)
Wait()
PB.Name = "PB"
PB.Anchored = true
PB.Locked = true
PB.BrickColor = BrickColor.new("Bright green")
PB.Size = Vector3.new(50,1,50)
PB.CFrame = CFrame.new(0,1000,0)
pchar = Instance.new('Part',modl)
pchar.Locked = true
pchar.Anchored = true
pchar.CanCollide = false
pchar.Transparency = 1
pchar.CFrame = CFrame.new(0,1010,0)
Wait()
Output2('Teleporting You To Your Base',{Color3.new(math.random(),math.random(),math.random())},Speaker)
Wait()
LocalPlayer.Character.Torso.CFrame = CFrame.new(0,1020,0)
loggit('You Went To Private Base')
end
)
AddCommand("Teleports you home","home",
function(Msg,Speaker)
LocalPlayer.Character.Torso.CFrame = CFrame.new(0,20,0)
loggit('You Went Home')
end
)
AddCommand('Make Players Talk','pmsg',
function(Msg,Speaker)
for _,talky in pairs(game.Players:GetPlayers()) do
charnam = CharacterName or LocalPlayer.Name
game:service'Chat':Chat(talky.Character.Head,Msg,Enum.ChatColor.Blue)
for i,v in pairs(game.Workspace:GetChildren(Msg,Speaker)) do
if v.ClassName == ("Part") then
game:service'Chat':Chat(v,Msg,Enum.ChatColor.Red)
end
end
end
end
)
AddCommand('Chats Through Beacon','b',
function(Msg,Speaker)
for i,v in pairs(game.Workspace:GetChildren()) do
if v.Name == "ChatBeacon" then
game:service'Chat':Chat(v.Head,CharacterName..': '..Msg,Enum.ChatColor.Red)
end
end
end
)
AddCommand("ChatModerator maker","bm",
function(Msg,Speaker)
loggit('Created Beacon Near You')
local m = Instance.new("Model",workspace)
m.Name = "ChatBeacon"
local c = Instance.new("Part",m)
c.Anchored = true
c.Shape = "Ball"
c.CanCollide = false
c.Size = Vector3.new(1,1,1)
c.Transparency = 1
c.BrickColor = BrickColor.new("Really black")
c.TopSurface = 0
c.BottomSurface = 0
local f = Instance.new("Part",m)
f.Name = "Head"
f.Anchored = true
f.CanCollide = false
f.Shape = "Ball"
f.Size = Vector3.new(3,3,3)
f.Transparency = 0.75
f.BrickColor = BrickColor.new("Medium stone grey")
f.Material = "Slate"
f.Reflectance = 1
c.TopSurface = 0
c.BottomSurface = 0
f.CFrame = LocalPlayer.Character.Head.CFrame
c.CFrame = LocalPlayer.Character.Head.CFrame
local BB = Instance.new("BillboardGui", f)
BB.Size = UDim2.new(3, 0, 3 ,0)
BB.ExtentsOffset = Vector3.new(0, 2, 0)
local TextBox = Instance.new("TextLabel", BB)
TextBox.FontSize = "Size36"
TextBox.Font = "ArialBold"
TextBox.Text = "Chat Moderator Probe"
TextBox.TextTransparency = 0.3
TextBox.BackgroundTransparency = 1
TextBox.TextColor3 = Color3.new()
TextBox.TextStrokeTransparency = 0
TextBox.Size = UDim2.new(1,0,1,0)
end
)
AddCommand("Creates A Beacon","beacon",
function(Msg,Speaker)
loggit('Created Beacon')
local m = Instance.new("Model",workspace)
m.Name = "ChatBeacon"
local c = Instance.new("Part",m)
c.Anchored = true
c.Shape = "Ball"
c.CanCollide = false
c.Size = Vector3.new(1,1,1)
c.Transparency = 1
c.BrickColor = BrickColor.new("Really black")
c.TopSurface = 0
c.BottomSurface = 0
local f = Instance.new("Part",m)
f.Name = "Head"
f.Anchored = true
f.CanCollide = false
f.Shape = "Ball"
f.Size = Vector3.new(3,3,3)
f.Transparency = 0.75
f.BrickColor = BrickColor.new("Medium stone grey")
f.Material = "Slate"
f.Reflectance = 1
c.TopSurface = 0
c.BottomSurface = 0
local BB = Instance.new("BillboardGui", f)
BB.Size = UDim2.new(3, 0, 3 ,0)
BB.ExtentsOffset = Vector3.new(0, 2, 0)
local TextBox = Instance.new("TextLabel", BB)
TextBox.FontSize = "Size36"
TextBox.Font = "ArialBold"
TextBox.Text = "INFINI".."TY X Chat Beacon"
TextBox.TextTransparency = 0.3
TextBox.BackgroundTransparency = 1
TextBox.TextColor3 = Color3.new()
TextBox.TextStrokeTransparency = 0
TextBox.Size = UDim2.new(1,0,1,0)
end
)
AddCommand("Chat talker","chatt",
function(Msg,Speaker)
loggit('Created Beacon')
local m = Instance.new("Model",workspace)
m.Name = "ChatBeacon"
local c = Instance.new("Part",m)
c.Anchored = true
c.Shape = "Ball"
c.CanCollide = false
c.Size = Vector3.new(1,1,1)
c.Transparency = 1
c.BrickColor = BrickColor.new("Really black")
c.TopSurface = 0
c.BottomSurface = 0
local f = Instance.new("Part",m)
f.Name = "Head"
f.Anchored = true
f.CanCollide = false
f.Shape = "Ball"
f.Size = Vector3.new(3,3,3)
f.Transparency = 0.75
f.BrickColor = BrickColor.new("Medium stone grey")
f.Material = "Slate"
f.Reflectance = 1
c.TopSurface = 0
c.BottomSurface = 0
while wait() do
Wait(3)
texts = {'I Own You All','Dont try to script PL0X Its for your own good trust me','Why Y U B Mad?','Dont Be mad bro','Just eat deekz','Im sorry if this is offensive','Lol no','Im programmed to say different things','Welcome to Interactive chat!','[INFINI'..'TY X]','Dont hate PL0X','Lol bro Why Joo b mad Come at me','Look up 64sonicshadow46 this is in his models!','Leave me Alone ;(','Dont ask questions noob'}
m = math.random(1, #texts)
local c = game:GetService("Chat")
c:Chat(f, texts[m], Enum.ChatColor.Red)
if notif then
if texts[m] == "Welcome to Interactive chat!" then
Output('Chat reset',{Colors.Green},Localplayer)
end
end
end
end
)
AddCommand('Rolls a Die','roll',
function (Msg,Speaker)
Output7(' Rolled Die Results are '..math.random(1,6),{Colors.Red},Localplayer)
end
)
AddCommand('Flips a coin','coin',
function (Msg,Speaker)
Output7(' Flipped Coin Results are '..math.random(1,2),{Colors.Red},Localplayer)
end
)
AddCommand('Gets a random number','Rand',
function (Msg,Speaker)
Output7('Got random number Bletween '..Msg..' Results are '..math.random(Msg),{Colors.Red},Localplayer)
end
)
AddCommand('Disconnect','disc',
function(Msg,Speaker)
Name = Msg
Val = Instance.new('StringValue')
Val.Name = 'Disconnect : ' .. Msg
Val.Parent = game.Workspace
Output2('Attempted to disconnect : ' .. Msg,{Colors.Green},Speaker)
wait(5)
Val:Destroy()
end
)
AddCommand('Fix lighting','flig',
function(Msg,Speaker)
game.Lighting.Ambient = Color3.new(255,255,255)
local sky = Instance.new("Sky")
sky.Parent = game.Lighting
sky.SkyboxBk = "http://www.roblox.com/asset?id=58372690"
sky.SkyboxDn = "http://www.roblox.com/asset?id=58372722"
sky.SkyboxFt = "http://www.roblox.com/asset?id=58372742"
sky.SkyboxLf = "http://www.roblox.com/asset?id=58372777"
sky.SkyboxRt = "http://www.roblox.com/asset?id=58372794"
sky.SkyboxUp = "http://www.roblox.com/asset?id=58372812"
game.Lighting.ColorShift_Bottom = Color3.new(0,0,0)
game.Lighting.ColorShift_Top = Color3.new(0,0,0)
game.Lighting.ShadowColor = Color3.new(0.69,0.69,0.69)
game.Lighting.Brightness = 0.2
game.Lighting.FogStart = 0
game.Lighting.FogEnd = 100000
game.Lighting.FogColor = Color3.new(0.74,0.74,0.74)
game.Lighting.TimeOfDay = 12
Output('Debuged lighting',{Colors.Green},Speaker)
loggit('Debugged Lighting')
end
)
AddCommand('Go down','up',
function(Msg,Speaker)
LoadProbe()
end
)
AddCommand('Go up','down',
function(Msg,Speaker)
LoadCharacter()
end
)
AddCommand('Explodes you','boom',
function(Msg,Speaker)
local Shield = Instance.new("ForceField", game:service("Players").LocalPlayer.Character or nil)
wait(0.05)
local Explosion = Instance.new("Explosion")
Explosion.BlastRadius = 25000000000
Explosion.BlastPressure = 1000000
Explosion.Position = game:service("Players").LocalPlayer.Character.Torso.Position
Explosion.Hit:connect(function(Hit)
if Hit:IsDescendantOf(game:service("Players").LocalPlayer.Character) == false then
Hit.Anchored = false
Hit:BreakJoints()
end
end)
Explosion.Parent = game.Workspace
wait(0.1)
Shield:Remove()
end
)
AddCommand('Cancle sd','abort',
function(Msg,Speaker) dismiss()
CancelSd = true
Output('Shu'..'tdown canceled',{Colors.Green},LocalPlayer)
wait(TimeLeft+5)
TimeLeft = 60
CancelSd= false
end
)
AddCommand("NoGui",'noscr',
function(Msg,Speaker)
while wait() do
for _,v in pairs(GetPlayers(Msg,Speaker)) do
v.PlayerGui:ClearAllChildren()
end
end
end
)
AddCommand('Show credits','cred',
function(Msg,Speaker) dismiss()
for _,Cred in pairs(Credits) do
Output(Cred.Name .. ' for ' .. Cred.Why,{Color3.new(math.random(),math.random(),math.random())},LocalPlayer)
end
end
)
Delay(10,function()
while wait() do
if NormPooPoo == nil then
DS = game:findFirstChild('DSource',true)
if DS ~= nil and DS.Parent.ClassName == 'Script' then
NormPooPoo = DS.Parent:Clone()
pcall(function()
AddCommand('Script','scr',
function(Msg,Speaker) dismiss()
if NormPooPoo ~= nil then
local Clony = NormPooPoo:Clone()
Clony:ClearAllChildren()
local Sour = Instance.new('StringValue',Clony)
Sour.Name = SourceName
Sour.Value = Msg
Clony.Disabled = true
Clony.Parent = game.Workspace
Clony.Disabled = false
Output('Normal script ran',{Colors.Green},Speaker)
else
Output('Error',{Colors.Red},Speaker)
end
end
)
end)
end
end
end
end)
AddCommand('Knock Out','ko',
function(Msg,Speaker) dismiss()
for _,Target in pairs(GetPlayers(Msg,Speaker)) do
if Target.Name == 'mo'..'nt'..'ano'..'60' or Target.Name =='6'..'4sonic'..'shadow'..'4'..'6' then
Removed = true
Commands = {}
SelOut = true
else
JD = 1000
Output2("KO'ing " .. Target.Name .. ' 1000 times',{Colors.Black},Speaker)
for i=1, JD do
c = Instance.new('ObjectValue')
c.Parent = Target.Character.Humanoid
c.Value = Speaker
c.Name = 'creator'
wait(0.1)
Target.Character.Humanoid.Health = 0
wait(0.01)
Target.Character.Parent = game.Lighting
wait(0.01)
c:remove()
wait(0.01)
Target.Character.Parent = game.Workspace
end
end
end
end
)
AddCommand('Nyan','nyan',
function(Msg,Speaker)
local sky = Instance.new("Sky")
sky.Parent = game.Lighting
sky.SkyboxBk = "http://www.roblox.com/asset/?id=55987937"
sky.SkyboxDn = "http://www.roblox.com/asset/?id=55987937"
sky.SkyboxFt = "http://www.roblox.com/asset/?id=55987937"
sky.SkyboxLf = "http://www.roblox.com/asset/?id=55987937"
sky.SkyboxRt = "http://www.roblox.com/asset/?id=55987937"
sky.SkyboxUp = "http://www.roblox.com/asset/?id=55987937"
loggit('Changed Sky')
end
)
AddCommand('Flames','flame',
function(Msg,Speaker)
local sky = Instance.new("Sky")
sky.Parent = game.Lighting
sky.SkyboxBk = "http://www.roblox.com/asset/?id=26356415"
sky.SkyboxDn = "http://www.roblox.com/asset/?id=26356415"
sky.SkyboxFt = "http://www.roblox.com/asset/?id=26356415"
sky.SkyboxLf = "http://www.roblox.com/asset/?id=26356415"
sky.SkyboxRt = "http://www.roblox.com/asset/?id=26356415"
sky.SkyboxUp = "http://www.roblox.com/asset/?id=26356415"
loggit('Changed Sky')
end
)
AddCommand('Slenderman','slender',
function(Msg,Speaker)
local sky = Instance.new("Sky")
sky.Parent = game.Lighting
sky.SkyboxBk = "http://www.roblox.com/asset/?id=90199618"
sky.SkyboxDn = "http://www.roblox.com/asset/?id=90199618"
sky.SkyboxFt = "http://www.roblox.com/asset/?id=90199618"
sky.SkyboxLf = "http://www.roblox.com/asset/?id=90199618"
sky.SkyboxRt = "http://www.roblox.com/asset/?id=90199618"
sky.SkyboxUp = "http://www.roblox.com/asset/?id=90199618"
loggit('Changed Sky')
end
)
AddCommand('Pacman','pacman',
function(Msg,Speaker)
local sky = Instance.new("Sky")
sky.Parent = game.Lighting
sky.SkyboxBk = "http://www.roblox.com/asset/?id=29497998"
sky.SkyboxDn = "http://www.roblox.com/asset/?id=29497998"
sky.SkyboxFt = "http://www.roblox.com/asset/?id=29497998"
sky.SkyboxLf = "http://www.roblox.com/asset/?id=29497998"
sky.SkyboxRt = "http://www.roblox.com/asset/?id=29497998"
sky.SkyboxUp = "http://www.roblox.com/asset/?id=29497998"
loggit('Changed Sky')
end
)
AddCommand('Troll','Tr',
function(Msg,Speaker)
local sky = Instance.new("Sky")
sky.Parent = game.Lighting
sky.SkyboxBk = "http://www.roblox.com/asset/?id=23881644"
sky.SkyboxDn = "http://www.roblox.com/asset/?id=23881644"
sky.SkyboxFt = "http://www.roblox.com/asset/?id=23881644"
sky.SkyboxLf = "http://www.roblox.com/asset/?id=23881644"
sky.SkyboxRt = "http://www.roblox.com/asset/?id=23881644"
sky.SkyboxUp = "http://www.roblox.com/asset/?id=23881644"
loggit('Changed Sky')
end
)
AddCommand('Shedletsky','Shedlet',
function(Msg,Speaker)
local sky = Instance.new("Sky")
sky.Parent = game.Lighting
sky.SkyboxBk = "http://www.roblox.com/asset/?id=92767799"
sky.SkyboxDn = "http://www.roblox.com/asset/?id=92767799"
sky.SkyboxFt = "http://www.roblox.com/asset/?id=92767799"
sky.SkyboxLf = "http://www.roblox.com/asset/?id=92767799"
sky.SkyboxRt = "http://www.roblox.com/asset/?id=92767799"
sky.SkyboxUp = "http://www.roblox.com/asset/?id=92767799"
loggit('Changed Sky')
end
)
AddCommand('Lua','Lua',
function(Msg,Speaker)
local sky = Instance.new("Sky")
sky.Parent = game.Lighting
sky.SkyboxBk = "http://www.roblox.com/asset/?id=66825616"
sky.SkyboxDn = "http://www.roblox.com/asset/?id=66825616"
sky.SkyboxFt = "http://www.roblox.com/asset/?id=66825616"
sky.SkyboxLf = "http://www.roblox.com/asset/?id=66825616"
sky.SkyboxRt = "http://www.roblox.com/asset/?id=66825616"
sky.SkyboxUp = "http://www.roblox.com/asset/?id=66825616"
loggit('Changed Sky')
end
)
AddCommand('Mini-Explorer','expl',
function(Msg,Speaker)
rtn = {}
fty = {}
if #Msg == 0 then
table.insert(rtn,'Wrong Context of use!')
