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@omerbn
Created March 6, 2018 18:07
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let img = new Image();
img.addEventListener('load', function(){
var canvas = document.createElement("canvas");
canvas.width = this.width;
canvas.height = this.height;
// Copy the image contents to the canvas
var ctx = canvas.getContext("2d");
ctx.drawImage(this, 0, 0);
// Get the data-URL formatted image
// Firefox supports PNG and JPEG. You could check img.src to
// guess the original format, but be aware the using "image/jpg"
// will re-encode the image.
var dataURL = canvas.toDataURL("image/png");
let data = dataURL.replace(/^data:image\/(png|jpg);base64,/, "");
});
img.src = "...";
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