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April 8, 2016 02:14
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LogPlatformFile: Not using cached read wrapper | |
LogInit:Display: RandInit(-2051586448) SRandInit(-2051586445). | |
LogTaskGraph: Started task graph with 4 named threads and 9 total threads. | |
LogStats: Stats thread started at 0.315340 | |
LogInit: Version: 4.11.1-2934540+++UE4+Release-4.11 | |
LogInit: API Version: 2927265 | |
LogInit: Compiled (64-bit): Apr 6 2016 02:14:16 | |
LogInit: Compiled with Visual C++: 19.00.23026.00 | |
LogInit: Build Configuration: Development | |
LogInit: Branch Name: ++UE4+Release-4.11 | |
LogInit: Command line: | |
LogInit: Base directory: L:/EPIC/Epic Games/4.11/Engine/Binaries/Win64/ | |
LogInit: Installed Engine Build: 1 | |
LogInit: Using libcurl 7.41.0 | |
LogInit: - built for x86_64-pc-win32 | |
LogInit: - supports SSL with WinSSL | |
LogInit: - other features: | |
LogInit: CURL_VERSION_SSL | |
LogInit: CURL_VERSION_IPV6 | |
LogInit: CURL_VERSION_ASYNCHDNS | |
LogInit: CURL_VERSION_LARGEFILE | |
LogInit: CURL_VERSION_IDN | |
LogInit: CurlRequestOptions (configurable via config and command line): | |
LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate | |
LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy | |
LogInit: - bDontReuseConnections = false - Libcurl will reuse connections | |
LogInit: - CertBundlePath = nullptr - Libcurl will use whatever was configured at build time. | |
LogInit: Presizing for max 16777216 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool. | |
LogInit: Object subsystem initialized | |
LogInit: Selected Device Profile: [Windows] | |
LogInit: Applying CVar settings loaded from the selected device profile: [Windows] | |
LogInit: Computer: OFFICEPC | |
LogInit: User: riley | |
LogInit: CPU Page size=65536, Cores=6 | |
LogInit: High frequency timer resolution =3.222653 MHz | |
LogMemory: Memory total: Physical=15.8GB (16GB approx) | |
LogMemory: Platform Memory Stats for Windows | |
LogMemory: Process Physical Memory: 313.28 MB used, 313.28 MB peak | |
LogMemory: Process Virtual Memory: 318.23 MB used, 318.23 MB peak | |
LogMemory: Physical Memory: 5146.02 MB used, 16209.77 MB total | |
LogMemory: Virtual Memory: 656.67 MB used, 134217728.00 MB total | |
LogTextLocalizationManager: No specific translations for ('en-US') exist, so ('en') translations will be used. | |
LogD3D11RHI: D3D11 adapters: | |
LogD3D11RHI: 0. 'NVIDIA GeForce GTX TITAN X' (Feature Level 11_0) | |
LogD3D11RHI: 12175MB of dedicated video memory, 0MB of dedicated system memory, and 8104MB of shared system memory, 2 output[s] | |
LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0) | |
LogD3D11RHI: 0MB of dedicated video memory, 0MB of dedicated system memory, and 8104MB of shared system memory, 0 output[s] | |
LogD3D11RHI: Chosen D3D11 Adapter: 0 | |
LogD3D11RHI: Creating new Direct3DDevice | |
LogD3D11RHI: Adapter Name: NVIDIA GeForce GTX TITAN X | |
LogD3D11RHI: Driver Version: 10.18.13.6472 (internal 10.18.13.6472) | |
LogD3D11RHI: Driver Date: 3-21-2016 | |
LogRHI: Texture pool is 1361 MB (70% of 1945 MB) | |
LogD3D11RHI: Async texture creation enabled | |
LogShaderCompilers: Guid format shader working directory is 12 characters bigger than the processId version (C:/Users/riley/Desktop/SteamVR1_1/Intermediate/Shaders/WorkingDirectory/10716/). | |
LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/riley/AppData/Local/Temp/UnrealShaderWorkingDir/D2BC9F614F637817AEF19B865778622B/'. | |
LogShaderCompilers:Display: Using Local Shader Compiler. | |
LogTemp:Display: Loaded TP AllDesktopTargetPlatform | |
LogTemp:Display: Loaded TP WindowsClientTargetPlatform | |
LogTemp:Display: Loaded TP WindowsNoEditorTargetPlatform | |
LogTemp:Display: Loaded TP WindowsServerTargetPlatform | |