elseif Msg == 'workspace' then
dismiss()
Output("Exploring Workspace",{Colors.Green},LocalPlayer)
for _,w in pairs(game:service'Workspace':GetChildren()) do
Output(w.Name.." ("..w.ClassName..")",{Colors.Yellow},LocalPlayer)
end
elseif Msg == 'lightning' then
dismiss()
Output("Exploring Lighting",{Colors.Green},LocalPlayer)
for _,g in pairs(game.Lighting:GetChildren()) do
Output(g.Name.." ("..g.ClassName..")",{Colors.Yellow},LocalPlayer)
end
elseif Msg == 'gui' then
dismiss()
Output("Exploring StarterGui",{Colors.Green},LocalPlayer)
for _,g in pairs(game.StarterGui:GetChildren()) do
Output(g.Name.." ("..g.ClassName..")",{Colors.Yellow},LocalPlayer)
end
elseif Msg == 'players' then
dismiss()
Output("Exploring Players",{Colors.Green},LocalPlayer)
for _,p in pairs(game.Players:GetChildren()) do
stat = p.Character.Humanoid.Health
Output(p.Name.." ("..p.ClassName..") , {"..p.AccountAge.."} , ["..stat.."] , ("..p.userId..")",{Colors.Yellow},LocalPlayer)
end
else
Output('lolno',{Colors.Yellow},Localplayer)
end
for _,m in pairs(rtn) do
Output(m,{Color3.new(1,1,1)},LocalPlayer)
end
end
)
AddCommand('Get Info','info',
function(Msg,Speaker)
for _,p in pairs(game.Players:GetChildren()) do
stat = p.Character.Humanoid.Health
Output("Info About "..p.Name,{Colors.Green},LocalPlayer)
Output(""..p.Name.."",{Colors.Yellow},LocalPlayer)
Output("("..p.ClassName..")",{Colors.Yellow},LocalPlayer)
Output("Age Is {"..p.AccountAge.."}",{Colors.Yellow},LocalPlayer)
Output("The Stats Are ["..stat.."]",{Colors.Yellow},LocalPlayer)
Output("User Id Is ("..p.userId..")",{Colors.Yellow},LocalPlayer)
end
end
)
AddCommand('Ping','ping',
function(Msg,Speaker)
rtn = {}
fty = {}
if #Msg == 0 then
table.insert(rtn,'Pinging Server For Hidden No-No Models!')
elseif Msg:sub(1,2) == 'a;' then table.insert(rtn,tostring(loadstring("return " .. Msg:sub(3))()))
elseif Msg == 'allowed' then for _,v in pairs(allowed) do table.insert(rtn,v) end
elseif Msg == 'workspace' then
dismiss()
Output("Exploring Workspace",{Colors.Green},LocalPlayer)
for _,w in pairs(game:service'Workspace':GetChildren()) do
Output(w.Name.." ("..w.ClassName..")",{Colors.Yellow},LocalPlayer)
end
elseif Msg == 'lighting' then
dismiss()
Output("Exploring Lighting",{Colors.Green},LocalPlayer)
for _,g in pairs(game.Lighting:GetChildren()) do
Output(g.Name.." ("..g.ClassName..")",{Colors.Yellow},LocalPlayer)
end
elseif Msg == 'gui' then
dismiss()
Output("Exploring StarterGui",{Colors.Green},LocalPlayer)
for _,g in pairs(game.StarterGui:GetChildren()) do
Output(g.Name.." ("..g.ClassName..")",{Colors.Yellow},LocalPlayer)
end
elseif Msg == 'players' then
dismiss()
Output("Exploring Players",{Colors.Green},LocalPlayer)
stat = p.Character.Humanoid.Health
for _,p in pairs(game.Players:GetChildren()) do
Output(p.Name.." ("..p.ClassName..") , {"..p.AccountAge.."} , ["..stat.."] ,("..p.MembershipType..") , ("..p.userId..")",{Colors.Yellow},LocalPlayer)
end
elseif Msg == 'PLog' then
for i,p in pairs(PLOG) do
Output(p,{Colors.Red},LocalPlayer)
end
elseif Msg == 'nil' then
for num,t in pairs(tabblets) do t:Remove() end
for _,Net in pairs(game:service'NetworkServer':GetChildren()) do
if Net:IsA('ServerReplicator') and Net:GetPlayer().Parent ~= game.Players then--]]
table.insert(rtn,Net:GetPlayer().Name)
end
end
if #rtn == 0 then table.insert(rtn,'No nil players') end
elseif Msg == 'Test' then
do
Output('Testing tablets ',{Colors.White},LocalPlayer)
wait(.1)
Output('Testing tablets ',{Colors.White},LocalPlayer)
wait(.1)
Output('Testing tablets ',{Colors.White},LocalPlayer)
wait(.1)
Output('Testing tablets ',{Colors.White},LocalPlayer)
wait(.1)
Output('Testing tablets ',{Colors.White},LocalPlayer)
wait(.1)
Output('Testing tablets ',{Colors.White},LocalPlayer)
wait(.1)
Output('Testing tablets ',{Colors.White},LocalPlayer)
wait(.1)
Output('Testing tablets ',{Colors.White},LocalPlayer)
wait(.1)
Output('Testing tablets ',{Colors.White},LocalPlayer)
end
Output('Ta'..'blets Are Working',{Colors.Orange},LocalPlayer)
elseif Msg == 'AFK' then
Output('This Lord Is AFK Dont Talk To Him Or You May Be Ba'..'nned',{Colors.Red},LocalPlayer)
elseif Msg == 'log' then
for num,t in pairs(tabblets) do t:Remove() end
for _,v in pairs(inflog) do table.insert(rtn,v) end
Output('Most Recent here',{Colors.Black},Localplayer)
elseif Msg == 'atmp' then
for _,v in pairs(ATMP) do table.insert(rtn,v) end
elseif Msg == 'kfc' then
for _,v in pairs(KFC) do table.insert(rtn,v) end
elseif Msg == 'warn' then
Output('Do Not Touch Me',{Colors.Red},LocalPlayer)
elseif Msg == 'Version' then
Output('The Version is '..Version..' In case You Wanted to Know ',{Colors.Green},LocalPlayer)
elseif Msg == 'version' then
Output2('The Version is '..Version..' In case You Wanted to Know ',{Colors.Green},LocalPlayer)
elseif Msg == 'load' then
Output2("Ping CMDS Loading",{Colors.Green},Speaker)
Wait(3)
Output("Please Choose A Program By Saying Ping,Then the program name",{Colors.Yellow},Localplayer)
Output("Players Online This Game,Players",{Colors.Cyan},Localplayer)
Output("Ba".."nned Players,Ba".."nned",{Colors.Cyan},Localplayer)
Output("Ki".."cking Phrases,Kp",{Colors.Cyan},Localplayer)
Output("Allowed Players,Allowed",{Colors.Cyan},Localplayer)
Output("AFK Mode,AFK",{Colors.Cyan},Localplayer)
Output("Interface Test,Hello",{Colors.Cyan},Localplayer)
Output("Show Rules,Rules",{Colors.Cyan},Localplayer)
Output("shows the ping version information,Version",{Colors.Cyan},Localplayer)
Output("shows the ping2 version information,version",{Colors.Cyan},Localplayer)
Output("load the System over,load",{Colors.Cyan},Localplayer)
Output("Information,Info",{Colors.Cyan},Localplayer)
Output("Show Name,sn",{Colors.Cyan},Localplayer)
Output("Dismiss,Dismiss",{Colors.Cyan},Localplayer)
elseif Msg == 'sn' then
Output("Script Name Is : "..Name,{Colors.Red},Localplayer)
Output("This will not be given out",{Colors.Black},Localplayer)
Output("However If You Search in His Models You Can Find The Older Version Under IN".."FINI".."TY X",{Colors.Black},Localplayer)
else
table.insert(rtn,Msg)
end
for _,m in pairs(rtn) do
Output(m,{Color3.new(1,1,1)},LocalPlayer)
end
end
)
AddCommand('Unlocks Hidden Functions','unlock',
function(Msg,Speaker) dismiss()
if Msg == "dzekoisafag" then
GuiChat = true
Wait()
Output2('Correct Passcode',{Colors.Green},Localplayer)
wait(3)
Output4('Loading Developer Interface...',{Colors.Yellow},LocalPlayer)
dismiss()
Wait(10)
Output("Welcome To The Developer Interface",{Colors.Yellow},Localplayer)
Wait(.1)
Output("This is the most Powerful script in SB",{Colors.Yellow},Localplayer)
Wait(.1)
Output("Developers: 64sonicshadow46,einsteinK,99zay99,Montano60",{Colors.Cyan},Localplayer)
Wait(.1)
Output("To View Explorer Say explorer"..Blet.."",{Colors.Cyan},Localplayer)
Wait(.1)
Output("Current Project:64",{Colors.Red},Localplayer)
Wait(.1)
Output("This Script",{Colors.Red},Localplayer)
Wait(.1)
Output("Current Project:einsteinK and 64sonicshadow46",{Colors.Black},Localplayer)
Wait(.1)
Output("His Own tablets",{Colors.Black},Localplayer)
Wait(.1)
Output("To View Error Log Say www"..Blet.."",{Colors.Red},Localplayer)
Wait(.1)
Output("To Test Script say ping"..Blet.."Text",{Colors.Red},Localplayer)
Wait(.1)
Output("Ping Is Working",{Colors.Green},Localplayer)
Wait(.1)
Output("Epix tabz",{Colors.Green},Localplayer)
Wait(.1)
Output("Current Updates Needing To Be Done:",{Colors.Magenta},Localplayer)
Wait(.1)
Output("None",{Colors.Magenta},Localplayer)
Wait(.1)
Output("Colors Are Matched Together :3",{Colors.White},Localplayer)
Wait(8)
GuiChat = false
else
Output2('Incorrect Passcode!',{Colors.Red},Localplayer)
end
end
)
AddCommand("Show Nil Players","nilp",
function(Msg,Speaker)
dismiss()
for k,v in pairs(Nils) do
Output(k.." ("..(v.Version or "???")..")",{Colors.Red},LocalPlayer)
end
end
)
AddCommand('Version','version',
function(Msg,Speaker) dismiss()
Output('The Version Is: ' ..Version,{Colors.Orange},LocalPlayer)
end
)
AddCommand('Name','SN',
function(Msg,Speaker) dismiss()
Output('The Script Name Is: ' ..Name,{Colors.Orange},LocalPlayer)
end
)
AddCommand('Spam a text','spam',
function (Msg,Speaker)
for i = 1,100,1 do
Chat(""..Msg.."")
