alive | exists | fresh | health | renderable | visible | |
---|---|---|---|---|---|---|
sprite.exists = false | ❌ | ❌ | ||||
sprite.exists = true | ✔️ | ✔️ | ||||
sprite.kill() | ❌ | ❌ | ❌ | |||
sprite.revive(…) | ✔️ | ✔️ | 1* | ✔️ | ||
sprite.reset(…) | ✔️ | ✔️ | ✔️ | 1* | ✔️ | ✔️ |
group.create(…) | ✔️* | ✔️* | ✔️* | |||
group.createMultiple(…) | ❌* | ❌* | ❌* | |||
group.resetChild(…, x, y) | ✔️ | ✔️ | ✔️ | 1 | ✔️ | ✔️ |
✔️: true
❌: false
*: or as passed