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Unity Synced Object, via OSC
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using System.Collections; | |
using System.Collections.Generic; | |
using UnityEngine; | |
[ExecuteInEditMode] | |
public class OSCSyncedObject : MonoBehaviour { | |
public OSC osc; | |
public string address = "/example/obj1"; | |
public bool forceSend; | |
public float lastSyncTime; | |
private Vector3 lastPosition; | |
private Quaternion lastRotation; | |
private Vector3 lastScale; | |
void OnEnable() { | |
lastSyncTime = Time.time; | |
lastPosition = transform.position; | |
lastRotation = transform.rotation; | |
lastScale = transform.localScale; | |
if (osc != null && address != null) { | |
osc.AddAddressHandler(address, UpdateXform); | |
} | |
} | |
void OnDisable() { | |
if (osc != null && address != null) { | |
osc.RemoveAddressHandler(address, UpdateXform); | |
} | |
} | |
public void SendXform() { | |
lastPosition = transform.position; | |
lastRotation = transform.rotation; | |
lastScale = transform.localScale; | |
osc.Send(new OscMessage( | |
address, | |
lastPosition.x, | |
lastPosition.y, | |
lastPosition.z, | |
lastRotation.x, | |
lastRotation.y, | |
lastRotation.z, | |
lastRotation.w, | |
lastScale.x, | |
lastScale.y, | |
lastScale.z | |
)); | |
} | |
void UpdateXform(OscMessage message) { | |
lastPosition = new Vector3( | |
message.GetFloat(0), | |
message.GetFloat(1), | |
message.GetFloat(2) | |
); | |
lastRotation = new Quaternion( | |
message.GetFloat(3), | |
message.GetFloat(4), | |
message.GetFloat(5), | |
message.GetFloat(6) | |
); | |
lastScale = new Vector3( | |
message.GetFloat(7), | |
message.GetFloat(8), | |
message.GetFloat(9) | |
); | |
transform.position = lastPosition; | |
transform.rotation = lastRotation; | |
transform.localScale = lastScale; | |
lastSyncTime = Time.time; | |
} | |
void Update() { | |
Vector3 pos = transform.position; | |
if (forceSend || pos != lastPosition) { | |
SendXform(); | |
} | |
forceSend = false; | |
} | |
} |
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