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def make_markdown_table(list) | |
lines = list.split("\n") | |
lines.map do |line| | |
path = line.gsub("./", "") | |
url = "https://github.com/DragonRuby/dragonruby-game-toolkit-contrib/blob/main/samples/#{path}/app/main.rb" | |
"| [#{path}](#{url}) | | | " | |
end.join("\n") | |
end#{path} | |
lists = <<EOS | |
./00_learn_ruby_optional/00_beginner_ruby_primer | |
./00_learn_ruby_optional/00_intermediate_ruby_primer | |
./01_rendering_basics/01_labels | |
./01_rendering_basics/01_labels_text_wrapping | |
./01_rendering_basics/02_lines | |
./01_rendering_basics/03_solids_borders | |
./01_rendering_basics/04_sprites | |
./01_rendering_basics/05_sounds | |
./02_input_basics/01_keyboard | |
./02_input_basics/01_moving_a_sprite | |
./02_input_basics/02_mouse | |
./02_input_basics/03_mouse_point_to_rect | |
./02_input_basics/04_mouse_drag_and_drop | |
./02_input_basics/04_mouse_rect_to_rect | |
./02_input_basics/05_controller | |
./02_input_basics/06_touch | |
./02_input_basics/07_managing_scenes | |
./03_rendering_sprites/01_animation_using_separate_pngs | |
./03_rendering_sprites/02_animation_using_sprite_sheet | |
./03_rendering_sprites/03_animation_states | |
./03_rendering_sprites/03_animation_states_advanced | |
./03_rendering_sprites/03_animation_states_intermediate | |
./03_rendering_sprites/04_color_and_rotation | |
./04_physics_and_collisions/01_simple | |
./04_physics_and_collisions/01_simple_aabb_collision | |
./04_physics_and_collisions/01_simple_aabb_collision_with_map_editor | |
./04_physics_and_collisions/02_moving_objects | |
./04_physics_and_collisions/03_entities | |
./04_physics_and_collisions/04_box_collision | |
./04_physics_and_collisions/05_box_collision_2 | |
./04_physics_and_collisions/06_box_collision_3 | |
./04_physics_and_collisions/07_jump_physics | |
./04_physics_and_collisions/08_bouncing_on_collision | |
./04_physics_and_collisions/09_arbitrary_collision | |
./04_physics_and_collisions/10_collision_with_object_removal | |
./04_physics_and_collisions/11_bouncing_ball_with_gravity | |
./04_physics_and_collisions/12_ramp_collision | |
./05_mouse/01_mouse_click | |
./05_mouse/02_mouse_move | |
./05_mouse/03_mouse_move_paint_app | |
./05_mouse/04_coordinate_systems | |
./05_mouse/05_clicking_buttons | |
./06_save_load/00_reading_writing_files | |
./06_save_load/01_save_load_game | |
./07_advanced_audio/01_audio_mixer | |
./07_advanced_audio/02_sound_synthesis | |
./07_advanced_rendering/00_labels_with_wrapped_text | |
./07_advanced_rendering/00_rotating_label | |
./07_advanced_rendering/01_render_targets_clip_area | |
./07_advanced_rendering/01_render_targets_combining_sprites | |
./07_advanced_rendering/01_simple_render_targets | |
./07_advanced_rendering/02_coordinate_systems_and_render_targets | |
./07_advanced_rendering/02_render_targets_thick_lines | |
./07_advanced_rendering/02_render_targets_with_tile_manipulation | |
./07_advanced_rendering/03_render_target_viewports | |
./07_advanced_rendering/04_render_primitive_hierarchies | |
./07_advanced_rendering/05_render_primitives_as_hash | |
./07_advanced_rendering/06_buttons_as_render_targets | |
./07_advanced_rendering/06_pixel_arrays | |
./07_advanced_rendering/06_pixel_arrays_from_file | |
./07_advanced_rendering/07_shake_camera | |
./07_advanced_rendering/07_simple_camera | |
./07_advanced_rendering/07_simple_camera_multiple_targets | |
./07_advanced_rendering/08_splitscreen_camera | |
./07_advanced_rendering/09_z_targeting_camera | |
./07_advanced_rendering/10_camera_and_large_map | |
./07_advanced_rendering/11_blend_modes | |
./07_advanced_rendering/12_render_target_noclear | |
./07_advanced_rendering/13_lighting | |
./07_advanced_rendering/14_triangles | |
./07_advanced_rendering/15_triangles_trapezoid | |
./07_advanced_rendering/16_camera_space_world_space_simple | |
./07_advanced_rendering/16_camera_space_world_space_simple_grid_map | |
./07_advanced_rendering/16_matrix_and_triangles_2d | |
./07_advanced_rendering/16_matrix_and_triangles_3d | |
./07_advanced_rendering/16_matrix_camera_space_world_space | |
./07_advanced_rendering/16_matrix_cubeworld | |