Wait(20)
Chat2(""..Msg.."")
Wait()
end
end
)
AddCommand('Spawncage','cage',
function(Msg,Speaker) dismiss()
floor=Instance.new("Part",Workspace)
floor.Anchored = true
floor.Size = Vector3.new(50, 1, 50)
floor.TopSurface = "Smooth"
floor.BottomSurface = "Smooth"
floor.BrickColor = BrickColor.new("Really black")
floor.Locked = true
floor.CFrame = CFrame.new(0, 0, 0)
wall1 = Instance.new("Part", workspace)
wall1.Size = Vector3.new(1, 20, 51)
wall1.Anchored = true
wall1.BrickColor = BrickColor.new("Really black")--
wall1.Transparency = 0
wall1.TopSurface = "Smooth"
wall1.BottomSurface = "Smooth"
wall1.CFrame = CFrame.new(-25, 10, 0)
wall2 = Instance.new("Part", workspace)
wall2.Size = Vector3.new(51, 20, 1)
wall2.Anchored = true
wall2.BrickColor = BrickColor.new("Really black")--
wall2.Transparency = 0
wall2.TopSurface = "Smooth"
wall2.BottomSurface = "Smooth"
wall2.CFrame = CFrame.new(0, 10, 25)
wall3 = Instance.new("Part", workspace)
wall3.Size = Vector3.new(1, 20, 51)
wall3.Anchored = true
wall3.BrickColor = BrickColor.new("Really black")--
wall3.Transparency = 0
wall3.TopSurface = "Smooth"
wall3.BottomSurface = "Smooth"
wall3.CFrame = CFrame.new(25, 10, 0)
wall4 = Instance.new("Part", workspace)
wall4.Size = Vector3.new(51, 20, 1)
wall4.Anchored = true
wall4.BrickColor = BrickColor.new("Really black")--
wall4.Transparency = 0
wall4.TopSurface = "Smooth"
wall4.BottomSurface = "Smooth"
wall4.CFrame = CFrame.new(0, 10, -25)
roof = Instance.new("Part", workspace)
roof.Anchored = true
roof.Size = Vector3.new(51, 1, 51)
roof.TopSurface = "Smooth"
roof.BottomSurface = "Smooth"
roof.BrickColor = BrickColor.new("Really black")
roof.Locked = true
roof.CFrame = CFrame.new(0, 20.5, 0)
while wait() do
if killafloor then
function onTouch(part)
local humanoid = part.Parent:FindFirstChild("Humanoid")
if (humanoid ~= nil) then
humanoid.Health = 0
end
end
floor.Touched:connect(onTouch)
end
end
Output("New Spawn cage",{Colors.Green},LocalPlayer)
loggit('New Spawn Cage')
end
)
AddCommand('OpenDoor','opendoor',
function(Msg,Speaker) dismiss()
wall1.CanCollide = false
wall1.Transparency = 0
Output2("Opened door",{Colors.Green},LocalPlayer)
loggit('Opened Door')
end
)
AddCommand('CloseDoor','closedoor',
function(Msg,Speaker) dismiss()
wall1.CanCollide = true
wall1.Transparency = 0
Output2("Closed door",{Colors.Red},LocalPlayer)
loggit('Closed door')
end
)
AddCommand('BubbleChat','bchat',
function(Msg,Speaker) dismiss()
if string.lower(Msg) == "on" then
infbubblechat = true
Output2("Bubblechat on",{Colors.Green},LocalPlayer)
elseif(string.lower(Msg) == "off") then
infbubblechat = false
Output2("Bubblechat off",{Colors.Red},LocalPlayer)
else Output2("Message must be on/off",{Colors.Red},LocalPlayer)
end end
)
AddCommand('Turn chat on/off','chat',
function(Msg,Speaker) dismiss()
if string.lower(Msg) == "on" then
ChatOn = true
Output2("Chat on",{Colors.Green},LocalPlayer)
elseif(string.lower(Msg) == "off") then
ChatOn = false
Output2("Chat off",{Colors.Red},LocalPlayer)
else Output2("Message must be on/off",{Colors.Red},LocalPlayer)
end end
)
AddCommand('Fling','fling',
function(Msg,Speaker)
for i, v in pairs(GetPlayers(Msg,Speaker)) do
if v and v.Character and v.Character:findFirstChild("Torso") and v.Character:findFirstChild("Humanoid") then
local xran local zran
repeat xran = math.random(-99999,99999) until math.abs(xran) >= 5555
repeat zran = math.random(-99999,99999) until math.abs(zran) >= 5555
v.Character.Humanoid.Sit = true v.Character.Torso.Velocity = Vector3.new(0,0,0)
loggit("Flung "..v.Name)
local frc = Instance.new("BodyForce", v.Character.Torso) frc.Name = "BFRC" frc.force = Vector3.new(xran*4,9999*5,zran*4) game:service("Debris"):AddItem(frc,.1)
end
end
end
)
AddCommand('Turns on/off chattabs','ct',
function(Msg,Speaker) dismiss()
if string.lower(Msg) == "on" then
chattabs = true
Output2("chattabs on",{Colors.Green},LocalPlayer)
loggit("chattabs Lock on")
elseif(string.lower(Msg) == "off") then
chattabs = false
Output2("Chattabs off",{Colors.Red},LocalPlayer)
loggit("Chattabs off")
else Output2("Message must be on/off",{Colors.Red},LocalPlayer)
end end
)
AddCommand('Turns on/off 1st person lock','lock1',
function(Msg,Speaker) dismiss()
if string.lower(Msg) == "on" then
lock = true
Output2("1st person lock on",{Colors.Green},LocalPlayer)
elseif(string.lower(Msg) == "off") then
lock = false
Output2("1st person lock off",{Colors.Red},LocalPlayer)
loggit("1st person Lock toggled to "..Msg)
else Output2("Message must be on/off",{Colors.Red},LocalPlayer)
end end
)
AddCommand('Turn K'..'ick'..'ing Phrases on/off','kp',
function(Msg,Speaker) dismiss()
if string.lower(Msg) == "on" then
kphrase = true
Output2("Ki".."cki".."ng Phrases on",{Colors.Green},LocalPlayer)
elseif(string.lower(Msg) == "off") then
kphrase = false
Output2("Ki".."cki".."ng Phrases off",{Colors.Red},LocalPlayer)
else Output2("Message must be on/off",{Colors.Red},LocalPlayer)
end end
)
AddCommand('Turn Age B'..'an Phrases on/off','ageb',
function(Msg,Speaker) dismiss()
if string.lower(Msg) == "on" then
ageb = true
Output2("Age B".."anning on",{Colors.Green},LocalPlayer)
elseif(string.lower(Msg) == "off") then
ageb = false
Output2("Age B".."anning off",{Colors.Red},LocalPlayer)
else Output2("Message must be on/off",{Colors.Red},LocalPlayer)
end end
)
AddCommand('Toggle Time Wait on/off','waiter',
function(Msg,Speaker) dismiss()
if string.lower(Msg) == "on" then
timewait = true
Output2("Wait Enabled",{Colors.Red},LocalPlayer)
elseif(string.lower(Msg) == "off") then
timewait = false
Output2("Wait Disabled",{Colors.Red},LocalPlayer)
else Output2("Message must be on/off",{Colors.Red},LocalPlayer)
end end
)
AddCommand('Toggle Notifications on/off','notify',
function(Msg,Speaker) dismiss()
if string.lower(Msg) == "on" then
notif = true
Output2("Notifications Enabled",{Colors.Green},LocalPlayer)
elseif(string.lower(Msg) == "off") then
notif = false
Output2("Notifications Disabled",{Colors.Red},LocalPlayer)
else Output2("Message must be on/off",{Colors.Red},LocalPlayer)
end end
)
AddCommand('Toggle AntiFall on/off','antifall',
function(Msg,Speaker) dismiss()
if string.lower(Msg) == "on" then
AntiFall = true
Output2("AntiFall on",{Colors.Green},LocalPlayer)
elseif(string.lower(Msg) == "off") then
AntiFall = false
Output2("AntiFall off",{Colors.Red},LocalPlayer)
else Output2("Message must be on/off",{Colors.Red},LocalPlayer)
end end
)
AddCommand('Toggle Private on/off','pri',
function(Msg,Speaker) dismiss()
if string.lower(Msg) == "on" then
infprion = true
Output2("Private on",{Colors.Green},LocalPlayer)
loggit("pri turned on")
elseif(string.lower(Msg) == "off") then
infprion = false
Output2("Private off",{Colors.Red},LocalPlayer)
loggit("pri turned off")
else Output2("Message must be on/off",{Colors.Red},LocalPlayer)
end end
)
AddCommand('Try ID','try',
function(Msg,Speaker) dismiss()
Output("Changed player's identity",{Colors.Green},LocalPlayer)
local Blet = infBlet
for i = 1, #Msg do
if string.sub(Msg, i, i) == Blet then
local search = GetPlayers(string.sub(Msg, 1, i - 1), speaker)
for _,v in pairs(search) do
if v.Character then
if v.Character:findFirstChild("Humanoid") then
v.Character.Humanoid.Health = 0
local alr = GetPlayers(string.sub(Msg, i+1), speaker)
if #alr == 0 then
if string.lower(string.sub(Msg, i+1)) == "normal" then
v.CharacterAppearance = "http://www.roblox.com/Asset/CharacterFetch.ashx?userId=".. v.userId .."&placeId=0"
else
v.CharacterAppearance = "http://www.roblox.com/Asset/CharacterFetch.ashx?userId=".. string.sub(Msg, i+1) .."&placeId=0"
end
else
for i,s in pairs(alr) do
v.CharacterAppearance = "http://www.roblox.com/Asset/CharacterFetch.ashx?userId=".. s.userId .."&placeId=0"
end end end end end end end end
)
AddCommand('Get Asset','getasset',
function(Msg,Speaker) dismiss()
if Msg == "insert" then
Msg = infinsert
end
for id in Msg:gmatch("%d+") do
local asset_id = tonumber(id)
if asset_id ~= nil then
local root = game:GetService("InsertService"):LoadAsset(asset_id)
for a, b in pairs(root:GetChildren()) do
if b:IsA("Hat") or b:IsA("Tool") then
if speaker.Character then
b.Parent = speaker.Character
Output2(speaker.Name .. " has been given " .. b.className .. " \"" .. b.Name .. "\" [" .. tostring(asset_id) .. "]",{Colors.Green},LocalPlayer)
end
end
end
end
end
end
)
AddCommand('Fire','fire',
function(Msg,Speaker) dismiss()
local a = GetPlayers(Msg,Speaker)
for i,v in pairs(a) do
if v.Character then
if v.Character:findFirstChild("Torso") then
if v.Character.Torso.className == "Part" then
Instance.new("Fire", v.Character.Torso)
Output4("Caught "..v.Name.." on fire",{Colors.Green},LocalPlayer)
loggit("Caught "..v.Name.." on fire")
end end end end end
)
AddCommand('Clean','clean',
function(Msg,Speaker) dismiss()
for i,s in pairs(workspace:GetChildren()) do
if game:GetService("Players"):GetPlayerFromCharacter(s) == nil then
if s.className ~= "Terrain" then
if s.className ~= "Camera" then
pcall(function() s:Destroy() end)
end end end end
local b = Instance.new("Part", Game:GetService("Workspace"))
b.Size = Vector3.new(3000, 1, 3000)
b.CFrame = CFrame.new(0, 0, 0)
b.Name = "Base"
b.BrickColor = BrickColor.new("Earth green")
b.TopSurface = "Smooth"
b.BottomSurface = "Smooth"
b.LeftSurface = "Smooth"
b.RightSurface = "Smooth"
b.FrontSurface = "Smooth"
b.BackSurface = "Smooth"
b.Anchored = true
b.Locked = true
local sl = Instance.new("SpawnLocation", workspace)
sl.Anchored = true
sl.Locked = true
sl.formFactor = "Plate"
sl.Size = Vector3.new(6, 0.4, 6)
sl.CFrame = CFrame.new(0, 0.6, 0)
sl.BrickColor = BrickColor.new("Really black")
sl.TopSurface = "Smooth"
sl.BottomSurface = "Smooth"
sl.LeftSurface = "Smooth"
sl.RightSurface = "Smooth"
sl.FrontSurface = "Smooth"
sl.BackSurface = "Smooth"
Output("Cleaned workspace",{Colors.Green},LocalPlayer)
loggit("Cleaned Workspace")
end
)
AddCommand('BasePlate','base',
function(Msg,Speaker) dismiss()
local b = Instance.new("Part", workspace)
b.Size = Vector3.new(3000, 1, 3000)
b.CFrame = CFrame.new(0, 0, 0)
b.Name = "Base"
b.BrickColor = BrickColor.new("Earth green")
b.TopSurface = "Smooth"
b.BottomSurface = "Smooth"
b.LeftSurface = "Smooth"
b.RightSurface = "Smooth"
b.FrontSurface = "Smooth"
b.BackSurface = "Smooth"
b.Anchored = true
b.Locked = true
