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@marco-we
Last active August 29, 2015 14:20
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How to fix this annoying Unity/Oculus Mobile C# error
Visual Studio is just much better than MonoDevelop in general.
If you are a hobbyist or in a company with fewer than 5 people it's free as well.
However it also doesn't compile version 0.5.1 either, but is fixable (I would think it would be the same for MonoDevelop too however).
You can fix those build errors by adding a
: this()
to the end of both constructor declarations in OVRUnityVersionChecker.cs (line 91 and 138).
(source: https://forums.oculus.com/viewtopic.php?f=37&t=21954&p=259797&hilit=OvrUnityVersionChecker#p259797)
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