The basic question boils down to "Who should dictate if the alert is rendered?"
In this situation, what you return from your render method is always rendered to the screen. Let's start by making a hypothetical API
-- Inspired by Linux alt-drag or Better Touch Tools move/resize functionality | |
function get_window_under_mouse() | |
-- Invoke `hs.application` because `hs.window.orderedWindows()` doesn't do it | |
-- and breaks itself | |
local _ = hs.application | |
local my_pos = hs.geometry.new(hs.mouse.getAbsolutePosition()) | |
local my_screen = hs.mouse.getCurrentScreen() |
# Hello, and welcome to makefile basics. | |
# | |
# You will learn why `make` is so great, and why, despite its "weird" syntax, | |
# it is actually a highly expressive, efficient, and powerful way to build | |
# programs. | |
# | |
# Once you're done here, go to | |
# http://www.gnu.org/software/make/manual/make.html | |
# to learn SOOOO much more. |
(by @andrestaltz)
If you prefer to watch video tutorials with live-coding, then check out this series I recorded with the same contents as in this article: Egghead.io - Introduction to Reactive Programming.