(by @andrestaltz)
If you prefer to watch video tutorials with live-coding, then check out this series I recorded with the same contents as in this article: Egghead.io - Introduction to Reactive Programming.
(by @andrestaltz)
If you prefer to watch video tutorials with live-coding, then check out this series I recorded with the same contents as in this article: Egghead.io - Introduction to Reactive Programming.
/* ** | |
* | |
* Singleton.js - a true Singleton in JavaScript | |
* | |
* A Singleton in JavaScript that truly ensures one instance, can be lazy loaded / you | |
* can instantiate it whenever you need it and has private and public scope. | |
* | |
* @author Keith Rosenberg, netPoetica | |
* | |
* */ |
// It is important to declare your variables. | |
(function() { | |
var foo = 'Hello, world!'; | |
print(foo); //=> Hello, world! | |
})(); | |
// Because if you don't, the become global variables. | |
(function() { |
Zach Caceres
Javascript does not have the typical 'private' and 'public' specifiers of more traditional object oriented languages like C# or Java. However, you can achieve the same effect through the clever application of Javascript's function-level scoping. The Revealing Module pattern is a design pattern for Javascript applications that elegantly solves this problem.
The central principle of the Revealing Module pattern is that all functionality and variables should be hidden unless deliberately exposed.
Let's imagine we have a music application where a musicPlayer.js file handles much of our user's experience. We need to access some methods, but shouldn't be able to mess with other methods or variables.
A "choose your own adventure" story
JavaScript is has both object-oriented and functional heritage, thanks to its two parents: Scheme and Self.
It provides first class functions and makes it simple to compose these function objects into bundles of awesome. Even though I'm an OO "true believer" at heart, I find myself composing my code using functional concepts, and use the OO approach where there's a clear benefit or where I feel that it's the best way to communicate the interface.
Object-oriented software design is by no means the only way to do software design, but it's been an immensely successful model for a very long time now, and provides a clear and well-understood mental model for thinking and communicating about software. Lots of good ideas like encapsulation, delegation, traits and composition fit well into OO design.
This document is written to help JavaScript developers to understand JavaScript's weird parts deeply and to prepare for interviews, the following resources was really helpful to write this document:
Object properties can refer to numbers, strings, arrays, functions, and other objects. Properties will also accept variables.
Literal objects can have properties and methods added to them on the fly, which we cannot do with a constructor. To add a method to a constructor we must extend its prototype chain.
package-lock=true | |
cache=node_cache # add ./node-cache to .gitignore | |
save=true | |
save-exact=true | |
# save-prefix='~' |
import Ember from 'ember'; | |
const Person = Ember.Object.extend({ | |
greeting: 'yo', | |
say (thing) { | |
return `${thing}`; | |
}, | |
say2 (thing) { |