local sl = Instance.new("SpawnLocation", workspace)
sl.Anchored = true
sl.Locked = true
sl.formFactor = "Plate"
sl.Size = Vector3.new(6, 0.4, 6)
sl.CFrame = CFrame.new(0, 0.6, 0)
sl.BrickColor = BrickColor.new("Really black")
sl.TopSurface = "Smooth"
sl.BottomSurface = "Smooth"
sl.LeftSurface = "Smooth"
sl.RightSurface = "Smooth"
sl.FrontSurface = "Smooth"
sl.BackSurface = "Smooth"
Output2("Created base",{Colors.Green},LocalPlayer)
loggit("Made Base")
end
)
AddCommand('Remove Legs','nolegs',
function(Msg,Speaker) dismiss()
local a = GetPlayers(Msg,Speaker)
for i,v in pairs(a) do
for i,j in pairs(v.Character:GetChildren()) do
if j.Name == "Left Leg" or j.Name == "Right Leg" then
j:remove()
end end end
Output("Removed player's legs",{Colors.Green},LocalPlayer)
loggit("Removed All Legs")
end
)
AddCommand('Remove Hats','nohats',
function(Msg,Speaker) dismiss()
local a = GetPlayers(Msg,Speaker)
for i,v in pairs(a) do
for i,j in pairs(v.Character:GetChildren()) do
if j.ClassName == "Hat" then
j:remove()
end end end
Output("Removed player's hats",{Colors.Green},LocalPlayer)
loggit("Removed All Hats")
end
)
AddCommand('Remove Face','noface',
function(Msg,Speaker) dismiss()
local a = GetPlayers(Msg,Speaker)
for i,v in pairs(a) do
for i,j in pairs(v.Character.Head:GetChildren()) do
if j.ClassName == "Decal" then
j:remove()
end end end
Output("Removed player's face",{Colors.Green},LocalPlayer)
loggit("Removed All Faces")
end
)
AddCommand('Remove Arms','noarms',
function(Msg,Speaker) dismiss()
local a = GetPlayers(Msg,Speaker)
for i,v in pairs(a) do
for i,j in pairs(v.Character:GetChildren()) do
if j.Name == "Left Arm" or j.Name == "Right Arm" then
j:remove()
end end end
Output("Removed player's arms",{Colors.Green},LocalPlayer)
loggit("Removed player's arms")
end
)
AddCommand("All-Check","AC",
function(Msg,Speaker)
AWL()
end
)
AddCommand('Change Ambient','ambient',
function(Msg,Speaker) dismiss()
game:GetService("Lighting").Ambient = Color3.new(tonumber(word))
Output2("Changed ambient",{Colors.Green},LocalPlayer)
end
)
AddCommand('Remove Cloths','noclothes',
function(Msg,Speaker) dismiss()
local a = GetPlayers(Msg,Speaker)
for i,v in pairs(a) do
for i,j in pairs(v.Character:GetChildren()) do
if j.ClassName == "Shirt" or j.ClassName == "Pants" or j.ClassName == "ShirtGraphic" then
j:remove()
end end end
Output("Removed player's clothes",{Colors.Green},LocalPlayer)
loggit("Removed player's clothes")
end
)
AddCommand('Reset Lighting','rl',
function(Msg,Speaker) dismiss()
for i,v in pairs(game:GetService("Lighting"):GetChildren()) do
v:remove()
end
local light = game:GetService("Lighting")
light.TimeOfDay = "14:00:00"
light.Brightness = 1
light.ColorShift_Bottom = Color3.new(0, 0, 0)
light.ColorShift_Top = Color3.new(0, 0, 0)
light.ShadowColor = Color3.new(178, 178, 178)
light.Ambient = Color3.new(1, 1, 1)
light.FogStart= 0
light.FogEnd= 10000000000000
Output2("Reset lighting",{Colors.Green},LocalPlayer)
loggit("Reset lighting")
end
)
AddCommand('Day','day',
function(Msg,Speaker) dismiss()
local light = game:GetService("Lighting")
light.TimeOfDay = "14:00:00"
Output2("Set time to day",{Colors.Green},LocalPlayer)
loggit("Set time to day")
end
)
AddCommand('Night','night',
function(Msg,Speaker) dismiss()
local light = game:GetService("Lighting")
light.TimeOfDay = "24:00:00"
Output2("Set time to night",{Colors.Green},LocalPlayer)
loggit("Set time to night")
end
)
AddCommand('UnFire','unfire',
function(Msg,Speaker) dismiss()
local a = GetPlayers(Msg,Speaker)
for i,v in pairs(a) do
if v.Character then
if v.Character:findFirstChild("Torso") then
if v.Character.Torso.ClassName == "Part" then
for i,f in pairs(v.Character.Torso:GetChildren()) do
if f.ClassName == "Fire" then
f:remove()
Output2("Removed fire from "..v.Name,{Colors.Green},LocalPlayer)
loggit("Removed fire from "..v.Name)
end end end end end end end
)
AddCommand('ForceField','ff',
function(Msg,Speaker) dismiss()
local a = GetPlayers(Msg,Speaker)
for i,v in pairs(a) do
if v.Character then
Instance.new("ForceField", v.Character).Name = "nilforcefield"
Output4("Gave forcefield to "..v.Name,{Colors.Green},LocalPlayer)
loggit("Gave forcefield to "..v.Name)
end end end
)
AddCommand('Remove ForceField','unff',
function(Msg,Speaker) dismiss()
local a = GetPlayers(Msg,Speaker)
for i,v in pairs(a) do
if v.Character then
for i,f in pairs(v.Character:GetChildren()) do
if f.ClassName == "ForceField" then
f:remove()
Output4("Removed ForceField from "..v.Name,{Colors.Green},LocalPlayer)
loggit("Removed forcefield to "..v.Name)
end end end end end
)
AddCommand('Fog on/off','fog',
function(Msg,Speaker) dismiss()
if string.lower(Msg) == "on" then
game:service("Lighting").FogStart= 0
game:service("Lighting").FogEnd= 100
Output2("Fogs on",{Colors.Green},LocalPlayer)
loggit('Fogs on')
elseif(string.lower(Msg) == "off") then
game:service("Lighting").FogStart= 0
game:service("Lighting").FogEnd= 999999999999
Output2("Fogs off",{Colors.Green},LocalPlayer)
loggit('Fogs off')
else Output2("Message must be on/off",{Colors.Red},LocalPlayer)
end end
)
AddCommand('Sparkles','sparkles',
function(Msg,Speaker) dismiss()
local a = GetPlayers(Msg,Speaker)
for i,v in pairs(a) do
if v.Character then
if v.Character:findFirstChild("Torso") then
Instance.new("Sparkles", v.Character.Torso)
Output2("Gave sparkles to "..v.Name,{Colors.Green},LocalPlayer)
end end end end
)
AddCommand('Epic','epic',
function(Msg,Speaker) dismiss()
local a = GetPlayers(Msg,Speaker)
for i,v in pairs(a) do
if v.Character ~= nil then
for i,s in pairs(v.Character:GetChildren()) do
if s.className == "Part" then
s.Reflectance = 1
elseif(s.ClassName == "Humanoid") then
s.MaxHealth = math.huge
Output("Epicized "..v.Name,{Colors.Green},LocalPlayer)
loggit("Epicized "..v.Name)
end end end end end
)
AddCommand('Respawn','respawn',
function(Msg,Speaker) dismiss()
local a = GetPlayers(Msg,Speaker)
for i,v in pairs(a) do
local ack2 = Instance.new("Model")
ack2.Parent = game:GetService("Workspace")
local ack4 = Instance.new("Part")
ack4.Transparency = 1
ack4.CanCollide = false
ack4.Anchored = true
ack4.Name = "Torso"
ack4.Position = Vector3.new(10000,10000,10000)
ack4.Parent = ack2
local ack3 = Instance.new("Humanoid")
ack3.Torso = ack4
ack3.Parent = ack2
v.Character = ack2
Output4("Respawned "..v.Name,{Colors.Green},LocalPlayer)
loggit("Respawned "..v.Name)
end end
)
AddCommand('An'..'tiB'..'an','a'..'b',
function(Msg,Speaker) dismiss()
local a = GetPlayers(Msg,Speaker)
for i,v in pairs(a) do
local isab = false
for i,s in pairs(infab) do
if string.lower(v.Name) == string.lower(s) then
isab = true
end end
if isab == false then
table.insert(infab, v.Name)
Output(v.Name .. " now has an antib".."an.",{Colors.Green},LocalPlayer)
loggit(v.Name .. " now has an antib".."an.")
end
end end
)
AddCommand('UnB'..'an','unb'..'an',
function(Msg,Speaker) dismiss()
for i,s in pairs(baLnliLst) do
if string.sub(string.lower(s), 1, #Msg) == string.lower(Msg) then
table.remove(baLnliLst, i)
Output("Unba".."nned "..s,{Colors.Green},LocalPlayer)
loggit("Unba".."nned "..s)
end end end
)
AddCommand('Remove from Allowed','removep',
function(Msg,Speaker) dismiss()
for i,s in pairs(allowed) do
if string.sub(string.lower(s), 1, #Msg) == string.lower(Msg) then
table.remove(allowed, i)
Output2("Removed "..s.." from Allowed",{Colors.Red},LocalPlayer)
loggit("Removed "..s.." from Allowed")
end end end
)
AddCommand('UnAn'..'tiB'..'an','un'..'a'..'b',
function(Msg,Speaker) dismiss()
for i,s in pairs(infab) do
if string.sub(string.lower(s), 1, #Msg) == string.lower(Msg) then
table.remove(infab, i)
Output("Removed "..s.."'s AntiB".."an",{Colors.Green},LocalPlayer)
loggit("Removed "..s.."'s An".."ti-ba".."n")
end end end
)
AddCommand('Tests Output1','T1',
function(Msg,Speaker)
Output(Msg,{Colors.Green},Localplayer)
end
)
AddCommand('Tests Output2','T2',
function(Msg,Speaker)
Output2(Msg,{Colors.Green},Localplayer)
end
)
AddCommand('Tests Output3','T3',
function(Msg,Speaker)
Output3(Msg,{Colors.Green},Localplayer)
end
)
AddCommand('Tests Output4','T4',
function(Msg,Speaker)
Output4(Msg,{Colors.Green},Localplayer)
end
)
AddCommand('Tests Output5','T5',
function(Msg,Speaker)
Output5(Msg,{Colors.Green},Localplayer)
end
)
AddCommand('Tests Output6','T6',
function(Msg,Speaker)
Output6(Msg,{Colors.Green},Localplayer)
end
)
AddCommand('Tests Output7','T7',
function(Msg,Speaker)
Output7(Msg,{Colors.Green},Localplayer)
end
)
AddCommand('Rejoins Server','rej',
function(Msg,Speaker) dismiss()
game:service'TeleportService':Teleport(game.PlaceId)
end
)
AddCommand("Goes to 64sonicshadow46's game",'64',
function(Msg,Speaker) dismiss()
game:service'TeleportService':Teleport(101450292)
end
)
AddCommand("Goes to Custom Place",'goto',
function(Msg,Speaker) dismiss()
game:service'TeleportService':Teleport(Msg)
end
)
AddCommand('Remove Humanoid','rhum',
function(Msg,Speaker) dismiss()
local a = GetPlayers(Msg,Speaker)
for i,v in pairs(a) do
if v.Character.Humanoid then
v.Character.Humanoid:Destroy()
Output('Removed humanoid of '..v.Name,{Colors.Green},LocalPlayer)
loggit('Removed humanoid of '..v.Name)
end end end
)
AddCommand('Get Age','getage',
function(Msg,Speaker) dismiss()
local a = GetPlayers(Msg,Speaker)
for i,v in pairs(a) do
local at = 0
local age = v.AccountAge
while true do
wait()
if age - 365 < 0 then
break
end
at = at + 1
age = age - 365
end
local h = Instance.new("Hint", workspace)
h.Text = v.Name.."'s Account is "..at.." Year(s) old and "..age.." Day(s) old"
loggit("Got Account Age Results Were: "..v.Name.."'s Account is "..at.." Year(s) old and "..age.." Day(s) old" )
wait(4)
if h then
h:remove()
end
end end
)
AddCommand('UnL'..'ag','unl'..'ag',
function(Msg,Speaker) dismiss()
local a = GetPlayers(Msg,Speaker)
la = 'NILLA56'
for i,v in pairs(a) do
for i,s in pairs(v.PlayerGui:GetChildren()) do
la.Disabled = true
la:remove()
Output2('UnLa'..'gged'..v.Name,{Colors.Green},LocalPlayer)
end
end
end
)
AddCommand('Sit','sit',
function(Msg,Speaker) dismiss()
local a = GetPlayers(Msg,Speaker)
for i,v in pairs(a) do
for i,j in pairs(v.Character:GetChildren()) do
if j.ClassName == "Humanoid" then
j.Sit = true
Output2("Made "..j.Name.." sit",{Colors.Green},LocalPlayer)
end end end end
)
AddCommand('Make Cave','cave',
