- Fix holes in level.
- Copy over relevant game objects.
- Remove old proc gen.
- Setup basic nav mesh for proc gen'd objects (A*).
- Wire up main menu to new scene.
- Fix character spawning.
- Incorporate selected character.
- Fix enemy AI/Pathfinding.
- Find multiplayer platform.
- Basic multiplayer join mechanics.
- Basic multiplayer movement.
- Lock on and circle strafing.
- Health bars.
- Basic multiplayer enemy AI.
- Add enemy spawners.
- Enemy death.
- Weapon switching.
- Weapon pickups.
- Add level start/end.
- Add loading new level.
- Add spawners for particle effects in rooms (Dust particles)