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FF SVG bug demo
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<!DOCTYPE html> | |
<html> | |
<head> | |
<title>F1 track</title> | |
<meta charset="utf-8"> | |
<meta http-equiv="X-UA-Compatible" content="IE=Edge"> | |
</head> | |
<body> | |
<object data="../src/track.min.svg" type="image/svg+xml" id="track"></object> | |
<input type="button" value="Start" onclick="start()"> | |
<input type="button" value="Pause" onclick="pause()"> | |
<input type="button" value="Segment1" onclick="segment(195)"> | |
<input type="button" value="Segment2" onclick="segment(490)"> | |
<script src="../src/js/script.js"></script> | |
</body> | |
</html> |
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var carDistance = 0, | |
move = (function () { | |
var map = document.getElementById('track'), svgContent, car, path, start, startPoint, carStartPoint, trackLength, pos, posP = {}; | |
if (!map) { | |
return; | |
} | |
var onload = function () { | |
svgContent = map.contentDocument; | |
car = svgContent.getElementById('Car'); | |
path = svgContent.getElementById('Track'); | |
start = svgContent.getElementById('Start'); | |
carStartPoint = { x: 494, y: 352 }; | |
startPoint = carStartPoint.x + ',' + carStartPoint.y; | |
pos = path.getPointAtLength(carDistance); | |
trackLength = path.getTotalLength(); | |
}; | |
if (map.contentDocument && map.contentDocument.URL !== 'about:blank') { | |
setTimeout(onload, 0); | |
} | |
map.addEventListener('load', onload, false); | |
return function () { | |
if (!car || !path) { | |
return; | |
} | |
carDistance += 2.5; | |
if (carDistance > trackLength) { | |
carDistance = 0; | |
} | |
var pos1 = path.getPointAtLength(carDistance), | |
angle = Math.atan2(pos.y - pos1.y, pos.x - pos1.x) * 180 / Math.PI; | |
pos = pos1; | |
var x = posP.x = pos.x - carStartPoint.x, | |
y = posP.y = pos.y - carStartPoint.y; | |
car.setAttribute('transform', 'translate(' + x + ', ' + y + ')rotate(' + angle + ',' + startPoint + ')'); | |
}; | |
})(), | |
animation, | |
start = function () { | |
animation = setInterval(move, 50); | |
}, | |
pause = function () { | |
clearInterval(animation); | |
}, | |
segment = function (distance) { | |
carDistance = distance; | |
move(); | |
}; |
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