Research by S.O'B./SoulJamzz on Discord and livvy94
(used in the Gas Station intro)
00
Weird sample (distorted guitar?)01
Synth (sounds like it might be one of the noise samples)02
A recording of white noise03
A recording of all of humanity yelling in agony04
M. D. Seeger's guitar riff
(used in Naming screen, File Select)
00
Bass01
synth02
(same as 01)03
Another Synth04
Weird Bell (same one as in the level up theme, also found in Pack 05)05
Bongo06
Closed Hi-Hat07
Chunky Snare Drum08
Sine Wave
(used in Naming screen, File select screen)
0B
Extra Synth-y Strings0C
Weird noisy snare?0D
Recording of the Monty Python theme0E
Recording of someone saying "infinity"0F
Bass Drum (Heavy)10
Recording of Mr. Itoi saying OK'ska?11
WOW!12
Synth13
Tick sound for when you move the cursor
(used in most tracks)
00
Bass01
Trumpet02
(same as 01, but the ADSR slowly fades out)03
French Horn04
(same as 03)05
Tuba06
(same as 07, but with no ADSR so it sounds rather synth-like instead of a bell)07
Weird Bell (you'll recognize it from the level-up theme)08
Sine Wave09
Synth0A
Electric Piano0B
woowoowoowoo SFX (caves)0C
Arcade SFX0D
Synth0E
Buzzy Synth0F
Hotel Organ10
Bird Chirp SFX11
Phone SFX12
Mellow Synth13
Tick sound for when you move the cursor14
Closed hi-hat15
Bass Drum16
Snare Drum17
Noise 1 (These noise samples are purposely-corrupt BRRs! Clever!)18
Noise 219
Noise 3
(used in House themes, Arcade, Hospital, Happy Happy Village, Andonuts' Lab, Monotoli Building, Magicant, and loads more)
1A
Magicant Step SFX1B
Cash Register SFX1C
Door Open/Close SFX1D
Stair Step SFX1E
Banjo (from Buy Somethin' Will Ya)1F
Bongo (sounds like it's echoing)20
Mellow Guitar21
Nylon Guitar (you'll recognize it from the Onett Theme)22
Whistle (you'll recognize it from the bike theme)
(used in Night, Dangerous Cave, Near A Boss aka Save The Miners, Battle vs. Sanctuary Boss)
1A
Deep Water SFX1B
whistle w/ broken loop point (used for crickets maybe?)1C
Door Open/Close SFX1D
Synth Strings1E
Plucky Bass
(used in Sanctuary melodies, Magicant Part 1 and 2)
1A
Magicant walking1B
Harp (you'll recognize it from the second part of Magicant where it sounds like a lullaby)1C
Door Open/Close SFX1D
Stair Step SFX1E
Glockenspiel (with fadeout ADSR and a good loop point! It lasts a while!)1F
Harpsichord?20
Harp (more harsh)21
Ride Cymbal (no loop point!)22
Bongos
(used in Stonehenge/Onett Invaded, Fire Springs, Belch Base, Zombie Threed)
1A
Tom Tom (the one used in that recurring pattern)1B
(same as 1A)1C
Door Open/Close SFX1D
Threed Zombie Synth1E
Weird Organ (used with loads of pitch bend for siren-like SFX in the threed theme)
(used in the Onett Theme)
1A
Nylon Guitar1B
(same as 1A)1C
(same as 1A, but with ADSR fadeout)1D
Sunrise Organ1E
Pizzicato String Pluck1F
Xylophone (short, no loop point)
(used in Fourside, Photo Guy theme)
1A
Camera Shutter SFX1B
Saxophone1C
Bongo1D
Glockenspiel (same kind as Pack 18, possibly a different recording since the loop point sounds different?)1F
Punchy Snare Drum
(used in Saturn Valley, monkey caves)
1A
Deep Water SFX1B
Whistle1C
(same as 1B)1D
Slap Bass1E
Timpani (This sample is apparently used in Super Metroid too!)1F
Saturn triangle20
bwee organ (from the last part of the Saturn Valley theme)21
Marimba (short, no loop point. not the same one as Pack 21)22
Kind of NES-like synth?23
Accordion
(used in Moonside)
1A
Moon Sample (recording of Keep on Laughin' by Ric Ocasek)1B
(duplicate of 1A)1C
Door Open/Close SFX
(used in Dusty Dunes Desert)
1A
Guitar Chord (it's a major chord. filtered so it sounds like it's coming out of an AM radio)1B
