Created
November 10, 2017 01:11
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ARKit Remote Xcode output
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2017-11-09 19:41:59.147177-0500 arkitscene[10684:1189401] [DYMTLInitPlatform] platform initialization successful | |
2017-11-09 19:41:59.206421-0500 arkitscene[10684:1189340] -> registered mono modules 0x101adaec0 | |
-> applicationDidFinishLaunching() | |
PlayerConnection initialized from /var/containers/Bundle/Application/DD05A226-C249-47E0-959C-BA09A18D51B4/arkitscene.app/Data (debug = 0) | |
PlayerConnection initialized network socket : 0.0.0.0 55000 | |
Multi-casting "[IP] 100.103.15.188 [Port] 55000 [Flags] 2 [Guid] 2099639484 [EditorId] 3892423438 [Version] 1048832 [Id] iPhonePlayer(iPhone):56000 [Debug] 0" to [225.0.0.222:54997]... | |
Started listening to [0.0.0.0:55000] | |
Player data archive not found at `/var/containers/Bundle/Application/DD05A226-C249-47E0-959C-BA09A18D51B4/arkitscene.app/Data/data.unity3d`, using local filesystem | |
2017-11-09 19:41:59.323109-0500 arkitscene[10684:1189340] Metal GPU Frame Capture Enabled | |
2017-11-09 19:41:59.323973-0500 arkitscene[10684:1189340] Metal API Validation Disabled | |
2017-11-09 19:41:59.380023-0500 arkitscene[10684:1189340] [MC] Lazy loading NSBundle MobileCoreServices.framework | |
2017-11-09 19:41:59.381034-0500 arkitscene[10684:1189340] [MC] Loaded MobileCoreServices.framework | |
2017-11-09 19:41:59.385526-0500 arkitscene[10684:1189340] [MC] System group container for systemgroup.com.apple.configurationprofiles path is /private/var/containers/Shared/SystemGroup/systemgroup.com.apple.configurationprofiles | |
2017-11-09 19:41:59.406148-0500 arkitscene[10684:1189340] refreshPreferences: HangTracerEnabled: 0 | |
2017-11-09 19:41:59.406207-0500 arkitscene[10684:1189340] refreshPreferences: HangTracerDuration: 500 | |
2017-11-09 19:41:59.406239-0500 arkitscene[10684:1189340] refreshPreferences: ActivationLoggingEnabled: 0 ActivationLoggingTaskedOffByDA:0 | |
-> applicationDidBecomeActive() | |
GfxDevice: creating device client; threaded=1 | |
Initializing Metal device caps: Apple A10 GPU | |
Initialize engine version: 2017.2.0f3 (46dda1414e51) | |
================================================================= | |
Main Thread Checker: UI API called on a background thread: -[UIApplication delegate] | |
PID: 10684, TID: 1189396, Thread name: (none), Queue name: NSOperationQueue 0x1c42234c0 (QOS: UNSPECIFIED), QoS: 0 | |
Backtrace: | |
4 arkitscene 0x00000001005e4a10 _Z16GetAppControllerv + 64 | |
5 arkitscene 0x000000010060af18 UnityCurrentOrientation + 16 | |
6 arkitscene 0x00000001005e9e80 _Z20UnityReorientVector3fff + 36 | |
7 arkitscene 0x00000001005e9d78 __UnityCoreMotionStart_block_invoke + 292 | |
8 Foundation 0x0000000184f36310 <redacted> + 16 | |
9 Foundation 0x0000000184e769e4 <redacted> + 72 | |
10 Foundation 0x0000000184e66620 <redacted> + 848 | |
11 libdispatch.dylib 0x0000000183ef1048 <redacted> + 16 | |
12 libdispatch.dylib 0x0000000183ef86c8 <redacted> + 288 | |
13 libdispatch.dylib 0x0000000183ef1048 <redacted> + 16 | |
