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using System.Collections; | |
using System.Collections.Generic; | |
using UnityEngine; | |
public class Follow : MonoBehaviour { | |
[SerializeField] | |
private Transform follow = null; | |
private Vector3 originalLocalPosition; |
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public class UnityWebRequestAwaiter : INotifyCompletion | |
{ | |
private UnityWebRequestAsyncOperation asyncOp; | |
private Action continuation; | |
public UnityWebRequestAwaiter(UnityWebRequestAsyncOperation asyncOp) | |
{ | |
this.asyncOp = asyncOp; | |
asyncOp.completed += OnRequestCompleted; | |
} |