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@hubwub
Created October 20, 2014 07:13
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csgo autoexec
// Basic Graphics (take // away to use)
rate "128000"
cl_cmdrate 128
cl_updaterate 128
cl_interp "0"
cl_interp_ratio "1"
cl_cmdrate "128"
cl_forcepreload "1"
fps_max "999"
viewmodel_fov 68
mm_dedicated_search_maxping "100"
cl_showloadout "1"
cl_viewmodel_shift_left_amt "0" //removes armmovement when crouching
cl_viewmodel_shift_right_amt "0"
cl_bob_lower_amt "0" //weapons shaking less while runing
cl_bobamt_lat "0"
cl_bobamt_vert "0"
cl_bobcycle "0.98"
snd_mixahead "0.05" //less sounddelay
r_drawtracers_firstperson "0" //no tracers
cl_disablehtmlmotd "1" //disables motd
cl_forcepreload "1" //preload
cl_timeout "150000" //somewhat force reconnect
cl_autohelp "0" //no beginner tipps
gameinstructor_enable "0"
cl_showhelp "0"
cl_freezecameffects_showholiday "0" //no extraeffects for events
snd_musicvolume "0" //music off
mat_monitorgamma "1.6" //brightness
m_customaccel "0"
m_mouseaccel1 "0"
m_mouseaccel2 "0"
m_mousespeed "0"
//=====================================================//
// Num | / | * | - //
// Lock | DECOY | SMOKE | FLASH //
//-------------|-------------|-------------|-----------//
// 7 | 8 | 9 | + //
// SCOUT | AWP | AUTO SNIPER | NADES //
//-------------|-------------|-------------| HE //
// 4 | 5 | 6 | INCEND //
// FAMAS/GALIL | M4A1/AK | AUG/SG556 | MOLOTOV //
//-------------|-------------|-------------|-----------//
// 1 | 2 | 3 | Enter //
// SHOTGUN | AUTO SHOTGN | MP7 | ARMOR //
//-------------|-------------|-------------| DEFUSE //
// 0 | . | RESCUE //
// DEAGLE | P90 | KIT //
//=====================================================//
// Aliases (Abbreviations for weapon combinations)
alias "m4a1/ak47" "buy m4a1;buy ak47"
alias "aug/sg556" "buy aug;buy sg556"
alias "galilar/famas" "buy galilar;buy famas"
alias "g3sg1/scar20" "buy g3sg1;buy scar20"
alias "vesthelm/vest" "buy vesthelm;buy vest"
alias "incgrenade/molotov" "buy incgrenade;buy molotov"
// Key bindings (Aliases are used here)
bind "KP_HOME" "buy ssg08; vesthelm/vest"
bind "KP_UPARROW" "buy awp; vesthelm/vest"
bind "KP_PGUP" "g3sg1/scar20; vesthelm/vest"
bind "KP_LEFTARROW" "galilar/famas; vesthelm/vest"
bind "KP_5" "m4a1/ak47; vesthelm/vest; buy defuser"
//bind "KP_RIGHTARROW" "cl_crosshairalpha 255;cl_crosshaircolor 4;cl_crosshaircolor_b 0;cl_crosshaircolor_g 0;cl_crosshaircolor_r 0;cl_crosshairdot 0;cl_crosshairgap 0;cl_crosshairsize 5;cl_crosshairstyle 4;cl_crosshairthickness 1;cl_crosshairusealpha 1;cl_fixedcrosshairgap 3;cl_crosshair_drawoutline 1;cl_crosshair_outlinethickness 1"
//bind "KP_RIGHTARROW" "cl_fixedcrosshairgap 1; cl_crosshair_outline 1;cl_crosshair_drawoutline 1; cl_crosshairalpha 255; cl_crosshaircolor 5;cl_crosshaircolor_b 112;cl_crosshaircolor_g 0;cl_crosshaircolor_r 255;cl_crosshairdot 0;cl_crosshairgap 1;cl_crosshairscale 0;cl_crosshairsize 5;cl_crosshairstyle 2;cl_crosshairthickness 1.5;cl_crosshairusealpha 1"
