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motion-activated-lights.yaml
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# Adapted from: https://community.home-assistant.io/t/motion-activated-light-but-with-conditions/466228 | |
# | |
# Works better with presence sensors by using a helper boolean | |
blueprint: | |
name: Motion-activated Light for Presence Sensors | |
description: Turn on a light when motion is detected. | |
domain: automation | |
input: | |
motion_entity: | |
name: Motion Sensor | |
selector: | |
entity: | |
multiple: true | |
filter: | |
domain: binary_sensor | |
# device_class: motion | |
light_target: | |
name: Light | |
selector: | |
entity: | |
filter: | |
domain: light | |
light_brightness: | |
name: Brightness | |
description: Brightness of the light (0-255) | |
default: 255 | |
selector: | |
number: | |
min: 0 | |
max: 255 | |
motion_helper: | |
name: Motion helper boolean | |
description: Used to determine if the on action was actuated by the automation. | |
default: [] | |
selector: | |
entity: | |
filter: | |
domain: input_boolean | |
additional_conditions: | |
name: Additional conditions | |
description: | | |
Extra conditions you may want to add to this automation | |
(Example: Home occupied, TV on, etc) | |
default: [] | |
selector: | |
condition: | |
no_motion_wait: | |
name: Wait time | |
description: Time to leave the light on after last motion is detected. Note that some sensors have a fading time, which essentially serves as wait time. | |
default: 120 | |
selector: | |
number: | |
min: 0 | |
max: 3600 | |
unit_of_measurement: seconds | |
mode: single | |
max_exceeded: silent | |
trigger: | |
- platform: state | |
entity_id: !input motion_entity | |
- platform: state | |
entity_id: | |
- !input light_target | |
condition: | |
- alias: User pick | |
condition: !input additional_conditions | |
variables: | |
motion_helper: !input motion_helper | |
light_target: !input light_target | |
motion_entity: !input motion_entity | |
action: | |
- choose: | |
- conditions: "{{ trigger.entity_id in motion_entity and trigger.to_state.state == 'on' and is_state(motion_helper, 'off') and is_state(light_target, 'off') }}" | |
sequence: | |
- alias: "Turn on the light" | |
service: light.turn_on | |
data: | |
brightness: !input light_brightness | |
target: | |
entity_id: !input light_target | |
- alias: "Turn on the helper boolean" | |
service: input_boolean.turn_on | |
target: | |
entity_id: !input motion_helper | |
- conditions: "{{ trigger.entity_id in motion_entity and trigger.to_state.state == 'off' and is_state(motion_helper, 'on') }}" | |
sequence: | |
- alias: "Wait until all motion sensors are off" | |
wait_template: | | |
{{ (motion_entity | select('is_state', 'on') | list | count) == 0 }} | |
- alias: "Wait the number of seconds that has been set" | |
delay: !input no_motion_wait | |
- alias: "Turn off the light" | |
service: light.turn_off | |
target: | |
entity_id: !input light_target | |
- alias: "Turn off the helper boolean" | |
service: input_boolean.turn_off | |
target: | |
entity_id: !input motion_helper | |
- conditions: "{{ trigger.entity_id == light_target and trigger.to_state.state == 'off' and is_state(motion_helper, 'on') }}" | |
sequence: | |
- alias: "Turn off the helper boolean" | |
service: input_boolean.turn_off | |
target: | |
entity_id: !input motion_helper | |
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