14 libdispatch.dylib 0x0000000183ef86c8 <redacted> + 288 | |
15 libdispatch.dylib 0x0000000183ef8574 <redacted> + 104 | |
16 Foundation 0x0000000184f37fe8 <redacted> + 376 | |
17 libdispatch.dylib 0x0000000183ef1048 <redacted> + 16 | |
18 libdispatch.dylib 0x0000000183ef93d4 <redacted> + 428 | |
19 libdispatch.dylib 0x0000000183ef7cd4 <redacted> + 604 | |
20 libdispatch.dylib 0x0000000183efe1c8 <redacted> + 596 | |
21 libdispatch.dylib 0x0000000183efdf10 <redacted> + 120 | |
22 libsystem_pthread.dylib 0x0000000184197130 _pthread_wqthread + 1268 | |
23 libsystem_pthread.dylib 0x0000000184196c30 start_wqthread + 4 | |
2017-11-09 19:41:59.731052-0500 arkitscene[10684:1189396] [reports] Main Thread Checker: UI API called on a background thread: -[UIApplication delegate] | |
PID: 10684, TID: 1189396, Thread name: (none), Queue name: NSOperationQueue 0x1c42234c0 (QOS: UNSPECIFIED), QoS: 0 | |
Backtrace: | |
4 arkitscene 0x00000001005e4a10 _Z16GetAppControllerv + 64 | |
5 arkitscene 0x000000010060af18 UnityCurrentOrientation + 16 | |
6 arkitscene 0x00000001005e9e80 _Z20UnityReorientVector3fff + 36 | |
7 arkitscene 0x00000001005e9d78 __UnityCoreMotionStart_block_invoke + 292 | |
8 Foundation 0x0000000184f36310 <redacted> + 16 | |
9 Foundation 0x0000000184e769e4 <redacted> + 72 | |
10 Foundation 0x0000000184e66620 <redacted> + 848 | |
11 libdispatch.dylib 0x0000000183ef1048 <redacted> + 16 | |
12 libdispatch.dylib 0x0000000183ef86c8 <redacted> + 288 | |
13 libdispatch.dylib 0x0000000183ef1048 <redacted> + 16 | |
14 libdispatch.dylib 0x0000000183ef86c8 <redacted> + 288 | |
15 libdispatch.dylib 0x0000000183ef8574 <redacted> + 104 | |
16 Foundation 0x0000000184f37fe8 <redacted> + 376 | |
17 libdispatch.dylib 0x0000000183ef1048 <redacted> + 16 | |
18 libdispatch.dylib 0x0000000183ef93d4 <redacted> + 428 | |
19 libdispatch.dylib 0x0000000183ef7cd4 <redacted> + 604 | |
20 libdispatch.dylib 0x0000000183efe1c8 <redacted> + 596 | |
21 libdispatch.dylib 0x0000000183efdf10 <redacted> + 120 | |
22 libsystem_pthread.dylib 0x0000000184197130 _pthread_wqthread + 1268 | |
23 libsystem_pthread.dylib 0x0000000184196c30 start_wqthread + 4 | |
Setting up 1 worker threads for Enlighten. | |
Thread -> id: 170b93000 -> priority: 1 | |
UnloadTime: 6.304750 ms | |
STARTING ConnectToEditor | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
UnityEngine.XR.iOS.ConnectToEditor:Start() | |
(Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) | |
2017-11-09 19:42:01.774798: [RELEASE INFO ]: TrackingRig::loadTrackingRig() - 1: 2.273000 [TrackingRig.cpp 634] | |
2017-11-09 19:42:01.779641: [RELEASE INFO ]: TrackingRig::loadTrackingRig() - 2: 4.798000 [TrackingRig.cpp 638] | |
PlayerConnection accepted from [10.0.1.113] handle:0x16 | |
connected | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
UnityEngine.XR.iOS.ConnectToEditor:EditorConnected(Int32) | |
UnityEngine.Events.UnityAction`1:Invoke(T0) | |
UnityEngine.Events.InvokableCall`1:Invoke(T1) | |
UnityEngine.Events.UnityEvent`1:Invoke(T0) | |
UnityEngine.Networking.PlayerConnection.PlayerConnection:ConnectedCallbackInternal(Int32) | |
(Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) | |
Setting up 1 worker threads for Enlighten. | |
Thread -> id: 170b93000 -> priority: 1 | |
2017-11-09 19:42:17.977789-0500 arkitscene[10684:1189395] [MC] Reading from public effective user settings. | |
2017-11-09 19:42:18.638911-0500 arkitscene[10684:1189572] [DeviceMotion] Event ref invalid | |
2017-11-09 19:42:18.660069-0500 arkitscene[10684:1189572] [DeviceMotion] Event ref invalid | |
Setting up 1 worker threads for Enlighten. | |
Thread -> id: 170b93000 -> priority: 1 | |
Sending message header failed | |
UnityEngine.PlayerConnectionInternal:SendMessage(String, Byte[], Int32) | |
UnityEngine.PlayerConnectionInternal:UnityEngine.IPlayerEditorConnectionNative.SendMessage(Guid, Byte[], Int32) | |
UnityEngine.Networking.PlayerConnection.PlayerConnection:Send(Guid, Byte[]) | |
UnityEngine.XR.iOS.ConnectToEditor:SendToEditor(Guid, Byte[]) | |
UnityEngine.XR.iOS.ConnectToEditor:SendToEditor(Guid, Object) | |
UnityEngine.XR.iOS.ConnectToEditor:ARFrameUpdated(UnityARCamera) | |
UnityEngine.XR.iOS.ARFrameUpdate:Invoke(UnityARCamera) | |
UnityEngine.XR.iOS.ARFrameUpdate:Invoke(UnityARCamera) | |
UnityEngine.XR.iOS.ARFrameUpdate:Invoke(UnityARCamera) | |
UnityEngine.XR.iOS.UnityARSessionNativeInterface:_frame_update(internal_UnityARCamera) | |
[/Users/builduser/buildslave/unity/build/Runtime/Network/PlayerCommunicator/GeneralConnection.cpp line 400] | |
(Filename: /Users/builduser/buildslave/unity/build/Runtime/Network/PlayerCommunicator/GeneralConnection.cpp Line: 400) | |
Sending message header failed | |
UnityEngine.PlayerConnectionInternal:SendMessage(String, Byte[], Int32) | |
UnityEngine.PlayerConnectionInternal:UnityEngine.IPlayerEditorConnectionNative.SendMessage(Guid, Byte[], Int32) | |
UnityEngine.Networking.PlayerConnection.PlayerConnection:Send(Guid, Byte[]) | |
UnityEngine.XR.iOS.ConnectToEditor:SendToEditor(Guid, Byte[]) | |
UnityEngine.XR.iOS.ConnectToEditor:SendToEditor(Guid, Object) | |
UnityEngine.XR.iOS.ConnectToEditor:ARFrameUpdated(UnityARCamera) | |
UnityEngine.XR.iOS.ARFrameUpdate:Invoke(UnityARCamera) | |
UnityEngine.XR.iOS.ARFrameUpdate:Invoke(UnityARCamera) | |
UnityEngine.XR.iOS.UnityARSessionNativeInterface:_frame_update(internal_UnityARCamera) | |
[/Users/builduser/buildslave/unity/build/Runtime/Network/PlayerCommunicator/GeneralConnection.cpp line 400] | |
(Filename: /Users/builduser/buildslave/unity/build/Runtime/Network/PlayerCommunicator/GeneralConnection.cpp Line: 400) | |
Sending message header failed | |
UnityEngine.PlayerConnectionInternal:SendMessage(String, Byte[], Int32) | |
UnityEngine.PlayerConnectionInternal:UnityEngine.IPlayerEditorConnectionNative.SendMessage(Guid, Byte[], Int32) | |
UnityEngine.Networking.PlayerConnection.PlayerConnection:Send(Guid, Byte[]) | |
UnityEngine.XR.iOS.ConnectToEditor:SendToEditor(Guid, Byte[]) | |
UnityEngine.XR.iOS.ConnectToEditor:SendToEditor(Guid, Object) | |
UnityEngine.XR.iOS.ConnectToEditor:ARFrameUpdated(UnityARCamera) | |
UnityEngine.XR.iOS.ARFrameUpdate:Invoke(UnityARCamera) | |