./07_advanced_rendering/17_override_core_rendering | |
./07_advanced_rendering/18_layouts | |
./07_advanced_rendering_hd/01_hd_labels | |
./07_advanced_rendering_hd/02_texture_atlases | |
./07_advanced_rendering_hd/03_allscreen_properties | |
./07_advanced_rendering_hd/04_layouts_and_portrait_mode | |
./08_tweening_lerping_easing_functions/01_easing_functions | |
./08_tweening_lerping_easing_functions/02_cubic_bezier | |
./08_tweening_lerping_easing_functions/03_easing_using_spline | |
./08_tweening_lerping_easing_functions/04_pulsing_button | |
./08_tweening_lerping_easing_functions/05_scene_transitions | |
./08_tweening_lerping_easing_functions/06_animation_queues | |
./08_tweening_lerping_easing_functions/07_animation_queues_advanced | |
./08_tweening_lerping_easing_functions/08_cutscenes | |
./09_performance/01_sprites_as_hash | |
./09_performance/02_sprites_as_entities | |
./09_performance/04_sprites_as_strict_entities | |
./09_performance/05_sprites_as_classes | |
./09_performance/06_static_sprites_as_classes | |
./09_performance/07_static_sprites_as_classes_with_custom_drawing | |
./09_performance/08_collision_limits | |
./09_performance/09_collision_limits_aabb | |
./09_performance/09_collision_limits_find_single | |
./09_performance/09_collision_limits_many_to_many | |
./09_ui_controls/01_checkboxes | |
./10_advanced_debugging/00_logging | |
./10_advanced_debugging/03_unit_tests | |
./11_http/01_retrieve_images | |
./11_http/02_in_game_web_server_http_get | |
./11_http/03_in_game_web_server_http_post | |
./12_c_extensions/01_basics | |
./12_c_extensions/02_intermediate | |
./12_c_extensions/03_native_pixel_arrays | |
./12_c_extensions/04_handcrafted_extension | |
./12_c_extensions/04_handcrafted_extension_advanced | |
./12_c_extensions/05_ios_c_extensions | |
./13_path_finding_algorithms/01_breadth_first_search | |
./13_path_finding_algorithms/02_detailed_breadth_first_search | |
./13_path_finding_algorithms/03_breadcrumbs | |
./13_path_finding_algorithms/04_early_exit | |
./13_path_finding_algorithms/05_dijkstra | |
./13_path_finding_algorithms/06_heuristic | |
./13_path_finding_algorithms/07_heuristic_with_walls | |
./13_path_finding_algorithms/08_a_star | |
./13_path_finding_algorithms/09_tower_defense | |
./99_genre_3d/01_3d_cube | |
./99_genre_3d/02_wireframe | |
./99_genre_3d/03_yaw_pitch_roll | |
./99_genre_3d/04_ray_caster | |
./99_genre_3d/04_ray_caster_advanced | |
./99_genre_arcade/bullet_hell | |
./99_genre_arcade/dueling_starships | |
./99_genre_arcade/flappy_dragon | |
./99_genre_arcade/pong | |
./99_genre_arcade/snakemoji | |
./99_genre_arcade/solar_system | |
./99_genre_arcade/sound_golf | |
./99_genre_arcade/squares | |
./99_genre_arcade/twinstick | |
./99_genre_board_game/01_fifteen_puzzle | |
./99_genre_boss_battle/boss_battle_game_jam | |
./99_genre_crafting/craft_game_starting_point | |
./99_genre_crafting/farming_game_starting_point | |
./99_genre_dev_tools/add_buttons_to_console | |
./99_genre_dev_tools/animation_creator_starting_point | |
./99_genre_dev_tools/frame_by_frame | |
./99_genre_dev_tools/tile_editor_starting_point | |
./99_genre_dungeon_crawl/classics_jam | |
./99_genre_fighting/01_special_move_inputs | |
./99_genre_lowrez/nokia_3310 | |
./99_genre_lowrez/resolution_64x64 | |
./99_genre_mario/01_jumping | |
./99_genre_mario/02_jumping_and_collisions | |
./99_genre_platformer/clepto_frog | |
./99_genre_platformer/gorillas_basic | |
./99_genre_platformer/shadows | |
./99_genre_platformer/the_little_probe | |
./99_genre_rpg_narrative/choose_your_own_adventure | |
./99_genre_rpg_narrative/return_of_serenity | |
./99_genre_rpg_roguelike/01_roguelike_starting_point | |
./99_genre_rpg_roguelike/02_roguelike_line_of_sight | |
./99_genre_rpg_tactical/hexagonal_grid | |
./99_genre_rpg_tactical/isometric_grid | |
./99_genre_rpg_topdown/topdown_casino | |
./99_genre_rpg_topdown/topdown_starting_point | |
./99_genre_rpg_turn_based/turn_based_battle | |
./99_genre_simulation/sand_simulation | |
./99_genre_twenty_second_games/twenty_second_starting_point | |
EOS | |
puts make_markdown_table(lists) |
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