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Snippet to draw a 3D object in a v ui.CanvasLayout
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// Interface `ui.GGApplication` | |
fn (mut app AppState) on_draw() { | |
window_size := app.gg.window_size() | |
mut cc := app.win.get_or_panic[ui.CanvasLayout](ui.component_id('canvaslayout', 'layout')) | |
sgl.viewport(cc.x, cc.y, cc.width, cc.height, true) | |
mut ctx := app.gg | |
// Draw a triangle | |
ctx.draw_triangle_filled(450, 142, 530, 280, 370, 280, gx.red) | |
// Draw 3D stuff | |
sgl.defaults() | |
sgl.load_pipeline(pip_3d) | |
sgl.perspective(sgl.rad(45.0), 1.0, 0.1, 100.0) | |
sgl.translate(0.0, 0.0, -12.0) | |
rot := [f32(0.0), f32(30.0)] | |
sgl.rotate(sgl.rad(rot[0]), 1.0, 0.0, 0.0) | |
sgl.rotate(sgl.rad(rot[1]), 0.0, 1.0, 0.0) | |
draw_cube() | |
// Set back settings for the ui to draw correctly | |
sgl.defaults() | |
sgl.ortho(0.0, window_size.width, window_size.height, 0.0, 0.1, 100.0) | |
sgl.viewport(0, 0, window_size.width, window_size.height, true) | |
sgl.translate(0.0, 0.0, -1.0) // Super critical !!! Wihout this nothing shows | |
} | |
// Set the ui.window.win_init with this to set the 3D pipeline | |
fn win_init(w &ui.Window) { | |
println("ui.Window init") | |
// 3d pipeline | |
mut pipdesc := gfx.PipelineDesc{} | |
unsafe { vmemset(&pipdesc, 0, int(sizeof(pipdesc))) } | |
color_state := gfx.ColorTargetState{ | |
blend: gfx.BlendState{ | |
enabled: true | |
src_factor_rgb: .src_alpha | |
dst_factor_rgb: .one_minus_src_alpha | |
} | |
} | |
pipdesc.colors[0] = color_state | |
pipdesc.depth = gfx.DepthState{ | |
write_enabled: true | |
compare: .less_equal | |
} | |
pipdesc.cull_mode = .back | |
//- app.pip_3d = sgl.make_pipeline(&pipdesc) | |
pip_3d = sgl.make_pipeline(&pipdesc) // stored as global | |
} | |
fn draw_cube() { | |
sgl.begin_quads() | |
sgl.c3f(1.0, 0.0, 0.0) | |
// edge coord | |
// x,y,z, texture cord: u,v | |
sgl.v3f_t2f(-1.0, 1.0, -1.0, -1.0, 1.0) | |
sgl.v3f_t2f(1.0, 1.0, -1.0, 1.0, 1.0) | |
sgl.v3f_t2f(1.0, -1.0, -1.0, 1.0, -1.0) | |
sgl.v3f_t2f(-1.0, -1.0, -1.0, -1.0, -1.0) | |
sgl.c3f(0.0, 1.0, 0.0) | |
sgl.v3f_t2f(-1.0, -1.0, 1.0, -1.0, 1.0) | |
sgl.v3f_t2f(1.0, -1.0, 1.0, 1.0, 1.0) | |
sgl.v3f_t2f(1.0, 1.0, 1.0, 1.0, -1.0) | |
sgl.v3f_t2f(-1.0, 1.0, 1.0, -1.0, -1.0) | |
sgl.c3f(0.0, 0.0, 1.0) | |
sgl.v3f_t2f(-1.0, -1.0, 1.0, -1.0, 1.0) | |
sgl.v3f_t2f(-1.0, 1.0, 1.0, 1.0, 1.0) | |
sgl.v3f_t2f(-1.0, 1.0, -1.0, 1.0, -1.0) | |
sgl.v3f_t2f(-1.0, -1.0, -1.0, -1.0, -1.0) | |
sgl.c3f(1.0, 0.5, 0.0) | |
sgl.v3f_t2f(1.0, -1.0, 1.0, -1.0, 1.0) | |
sgl.v3f_t2f(1.0, -1.0, -1.0, 1.0, 1.0) | |
sgl.v3f_t2f(1.0, 1.0, -1.0, 1.0, -1.0) | |
sgl.v3f_t2f(1.0, 1.0, 1.0, -1.0, -1.0) | |
sgl.c3f(0.0, 0.5, 1.0) | |
sgl.v3f_t2f(1.0, -1.0, -1.0, -1.0, 1.0) | |
sgl.v3f_t2f(1.0, -1.0, 1.0, 1.0, 1.0) | |
sgl.v3f_t2f(-1.0, -1.0, 1.0, 1.0, -1.0) | |
sgl.v3f_t2f(-1.0, -1.0, -1.0, -1.0, -1.0) | |
sgl.c3f(1.0, 0.0, 0.5) | |
sgl.v3f_t2f(-1.0, 1.0, -1.0, -1.0, 1.0) | |
sgl.v3f_t2f(-1.0, 1.0, 1.0, 1.0, 1.0) | |
sgl.v3f_t2f(1.0, 1.0, 1.0, 1.0, -1.0) | |
sgl.v3f_t2f(1.0, 1.0, -1.0, -1.0, -1.0) | |
sgl.end() | |
} |
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