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using System; | |
using System.Collections; | |
using System.Collections.Generic; | |
using System.Reflection; | |
using System.Text.RegularExpressions; | |
using UnityEditor; | |
using UnityEngine; | |
[InitializeOnLoad] | |
public class ConsoleHelperStartup | |
{ | |
static ConsoleHelperStartup() | |
{ | |
ConsoleHelper.Begin(); | |
} | |
} | |
public class ConsoleHelper | |
{ | |
static ConsoleHelper instance; | |
EditorWindow wnd_; | |
string cachedLog; | |
Func<string> GetSelectedLog; | |
List<PointItem> points = new List<PointItem>(); | |
Regex vec3Regex; | |
Regex vec2Regex; | |
PointItemComparer comparer = new PointItemComparer(); | |
struct PointItem | |
{ | |
public int order; | |
public Vector3 p; | |
} | |
class PointItemComparer : IComparer<PointItem> | |
{ | |
public int Compare(PointItem x, PointItem y) | |
{ | |
return x.order.CompareTo(y.order); | |
} | |
} | |
public static void Begin() | |
{ | |
if (instance == null) | |
{ | |
instance = new ConsoleHelper(); | |
instance.Begin_(); | |
} | |
} | |
void Begin_() | |
{ | |
EditorApplication.update += OnUpdate; | |
SceneView.duringSceneGui += OnScene; | |
var bf = BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.Instance | BindingFlags.Static; | |
var type = typeof(Editor).Assembly.GetType("UnityEditor.ConsoleWindow"); | |
var fieldInfo = type.GetField("m_ActiveText", bf); | |
GetSelectedLog = () => wnd == null ? null : (string)fieldInfo.GetValue(wnd); | |
var lb = Regex.Escape("("); | |
var rb = Regex.Escape(")"); | |
var dot = Regex.Escape("."); | |
var num = "[-+]?[0-9]*" + dot + "?[0-9]+"; | |
vec3Regex = new Regex(lb + $"({num}), ({num}), ({num})" + rb); | |
vec2Regex = new Regex(lb + $"({num}), ({num})" + rb); | |
} | |
void OnUpdate() | |
{ | |
var nowLog = GetSelectedLog(); | |
if (nowLog != cachedLog) | |
{ | |
cachedLog = nowLog; | |
UpdatePoints(); | |
SceneView.RepaintAll(); | |
} | |
} | |
void UpdatePoints() | |
{ | |
points.Clear(); | |
if (string.IsNullOrEmpty(cachedLog)) | |
return; | |
var matches = vec3Regex.Matches(cachedLog); | |
foreach (Match m in matches) | |
{ | |
var x = float.Parse(m.Groups[1].Value); | |
var y = float.Parse(m.Groups[2].Value); | |
var z = float.Parse(m.Groups[3].Value); | |
points.Add(new PointItem{order = m.Index, p = new Vector3(x, y, z)}); | |
} | |
matches = vec2Regex.Matches(cachedLog); | |
foreach (Match m in matches) | |
{ | |
var x = float.Parse(m.Groups[1].Value); | |
var y = float.Parse(m.Groups[2].Value); | |
var z = 0; | |
points.Add(new PointItem{order = m.Index, p = new Vector3(x, y, z)}); | |
} | |
points.Sort(comparer); | |
} | |
void OnScene(SceneView sceneview) | |
{ | |
//Handles.BeginGUI(); | |
for (int i = 0; i < points.Count; i++) | |
{ | |
var item = points[i]; | |
var color = GetColor(i); | |
//Handles.DrawLine(p, p + new Vector3(1,0,0)); | |
//Handles.DrawSphere(i+998, item.p, Quaternion.identity, 0.15f); | |
Handles.color = new Color(color.r, color.g, color.b, 0.8f); | |
Handles.DrawWireDisc(item.p, new Vector3(0,0,-1), 0.15f); | |
Handles.color = color; | |
Handles.DrawLine(item.p + new Vector3(-0.05f, 0, 0), item.p + new Vector3(0.05f, 0, 0)); | |
Handles.DrawLine(item.p + new Vector3(0, -0.05f, 0), item.p + new Vector3(0, 0.05f, 0)); | |
} | |
//Handles.EndGUI(); | |
} | |
Color GetColor(int i) | |
{ | |
if (i == 0) | |
return Color.red; | |
else if (i == 1) | |
return Color.green; | |
else if (i == 2) | |
return Color.blue; | |
else | |
return Color.black; | |
} | |
EditorWindow wnd | |
{ | |
get | |
{ | |
if (!wnd_) | |
{ | |
var windows = Resources.FindObjectsOfTypeAll(typeof(Editor).Assembly.GetType("UnityEditor.ConsoleWindow")); | |
if (windows.Length == 0) | |
return null; | |
wnd_ = windows[0] as EditorWindow; | |
} | |
return wnd_; | |
} | |
} | |
} |
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