UnityEngine.XR.iOS.UnityARSessionNativeInterface:_frame_update(internal_UnityARCamera) | |
[/Users/builduser/buildslave/unity/build/Runtime/Network/PlayerCommunicator/GeneralConnection.cpp line 400] | |
(Filename: /Users/builduser/buildslave/unity/build/Runtime/Network/PlayerCommunicator/GeneralConnection.cpp Line: 400) | |
Sending message header failed | |
UnityEngine.PlayerConnectionInternal:SendMessage(String, Byte[], Int32) | |
UnityEngine.PlayerConnectionInternal:UnityEngine.IPlayerEditorConnectionNative.SendMessage(Guid, Byte[], Int32) | |
UnityEngine.Networking.PlayerConnection.PlayerConnection:Send(Guid, Byte[]) | |
UnityEngine.XR.iOS.ConnectToEditor:SendToEditor(Guid, Byte[]) | |
UnityEngine.XR.iOS.ConnectToEditor:SendToEditor(Guid, Object) | |
UnityEngine.XR.iOS.ConnectToEditor:ARFrameUpdated(UnityARCamera) | |
UnityEngine.XR.iOS.ARFrameUpdate:Invoke(UnityARCamera) | |
UnityEngine.XR.iOS.UnityARSessionNativeInterface:_frame_update(internal_UnityARCamera) | |
[/Users/builduser/buildslave/unity/build/Runtime/Network/PlayerCommunicator/GeneralConnection.cpp line 400] | |
(Filename: /Users/builduser/buildslave/unity/build/Runtime/Network/PlayerCommunicator/GeneralConnection.cpp Line: 400) | |
PlayerConnection accepted from [10.0.1.113] handle:0x13 | |
Setting up 1 worker threads for Enlighten. | |
Thread -> id: 170b93000 -> priority: 1 | |
-> applicationWillResignActive() | |
-> applicationDidEnterBackground() | |
ar_session_interrupted | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
UnityEngine.XR.iOS.UnityARSessionNativeInterface:_ar_session_interrupted() | |
(Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) | |
-> applicationWillEnterForeground() | |
-> applicationDidBecomeActive() | |
ar_session_interruption_ended | |
UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object) | |
UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[]) | |
UnityEngine.Logger:Log(LogType, Object) | |
UnityEngine.Debug:Log(Object) | |
UnityEngine.XR.iOS.UnityARSessionNativeInterface:_ar_session_interruption_ended() | |
(Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) | |
Skipping profile frame. Receiver can not keep up with the amount of data sent | |
(Filename: /Users/builduser/buildslave/unity/build/Runtime/Network/PlayerCommunicator/GeneralConnection.cpp Line: 394) | |
PlayerConnection accepted from [127.0.0.1] handle:0x17 | |
-> applicationWillResignActive() | |
-> applicationDidBecomeActive() | |
-> applicationWillResignActive() | |
-> applicationDidEnterBackground() | |
-> applicationWillTerminate() | |
Waiting for finish | |
##utp:{"type":"MemoryLeaks","allocatedMemory":28119574,"memoryLabels":[{"Permanent":4392},{"NewDelete":28050576},{"Thread":16},{"Manager":808},{"Serialization":11328},{"Mono":1792},{"BaseObject":9216},{"Renderer":1068},{"Terrain":176},{"STL":256},{"String":2811},{"DynamicArray":22856},{"PoolAlloc":-176},{"ScriptManager":2976},{"Sprites":384},{"CloudService":2664},{"WebRequest":5165},{"SceneManager":232},{"Test":2688},{"EditorGui":64},{"Bootstrap":282}]} |
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