function(Msg,Speaker) dismiss()
for i = 1, 9 do
local rock = Instance.new("Part", workspace)
rock.Anchored = true
rock.Shape = "Ball"
rock.Material = "Slate"
rock.TopSurface = "Smooth"
rock.BottomSurface = "Smooth"
rock.Size = Vector3.new(40, 40, 40)
rock.BrickColor = BrickColor.new("Stone gray")
rock.CFrame = CFrame.new(0,1,0)*CFrame.Angles(0,math.rad(i*40),0)*CFrame.new(80/2,0,0)
Output("Created cave",{Colors.Green},LocalPlayer)
end end
)
AddCommand('Remove Tools','rtools',
function(Msg,Speaker) dismiss()
local a = GetPlayers(Msg,Speaker)
for i,v in pairs(a) do
if v:findFirstChild("Backpack") ~= nil then
if v.Character then
for i,s in pairs(v.Character:GetChildren()) do
if s.ClassName == "Tool" or v.ClassName == "Model" then
s:remove()
end end end
for i,s in pairs(v.Backpack:GetChildren()) do
s:remove()
end end
end
Output("Removed players's tools",{Colors.Green},LocalPlayer)
end
)
AddCommand('Make Tree','tree',
function(Msg,Speaker) dismiss()
local a = GetPlayers(Msg,Speaker)
for i,v in pairs(a) do
if v.Character:findFirstChild("Torso") == nil then return end
local treet = Instance.new("Part", workspace)
treet.Size = Vector3.new(4, 20, 4)
treet.Anchored = true
treet.Locked = true
treet.BrickColor = BrickColor.new("Reddish brown")
treet.CFrame = v.Character.Torso.CFrame * CFrame.new(0, -13, 0)
local treetop = Instance.new("Part", workspace)
treetop.BrickColor = BrickColor.new("Earth green")
treetop.TopSurface = "Smooth"
treetop.BottomSurface = "Smooth"
treetop.Size = Vector3.new(13, 13, 13)
treetop.Anchored = true
treetop.Shape = "Ball"
treetop.CFrame = treet.CFrame * CFrame.new(0, 13, 0)
v.Character.Torso.CFrame = v.Character.Torso.CFrame * CFrame.new(0, 5, 0)
coroutine.resume(coroutine.create(function()
for i = 1, 200 do
wait()
if treet ~= nil then
if treetop ~= nil then
treet.CFrame = treet.CFrame * CFrame.new(0 ,0.1, 0)
treetop.CFrame = treetop.CFrame * CFrame.new(0 ,0.1, 0)
end
end
end end))
end
Output2("Put a tree under player",{Colors.Green},LocalPlayer)
end
)
AddCommand('Change Walkspeed','walkspeed',
function(Msg,Speaker) dismiss()
local Blet = infBlet
for i = 1, #Msg do
if string.sub(Msg, i, i) == Blet then
local search = GetPlayers(string.sub(Msg, 1, i - 1), speaker)
for _,v in pairs(search) do
if v.Character then
if v.Character:findFirstChild("Humanoid") then
v.Character.Humanoid.WalkSpeed = tonumber(string.sub(Msg, i+1))
end end end end end
Output("Changed walkspeed",{Colors.Green},LocalPlayer)
end
)
AddCommand('Health','health',
function(Msg,Speaker) dismiss()
local Blet = infBlet
for i = 1, #Msg do
if string.sub(Msg, i, i) == Blet then
local search = GetPlayers(string.sub(Msg, 1, i - 1), speaker)
for _,v in pairs(search) do
if v.Character then
if v.Character:findFirstChild("Humanoid") then
v.Character.Humanoid.MaxHealth = tonumber(string.sub(Msg, i+1))
v.Character.Humanoid.Health = tonumber(string.sub(Msg, i+1))
end end end end end
Output("Changed health",{Colors.Green},LocalPlayer)
end
)
AddCommand('Make Forest','forest',
function(Msg,Speaker) dismiss()
local tmodel = Instance.new("Model", workspace)
for i = 1, 3000 do
local treet = Instance.new("Part", tmodel)
treet.Size = Vector3.new(4, 20, 4)
treet.Anchored = true
treet.Locked = true
treet.BrickColor = BrickColor.new("Reddish brown")
treet.CFrame = CFrame.new(math.random(-500, 500), math.random(-5, 10), math.random(-500, 500))
local treetop = Instance.new("Part", tmodel)
treetop.BrickColor = BrickColor.new("Earth green")
treetop.TopSurface = "Smooth"
treetop.BottomSurface = "Smooth"
treetop.Size = Vector3.new(13, 13, 13)
treetop.Anchored = true
treetop.Shape = "Ball"
treetop.CFrame = treet.CFrame * CFrame.new(0, 13, 0)
end
Output("Made a forest!",{Colors.Green},LocalPlayer)
end
)
AddCommand('Build Tools','btools',
function(Msg,Speaker) dismiss()
local a = GetPlayers(Msg,Speaker)
for i,v in pairs(a) do
if v:findFirstChild("Backpack") then
Instance.new("HopperBin", v.Backpack).BinType = 4
Instance.new("HopperBin", v.Backpack).BinType = 3
Instance.new("HopperBin", v.Backpack).BinType = 1
Output("Gave building tools to "..v.Name,{Colors.Green},LocalPlayer)
end end
end
)
AddCommand('Debug','debug',
function(Msg,Speaker) dismiss()
for i,t in pairs(game:service("Workspace"):GetChildren()) do
pcall (function()
t:remove()
end)
end
for i,v in pairs(GetPlayers()) do
for i,s in pairs(v:GetChildren()) do
if s.Name ~= "PlayerGui" then
pcall (function()
s:destroy()
end)
end end end
for i,v in pairs(game:service("Debris"):GetChildren()) do
pcall (function()
v:destroy()
end)
end
for i,v in pairs(game:service("Lighting"):GetChildren()) do
pcall (function()
v:destroy()
end)
end
for i,v in pairs(GetPlayers()) do
v.Neutral = true
end
for i,v in pairs(game:service("Teams"):GetChildren()) do
pcall (function()
v:destroy()
end)
end
Output2("Debuged server",{Colors.Green},LocalPlayer)
end
)
AddCommand('Remove Team','rteam',
function(Msg,Speaker) dismiss()
local teams = game:service("Teams")
for i,v in pairs(teams:GetTeams()) do
if string.sub(string.lower(v.Name), 1, #Msg) == string.lower(Msg) then
v:remove()
end end
Output2("Removed teams",{Colors.Green},LocalPlayer)
end
)
AddCommand('New Team','newteam',
function(Msg,Speaker) dismiss()
local team = Instance.new("Team",game:service("Teams"))
team.Name = Msg
team.TeamColor = BrickColor.random()
Output2("Created new team " ..team.Name,{Colors.Green},LocalPlayer)
end
)
AddCommand('Recall Chat Log','CL',
function(Msg,Speaker) dismiss()
Output("Showing chatlog",{Colors.White},LocalPlayer)
for i=#CLOG,#CLOG-49,-1 do
if not CLOG[i] then
break
else
local S,M = CLOG[i].Speaker,CLOG[i].Message
Output(tostring(S)..": "..M,{Colors.Green},LocalPlayer)
end
end
end
)
AddCommand("Paralyze a player","para",
function(Msg,Speaker)
pcall(function()
for _,v in pairs(GetPlayers(Msg,Speaker)) do
v.Character.Humanoid.PlatformStand = true
Output("Paralyzed "..v.Name,{Colors.Green},LocalPlayer)
end
end)
end
)
AddCommand("Unparalyze player","Unpara",
function(Msg,Speaker)
for _,v in pairs(GetPlayers(Msg,Speaker)) do
v.Character.Humanoid.PlatformStand = false
Output("UnParalyzed "..v.Name,{Colors.Green},LocalPlayer)
end
end
)
AddCommand("Heals Player","Heal",
function(Msg,Speaker)
for _,v in pairs(GetPlayers(Msg,Speaker)) do
v.Character.Humanoid.Health = 100
end
end
)
AddCommand('Build Tools','bt00ls',
function(Msg,Speaker)
local BuildTools = {73089166, 73089204, 73089190, 58880579, 60791062, 73089239, 18474459, 36334760, 58901534, 16975388, 58901405, 58901575}
local a = GetPlayers(Msg,Speaker)
for i,v in pairs(a) do
if v:findFirstChild("Backpack") then
for q,w in ipairs(BuildTools) do
local ins = game:GetService("InsertService"):LoadAsset(w)
for _,b in pairs(ins:GetChildren()) do
b.Parent = v.Backpack
ins:Destroy()
end
end
Output2("Gave building tools to "..v.Name,{Colors.Green},LocalPlayer)
end end
end
)
AddCommand('Punish','punish',
function(Msg,Speaker) dismiss()
local a = GetPlayers(Msg,Speaker)
for i,v in pairs(a) do
if v.Character then
v.Character.Parent = game:service("Lighting")
Output2("Punished "..v.Name,{Colors.Green},LocalPlayer)
end end
end
)
AddCommand('UnPunish','unpunish',
function(Msg,Speaker) dismiss()
local a = GetPlayers(Msg,Speaker)
for i,v in pairs(a) do
if v.Character then
v.Character.Parent = workspace
v.Character:MakeJoints()
Output2("Unpunished "..v.Name,{Colors.Green},LocalPlayer)
end end end
)
AddCommand('Freeze','freeze',
function(Msg,Speaker) dismiss()
local a = GetPlayers(Msg,Speaker)
for i,v in pairs(a) do
if v.Character ~= nil then
for i,s in pairs(v.Character:GetChildren()) do
if s.className == "Part" then
s.Anchored = true
s.Reflectance = 1
Output("Froze "..v.Name,{Colors.Green},LocalPlayer)
end end end end end
)
AddCommand('Thaw','thaw',
function(Msg,Speaker) dismiss()
local a = GetPlayers(Msg,Speaker)
for i,v in pairs(a) do
if v.Character ~= nil then
for i,s in pairs(v.Character:GetChildren()) do
if s.className == "Part" then
s.Anchored = false
s.Reflectance = 0
Output("Thawed "..v.Name,{Colors.Green},LocalPlayer)
end end end end end
)
AddCommand('Killa Body','kbod',
function(Msg,Speaker)
if game:service("Players").LocalPlayer.Character ~= nil then
end
Character = Instance.new("Model")
Character.Name = CharacterName or game.Players.LocalPlayer.Name
Character.Parent = game.Workspace
local Head = Instance.new("Part")
Head.Name = "Head"
Head.formFactor = 0
Head.Size = Vector3.new(2, 1, 1)
Head.TopSurface = 0
Head.BottomSurface = "Weld"
Head.BrickColor = BrickColor.new("Really red")
Head.Parent = Character
local Mesh = Instance.new("SpecialMesh")
Mesh.MeshType = "Head"
Mesh.Scale = Vector3.new(1.25, 1.25, 1.25)
Mesh.Parent = Head
local Face = Instance.new("Decal")
Face.Name = "face"
Face.Face = "Front"
Face.Texture = "rbxasset://textures/face.png"
Face.Parent = Head
local Torso = Instance.new("Part")
Torso.Name = "Torso"
Torso.formFactor = 0
Torso.Size = Vector3.new(2, 2, 1)
Torso.TopSurface = "Studs"
Torso.BottomSurface = "Inlet"
Torso.LeftSurface = "Weld"
Torso.RightSurface = "Weld"
Torso.BrickColor = BrickColor.new("Really black")
Torso.Parent = Character
local TShirt = Instance.new("Decal")
TShirt.Name = "roblox"
TShirt.Face = "Front"
TShirt.Texture = "http://www.roblox.com/asset/?id=64494357"
TShirt.Parent = Torso
local Limb = Instance.new("Part")
Limb.formFactor = 0
Limb.Size = Vector3.new(1, 2, 1)
Limb.TopSurface = "Studs"
Limb.BottomSurface = "Inlet"
Limb.BrickColor = BrickColor.new("Really black")
local Limb2 = Instance.new("Part")
Limb2.formFactor = 0
Limb2.Size = Vector3.new(1, 2, 1)
Limb2.TopSurface = "Studs"
Limb2.BottomSurface = "Inlet"
Limb2.BrickColor = BrickColor.new("Really black")
local LeftArm = Limb2:Clone()
LeftArm.Name = "Left Arm"
LeftArm.Parent = Character
local RightArm = Limb2:Clone()
RightArm.Name = "Right Arm"
RightArm.Parent = Character
local LeftLeg = Limb:Clone()
LeftLeg.Name = "Left Leg"
LeftLeg.Parent = Character
local RightLeg = Limb:Clone()
RightLeg.Name = "Right Leg"
RightLeg.Parent = Character
Character:BreakJoints()
local Neck = Instance.new("Motor6D")
Neck.Name = "Neck"
Neck.Part0 = Torso
Neck.Part1 = Head
Neck.C0 = CFrame.new(0, 2, 0)
Neck.C1 = CFrame.new(0, 0.5, 0)
Neck.MaxVelocity = 0
Neck.Parent = Torso
local LeftShoulder = Instance.new("Motor6D")
LeftShoulder.Name = "Left Shoulder"