LogTemp:Display: Loaded TP WindowsTargetPlatform | |
LogTemp:Display: Loaded TP AndroidTargetPlatform | |
LogTemp:Display: Loaded TP Android_ASTCTargetPlatform | |
LogTemp:Display: Loaded TP Android_ATCTargetPlatform | |
LogTemp:Display: Loaded TP Android_DXTTargetPlatform | |
LogTemp:Display: Loaded TP Android_ETC1TargetPlatform | |
LogTemp:Display: Loaded TP Android_ETC2TargetPlatform | |
LogTemp:Display: Loaded TP Android_MultiTargetPlatform | |
LogTemp:Display: Loaded TP Android_PVRTCTargetPlatform | |
LogTemp:Display: Loaded TP HTML5TargetPlatform | |
LogTemp:Display: Loaded TP IOSTargetPlatform | |
LogTemp:Display: Loaded TP TVOSTargetPlatform | |
LogTemp:Display: Loaded TP LinuxNoEditorTargetPlatform | |
LogTemp:Display: Loaded TP LinuxServerTargetPlatform | |
LogTemp:Display: Loaded TP LinuxTargetPlatform | |
LogTargetPlatformManager:Display: Building Assets For Windows | |
LogDerivedDataCache:Display: Max Cache Size: 512 MB | |
LogDerivedDataCache: Loaded boot cache 0.15s 46MB C:/Users/riley/AppData/Local/UnrealEngine/4.11/DerivedDataCache/Boot.ddc. | |
LogDerivedDataCache:Display: Loaded Boot cache: C:/Users/riley/AppData/Local/UnrealEngine/4.11/DerivedDataCache/Boot.ddc | |
LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file C:/Users/riley/Desktop/SteamVR1_1/DerivedDataCache/DDC.ddp not found, will not use a pak cache. | |
LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy. | |
LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file C:/Users/riley/Desktop/SteamVR1_1/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. | |
LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy. | |
LogDerivedDataCache:Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp. | |
LogDerivedDataCache: Using Local data cache path C:/Users/riley/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable | |
LogInit: Selected Device Profile: [Windows] | |
LogContentStreaming: Texture pool size is 0.00 MB | |
LogMaterial: Uniform references updated for custom material expression Custom. | |
LogMeshUtilities: No automatic mesh reduction module available | |
LogMeshUtilities: No automatic mesh merging module available | |
LogMeshUtilities: No distributed automatic mesh merging module available | |
LogUObjectArray: 27661 objects as part of root set at end of initial load. | |
LogUObjectAllocator: 5586312 out of 0 bytes used by permanent object pool. | |
LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool | |
LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 | |
LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 | |
LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 | |
LogStreaming:Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Common/Selection_16x.png' error. | |
LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Common/Selection_16x.png | |
LogStreaming:Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Common/Selection_16x.png' error. | |
LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Common/Selection_16x.png | |
LogStreaming:Warning: Failed to read file '../../../Engine/Content/Editor/Slate/Common/Selection_16x.png' error. | |
LogSlate: Could not find file for Slate resource: ../../../Engine/Content/Editor/Slate/Common/Selection_16x.png | |
LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. | |
LogAssetRegistry: FAssetRegistry took 0.0234 seconds to start up | |
SourceControl: Info Source control is disabled | |
SourceControl: Info Source control is disabled | |
SourceControl: Info Source control is disabled | |
SourceControl: Info Source control is disabled | |
LogEngine: Initializing Engine... | |
LogHMD: SteamVR initialized. Driver: lighthouse Display: LHR-6EAE22AF | |
LogHMD: SteamVR failed to initialize. Err: 301 | |
LogAIModule: Creating AISystem for world NewWorld | |
