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@lmansur
Forked from eduardohertz/hz.cfg
Last active April 6, 2017 21:10
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CS:GO configuration file
unbindall
bind "CapsLock" "use weapon_smokegrenade"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind "a" "+moveleft"
bind "b" "buymenu"
bind "c" "radio3"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "use weapon_flashbang"
bind "g" "drop"
bind "i" "show_loadout_toggle"
bind "k" "+voicerecord"
bind "m" "teammenu"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "u" "messagemode2"
bind "v" "+voicerecord"
bind "w" "+forward"
bind "x" "radio2"
bind "y" "messagemode"
bind "z" "radio1"
bind "`" "toggleconsole"
bind "," "buyammo1"
bind "." "buyammo2"
bind "SPACE" "+jump"
bind "TAB" "+showscores"
bind "ESCAPE" "cancelselect"
bind "DEL" "mute"
bind "PAUSE" "pause"
bind "SHIFT" "+speed"
bind "ALT" "noclip"
bind "CTRL" "+duck"
bind "RCTRL" "+altbinds"
bind "F3" "autobuy"
bind "F4" "rebuy"
bind "F5" "jpeg"
bind "F6" "save quick"
bind "F7" "load quick"
bind "F10" "quit prompt"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "MWHEELUP" "invprev"
bind "MWHEELDOWN" "invnext"
bind "JOY1" "+jump"
bind "JOY2" "+reload"
bind "JOY3" "+use"
bind "JOY4" "invnextnongrenade"
bind "JOY5" "invnextitem"
bind "JOY6" "+lookspin"
bind "JOY7" "togglescores"
bind "JOY8" "gameui_activate"
bind "JOY10" "+attack2"
bind "POV_DOWN" "drop"
bind "Y AXIS NEG" "xmove"
bind "Z AXIS POS" "+duck"
bind "Z AXIS NEG" "+attack"
bind "U AXIS NEG" "xlook"
// Mira
cl_crosshair_drawoutline "0"
cl_crosshair_dynamic_maxdist_splitratio "0.35"
cl_crosshair_dynamic_splitalpha_innermod "1"
cl_crosshair_dynamic_splitalpha_outermod "0.5"
cl_crosshair_dynamic_splitdist "7"
cl_crosshair_outlinethickness "1"
cl_crosshair_sniper_width "1"
cl_crosshairalpha "255"
cl_crosshaircolor "1"
cl_crosshaircolor_b "255"
cl_crosshaircolor_g "255"
cl_crosshaircolor_r "200"
cl_crosshairdot "0"
cl_crosshairgap "-3"
cl_crosshairgap_useweaponvalue "0"
cl_crosshairscale "1"
cl_crosshairsize "2"
cl_crosshairstyle "4"
cl_crosshairthickness "1"
cl_crosshairusealpha "1"
cl_viewmodel_shift_left_amt "0"
cl_viewmodel_shift_right_amt "0"
cl_bob_lower_amt "0"
cl_bobamt_lat "0"
cl_bobamt_vert "0"
cl_bobcycle "2"
// Mini map
cl_radar_always_centered 0
cl_radar_scale 0.35
cl_radar_icon_scale_min 1
cl_hud_radar_scale 1.3
// Audio
snd_mixahead "0.05"
snd_headphone_pan_exponent "2"
snd_musicvolume "0"
// Mouse commands
m_rawinput "1"
m_mouseaccel1 "0"
m_mouseaccel2 "0"
sensitivity "1.1" // Changes in-game sensitivity
// Miscellaneous Settings & UI/HUD Tweaks
cl_radar_always_centered "0"
cl_autowepswitch "0" // Will not auto-switch to weapons if you pick them up
cl_autohelp "0"
cl_showhelp "0"
cl_righthand "0" // 0 for left hand 1 for right hand
cl_forcepreload "1"
cl_hud_playercount_showcount "1" // forces show all players in the player count
cl_hud_color "1" // Changes UI Color for HUD HP, Ammo, Money etc
cl_hud_background_alpha "255" // Adjust HUD background alpha for colored elements
cl_hud_bomb_under_radar "1" // shows bomb icon under radar instead of inventory
cl_hud_healthammo_style "0" // show HP and ammo without bars and bullet icons
hud_showtargetid "1" // 1 to enable the red playername target text
net_graph "1" // Shows net_graph stats (fps, rates, choke, etc.)
mm_dedicated_search_maxping "75"
fps_max "999"
// Viewmodel
viewmodel_fov "68"
viewmodel_offset_x "2"
viewmodel_offset_y "0"
viewmodel_offset_z "-2"
// Show friends equipments
bind "h" "show_equip"
alias show_equip show_equip1
alias show_equip1 "+cl_show_team_equipment; alias show_equip show_equip2"
alias show_equip2 "-cl_show_team_equipment; alias show_equip show_equip1"
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