Right click
Select
Middle click
Pan
Mouse wheel
Zoom
Shift
a
Add object
x
Delete
Spacebar
Search for function
t
Toolbar
n
Properties
Ctrl
s
Save file
F12
Render image
Ctrl
F12
Render animation
Esc
Stop render
F3
Save render
F11
Show last render
Ctrl
z
Undo
Ctrl
Shift
z
Redo
Shift
d
Duplicate
m
Move to layer
Ctrl
m
Mirror
h
Hide
Alt
h
Unhide
Ctrl
Shift
Alt
c
Move origin point
Ctrl
p
Parent to
Alt
p
Clear parent
Ctrl
t
Track to
Alt
t
Clear track
Shift
c
Reset 3D cursor
Ctrl
Spacebar
Turn widget on/off
Ctrl
g
Add to group
Alt
b
Clipping Border
g
Move
r
Rotate
s
Scale
Shift
hold
Precise movement
Ctrl
hold
Increment movement
Middle click
/ x
/ y
/ z
Lock to axis
Numpad
7
Top view
Numpad
1
Front view
Numpad
3
Side view
0
Camera view
Numpad
.
Zoom to object
Shift
f
Fly mode
Right click
Select object
Shift
Right click
Select multiple
a
(De-)Select all
Alt
Right click
Select object behind
l
Select linked
Ctrl
l
Select all linked
b
Box select
c
Circle select
Ctrl
Click
Lasso tool
Ctrl
i
Inverse selection
Shift
f
Start fly mode
Mouse wheel {up}
Accelerate
Mouse wheel {down}
Decelerate
Middle click
Pan
w
Fly forward
s
Fly backwards
a
Fly left
d
Fly right
r
Fly up
f
Fly down
Tab
Edit/Object mode
v
Vertex paint mode
Ctrl Tab
Weight paint mode
Ctrl
(←
/→
) Switching workspace
Shift
F2
Logic editor
Shift
F3
Node editor
Shift
F4
Console
Shift
F5
3D viewport
Shift
F6
F-curve editor
Shift
F7
Properties
Shift
F8
Video sequence editor
Shift
F9
Outliner
Shift
F10
UV/Image editor
Shift
F11
Text editor
f
Make face
w
Subdivide
e
Extrude
p
Separate
v
Rip
Ctrl
r
Create loop cut
o
Propositional editing
Alt
Right click
Select edge loop
Ctrl
e
Make seam/sharp
Alt
m
Merge vertices
Ctrl
m
Mirror
Alt
s
Shrink/Flatten
k
then Click
Knife
Alt
f
Fill
Shift
Alt
f
Beauty fill
Ctrl
(1
/2
/3
/4
) Add subdivision level
Alt
c
Close path
Ctrl
Click
Add handle
w
Subdivide
Ctrl
t
Tilt
Alt
t
Clear tilt
h
Change handle to bezier
v
Change handle to vector
Shift
h
Reset to default handle
Sculpting
f
Change brush size
Shift
f
Change brush strength
Ctrl
f
Rotate brush texture
Alt
a
Play/Stop animation
Alt
Shift
a
Play animation in reverse
→
Next frame
←
Previous frame
↑
Forward 10 frames
↓
Back 10 frames
Shift
←
Jump to start point
Shift
→
Jump to end point
Alt
Mouse wheel
Scroll through frames
i
Insert keyframe
Alt
i
Remove keyframe
Ctrl
Page up
Jump to next keyframe
Ctrl
Page down
Jump to previous keyframe
Shift
a
Add node
Ctrl
Left mouse
Cut links
h
(Un-)Hide node
Ctrl
g
Make group
Alt
g
Ungroup
Tab
Edit group
Alt
Middle mouse
Move background
v
Zoom in background
Alt
v
Zoom out background
n
Properties
e
or Ctrl
Click
Add bone
Ctrl
r
Rotate
Ctrl
n
Recalculate roll
Ctrl
Alt
a
Align bones
m
Move to bone layers
Shift
m
View bone layers
Shift
w
Set bone flag
Alt
f
Switch bone direction
]
/[
Scroll hierarch
Shift
(]
/[
) Select hierarchy
l
Select connected
Ctrl
a
Apply pose
Alt
r
Clear pose rotation
Alt
l
Clear pose location
Alt
s
Clear pose scale
Ctrl
c
Copy pose
Ctrl
v
Paste pose
Shift
i
Add IK
Ctrl
Alt
i
Remove IK
Ctrl
g
Add to bone group
Alt
e
Relax pose
s
Set start frame
e
Set end frame
Home
Show all frames
m
Add marker
Right click {drag}
Move marker
Ctrl
t
Toggle frames/seconds
Page up
Next strip
Page down
Previous strip
k
Split strip
Shift
l
Lock strip
Shift
Alt
l
Unlock strip
Ctrl
c
Copy strip
Ctrl
v
Paste strip
y
Separate images
Shift
s
Snap strip to scrubber
Shift
F1
Append file
Alt
F11
Full screen mode
Ctrl
↑
Maximize sub window
Ctrl
o
Change active camera
j
Use render buffer
w
Only render selected
Shift
b
Only render portion
Ctrl
u
Save over default scene
Ctrl
F4
Make screen cast
Very helpful!
To provide a better viewing experience for this one, I've just added a
postprocess
parameter to my cheatsheet viewer to auto-convert code segments with keypresses to kbd tags.Check it out here:
https://ugotsta.github.io/cheats/?gist=fb778b4e67b97117fdbbc8ff4e676a88&css=686ce03846004fd858579392ca0db2c1&postprocess