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(Unity Xcode Manipulation API) An example which modifies compiler flags for a given source file.
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using UnityEngine; | |
using UnityEditor; | |
using UnityEditor.Callbacks; | |
using UnityEditor.iOS.Xcode; | |
using System.IO; | |
public class PbxModifier | |
{ | |
[PostProcessBuild] | |
public static void OnPostprocessBuild(BuildTarget buildTarget, string path) | |
{ | |
if (buildTarget == BuildTarget.iOS) { | |
string projPath = path + "/Unity-iPhone.xcodeproj/project.pbxproj"; | |
PBXProject proj = new PBXProject(); | |
proj.ReadFromString(File.ReadAllText(projPath)); | |
string target = proj.TargetGuidByName("Unity-iPhone"); | |
string file = proj.FindFileGuidByProjectPath("Classes/UnityAppController.mm"); | |
var flags = proj.GetCompileFlagsForFile(target, file); | |
flags.Add("-fno-objc-arc"); | |
proj.SetCompileFlagsForFile(target, file, flags); | |
File.WriteAllText(projPath, proj.WriteToString()); | |
} | |
} | |
} |
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// link form http://qiita.com/tkyaji/items/19dfff4afe228c7f34a1 | |
using UnityEngine; | |
using UnityEditor; | |
using UnityEditor.Callbacks; | |
using UnityEditor.iOS.Xcode; | |
using System.Collections.Generic; | |
using System.Text; | |
using System.IO; | |
public class PostBuildProcess { | |
[PostProcessBuild] | |
public static void OnPostProcessBuild (BuildTarget buildTarget, string path) { | |
if (buildTarget == BuildTarget.iOS) { | |
processForiOS (path); | |
} | |
} | |
private static void processForiOS (string path) { | |
string projPath = path + "/Unity-iPhone.xcodeproj/project.pbxproj"; | |
PBXProject proj = new PBXProject (); | |
proj.ReadFromString (File.ReadAllText (projPath)); | |
string target = proj.TargetGuidByName ("Unity-iPhone"); | |
// tbd追加 | |
string tbdName = "libsqlite3.tbd"; | |
proj.AddFileToBuild(target, proj.AddFile("usr/lib/" + tbdName, "Frameworks/" + tbdName, PBXSourceTree.Sdk)); | |
// IOS9支持.tbd扩展名的库, Unity的PBXProject不支持将.tbd增加到 Link Binary With Libraaries | |
// 需要手动支持Link Binary With Libraaries | |
string projText = addTbdLibrary (target, proj.WriteToString (), tbdName); | |
File.WriteAllText(projPath, projText); | |
} | |
// .pbxproj 修正 .tbd 库为 Link Binary With Libraries | |
private static string addTbdLibrary(string target, string projText, string tbdName) { | |
string[] lines = projText.Split ('\n'); | |
List<string> newLines = new List<string> (); | |
string refId = null; | |
bool editFinish = false; | |
for (int i = 0; i < lines.Length; i++) { | |
string line = lines [i]; | |
if (editFinish) { | |
newLines.Add (line); | |
} else if (line.IndexOf (tbdName) > -1) { | |
if (refId == null && line.IndexOf ("PBXBuildFile") > -1) { | |
refId = line.Substring (0, line.IndexOf ("/*")).Trim (); | |
} else if (line.IndexOf ("lastKnownFileType") > -1) { | |
line = line.Replace ("lastKnownFileType = file;", "lastKnownFileType = \"sourcecode.text-based-dylib-definition\";"); | |
} | |
newLines.Add (line); | |
} else if (line.IndexOf ("isa = PBXFrameworksBuildPhase;") > -1) { | |
do { | |
newLines.Add (line); | |
line = lines [++i]; | |
} while (line.IndexOf("files = (") == -1); | |
while (true) { | |
if (line.IndexOf (")") > -1) { | |
newLines.Add (refId + ","); | |
newLines.Add (line); | |
break; | |
} else if (line.IndexOf (refId) > -1) { | |
newLines.Add (line); | |
break; | |
} else { | |
newLines.Add (line); | |
line = lines [++i]; | |
} | |
} | |
editFinish = true; | |
} else { | |
newLines.Add (line); | |
} | |
} | |
return string.Join ("\n", newLines.ToArray ()); | |
} | |
} |
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