LogInit: XAudio2 using 'SPDIF Interface (FiiO USB DAC-E10)' : 2 channels at 44.1 kHz using 16 bits per sample (channel mask 0x3) | |
LogInit: FAudioDevice initialized. | |
LogDerivedDataCache: Saved boot cache 0.02s 46MB C:/Users/riley/AppData/Local/UnrealEngine/4.11/DerivedDataCache/Boot.ddc. | |
LogInit: Texture streaming: Enabled | |
LogInit: Transaction tracking system initialized | |
BlueprintLog: New page: Editor Load | |
LocalizationService: Info Localization service is disabled | |
LogFileCache: Scanning file cache for directory 'C:/Users/riley/Desktop/SteamVR1_1/Content/' took 0.01s | |
LogCook:Display: Max memory allowance for cook 8192mb | |
LogCook:Display: Mobile HDR setting 1 | |
LogCook:Display: Done creating registry. It took 0.00s. | |
SourceControl: Info Source control is disabled | |
Cmd: MAP LOAD FILE="C:/Users/riley/Desktop/SteamVR1_1/Content/Vive/Vive_Map.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 | |
LightingResults: New page: Lighting Build | |
MapCheck: New page: Map Check | |
LightingResults: New page: Lighting Build | |
LogAIModule: Creating AISystem for world Vive_Map | |
LogEditorServer: Finished looking for orphan Actors (0.000 secs) | |
Cmd: MAP CHECKDEP NOCLEARLOG | |
MapCheck: Info Map check complete: 0 Error(s), 0 Warning(s), took 27.294ms to complete. | |
LogFileHelpers: Loading map 'Vive_Map' took 0.725 | |
LogCollectionManager: Loaded 0 collections in 0.001051 seconds | |
LogFileCache: Scanning file cache for directory 'C:/Users/riley/Desktop/SteamVR1_1/Saved/Collections/' took 0.01s | |
LogFileCache: Scanning file cache for directory 'C:/Users/riley/Desktop/SteamVR1_1/Content/Developers/riley/Collections/' took 0.01s | |
LogFileCache: Scanning file cache for directory 'C:/Users/riley/Desktop/SteamVR1_1/Content/Collections/' took 0.01s | |
LogCollectionManager: Rebuilt the GUID cache for 0 collections in 0.000200 seconds | |
LogContentBrowser: Native class hierarchy populated in 0.0090 seconds. Added 1978 classes and 340 folders. | |
LogStats: UGameplayTagsManager::ConstructGameplayTagTree: Construct from data asset - 0.000 s | |
LogStats: UGameplayTagsManager::ConstructGameplayTagTree: GameplayTagTreeChangedEvent.Broadcast - 0.000 s | |
LogContentBrowser: Native class hierarchy updated for 'GameplayTags' in 0.0008 seconds. Added 12 classes and 0 folders. | |
LogContentBrowser: Native class hierarchy updated for 'WidgetCarousel' in 0.0002 seconds. Added 0 classes and 0 folders. | |
LogContentBrowser: Native class hierarchy updated for 'SuperSearch' in 0.0003 seconds. Added 1 classes and 2 folders. | |
LogContentBrowser: Native class hierarchy updated for 'AddContentDialog' in 0.0003 seconds. Added 0 classes and 0 folders. | |
LogContentBrowser: Native class hierarchy updated for 'SceneOutliner' in 0.0003 seconds. Added 1 classes and 2 folders. | |
LogCrashTracker: Crashtracker disabled due to settings. | |
LogUObjectGlobals:Warning: Failed to find object 'Class None.' | |
LogContentBrowser: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0003 seconds. Added 1 classes and 2 folders. | |
LogLoad: Full Startup: 26.42 seconds (BP compile: 0.13 seconds) | |
LogExternalProfiler: Found external profiler: VSPerf | |
LogExternalProfiler: Using external profiler: VSPerf | |
LogContentStreaming: Texture pool size now 1000 MB | |
LogRenderer: Reallocating scene render targets to support 2172x808 (Frame:2). | |
LogAssetRegistry: Asset discovery search completed in 17.9366 seconds | |
LogCollectionManager: Rebuilt the object cache for 0 collections in 0.000001 seconds (found 0 objects) | |
LogCollectionManager: Fixed up redirectors for 0 collections in 0.000390 seconds (updated 0 objects) | |
LogRenderTargetPool:Warning: r.RenderTargetPoolMin exceeded 409/400 MB (ok in editor, bad on fixed memory platform) |
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