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use super::Map; | |
use super::rltk::{BaseMap, Point}; | |
// Transform represents a sector to shadow cast. | |
struct Transform { | |
xx: i32, | |
xy: i32, | |
yx: i32, | |
yy: i32, | |
} |
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package main | |
import ( | |
"encoding/base64" | |
"fmt" | |
"github.com/bamiaux/iobit" | |
) | |
type SpliceInfoSection struct { | |
TableID uint32 |