-
-
Save larssondaniel/7baa2dfad4b47788a7d6ff078f50c61d to your computer and use it in GitHub Desktop.
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
- (void)panningEndedWithTranslation:(CGPoint)translation velocity:(CGPoint)velocity | |
{ | |
self.panGestureRecognizer.enabled = NO; | |
CGFloat screenHeight = [[UIScreen mainScreen] bounds].size.height; | |
__weak ViewController *weakSelf = self; | |
switch (self.playerState) { | |
case PlayerStateThumbnail: | |
if (translation.y <= -screenHeight / 3 || velocity.y <= -100) | |
{ | |
self.playerViewAnimator.reversed = NO; | |
[self.playerViewAnimator addCompletion:^(UIViewAnimatingPosition finalPosition) { | |
weakSelf.playerState = PlayerStateFullscreen; | |
weakSelf.panGestureRecognizer.enabled = YES; | |
}]; | |
} | |
else | |
{ | |
self.playerViewAnimator.reversed = YES; | |
[self.playerViewAnimator addCompletion:^(UIViewAnimatingPosition finalPosition) { | |
weakSelf.playerState = PlayerStateThumbnail; | |
weakSelf.panGestureRecognizer.enabled = YES; | |
}]; | |
} | |
break; | |
case PlayerStateFullscreen: | |
if (translation.y >= screenHeight / 3 || velocity.y >= 100) | |
{ | |
self.playerViewAnimator.reversed = NO; | |
[self.playerViewAnimator addCompletion:^(UIViewAnimatingPosition finalPosition) { | |
weakSelf.playerState = PlayerStateThumbnail; | |
weakSelf.panGestureRecognizer.enabled = YES; | |
}]; | |
} | |
else | |
{ | |
self.playerViewAnimator.reversed = YES; | |
[self.playerViewAnimator addCompletion:^(UIViewAnimatingPosition finalPosition) { | |
weakSelf.playerState = PlayerStateFullscreen; | |
weakSelf.panGestureRecognizer.enabled = YES; | |
}]; | |
} | |
} | |
CGVector velocityVector = CGVectorMake(velocity.x / 100, velocity.y / 100); | |
UISpringTimingParameters *springParameters = [[UISpringTimingParameters alloc] initWithDampingRatio:0.8 initialVelocity:velocityVector]; | |
[self.playerViewAnimator continueAnimationWithTimingParameters:springParameters durationFactor:1.0]; | |
} |
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment