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MvvmCross Jsonlocalisation
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public class App : MvxApplication | |
{ | |
public override void Initialize() | |
{ | |
TextProviderBuilder.SetDefaultLanguage(language); | |
TextProviderBuilder builder = new TextProviderBuilder(new AppJsonDictionaryTextProvider()); | |
Mvx.RegisterSingleton<IMvxTextProviderBuilder>(builder); | |
Mvx.RegisterSingleton<IMvxTextProvider>(builder.TextProvider); | |
} | |
} |
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public class AppJsonDictionaryTextProvider : MvxDictionaryTextProvider, IMvxJsonDictionaryTextLoader | |
{ | |
protected IMvxResourceLoader ResourceLoader | |
{ | |
get | |
{ | |
return Mvx.Resolve<IMvxResourceLoader>(); | |
} | |
} | |
public AppJsonDictionaryTextProvider(bool maskErrors = true) | |
: base(maskErrors) | |
{ | |
} | |
public void LoadJsonFromResource(string namespaceKey, string typeKey, string resourcePath) | |
{ | |
IMvxResourceLoader resourceLoader = this.ResourceLoader; | |
string textResource = resourceLoader.GetTextResource(resourcePath); | |
if (string.IsNullOrEmpty(textResource)) | |
{ | |
throw new FileNotFoundException("Unable to find resource file " + resourcePath); | |
} | |
LoadJsonFromText(namespaceKey, typeKey, textResource); | |
} | |
public void LoadJsonFromText(string namespaceKey, string typeKey, string rawJson) | |
{ | |
Dictionary<string, Dictionary<string, string>> dictionaries = Mvx.Resolve<IMvxJsonConverter>().DeserializeObject<Dictionary<string, Dictionary<string, string>>>(rawJson); | |
foreach (KeyValuePair<string, Dictionary<string, string>> currentDictionary in dictionaries) | |
{ | |
foreach (KeyValuePair<string, string> current in currentDictionary.Value) | |
{ | |
base.AddOrReplace(namespaceKey, currentDictionary.Key, current.Key, current.Value); | |
} | |
} | |
} | |
} |
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File structure: | |
Core | |
> Translation | |
> en | |
main.json | |
iOS | |
> Link folder "Translation" to root of iOS project | |
- Select right mouse on the "main.json" go to build action and select "Content" | |
Android | |
> Assets | |
> Link folder "Translation" to Assets folder | |
- Select right mouse on the "main.json" go to build action and select "AndroidAsset" | |
Plugins used: | |
- JsonLocalisation | |
- ResourceLoader | |
Structure of json file "main.json": | |
{ | |
"LoginViewModel": { | |
"Title": "Login", | |
"TbxUsername.Hint": "Username", | |
"TbxPassword.Hint": "Password", | |
"BtnLogin.Text": "Login" | |
}, | |
"SomeOtherViewModel": { | |
"Title": "Login", | |
"TbxUsername.Hint": "Username", | |
"TbxPassword.Hint": "Password", | |
"BtnLogin.Text": "Login" | |
} | |
} |
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public class TextProviderBuilder : MvxTextProviderBuilder | |
{ | |
private static string DefaultLanguage; | |
public TextProviderBuilder(BmmJsonDictionaryTextProvider provider) | |
: base("AppNamespace", "Translation", provider, provider) | |
{ | |
} | |
public static void SetDefaultLanguage(string language) | |
{ | |
DefaultLanguage = language; | |
} | |
public static string GetDefaultLanguage() | |
{ | |
return DefaultLanguage; | |
} | |
/// <summary> | |
/// Load a dictionary, containing the ViewModel and the file, that should be loaded for that ViewModel. | |
/// </summary> | |
protected override IDictionary<string, string> ResourceFiles | |
{ | |
get | |
{ | |
return new Dictionary<string, string>() { { "main", "main" } }; | |
} | |
} | |
protected override string GetResourceFilePath(string whichLocalisationFolder, string whichFile) | |
{ | |
if (string.IsNullOrEmpty(whichLocalisationFolder)) | |
{ | |
whichLocalisationFolder = DefaultLanguage; | |
} | |
return base.GetResourceFilePath(whichLocalisationFolder, whichFile); | |
} | |
} |
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