name: Update target browsers | |
on: | |
schedule: | |
- cron: "0 2 1 * *" | |
permissions: | |
contents: write | |
pull-requests: write | |
jobs: | |
update-browserslist-database: | |
runs-on: ubuntu-latest |
Effector is a brand new reactive state manager. Its ambitious team aims to solve all the problems that existing solutions have. Writing the core of the library from scratch took several attempts across six months, and recently the team released the first stable release.
In this article, I will show why I prefer using Effector for my new projects instead of other state managers. Let's get started with the Effector API.
Effector uses two concepts you might already be familiar with: store and event.
A store is an object that holds some value. We can create stores with the createStore
helper:
import {createStore} from 'effector'
I've been deceiving you all. I had you believe that Svelte was a UI framework — unlike React and Vue etc, because it shifts work out of the client and into the compiler, but a framework nonetheless.
But that's not exactly accurate. In my defense, I didn't realise it myself until very recently. But with Svelte 3 around the corner, it's time to come clean about what Svelte really is.
Svelte is a language.
Specifically, Svelte is an attempt to answer a question that many people have asked, and a few have answered: what would it look like if we had a language for describing reactive user interfaces?
A few projects that have answered this question:
import MessageQueue from 'react-native/Libraries/BatchedBridge/MessageQueue.js'; | |
const WHITELIST = ['UIManager']; | |
const NOOP = () => { }; | |
let queue = []; | |
let now = 0; | |
export default { | |
start() { | |
MessageQueue.spy(msg => { |
https://cdn.rawgit.com/mfd/e7842774e037edf15919037594a79b2b/raw/665bdfc532094318449f1010323c84013d5af953/graphik.css
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(by @andrestaltz)
If you prefer to watch video tutorials with live-coding, then check out this series I recorded with the same contents as in this article: Egghead.io - Introduction to Reactive Programming.