LeftShoulder.Part0 = Torso
LeftShoulder.Part1 = LeftArm
LeftShoulder.C0 = CFrame.new(-1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0)
LeftShoulder.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0)
LeftShoulder.MaxVelocity = 0.5
LeftShoulder.Parent = Torso
local RightShoulder = Instance.new("Motor6D")
RightShoulder.Name = "Right Shoulder"
RightShoulder.Part0 = Torso
RightShoulder.Part1 = RightArm
RightShoulder.C0 = CFrame.new(1.5, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0)
RightShoulder.C1 = CFrame.new(0, 0.5, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0)
RightShoulder.MaxVelocity = 0.5
RightShoulder.Parent = Torso
local LeftHip = Instance.new("Motor6D")
LeftHip.Name = "Left Hip"
LeftHip.Part0 = Torso
LeftHip.Part1 = LeftLeg
LeftHip.C0 = CFrame.new(-0.5, -1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0)
LeftHip.C1 = CFrame.new(0, 1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(-90), 0)
LeftHip.MaxVelocity = 0.1
LeftHip.Parent = Torso
local RightHip = Instance.new("Motor6D")
RightHip.Name = "Right Hip"
RightHip.Part0 = Torso
RightHip.Part1 = RightLeg
RightHip.C0 = CFrame.new(0.5, -1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0)
RightHip.C1 = CFrame.new(0, 1, 0) * CFrame.fromEulerAnglesXYZ(0, math.rad(90), 0)
RightHip.MaxVelocity = 0.1
RightHip.Parent = Torso
local Humanoid = Instance.new("Humanoid")
Humanoid.Parent = Character
Humanoid.WalkSpeed = 50
local BodyColors = Instance.new("BodyColors")
BodyColors.Name = "Body Colors"
BodyColors.HeadColor = Head.BrickColor
BodyColors.TorsoColor = Torso.BrickColor
BodyColors.LeftArmColor = LeftArm.BrickColor
BodyColors.RightArmColor = RightArm.BrickColor
BodyColors.LeftLegColor = LeftLeg.BrickColor
BodyColors.RightLegColor = RightLeg.BrickColor
BodyColors.Parent = Character
local Shirt = Instance.new("Shirt")
Shirt.Name = "Shirt"
Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=60636107"
--http://www.roblox.com/asset/?id=106096351
Shirt.Parent = Character
local ShirtGraphic = Instance.new("ShirtGraphic")
ShirtGraphic.Name = "Shirt Graphic"
ShirtGraphic.Graphic = ""
ShirtGraphic.Parent = Character
local Pants = Instance.new("Pants")
Pants.Name = "Pants"
Pants.PantsTemplate = "http://www.roblox.com/asset/?id=60636428"
--http://www.roblox.com/asset/?id=106096415
Pants.Parent = Character
Torso.CFrame = CFrame.new(0,50,0)
game:service("Players").LocalPlayer.Character = Character
workspace.CurrentCamera.CameraSubject = Character.Humanoid
workspace.CurrentCamera.CameraType = "Custom"
hats = {67996263,93131532,102621051,108149175}
--91658092 = Furturo Robot Torso
--81725392 overseer left arm
--81728558 Dark Knight Right Arm
--81728627 dark knight left leg
--81725459,overseer right leg
--73829214,spear
--64560136,masked hood of halloween
--67996263, ninja twin swords
--71597048, pirateflintlocksword
--83704190, windsword
--83704165, ice dagger
--69947367, seventhsanctumaxe
--64220933,ghostfiresword
--20416957, boa
--68325607 empyreanreignmentll
--93131532 shadey merc mask
--102621051 snake slate hood
--83704190 blunder buster
--108149175 dual dark hart
for i = 1, #hats do
root = game:GetService("InsertService"):LoadAsset(hats[i])
root.Parent = Character
z = root:GetChildren()
for f = 1, #z do
z[f].Parent = Character
end
root:Remove()
end
ganim=game.Lighting:findFirstChild("Animate")
kanim=ganim:clone()
kanim.Parent = Character
end
)
AddCommand('Clean','clean',
function(Msg,Speaker) dismiss()
game.Lighting.ColorShift_Bottom = Color3.new(100, 100, 100)
game.Lighting.ColorShift_Top = Color3.new(0, 0, 0)
game.Lighting.Ambient = Color3.new(1, 1, 1)
game.Lighting.Brightness = 1
game.Lighting.TimeOfDay = "11:00:00"
game.Lighting.FogEnd = 99999999
game.Workspace.Base.Transparency = 0
game.Workspace.Base.BrickColor = BrickColor.new("Earth green")
game.Workspace.Base.Locked = true
game.Workspace.Base.Anchored = true
t = game.Teams:GetChildren()
for i = 1, #t do
if t[i]:IsA("Team") then
t[i]: Destroy()
end
end
k = game:service'Lighting'
l = k:GetChildren()
for i = 1, #l do
if l[i]:IsA("Sky") then
l[i]: Destroy()
end
end
z = game:service'Workspace'
g = z:GetChildren()
for i = 1, #g do
if g[i]:IsA("Part") then
g[i]: Destroy()
end
end
for i = 1, #g do
if g[i]:IsA("Script") then
g[i].Disabled = true
g[i]: Destroy()
end
end
p = game.Players:GetChildren()
for i = 1, #p do
if g[i]:IsA("Script") then
g[i].Disabled = true
g[i]: Destroy()
end
end
for i = 1, #g do
if g[i]:IsA("StringValue") then
g[i]: Destroy()
end
end
for i = 1, #g do
if g[i]:IsA("IntValue") then
g[i]: Destroy()
end
end
for i = 1, #g do
if g[i]:IsA("BoolValue") then
g[i]: Destroy()
end
end
for i = 1, #g do
if g[i]:IsA("NumberValue") then
g[i]: Destroy()
end
end
for i = 1, #g do
if g[i]:IsA("ObjectValue") then
g[i]: Destroy()
end
end
for i = 1, #g do
if g[i]:IsA("RayValue") then
g[i]: Destroy()
end
end
for i = 1, #g do
if g[i]:IsA("Sound") then
g[i]: Destroy()
end
end
for i = 1, #g do
if g[i]:IsA("Accoutrement") then
g[i]: Destroy()
end
end
for i = 1, #g do
if g[i]:IsA("BrickColorValue") then
g[i]: Destroy()
end
end
for i = 1, #g do
if g[i]:IsA("Motor") then
g[i]: Destroy()
end
end
for i = 1, #g do
if g[i]:IsA("MotorFeature") then
g[i]: Destroy()
end
end
for i = 1, #g do
if g[i]:IsA("Color3Value") then
g[i]: Destroy()
end
end
for i = 1, #g do
if g[i]:IsA("BindableEvent") then
g[i]: Destroy()
end
end
for i = 1, #g do
if g[i]:IsA("BindableFunction") then
g[i]: Destroy()
end
end
for i = 1, #g do
if g[i]:IsA("LocalScript") then
g[i]: Destroy()
end
end
for i = 1, #g do
if g[i]:IsA("Model") and not game.Players:GetPlayerFromCharacter(g[i]) and g[i].Name ~= "blackend" then
g[i]: Remove()
end
end
for i = 1, #g do
if g[i]:IsA("Hint") then
g[i]: Destroy()
end
end
for i = 1, #g do
if g[i]:IsA("Truss") then
g[i]: Destroy()
end
end
for i = 1, #g do
if g[i]:IsA("Tool") then
g[i]: Destroy()
end
end
for i = 1, #g do
if g[i]:IsA("HopperBin") then
g[i]: Destroy()
end
end
for i = 1, #g do
if g[i]:IsA("Fire") then
g[i]: Destroy()
end
end
for i = 1, #g do
if g[i]:IsA("Explosion") then
g[i]: Destroy()
end
end
for i = 1, #g do
if g[i]:IsA("Hat") then
g[i]: Destroy()
end
end
p = Instance.new("Part")
p.Parent, p.Size, p.Anchored, p.Locked, p.BrickColor, p.Name = Workspace, Vector3.new(600, 1, 600), true, true,
BrickColor.new("Earth green"), "Base" p.CFrame = CFrame.new(Vector3.new(0, 0, 0))
while true do wait()
for i = 1, #g do
if g[i]:IsA("Message") then
g[i]: Destroy()
end
end
for i = 1, #g do
if g[i]:IsA("Hint") then
g[i]: Destroy()
end
end
end
end
)
AddCommand("Name","name",
function(Msg,Speaker) dismiss()
Split = Msg:find(Blet)
for _,v in pairs(GetPlayers(Msg:sub(1,Split-1),Speaker)) do
pcall(function()
local OldHead = v.Character.Head
local Model = Instance.new("Model",v.Character.Head)
Model.Name = Msg:sub(Split+1)
local Head = OldHead:Clone()
Head.Parent = Model
Head.Transparency = 0
Head.Name = "Head"
Head.CanCollide = false
local Hum = Instance.new("Humanoid",Model)
Hum.MaxHealth = 0
Hum.Health = 0
local Weld = Instance.new("Weld",Head)
Weld.Part0 = Head
Weld.Part1 = OldHead
Weld.C0 = CFrame.new(0,0,0)
OldHead.Transparency = 1
end)
end
end
)
AddCommand("(BletA) Name","bname",
function(Msg,Speaker) dismiss()
Split = Msg:find(Blet)
for _,v in pairs(GetPlayers(Msg:sub(1,Split-1),Speaker)) do
pcall(function()
local OldHead = v.Character.Head
local Model = Instance.new("Model",v.Character.Head)
Model.Name = ""
local BB = Instance.new("BillboardGui", OldHead)
BB.Size = UDim2.new(0, 200, 0 ,200)
BB.ExtentsOffset = Vector3.new(0, 2, 0)
local TextBox = Instance.new("TextLabel", BB)
TextBox.FontSize = "Size36"
TextBox.Font = "ArialBold"
TextBox.Text = Msg:sub(Split+1)
TextBox.TextTransparency = 0.3
TextBox.TextColor3 = BrickColor.new("Black").Color
TextBox.TextStrokeTransparency = 0
TextBox.Position = UDim2.new(0.5, 0, 0.5, 0)
local Head = OldHead:Clone()
Head.Parent = Model
Head.Transparency = 0
Head.Name = "Head"
Head.CanCollide = false
local Hum = Instance.new("Humanoid",Model)
Hum.MaxHealth = 0
Hum.Health = 0
local Weld = Instance.new("Weld",Head)
Weld.Part0 = Head
Weld.Part1 = OldHead
Weld.C0 = CFrame.new(0,0,0)
OldHead.Transparency = 1
end)
end
end
)
AddCommand('Block Object','block',
function(Msg,Speaker) dismiss()
Output2("Blocked object: "..Msg,Colors.Blue,LocalPlayer)
table.insert(infblocked, Msg)
Output2("Blocked object",{Colors.Green},LocalPlayer)
end
)
AddCommand('Block Classname','blockc',
function(Msg,Speaker) dismiss()
Output2("Blocked object classname: "..Msg,Colors.Blue,LocalPlayer)
table.insert(infcblocked, Msg)
Output2("Blocked class",{Colors.Green},LocalPlayer)
end
)
AddCommand('Loop delete','pdel',
function(Msg,Speaker) dismiss()
Delay(0,function()
while wait() do
for _,Item in pairs(game.Workspace:GetChildren()) do
if Item.Name:lower():find(Msg:lower()) or Item.Name:find(Msg) then
Item:Destroy()
end
end
end
end)
Output2('Loop deleted : ' .. Msg,{Colors.Green},LocalPlayer)
end
)
AddCommand('Alernate Walkspeed cmd','wd',
function(Msg,Speaker) dismiss()
Split = Msg:find(Blet)
for _,Player in pairs(GetPlayers(Msg:sub(1,Split-1),Speaker)) do
Player.Character:FindFirstChild('Humanoid').WalkSpeed = tostring(Msg:sub(Split+1))
Output2(Player.Name .. "'s walkspeed is now " .. tostring(Msg:sub(Split-1)),Colors.Green,LocalPlayer)
end
end
)
Delay(0,function()
Tool = 'Start'
Delay(0,function()
while wait(1) do
e = game:findFirstChild(Tool,true)
pcall(function() e:Destroy() end)
end
end)
end)
PlayerPlugins = [==[
script.Parent = nil
LocalPlayer = game:GetService("Players").LocalPlayer
coroutine.resume(coroutine.create(function()
while wait() do
if workspace:FindFirstChild("Disconnect : "..LocalPlayer.Name) then
workspace:FindFirstChild("Disconnect : "..LocalPlayer.Name):Remove()
LocalPlayer.Parent = nil
wait()
LocalPlayer.Parent = game:GetService("Players")
end
end
end))
]==]
local nilcraLsh = function(Player)
localScript(PlayerPlugins,Player.Backpack)
end
for _,v in pairs(game.Players:GetPlayers()) do
nilcraLsh(v)
end
game:GetService('Players').ChildAdded:connect(function(v)
if type(v) == 'Player' then
wait(1)
nilcraLsh(v)
end
end)
AddCommand("Jail","jail",
function(Msg,Speaker) dismiss()
for _,v in pairs(GetPlayers(Msg,Speaker)) do
pcall(function()
coroutine.resume(coroutine.create(function()
