This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
const fs = require("fs"); | |
const path = require("path"); | |
var folderPath = "./"; | |
var files = fs.readdirSync(folderPath, { recursive: true }) | |
.filter(x => x.endsWith('.cs')) | |
.map((fileName) => { | |
return path.join(folderPath, fileName); | |
}) |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
import 'package:flutter/material.dart'; | |
class ShopScreen extends StatefulWidget { | |
@override | |
ShopScreenState createState() => ShopScreenState(); | |
} | |
class ShopScreenState extends State<StatefulWidget> { | |
@override | |
Widget build(BuildContext context) { |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
<ContentPage x:name="page"> | |
<ListView> | |
<ListView.ItemTemplate> | |
<DataTemplate> | |
<ViewCell> | |
<CustomControl Command="{Binding BindingContext.ShowItemCommand, Source={Reference page}}" /> | |
</ViewCell> | |
</DataTemplate> | |
</ListView.ItemTemplate> | |
</ListView> |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
<?xml version="1.0" encoding="utf-8"?> | |
<configuration> | |
<packageSources> | |
<add key="this-project" value="nugets" /> | |
<add key="syncfusion" value="http://nuget.syncfusion.com/nuget_xamarin/nuget/getsyncfusionpackages/xamarin" /> | |
<add key="private-remote-nugets" value="http://my-private-server.com" /> | |
</packageSources> | |
<activePackageSource> | |
<add key="All" value="(Aggregate source)" /> | |
</activePackageSource> |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
public class ClassSample | |
{ | |
pubic static readonly string StatidFieldA; | |
pubic static readonly string StatidFieldZ; | |
private static readonly string StatidFieldA; | |
private static readonly string StatidFieldZ; | |
public event EventHandler EventA; | |
public event EventHandler EventZ; |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
public static readonly BindableProperty $Name$Property = BindableProperty.Create( | |
nameof($Name$), | |
typeof($Type$), | |
typeof($Class$), | |
default($Type$), | |
BindingMode.$Mode$); | |
public $Type$ $Name$ | |
{ | |
get { return ($Type$)GetValue($Name$Property); } | |
set { SetValue($Name$Property, value); } |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
static class HttpContentExtensions | |
{ | |
public static async Task<T> DeserializeJsonObjectAsync<T>(this HttpContent content) | |
{ | |
using (var stream = await content.ReadAsStreamAsync()) | |
{ | |
using (var textReader = new StreamReader(stream)) | |
{ | |
using (var jsonReader = new JsonTextReader(textReader)) | |
{ |
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
def scroll_to_edge(uiquery, direction) | |
allowed_directions = [:up, :down] | |
dir_symbol = direction.to_sym | |
unless allowed_directions.include?(dir_symbol) | |
raise ArgumentError, "Expected '#{direction} to be one of #{allowed_directions}" | |
end | |
lastYOffset = 99999999.0 * (dir_symbol == :up ? 1 : -1) | |
while true |
NewerOlder