- code complexity
- overall amount of work
- speed/time to production
- code obfuscation vs simple readability
- developer skill threshold for comprehension?
- extensibility
- modularity for reuse
- separation of concerns
// way #1 | |
import Storage from "storage"; | |
class MyClass { | |
setCache(data) { | |
return Storage.insert(data); | |
} | |
} |
function sync() { | |
var id="XXXXXXXX"; // CHANGE - id of the secondary calendar to pull events from | |
var secondaryCal=CalendarApp.getCalendarById(id); | |
var today=new Date(); | |
var enddate=new Date(); | |
enddate.setDate(today.getDate()+30); // how many days in advance to monitor and block off time | |
var easement = 30; // set easement, in case you need travel time, or any other buffer | |
### Keybase proof | |
I hereby claim: | |
* I am kevincoleman on github. | |
* I am kevincoleman (https://keybase.io/kevincoleman) on keybase. | |
* I have a public key ASDmdD5UppS0YXQiWfsd2MtoXD8JHdLDHwwUk8tfVKs06go | |
To claim this, I am signing this object: |
{ | |
"favoriteMovies": | |
{ | |
"movie": { | |
"title": "Across the Universe", | |
"rating": 0.80 | |
}, | |
"movie": { | |
"title": "Adjustment Bureau, The", | |
"rating": 0.80 |
There once was a suitor from Jot. He liked this young lady a lot. She knew he was wealthy and perfectly healthy, but she just didn’t think he was hot.
Build target Play Button iTunes Patch | |
PhaseScriptExecution Check\ Pods\ Manifest.lock /Users/kevincoleman/Library/Developer/Xcode/DerivedData/Play_Button_iTunes_Patch-cxvmuzuqnmkhlibdokthonfhxhss/Build/Intermediates/Play\ Button\ iTunes\ Patch.build/Debug/Play\ Button\ iTunes\ Patch.build/Script-FA161A16BAE12069639205DA.sh | |
cd /Users/kevincoleman/dev/play-button-itunes-patch | |
/bin/sh -c \"/Users/kevincoleman/Library/Developer/Xcode/DerivedData/Play_Button_iTunes_Patch-cxvmuzuqnmkhlibdokthonfhxhss/Build/Intermediates/Play\ Button\ iTunes\ Patch.build/Debug/Play\ Button\ iTunes\ Patch.build/Script-FA161A16BAE12069639205DA.sh\" | |
Ld /Users/kevincoleman/Library/Developer/Xcode/DerivedData/Play_Button_iTunes_Patch-cxvmuzuqnmkhlibdokthonfhxhss/Build/Products/Debug/Play\ Button\ iTunes\ Patch.app/Contents/MacOS/Play\ Button\ iTunes\ Patch normal x86_64 | |
cd /Users/kevincoleman/dev/play-button-itunes-patch | |
export MACOSX_DEPLOYMENT_TARGET=10.7 |
Typography | |
* typesetting practice | |
* font licensing | |
* creative type illustrations | |
* typographic document layout | |
* digital font managment | |
Intro to Web Design | |
* HTML | |
* CSS |
- user accounts
- oauth
- databases (mongodb?)
- live-update feeds (twitter, instagram...)
- csv -> json -> csv
- nodegit
A few years ago I moved into a basement apartment with @jxnblk. I was only around two weeks a month as I was splitting time between LA and DC. During this period of time, to say I learned a lot would be a discredit to how much he taught me about living life, being a designer, and being a better person.
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Pick one small thing and do it every day. Over and over. Focus on quantity not quality. Quality will come as a direct result of quantity. This is the quickest and most efficient way I’ve found to attain the agency to build anything you can dream up. You don’t have to work in 5-hour stretches. An hour of dedicated work a day will go a long way.
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Have fewer things. The fewer things in your life, the more mental energy you’ll have for other stuff. Our shared apartment space consisted of a small desk, a fold-up table, four fold-up chairs that were kept in a closet when we weren’t using them, and a set of speakers. That was it. Our rooms contained beds and nothing more. My LA house was no