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Shader "Unlit/PolyRhythmVisualizer" { | |
Properties { | |
_TimeCode ("Input Time", Float) = 0 | |
_OuterRingFreq ("Outer Ring Frequency", Float) = 1 | |
_InnerRingFreq ("Inner Ring Frequency", Float) = 0.922 | |
_RingCount ("Ring Count", Int) = 35 | |
_VibrantFreq ("Vibrant Frequency", Float) = 2 | |
_Vibrant ("Vibrant", Range(0, 1)) = 0.5 | |
_Decay ("Decay", Range(0, 10)) = 2 | |
[Header(Cosine Gradiant)] |