(same as 1A)1C
buzzy synth (noise generator? I'm not sure)1D
A recording of white noise1E
Weird bass drum-like sound??1F
Tom drum (filtered)20
Güiro (that percussion instrument you scrape with a wooden stick to make a scratchy noise)21
Maybe a hi-hat? Sounds weird22
Ride Cymbal (filtered, quite short)23
Accordion (filtered)24
Pluck Bass (filtered)
(used in Peaceful Rest Valley, Yellow Submarine, Sky Runner, Tessie)
1A
Bubbling Brook SFX1B
(same as 1A)1C
Gated Snare
(used in Winters, Lilliput Cave, Snow Wood)
1A
Flute1B
(same as 1A)1C
Door Open/Close SFX1D
Stair Step SFX1E
Winters Lead Organ1F
Sleigh Bells (also used in the caves in Winters, pitched really low)20
Brush Snare (like this)
(used in Summers)
1A
Waves and Seagulls SFX1B
Mellow French Horn1C
Door Open/Close SFX1D
Nylon Guitar1E
Upright Bass (the same one as in unsettling foe)1F
Brush Snare
(used in Jackie's Cafe)
1A
Recording of The Little Rascals theme tune (Napstablook also sampled this)1B
Mellow acoustic guitar1C
Door Open/Close SFX1D
Click/Tap SFX1E
Upright Bass1F
Creepy Organ (the one the national anthem is eerily played on)
(used in Sailing to Scaraba)
1A
Sitar1B
(same as 1A but with ADSR to give it decay)1C
Upright Bass1D
Accordion1E
Bass Castanet1F
Clapping
(used in Dalaam)
1A
Asian cymbal1B
(same as 1A)1C
Tom Tom (sounds like the one used in Belch's Factory and the other songs with that recurring drum pattern)1D
Asian Tambourine1E
Accordion
- used in Mu Training 1A: Mu Training (use 6th octave) 1B: (same as 1A)
- used in Scaraba, S. Desert, Pyramid 1A: Boingy Drum (the same kind they used in Corridors of Time) 1B: (same as 1A) 1C: Metal-sounding percussion (makes you think of a fork) 1D: Tom Tom (the scaraba one, not the Belch's Factory/Fire Spring one) 1E: Sitar (same as the one in Pack 36, with the added decay) 1F: Harsh Reed (the lead instrument in the Scaraba theme) 20: Oboe?
(used in Deep Darkness)
1A
Deep Water SFX1B
Crash Cymbal1C
Tom Tom1D
(same as 1E, but with ADSR to add decay)1E
Strings1F
Timpani
(used in Tenda Village)
1A
Deep Water SFX1B
Tenda bell1C
Tenda voice
(used in Lost Underworld, Sea of Eden, Level Up at the Sea of Eden)
1A
Synth Tom1B
(same as 1A, but with decay)1C
Flute1D
Shaker (use octave 5 or 6)1E
Weird Guitar Chord (I'm surprised this works, it was probably recorded with this song in mind)1F
Runaway Five Organ20
Clicky Bass (same idea as the Sanctuary Boss one)21
Rumble SFX (also one of the noises when Giygas is dying)
(used in Cave of the Past)
1A
Recording of the intro to All You Need Is Love by The Beatles1B
(same as 1A)
(used in Second Step Back)
1A
Robot Step SFX1B
Recording of the intro to Deirdre by The Beach Boys
(used in The Place, Giygas Awakens)
1A
Robot Step SFX1B
Giygas Breath SFX (also notably used in Amalgam from Undertale)1C
Menacing, dischordant organ1D
(same as 1C)
(used in Giygas Phase 2)
1A
Electric Giygas Zap SFX1B
(same as 1A)1C
Door Open/Close SFX1D
Stair Step SFX1E
Giygas Organ
(used in Unstable Giygas)
1A
Weird distorted recording of a synth that cuts out1B
(same as 1A)
(used in Giygas Falls)
1A
Giygas Death Loop1B
(same as 1A)1C
Rumble SFX (this sample was also used for earth tremors in the Lost Underworld)
(used in Runaway Five tracks, Good Friends/Bad Friends, Coffee Break, Battle vs. Non-Sanctuary Boss)
1A
Door Open/Close SFX1B
(same as 1A)1C
(same as 1A)1D
Heavy Bass Drum1E
Heavy Snare Drum1F
Closed hi-hat (alternate)20
Runaway Five Organ21
Saxophone
(used in Venus's Song, Topolla Theater)
- 1A: Venus "Laa"
- 1B: (same as 1A)
- 1C: Door Open/Close SFX
- 1D: Ride Cymbal (Good! it has a loop point too!)
