Since Twitter doesn't have an edit button, it's a suitable host for JavaScript modules.
Source tweet: https://twitter.com/rauchg/status/712799807073419264
const leftPad = await requireFromTwitter('712799807073419264');
Since Twitter doesn't have an edit button, it's a suitable host for JavaScript modules.
Source tweet: https://twitter.com/rauchg/status/712799807073419264
const leftPad = await requireFromTwitter('712799807073419264');
https://stackoverflow.com/questions/24472596/git-fatal-pathspec-is-in-submodule/24473037#24473037 | |
Problem: | |
I was unable to commit changes to a repository I cloned as a subdirectory to my existing project directory. | |
✘ ☪ ~/Documents/Python master± git add fullstack/vagrant/forum/*.* | |
fatal: Pathspec 'fullstack/vagrant/forum/forum.py' is in submodule 'Python/fullstack' | |
In this case, Python is the main project directory I would commit to github. | |
fullstack is a repo I cloned from udacity as a subdirectory. |
127.0.0.1 gawker.com | |
127.0.0.1 gizmodo.com | |
127.0.0.1 kotaku.com | |
127.0.0.1 deadspin.com | |
127.0.0.1 lifehacker.com | |
127.0.0.1 jalopnik.com | |
127.0.0.1 io9.com | |
127.0.0.1 jezebel.com | |
127.0.0.1 gawkerassets.com | |
127.0.0.1 img.gawkerassets.com |
;SMBDIS.ASM - A COMPREHENSIVE SUPER MARIO BROS. DISASSEMBLY | |
;by doppelganger (doppelheathen@gmail.com) | |
;This file is provided for your own use as-is. It will require the character rom data | |
;and an iNES file header to get it to work. | |
;There are so many people I have to thank for this, that taking all the credit for | |
;myself would be an unforgivable act of arrogance. Without their help this would | |
;probably not be possible. So I thank all the peeps in the nesdev scene whose insight into | |
;the 6502 and the NES helped me learn how it works (you guys know who you are, there's no |
<?xml version="1.0" encoding="UTF-8"?> | |
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd"> | |
<plist version="1.0"> | |
<dict> | |
<key>DVTConsoleDebuggerInputTextColor</key> | |
<string>0.052 0.489 0.482 1</string> | |
<key>DVTConsoleDebuggerInputTextFont</key> | |
<string>Menlo-Bold - 11.0</string> | |
<key>DVTConsoleDebuggerOutputTextColor</key> | |
<string>0.432 0.325 0.276 1</string> |