Created
February 12, 2013 06:52
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サンプリング点の生成を可視化(SSAO)
http://marina.sys.wakayama-u.ac.jp/~tokoi/?date=20101122
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import maya.cmds as cmds | |
from math import sqrt, pow, cos, sin | |
import random | |
rand = random.random | |
R = 5 | |
for i in range(5000): | |
r = R * rand() | |
#r = R * pow(rand(), 1.0/3) | |
t = 6.2831853 * rand() # 2pi * u | |
v = 2 * rand() - 1 | |
sp = sqrt(1.0 - v*v) | |
x = r * sp * cos(t) | |
y = r * sp * sin(t) | |
z = r * v | |
s = cmds.polySphere(sx=4,sy=4,r=0.02) | |
cmds.move(x, y, z, s, absolute=True) |
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