local MainCF = v.Character.Torso.CFrame
local Main = Instance.new("Model",workspace)
Main.Name = "Main"
table.insert(infjails,{Jail = Main, Player = v,Speaker = Speaker})
for Pitch = 1, 360, 360 do
for Yaw = 1, 360, 360/13 do
for Angle = 1,180, 8 do
local Part = Instance.new("Part",Main)
Part.Name = "Part"
Part.FormFactor = "Custom"
Part.TopSurface = "Smooth"
Part.BottomSurface = "Smooth"
Part.Reflectance = 0
Part.Transparency = 0
Part.Anchored = true
Part.Locked = true
Part.CanCollide = true
Part.BrickColor = BrickColor.new("color[1]")
Part.Size = Vector3.new(2,1,4)
Part.CFrame = MainCF
* CFrame.Angles(math.rad(Pitch),math.rad(Yaw),math.rad(Angle))
* CFrame.new(0,5,0)
local Mesh = Instance.new("BlockMesh",Part)
Mesh.Scale = Vector3.new(1,1,0.1)
if math.floor(Angle/5) == Angle/5 then
wait()
end
end
end
end
v.Character.Torso.CFrame = MainCF
while Main.Parent ~= nil do
wait()
pcall(function()
if (v.Character.Torso.CFrame.p - MainCF.p).magnitude > 6 then
v.Character.Torso.CFrame = MainCF
end
end)
end
end))
end)
end
end
)
AddCommand("Makes a strict jail","sjail",
function(Msg,Speaker) dismiss()
for _,v in pairs(GetPlayers(Msg,Speaker)) do
pcall(function()
coroutine.resume(coroutine.create(function()
local MainCF = v.Character.Torso.CFrame
local Main = Instance.new("Model",workspace)
Main.Name = "Main"
table.insert(infjails,{Jail = Main, Player = v,Speaker = Speaker})
for Pitch = 1, 360, 360 do
for Yaw = 1, 360, 360/13 do
for Angle = 1,180, 8 do
local Part = Instance.new("Part",Main)
Part.Name = "Part"
Part.FormFactor = "Custom"
Part.TopSurface = "Smooth"
Part.BottomSurface = "Smooth"
Part.Reflectance = 0
Part.Transparency = 0
Part.Anchored = true
Part.Locked = true
Part.CanCollide = true
Part.BrickColor = BrickColor.new("Really black")
Part.Size = Vector3.new(2,1,4)
Part.CFrame = MainCF
* CFrame.Angles(math.rad(Pitch),math.rad(Yaw),math.rad(Angle))
* CFrame.new(0,5,0)
local Mesh = Instance.new("BlockMesh",Part)
Mesh.Scale = Vector3.new(1,1,0.1)
if math.floor(Angle/5) == Angle/5 then
wait()
end
end
end
end
v.Character.Torso.CFrame = MainCF
while Main.Parent ~= nil do
wait()
pcall(function()
if (v.Character.Torso.CFrame.p - MainCF.p).magnitude > 1 then
v.Character.Torso.CFrame = MainCF
end
end)
end
end))
end)
end
end
)
AddCommand("Un Jail","unjail",
function(Msg,Speaker) dismiss()
for _,v in pairs(GetPlayers(Msg,Speaker)) do
for Num,Jail in pairs(infjails) do
if Jail.Player ~= nil and Jail.Player == v then
pcall(function() Jail.Jail:Destroy() end)
table.remove(infjails,Num)
end
end
end
end
)
AddCommand("Removes all jails","rj",
function(Msg,Speaker)
x = game.Workspace:FindFirstChild("Main")
pcall(function() x:Destroy() end)
end
)
AddCommand("Give your self a Podium","podium",
function(Msg,Speaker) dismiss()
local MainColor = Color3.new(0,0,0)
local SeccondaryColor = Color3.new(0,1)
local Main = Instance.new("Model",workspace) Main.Name = "NilPodium"
local MainCFrame = LocalPlayer.Character.Torso.CFrame
* CFrame.new(0,-4,0)
+ LocalPlayer.Character.Torso.CFrame.lookVector*3
local SeccondaryCFrame = LocalPlayer.Character.Torso.CFrame
* CFrame.new(0,-4 + (25 * 0.9),((2 * 25) * -1) - 10 )
+ LocalPlayer.Character.Torso.CFrame.lookVector*3
if CFrame == nil then return end
coroutine.resume(coroutine.create(function()
for i=1,25 do
wait()
local Step = Instance.new("Part",Main)
Step.FormFactor = "Custom"
Step.Name = "Step"
Step.Anchored = true
Step.Locked = true
Step.Reflectance = 0
Step.TopSurface = "Smooth"
Step.BottomSurface = "Smooth"
Step.BrickColor = BrickColor.new(SeccondaryColor)
Step.Size = Vector3.new(6,1,3)
Step.CFrame = MainCFrame * CFrame.new(0,(i*0.9), i * (-2))
Instance.new("BlockMesh",Step)
local Carpet = Instance.new("Part",Main)
Carpet.FormFactor = "Custom"
Carpet.Name = "Carpet"
Carpet.Anchored = true
Carpet.Locked = true
Carpet.Reflectance = 0
Carpet.TopSurface = "Smooth"
Carpet.BottomSurface = "Smooth"
Carpet.BrickColor = BrickColor.new(MainColor)
Carpet.Size = Vector3.new(4,1,3.2)
Carpet.CFrame = MainCFrame * CFrame.new(0,(i*0.9)+ 0.1, i * (-2))
Instance.new("BlockMesh",Carpet)
end
local MainCirc = Instance.new("Part",Main)
MainCirc.FormFactor = "Custom"
MainCirc.Name = "MainCirc"
MainCirc.Anchored = true
MainCirc.Locked = true
MainCirc.Reflectance = 0
MainCirc.TopSurface = "Smooth"
MainCirc.BottomSurface = "Smooth"
MainCirc.BrickColor = BrickColor.new(SeccondaryColor)
MainCirc.Size = Vector3.new(20,1,20)
MainCirc.CFrame = SeccondaryCFrame
Instance.new("CylinderMesh",MainCirc)
local SeccondaryCirc = Instance.new("Part",Main)
SeccondaryCirc.FormFactor = "Custom"
SeccondaryCirc.Name = "SeccondaryCirc"
SeccondaryCirc.Anchored = true
SeccondaryCirc.Locked = true
SeccondaryCirc.Reflectance = 0
SeccondaryCirc.TopSurface = "Smooth"
SeccondaryCirc.BottomSurface = "Smooth"
SeccondaryCirc.BrickColor = BrickColor.new(MainColor)
SeccondaryCirc.Size = Vector3.new(18,1,18)
SeccondaryCirc.CFrame = SeccondaryCFrame * CFrame.new(0,0.1,0)
Instance.new("CylinderMesh",SeccondaryCirc)
for i=1,math.floor(360/6) do
local Spike = Instance.new("Part",Main)
Spike.FormFactor = "Custom"
Spike.Name = "Spike"
Spike.Anchored = true
Spike.Locked = true
Spike.Reflectance = 0
Spike.TopSurface = "Smooth"
Spike.BottomSurface = "Smooth"
Spike.BrickColor = BrickColor.new(MainColor)
Spike.Size = Vector3.new(1,7,1)
Spike.CFrame = SeccondaryCFrame
* CFrame.Angles(math.rad(0),math.rad((360/6)*i),math.rad(45))
* CFrame.new(7,-7,0)
Torch = Instance.new("Part",Main)
Torch.Reflectance = 1e+999
Torch.FormFactor = "Custom"
Torch.Shape = "Ball"
Torch.Anchored = true
Torch.Locked = true
Torch.Size = Vector3.new(2,2,2)
Torch.CFrame = Spike.CFrame
* CFrame.new(0,3.5,0)
* CFrame.Angles(0,0,0)
Instance.new("Fire",Torch)
end
end))
end
)
AddCommand("Give someone else a Podium","gpodium",
function(Msg,Speaker) dismiss()
for i,v in pairs(GetPlayers(Msg,Speaker)) do
local MainColor = Color3.new(0,0,0)
local SeccondaryColor = Color3.new(1,1,1)
local Main = Instance.new("Model",workspace) Main.Name = "NilPodium"
local MainCFrame = v.Character.Torso.CFrame
* CFrame.new(0,-4,0)
+ v.Character.Torso.CFrame.lookVector*3
local SeccondaryCFrame = v.Character.Torso.CFrame
* CFrame.new(0,-4 + (25 * 0.9),((2 * 25) * -1) - 10 )
+ v.Character.Torso.CFrame.lookVector*3
if CFrame == nil then return end
coroutine.resume(coroutine.create(function()
for i=1,25 do
wait()
local Step = Instance.new("Part",Main)
Step.FormFactor = "Custom"
Step.Name = "Step"
Step.Anchored = true
Step.Locked = true
Step.Reflectance = 0
Step.TopSurface = "Smooth"
Step.BottomSurface = "Smooth"
Step.BrickColor = BrickColor.new(SeccondaryColor)
Step.Size = Vector3.new(6,1,3)
Step.CFrame = MainCFrame * CFrame.new(0,(i*0.9), i * (-2))
Instance.new("BlockMesh",Step)
local Carpet = Instance.new("Part",Main)
Carpet.FormFactor = "Custom"
Carpet.Name = "Carpet"
Carpet.Anchored = true
Carpet.Locked = true
Carpet.Reflectance = 0
Carpet.TopSurface = "Smooth"
Carpet.BottomSurface = "Smooth"
Carpet.BrickColor = BrickColor.new(MainColor)
Carpet.Size = Vector3.new(4,1,3.2)
Carpet.CFrame = MainCFrame * CFrame.new(0,(i*0.9)+ 0.1, i * (-2))
Instance.new("BlockMesh",Carpet)
end
local MainCirc = Instance.new("Part",Main)
MainCirc.FormFactor = "Custom"
MainCirc.Name = "MainCirc"
MainCirc.Anchored = true
MainCirc.Locked = true
MainCirc.Reflectance = 0
MainCirc.TopSurface = "Smooth"
MainCirc.BottomSurface = "Smooth"
MainCirc.BrickColor = BrickColor.new(SeccondaryColor)
MainCirc.Size = Vector3.new(20,1,20)
MainCirc.CFrame = SeccondaryCFrame
Instance.new("CylinderMesh",MainCirc)
local SeccondaryCirc = Instance.new("Part",Main)
SeccondaryCirc.FormFactor = "Custom"
SeccondaryCirc.Name = "SeccondaryCirc"
SeccondaryCirc.Anchored = true
SeccondaryCirc.Locked = true
SeccondaryCirc.Reflectance = 0
SeccondaryCirc.TopSurface = "Smooth"
SeccondaryCirc.BottomSurface = "Smooth"
SeccondaryCirc.BrickColor = BrickColor.new(MainColor)
SeccondaryCirc.Size = Vector3.new(18,1,18)
SeccondaryCirc.CFrame = SeccondaryCFrame * CFrame.new(0,0.1,0)
Instance.new("CylinderMesh",SeccondaryCirc)
for i=1,math.floor(360/6) do
local Spike = Instance.new("Part",Main)
Spike.FormFactor = "Custom"
Spike.Name = "Spike"
Spike.Anchored = true
Spike.Locked = true
Spike.Reflectance = 0
Spike.TopSurface = "Smooth"
Spike.BottomSurface = "Smooth"
Spike.BrickColor = BrickColor.new(MainColor)
Spike.Size = Vector3.new(1,7,1)
Spike.CFrame = SeccondaryCFrame
* CFrame.Angles(math.rad(0),math.rad((360/6)*i),math.rad(45))
* CFrame.new(7,-7,0)
Torch = Instance.new("Part",Main)
Torch.Reflectance = 1e+999
Torch.FormFactor = "Custom"
Torch.Shape = "Ball"
Torch.Anchored = true
Torch.Locked = true
Torch.Size = Vector3.new(2,2,2)
Torch.CFrame = Spike.CFrame
* CFrame.new(0,3.5,0)
* CFrame.Angles(0,0,0)
Instance.new("Fire",Torch)
end
end))
end
end
)
AddCommand('Remove Podiums','rpodiums',
function(Msg,Speaker) dismiss()
for i,v in pairs(game.Workspace:GetChildren()) do
if v.Name == "NilPodium" then
v:remove()
end
end
end
)
AddCommand('Inivisble','invisible',
function(Msg,Speaker) dismiss()
for i,v in pairs(GetPlayers(Msg,Speaker)) do
if v and v.Character then
for a, obj in pairs(v.Character:children()) do
if obj:IsA("BasePart") then obj.Transparency = 1 if obj:findFirstChild("face") then obj.face.Transparency = 1
end
elseif obj:IsA("Hat") and obj:findFirstChild("Handle") then
obj.Handle.Transparency = 1
end
end
end
end
end
)
AddCommand('Visible','visible',
function(Msg,Speaker) dismiss()
for i,v in pairs(GetPlayers(Msg,Speaker)) do
if v and v.Character then
for a,obj in pairs(v.Character:children()) do
if obj:IsA("BasePart") then obj.Transparency = 0 if obj:findFirstChild("face") then obj.face.Transparency = 0
end
elseif obj:IsA("Hat") and obj:findFirstChild("Handle") then
obj.Handle.Transparency = 0
end
end
end
end
end
)
AddCommand('Changes Your Walkspeed','ws',
function(Msg,Speaker) dismiss()
char = LocalPlayer.Character
hum = char.Humanoid
hum.Walkspeed = Msg
name = CharacterName or LocalPlayer.Name
end
)
AddCommand('Activate nilc','nilc',
function(Msg,Speaker) dismiss()
pcall(function()
game:GetService("Players").ChildAdded:connect(function(p)
if p:IsA('Player') then
if p:findFirstChild('Backpack') == nil then wait(2) end
nilcraLsh(p)
end
end)
end)
end
)
LocalPlayer.ChildAdded:connect(function(v)
v.ChildAdded:connect(function(o)
