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hader "Unlit/GridOverlay" | |
{ | |
Properties | |
{ | |
_GridSize("Grid Size", Float) = 10 | |
_Grid2Size("Grid 2 Size", Float) = 160 | |
_Grid3Size("Grid 3 Size", Float) = 320 | |
_Alpha ("Alpha", Range(0,1)) = 1 | |
} | |
SubShader |
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using System.Collections.Generic; | |
using System.Linq; | |
using System.Reflection; | |
using UnityEditor; | |
using UnityEngine; | |
/// <summary> | |
/// A base class for creating editors that decorate Unity's built-in editor types. | |
/// </summary> | |
public abstract class DecoratorEditor : Editor |
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<!-- using the truncate filter --> | |
{% for post in site.posts limit:10 %} | |
<h2><a href="{{ post.url }}">{{ post.title }}</a></h2> | |
<span class="post-date">{{ post.date | date: "%B %d, %Y" }}</span> | |
{% if post.content.size > 2000 %} | |
{{ post.content | truncatewords: 300 }} <!-- bad! content gives you rendered html and you will truncate in the middle of a node --> | |
<a href="{{ post.url }}">read more</a> | |
{% else %} | |
{{ post.content }} | |
{% endif %} |