Created
October 24, 2011 09:14
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Team#result refactor
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Moved to League. Stats now updated by module, which is mixed into LeagueStats, TeamStats etc | |
class League < ActiveRecord::Base | |
... | |
def result(game) | |
team_result(game, game.team1, game.team1_score, game.team2_score) | |
team_result(game, game.team2, game.team2_score, game.team1_score) | |
end | |
def team_result(game, team, score_for, score_against) | |
current_stats = {score_for: score_for, score_against: score_against }.with_indifferent_access | |
team.league_stats.latest.compute_order.each do |stat| | |
value = stat.new_value(current_stats) | |
current_stats[stat.stat_type.name] = value | |
team.league_stats << LeagueStat.create(stat.attributes.merge("game_id" => game.id, "value" => value)) | |
stat.update_attribute(:latest, false) | |
end | |
end | |
... | |
end |
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module Stat | |
class StatMissingError < StandardError; end | |
def new_value(stats) | |
send("#{stat_type.name}_new_value", stats) | |
end | |
def played_new_value(stats) | |
value + 1 | |
end | |
def wins_new_value(stats) | |
check_for_needed_stats([:score_for, :score_against], stats) | |
stats[:score_for] > stats[:score_against] ? value + 1 : value | |
end | |
def draws_new_value(stats) | |
check_for_needed_stats([:score_for, :score_against], stats) | |
stats[:score_for] == stats[:score_against] ? value + 1 : value | |
end | |
def loses_new_value(stats) | |
check_for_needed_stats([:score_for, :score_against], stats) | |
stats[:score_for] < stats[:score_against] ? value + 1 : value | |
end | |
def for_new_value(stats) | |
check_for_needed_stats([:score_for], stats) | |
value + stats[:score_for] | |
end | |
def against_new_value(stats) | |
check_for_needed_stats([:score_against], stats) | |
value + stats[:score_against] | |
end | |
def difference_new_value(stats) | |
check_for_needed_stats([:score_for, :score_against], stats) | |
value + stats[:score_for] - stats[:score_against] | |
end | |
def points_new_value(stats) | |
check_for_needed_stats([:score_for, :score_against], stats) | |
v = value | |
v += 3 if stats[:score_for] > stats[:score_against] | |
v += 1 if stats[:score_for] == stats[:score_against] | |
v | |
end | |
def points_percentage_new_value(stats) | |
check_for_needed_stats([:for, :against], stats) | |
stats[:for].to_f / (stats[:against].nonzero? || 1) * 100 | |
end | |
def win_percentage_new_value(stats) | |
check_for_needed_stats([:wins, :draws, :played], stats) | |
(stats[:wins] + stats[:draws] * 0.5).to_f / (stats[:played].nonzero? || 1) * 100 | |
end | |
def check_for_needed_stats(needed_stats, stats) | |
needed_stats.each do |stat| | |
raise StatMissingError, "#{stat.to_s} missing" if stats[stat].nil? | |
end | |
end | |
end |
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