Created
August 12, 2016 14:33
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<animation id="Cube_location_X"> | |
<source id="Cube_location_X-input"> | |
<float_array id="Cube_location_X-input-array" count="4">0.04166662 0.5416667 1.083333 1.666667</float_array> | |
<technique_common> | |
<accessor source="#Cube_location_X-input-array" count="4" stride="1"> | |
<param name="TIME" type="float"/> | |
</accessor> | |
</technique_common> | |
</source> | |
<source id="Cube_location_X-output"> | |
<float_array id="Cube_location_X-output-array" count="4">0 4.824815 -8.336062 -3.354299</float_array> | |
<technique_common> | |
<accessor source="#Cube_location_X-output-array" count="4" stride="1"> | |
<param name="X" type="float"/> | |
</accessor> | |
</technique_common> | |
</source> | |
<source id="Cube_location_X-interpolation"> | |
<Name_array id="Cube_location_X-interpolation-array" count="4">BEZIER BEZIER BEZIER BEZIER</Name_array> | |
<technique_common> | |
<accessor source="#Cube_location_X-interpolation-array" count="4" stride="1"> | |
<param name="INTERPOLATION" type="name"/> | |
</accessor> | |
</technique_common> | |
</source> | |
<source id="Cube_location_X-intangent"> | |
<float_array id="Cube_location_X-intangent-array" count="8">-0.1535391 0 0.3464609 4.824815 0.8718605 -8.336062 1.438927 -3.354299</float_array> | |
<technique_common> | |
<accessor source="#Cube_location_X-intangent-array" count="4" stride="2"> | |
<param name="X" type="float"/> | |
<param name="Y" type="float"/> | |
</accessor> | |
</technique_common> | |
</source> | |
<source id="Cube_location_X-outtangent"> | |
<float_array id="Cube_location_X-outtangent-array" count="8">0.2368724 0 0.7531396 4.824815 1.311073 -8.336062 1.894407 -3.354299</float_array> | |
<technique_common> | |
<accessor source="#Cube_location_X-outtangent-array" count="4" stride="2"> | |
<param name="X" type="float"/> | |
<param name="Y" type="float"/> | |
</accessor> | |
</technique_common> | |
</source> | |
<sampler id="Cube_location_X-sampler"> | |
<input semantic="INPUT" source="#Cube_location_X-input"/> | |
<input semantic="OUTPUT" source="#Cube_location_X-output"/> | |
<input semantic="INTERPOLATION" source="#Cube_location_X-interpolation"/> | |
<input semantic="IN_TANGENT" source="#Cube_location_X-intangent"/> | |
<input semantic="OUT_TANGENT" source="#Cube_location_X-outtangent"/> | |
</sampler> | |
<channel source="#Cube_location_X-sampler" target="Cube/location.X"/> | |
</animation> |
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