- 1E: Low Piano
- 1F: Tap
(used in Bicycle)
1A
Bike Bell SFX1B
Accordion1C
Ride Cymbal (has a loop point, but not as cool-sounding as the one in Pack 59)1D
Whistle1E
Bongo
(used in Bulldozer)
1A
Bulldozer1B
(same as 1A)
(used in City Bus)
1A
Tom Tom1B
(same as 1A)1C
Tambourine1D
Nylon Guitar1E
Plucked Bass (notably used in the intro to Megalo Strike Back from the I Miss You album)
(used in Because I Love You. nice)
1A
Deep Water SFX1B
Cash Register SFX1C
Door Open/Close SFX1D
Stair Step SFX1E
Flute1F
Mellow Guitar20
(same as 1F, but with decay)21
Whistle22
(same as 21)
(Note: This pack overwrites the Primary Pack, you might not want to use it in the middle of your game.)
00
Strings (from the Deep Darkness)01
(same as 00)02
Bass (the standard bass sample, it's 00 in Pack 05)03
Hi-hat closed (also standard)04
Tender Piano (notably used in Fallen Down)05
French Horn (not the standard one)06
Tuba07
Some kind of synth08
Ride Cymbal (good loop point)09
Recording of someone saying "I miss you"0A
Heavy Bass Drum0B
(same as 0A)0C
Heavy Snare0D
Camera Shutter SFX0E
(same as 0D)0F
(same as 0D)10
(same as 0D)11
(same as 0D)12
(same as 0D)13
(same as 0D)14
(same as 0D)15
(same as 0D)16
(same as 0D)17
(same as 0D)18
(same as 0D)19
(same as 0D)1A
(same as 0D)
(used in various battle themes)
1A
Weird guitar sample? I don't recognize it from any of the songs1B
(same as 1A but with decay)1C
Creepy Robo Organ1D
Plucky Bass (same one as in the Sanctuary Boss theme)
(Belch)
1A
Belch
(used in the Hippie theme)
1A
Fuzzy Guitar?1B
(same as 1A but with decay)1C
Hippie Guitar
(used in Weak Opponent, Unsettling Opponent)
1A
Weird Shaker1B
(duplicate of 1A)1C
(duplicate of 1A)1D
Bongo1E
Weird percussive clunk noise1F
Extremely short recording of the guitar from Tequila by The Champs (or someone else playing the same exact chord)20
Upright Bass
(used in the Kraken theme)
1A to 25
Synth sounds at various levels of filter cutoff26
Rich organ27
Ride cymbal (no loop points...)28
(same as 27)29
Synth Strings
(used in Giygas Phase 1/The Devil's Machine/"Pokey Means Business"/CEASE TO EXIST!!!)
1A
Distorted Guitar (notably used in Megalovania)1B
(same as 1A)1C
Heavy Snare1D
Heavy Cymbal1E
Bass Drum (sounds like it'd also make a good tom)1F
Bass Guitar (alternate, plucked)
(used in Dungeon Man songs)
1A
Recording of the intro to Sgt. Pepper's Lonely Hearts Club Band (Reprise)1B
(same as 1A)1C
Recording of a violinist messing up1D
Recording of Mr. Itoi mumbling in a particularly goofy way
(used in Buzz Buzz songs, Flyover, Meteor Strike, "Pokey Springs Into Action")
1A
Buzz Buzz1B
Police Siren1C
Door Open/Close SFX1D
Stair Step SFX
(used in Twoson, Happy Threed)
1A
Tuba (alternate)1B
(same as 1A)1C
Happy guitar1D
Bass drum1E
Bongo
(used in Attract Mode, Title)
0B
Bass drum (unique sample?)0C
Ride Cymbal (has a loop point)0D
Orchestra Hit0E
Trumpet (the same one as in the standard pack, 05)0F
Tuba (ditto)10
Ride Cymbal (no loop point)
(used in Sanctuary Recording, Sound Stone BG)
1A
Plinky Synth Bell1B
(same as 1A)1C
Recording of the intro to Give Peace A Chance by John Lennon
(used in Pokey's Escape)
1A
Helicopter
(used in Robotomy)
1A
Drill1B
(same as 1A)
(Use this in the second pack slot if you want to make something with just the Primary Pack and no additional things loaded into memory. Some vanilla songs that do this are the fanfares.)