Code moved to lua-logic
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#include "usb_desc_builder.h" | |
#include "allocator.h" | |
#include <usb_stack/usb.h> | |
#include <stddef.h> | |
#include <string.h> | |
#include <memory.h> | |
typedef struct USBDescBuilder | |
{ | |
StackAllocator* m_Allocator; |
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#include "swr.h" | |
#include "swr_math.h" | |
#include <stdbool.h> | |
#include <malloc.h> | |
#include <memory.h> | |
#include <string.h> | |
#include <assert.h> | |
#include <immintrin.h> | |
#define SWR_CONFIG_NO_PIXEL_SHADER 0 |
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00007FF6EFDB1EB0 0F 28 D6 movaps xmm2,xmm6 | |
00007FF6EFDB1EB3 0F 28 E6 movaps xmm4,xmm6 | |
00007FF6EFDB1EB6 41 0F 58 D6 addps xmm2,xmm14 | |
00007FF6EFDB1EBA 41 0F 58 E4 addps xmm4,xmm12 | |
00007FF6EFDB1EBE 41 0F 58 F5 addps xmm6,xmm13 | |
00007FF6EFDB1EC2 0F 28 CA movaps xmm1,xmm2 | |
00007FF6EFDB1EC5 0F 28 C2 movaps xmm0,xmm2 | |
00007FF6EFDB1EC8 0F C6 C2 00 shufps xmm0,xmm2,0 | |
00007FF6EFDB1ECC 41 0F 59 C1 mulps xmm0,xmm9 | |
00007FF6EFDB1ED0 0F C6 CA 55 shufps xmm1,xmm2,55h |
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/** | |
* 8x8 monochrome bitmap fonts for rendering | |
* Author: Daniel Hepper <daniel@hepper.net> | |
* | |
* License: Public Domain | |
* | |
* Based on: | |
* // Summary: font8x8.h | |
* // 8x8 monochrome bitmap fonts for rendering | |
* // |
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#define COLOR32_RED_SHIFT 0 | |
#define COLOR32_GREEN_SHIFT 8 | |
#define COLOR32_BLUE_SHIFT 16 | |
#define COLOR32_ALPHA_SHIFT 24 | |
#define COLOR32(r, g, b, a) (uint32_t)(((uint32_t)(r) << COLOR32_RED_SHIFT) | ((uint32_t)(g) << COLOR32_GREEN_SHIFT) | ((uint32_t)(b) << COLOR32_BLUE_SHIFT) | ((uint32_t)(a) << COLOR32_ALPHA_SHIFT)) | |
#if CAMERA_CONFIG_USE_SIMD | |
static inline __m128i _mm_mullo_epi32(const __m128i& a, const __m128i& b) | |
{ | |
__m128i tmp1 = _mm_mul_epu32(a, b); |
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/* | |
* Copyright 2011-2019 Branimir Karadzic. All rights reserved. | |
* License: https://github.com/bkaradzic/bgfx#license-bsd-2-clause | |
*/ | |
#include "common.h" | |
#include "bgfx_utils.h" | |
#include "imgui/imgui.h" | |
namespace |
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\bgfx\src\bgfx_p.h (3231): BGFX createDynamicIndexBuffer(num=1024, flags=0x0800) = 0x0003 | |
\bgfx\src\bgfx_p.h (2320): BGFX setIndexBuffer(0x0003, first=0, num=30) | |
\bgfx\src\bgfx_p.h (2320): BGFX setIndexBuffer(0x0003, first=30, num=220701) | |
\bgfx\src\bgfx_p.h (2320): BGFX setIndexBuffer(0x0003, first=220731, num=216483) | |
\bgfx\src\bgfx_p.h (2320): BGFX setIndexBuffer(0x0003, first=437214, num=178803) | |
\bgfx\src\bgfx_p.h (2320): BGFX setIndexBuffer(0x0003, first=616017, num=6) | |
\bgfx\src\bgfx_p.h (2320): BGFX setIndexBuffer(0x0003, first=616023, num=50466) | |
\bgfx\src\bgfx_p.h (2320): BGFX setIndexBuffer(0x0003, first=666489, num=84474) | |
\bgfx\src\bgfx_p.h (2320): BGFX setIndexBuffer(0x0003, first=750963, num=6) | |
\bgfx\src\bgfx_p.h (2320): BGFX setIndexBuffer(0x0003, first=750969, num=50328) |
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require('hdl'); | |
STATE_TYPE = bit[8]; | |
S_BRK1 = const(STATE_TYPE, 0); -- | |
S_BRK2 = const(STATE_TYPE, 1); -- | |
S_BRK3 = const(STATE_TYPE, 2); -- | |
S_BRK4 = const(STATE_TYPE, 3); -- | |
S_BRK5 = const(STATE_TYPE, 4); -- | |
S_BRK6 = const(STATE_TYPE, 5); -- |
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require('mossim'); | |
function init(component) | |
component.addInput("A", 1); | |
component.addOutput("Ab", 1); | |
m = mos(); | |
local Vdd = mosInput(m, kState1); | |
local Gnd = mosInput(m, kState0); |
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