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javascript racer
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$(document).ready(function() { | |
$(document).on('keyup', function(event) { | |
if(event.which === 81) { | |
advance_player('#player1_strip .active'); | |
} | |
else if (event.which === 80) { | |
advance_player('#player2_strip .active'); | |
} | |
else { | |
console.log("Start Your Engines! VROOM!"); | |
} | |
}); | |
if ($('#player1_strip td:last').hasClass('end active')) { | |
$(".Player1").show(); | |
} | |
if ($('#player2_strip .active') == $('#player2_strip .end')) { | |
$(".Player2").show(); | |
} | |
// else { | |
// $(".Player1").hide(); | |
// $(".Player2").hide(); | |
// } | |
}); | |
// $('#q')advance_player('#player1_strip .active'); | |
// Detect which key was pressed and call the appropriate function | |
// Google "jquery keyup what key was pressed" if you don't know how | |
// }); | |
// movePlayerOneForward(){$('#player1_strip .active').removeClass('active').next().addClass('active')} | |
// var $bob = $('#player1_strip .active') | |
var advance_player = function (player) { | |
// var player = ("#" + "player") | |
$(player).removeClass('active').next().addClass('active'); | |
}; | |
// function area(w1, w2, h){ | |
// var area=(w1+w2)*h/2 | |
// alert(area+" sq ft") | |
// } | |
// def area(x,y,z) | |
// area = "hello" | |
// puts area | |
// puts x | |
// puts y | |
// puts z | |
// end |
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<!DOCTYPE html> | |
<html lang="en"> | |
<head> | |
<!-- | |
normalize.css removes cross-browser differences in defaults, e.g., | |
differences in how form elements appear between Firefox and IE | |
See: http://necolas.github.com/normalize.css/ | |
--> | |
<link rel="stylesheet" href="normalize.css"> | |
<!-- Put your challenge-specific CSS in here --> | |
<link rel="stylesheet" href="main.css"> | |
<script src="http://code.jquery.com/jquery-1.10.1.min.js"></script> | |
<script src="app.js"></script> | |
<title>Java Racist</title> | |
</head> | |
<body> | |
<table class="racer_table"> | |
<tr id="player1_strip"> | |
<td class="active"></td> | |
<td></td> | |
<td></td> | |
<td></td> | |
<td></td> | |
<td></td> | |
<td></td> | |
<td></td> | |
<td></td> | |
<td></td> | |
<td></td> | |
<td></td> | |
<td></td> | |
<td></td> | |
<td></td> | |
<td class="end"></td> | |
</tr> | |
<tr id="player2_strip"> | |
<td class="active"></td> | |
<td></td> | |
<td></td> | |
<td></td> | |
<td></td> | |
<td></td> | |
<td></td> | |
<td></td> | |
<td></td> | |
<td></td> | |
<td></td> | |
<td></td> | |
<td></td> | |
<td></td> | |
<td></td> | |
<td class="end"></td> | |
</tr> | |
</table> | |
<div class="Player1"><p>Player 1 wins!</p></div> | |
<div class="Player2"><p>Player 2 wins!</p></div> | |
</body> |
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.racer_table td { | |
background-color: #FF3444; | |
height: 20px; | |
width: 20px; | |
border: solid 1px black; | |
} | |
.racer_table td.active { | |
background-color: black; | |
} | |
.Player1 { | |
display: none; | |
} | |
.Player2 { | |
display: none; | |
} |
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