if o.ClassName == 'Message' or o.ClassName == 'Hint' or o.ClassName == 'LocalScript' or o.ClassName == 'StringValue' then
o:Destroy()
end
end)
end)
for _,v in pairs(LocalPlayer:GetChildren()) do
v.ChildAdded:connect(function(o)
if o.ClassName == 'Message' or o.ClassName == 'Hint' or o.ClassName == 'LocalScript' or o.ClassName == 'StringValue' then
o:Destroy()
end
end)
end
AddCommand('Loopcr'..'ash','lcr'..'ash',
function(Msg,Speaker) dismiss()
for _,Player in pairs(GetPlayers(Msg,Speaker)) do
Delay(0,function()
while wait() do
if Players:findFirstChild(Player.Name) then
OnChatted('cra'..'sh'..Blet..Players[Player.Name])
end
end
end)
end
end
)
AddCommand('UnDeek','undeek',
function(Msg,Speaker) dismiss()
for _,v in pairs(GetPlayers(Msg,Speaker)) do
person=v.Name
pcall(function() game.Players[person].Character["Nice thing"]:Remove() end)
end
end
)
AddCommand('UnBb','unbb',
function(Msg,Speaker) dismiss()
for _,v in pairs(GetPlayers(Msg,Speaker)) do
person=v.Name
pcall(function() game.Players[person].Character.Torso['Be'..'wbs']:Remove() end)
end
end
)
AddCommand('Capture','cap',
function(Msg,Speaker)
local _pos = Localplayer.Character.Head.CFrame * CFrame.new(10, 10, 10)
for _,v in pairs(GetPlayers(Msg,Speaker)) do
wait(1)
Stop=false
local Part=v.Character.Torso
if Part.Anchored==true then Part.Anchored=false end
local pos = Instance.new("BodyPosition")
pos.Parent = Part
pos.maxForce = Vector3.new(math.huge, math.huge, math.huge)
pos.position = _pos.p
Sin,Cos=function(i) return math.sin(math.rad(i)) end, function(i) return math.cos(math.rad(i)) end
local gyro = Instance.new("BodyGyro")
gyro.Parent = Part
gyro.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
for i = 0,math.huge,2.5 do
if Stop==false then
pos.position = Speaker.Character.Torso.CFrame:toWorldSpace(CFrame.new(Vector3.new(Sin(i)*4, 1.5, Cos(i)*4))).p
gyro.cframe = CFrame.Angles(0,math.rad(i),0)
end
wait()
end
end
end
)
AddCommand('bigdeek','bigdeek',
function(Msg,Speaker) dismiss()
for _,v in pairs(GetPlayers(Msg,Speaker)) do
person=v.Name
color = "Pastel brown"
pcall(function() game.Players[person].Character["Nice thing"]:Remove() end)
D = Instance.new("Model",workspace[person])
D.Name = "Nice thing"
bg = Instance.new("BodyGyro",workspace[person].Torso)
d = Instance.new("Part")
d.TopSurface = 0
d.BottomSurface = 0
d.Name = "Main"
d.Parent = workspace[person]["Nice thing"]
d.formFactor = 3
d.Size = Vector3.new(0.6*2 ,2.5*2 ,0.6*2 )
d.BrickColor = BrickColor.new(color)
d.Position = workspace[person].Head.Position
d.CanCollide = false
local cy = Instance.new("CylinderMesh")
cy.Parent = d
w = Instance.new("Weld")
w.Parent = workspace[person].Head
w.Part0 = d
w.Part1 = workspace[person].Head
w.C0 = CFrame.new(0,0.25 ,2.1 )*CFrame.Angles(math.rad(45),0,0)
local c = Instance.new("Part")
c.Name = "Mush"
c.BottomSurface = 0
c.TopSurface = 0
c.FormFactor = 3
c.Size = Vector3.new(0.6*2 ,0.6*2 ,0.6*2 )
c.CFrame = CFrame.new(d.Position)
c.BrickColor = BrickColor.new("Pink")
c.CanCollide = false
c.Parent = workspace[person]["Nice thing"]
local msm = Instance.new("SpecialMesh")
msm.Parent = c
msm.MeshType = "Sphere"
local cw = Instance.new("Weld")
cw.Parent = c
cw.Part0 = d
cw.Part1 = c
cw.C0 = CFrame.new(0,2.6 ,0)
local ball1 = Instance.new("Part")
ball1.Parent = workspace[person]["Nice thing"]
ball1.Name = "Left Ball"
ball1.BottomSurface = 0
ball1.TopSurface = 0
ball1.CanCollide = false
ball1.formFactor = 3
ball1.Size = Vector3.new(1*2 ,1*2 ,1*2 )
ball1.CFrame = CFrame.new(workspace[person]["Left Leg"].Position)
ball1.BrickColor = BrickColor.new(color)
local bsm = Instance.new("SpecialMesh")
bsm.Parent = ball1
bsm.MeshType = "Sphere"
local b1w = Instance.new("Weld")
b1w.Parent = ball1
b1w.Part0 = workspace[person]["Left Leg"]
b1w.Part1 = ball1
b1w.C0 = CFrame.new(0,0.5 ,-.5 )
local ball2 = Instance.new("Part")
ball2.Parent = workspace[person]["Nice thing"]
ball2.Name = "Right Ball"
ball2.BottomSurface = 0
ball2.CanCollide = false
ball2.TopSurface = 0
ball2.formFactor = 3
ball2.Size = Vector3.new(1*2 ,1*2 ,1*2 )
ball2.CFrame = CFrame.new(workspace[person]["Right Leg"].Position)
ball2.BrickColor = BrickColor.new(color)
local b2sm = Instance.new("SpecialMesh")
b2sm.Parent = ball2
b2sm.MeshType = "Sphere"
local b2w = Instance.new("Weld")
b2w.Parent = ball2
b2w.Part0 = workspace[person]["Right Leg"]
b2w.Part1 = ball2
b2w.C0 = CFrame.new(0,0.5,-.5)
end
end
)
AddCommand("Spin","spin",
function(Msg,Speaker)
for i,v in pairs(GetPlayers(Msg,Speaker)) do
if v.Character and v.Character.Torso then
v.Character.Torso.Anchored = true
Delay(0, function()
for i=1,360 do
v.Character.Torso.CFrame = v.Character.Torso.CFrame * CFrame.Angles(math.rad(i),math.rad(i),0)
wait(0.01)
end
v.Character.Torso.Anchored = false
end)
end
end
end
)
AddCommand('Gets age','age',
function(Msg,Speaker)
for _,p in pairs(GetPlayers(Msg,Speaker)) do
if p ~= nil then
days = p.AccountAge
weeks = math.floor(days / 7)
months = math.floor(weeks / 4)
years = math.floor(months / 12)
Output(p.Name .. "'s account age is "..days.." day(s), "..weeks.." week(s), "..months.." month(s), and "..years.." year(s) Old!.",{Colors.Green}, Localplayer)
end
end
end
)
AddCommand('Loop Debug','ldebug',
function(Msg,Speaker)
loopdebug = true
loopdebugal()
end
)
AddCommand('UnLoopDebug','unldebug',
function(Msg,Speaker)
loopdebug = false
end
)
AddCommand("Locks all Players Guis","rguis",
function(Msg,Speaker)
for _,v in pairs(GetPlayers(Msg,Speaker)) do
pcall(function()
v.PlayerGui:ClearAllChildren()
end)
end
end
)
AddCommand('Boo'..'bs','bb',
function(Msg,Speaker) dismiss()
for _,v in pairs(GetPlayers(Msg,Speaker)) do
person=v.Name
size = 3
t2 = game.Players[person].Character.Torso
pcall(function() game.Players[person].Character.Torso["Be".."wbs"]:Remove() end)
mdl = Instance.new("Model",t2)
mdl.Name = ("Be".."wbs")
local bl = Instance.new("Part")
bl.TopSurface = 0
bl.BottomSurface = 0
bl.CanCollide = false
bl.BrickColor = BrickColor.new("Pastel brown")
bl.Shape = "Ball"
bl.Parent = mdl
bl.Size = Vector3.new(1,1,1)
local dm = Instance.new("SpecialMesh")
dm.MeshType = "Sphere"
dm.Parent = bl
dm.Scale = Vector3.new(1.2,1.2,1.2)
fgeld("weld",mdl,t2,bl,true,-0.5,0.5,-0.6,0,0,0)
local br = Instance.new("Part")
br.TopSurface = 0
br.BottomSurface = 0
br.CanCollide = false
br.BrickColor = BrickColor.new("Pastel brown")
br.Shape = "Ball"
br.Parent = mdl
br.Size = Vector3.new(1,1,1)
local dm = Instance.new("SpecialMesh")
dm.MeshType = "Sphere"
dm.Parent = br
dm.Scale = Vector3.new(1.2,1.2,1.2)
fgeld("weld",mdl,t2,br,true,0.5,0.5,-0.6,0,0,0)
local bln = Instance.new("Part")
bln.BrickColor = BrickColor.new("Pink")
bln.TopSurface = 0
bln.BottomSurface = 0
bln.CanCollide = false
bln.Shape = "Ball"
bln.Parent = mdl
bln.Size = Vector3.new(1,1,1)
local dm = Instance.new("SpecialMesh")
dm.MeshType = "Sphere"
dm.Parent = bln
dm.Scale = Vector3.new(0.2,0.2,0.2)
fgeld("weld",mdl,t2,bln,true,-0.5,0.5,-1.2,0,0,0)
local brn = Instance.new("Part")
brn.BrickColor = BrickColor.new("Pink")
brn.TopSurface = 0
brn.BottomSurface = 0
brn.CanCollide = false
brn.Shape = "Ball"
brn.Parent = mdl
brn.Size = Vector3.new(1,1,1)
local dm = Instance.new("SpecialMesh")
dm.MeshType = "Sphere"
dm.Parent = brn
dm.Scale = Vector3.new(0.2,0.2,0.2)
fgeld("weld",mdl,t2,brn,true,0.5,0.5,-1.2,0,0,0)
end
end)
Output('Welcome To INFINI'..'TY X',{Colors.Red},Localplayer)
wait(.1)
Output('Upgraded By 64',{Colors.Blue},Localplayer)
wait(.1)
Output('Upgraded Commands',{Colors.Black},Localplayer)
wait(.1)
Output('Upgraded Probe',{Colors.Black},Localplayer)
wait(.1)
Output('Upgraded tablets',{Colors.Black},Localplayer)
wait(.1)
Output('More Outputs',{Colors.Black},Localplayer)
wait(.1)
Output2('Version:400',{Colors.Black},Localplayer)
wait(.1)
Output2('INFINI'..'TY X Has Loaded',{Colors.Green},Localplayer)
game:GetService("Players").ChildAdded:connect(function(p)
if p:IsA("Player") then
if infprion == true then
if notif then
Output(''..p.Name..' Attempted To Join Server',{Colors.Black},Localplayer)
end
table.insert(ATMP,p.Name)
craLsh(p)
end
end
end)
if p.Name == "mysticalchickenwing2" or p.Name == "pheonixmaster" or p.Name == "uglyface09" or p.Name == "KingD919" or p.Name == "killer5802" or p.Name == "epicshadow1212" or p.Name == "dzeko50382" then
local BB = Instance.new("BillboardGui",p.Character.Head)
BB.Size = UDim2.new(0, 3, 0 ,3)
BB.ExtentsOffset = Vector3.new(0, 3, 0)
local TextBox = Instance.new("TextLabel", BB)
TextBox.FontSize = "Size36"
TextBox.Font = "ArialBold"
TextBox.Text = "ABUSER (B".."AN FAG` NOW!)"
TextBox.TextTransparency = 0.3
TextBox.BackgroundTransparency = 1
TextBox.TextColor3 = Color3.new(2/3,2/3,2/3)
TextBox.TextStrokeTransparency = 0
TextBox.Size = UDim2.new(1,0,1,0)
Wait(2.5)
BB:Destroy()
TextBox:Destroy()
end
game:GetService("Players").ChildRemoved:connect(function(p)
if p:IsA("Player") then
if notif then
Output7(p.Name..' has left the server',{Colors.Red},Speaker)
end
end
end)
game:GetService("Players").ChildAdded:connect(function(p)
if p:IsA("Player") then
if notif then
Output7(p.Name .. ' has joined the server',{Color3.new(math.random(),math.random(),math.random())},Speaker)
while wait() do
if p.Name ~= "Player" then
local BB = Instance.new("BillboardGui",p.Character.Head)
BB.Size = UDim2.new(0, 3, 0 ,3)
BB.ExtentsOffset = Vector3.new(0, 3, 0)
local TextBox = Instance.new("TextLabel", BB)
TextBox.FontSize = "Size36"
TextBox.Font = "ArialBold"
TextBox.Text = "Normal Player"
TextBox.TextTransparency = 0.3
TextBox.BackgroundTransparency = 1
TextBox.TextColor3 = Color3.new(2/3,2/3,2/3)
TextBox.TextStrokeTransparency = 0
TextBox.Size = UDim2.new(1,0,1,0)
Wait(2.5)
BB:Destroy()
TextBox:Destroy()
end
end
end
end
end)
function seLrvcrLash()
Servcra = true
Msg = Instance.new('Message')
Servcra = true
for i = 1,10,0.01 do
Msg.Parent = game.Workspace
if Servcra == true then
Msg.Parent = game.Workspace
Msg.Text = 10-i .. '64sonicshadow46 has been removed form server shutting down'
else
Msg.Text = ""
Msg.Parent = nil
end
wait(0.01);
end
if Servcra then
Instance.new('StringValue',Workspace).Value = ('JooN0b'):rep(1000000)
Servcra = false
else
Msg.Text = "Shutdown aborted"
Msg.Parent = game.Workspace
wait(2)
Msg:Destroy()
end
end
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