bind "KP_RIGHTARROW" "cl_fixedcrosshairgap 1; cl_crosshair_outline 1;cl_crosshair_drawoutline 1; cl_crosshairalpha 255; cl_crosshaircolor 5;cl_crosshaircolor_b 112;cl_crosshaircolor_g 0;cl_crosshaircolor_r 255;cl_crosshairdot 0;cl_crosshairgap 1;cl_crosshairscale 0;cl_crosshairsize 2;cl_crosshairstyle 4;cl_crosshairthickness 0;cl_crosshairusealpha 1"
//bind "KP_END" "cl_crosshairalpha 150;cl_crosshaircolor 5;cl_crosshaircolor_b 255;cl_crosshaircolor_r 255;cl_crosshaircolor_g 0;cl_crosshairdot 0;cl_crosshairgap -100;cl_crosshairsize 500;cl_crosshairstyle 2;cl_crosshairusealpha 1;cl_crosshairthickness 0.4;cl_fixedcrosshairgap -100;cl_crosshair_drawoutline 0"
bind "KP_END" "cl_crosshairstyle 4; cl_crosshairdot 0; cl_crosshairusealpha 1;cl_crosshairalpha 200;cl_crosshaircolor 5;cl_crosshaircolor_r 255;cl_crosshaircolor_g 0;cl_crosshaircolor_b 0;cl_crosshairgap -5;cl_crosshairthickness 1;cl_crosshairsize 2"
bind "KP_DOWNARROW" "cl_crosshairalpha 255;cl_crosshaircolor 5;cl_crosshaircolor_b 112;cl_crosshaircolor_r 255;cl_crosshaircolor_g 0;cl_crosshairdot 0;cl_crosshairgap 1;cl_crosshairsize 1;cl_crosshairstyle 2;cl_crosshairusealpha 1;cl_crosshairthickness 4.5;cl_fixedcrosshairgap 1;cl_crosshair_drawoutline 1;cl_crosshair_outlinethickness 1"
//bind "KP_PGDN" "cl_crosshairsize 2.5; cl_crosshairgap -1; cl_crosshairstyle 4; cl_crosshairthickness 1; cl_crosshair_drawoutline 1; cl_crosshair_outlinethickness .5; cl_crosshairalpha 999; cl_crosshaircolor 6"
//bind "KP_PGDN" "cl_crosshair_drawoutline 1 ; cl_crosshair_dynamic_maxdist_splitratio 0 ; cl_crosshair_dynamic_splitalpha_innermod 1 ; cl_crosshair_dynamic_splitalpha_outermod 0.300000 ; cl_crosshair_dynamic_splitdist 7 ; cl_crosshair_outlinethickness 1 ; cl_crosshairalpha 200 ; cl_crosshaircolor 4 ; cl_crosshaircolor_b 50 ; cl_crosshaircolor_g 250 ; cl_crosshaircolor_r 50 ; cl_crosshairdot 0 ; cl_crosshairgap 1 ; cl_crosshairscale 0 ; cl_crosshairsize 5 ; cl_crosshairstyle 5 ; cl_crosshairthickness 1 ; cl_crosshairusealpha 1"
//bind "KP_PGDN" "cl_crosshairstyle 0; cl_crosshaircolor 5; cl_crosshaircolor_b 0; cl_crosshaircolor_r 255; cl_crosshaircolor_g 0"
bind "KP_PGDN" "cl_fixedcrosshairgap 1; cl_crosshair_outline 1;cl_crosshair_drawoutline 1; cl_crosshairalpha 255; cl_crosshaircolor 5;cl_crosshaircolor_b 112;cl_crosshaircolor_g 0;cl_crosshaircolor_r 255;cl_crosshairdot 0;cl_crosshairgap 1;cl_crosshairscale 0;cl_crosshairsize 2;cl_crosshairstyle 5;cl_crosshairthickness 0;cl_crosshairusealpha 1"
bind "KP_INS" "buy mp7; vesthelm/vest"
bind "KP_DEL" "buy p90; vesthelm/vest"
bind "KP_SLASH" "buy decoy"
bind "KP_MULTIPLY" "buy smokegrenade"
bind "KP_MINUS" "buy flashbang"
bind "KP_PLUS" "buy hegrenade; incgrenade/molotov"
bind "KP_ENTER" "vesthelm/vest; buy defuser"
//Display damage dealt in the top left of the screen once round finishes or you die. Makes it a little faster than opening console
developer 1
con_filter_enable 2
con_filter_text_out "Player:"
con_filter_text "damage"
//Toggle game sound between muted, 25%, 50%, 75% and 100%.
bind "0" "vol_up"
alias "vol_up" "vol_.25"
alias "vol_0.0" "volume 0.00; clear; echo damage_|~MUTEDMUTEDMUTEDMUTED~|; alias vol_up vol_.25"
alias "vol_.25" "volume 0.25; clear; echo damage_|~VOLUMEDOT25PERCENT~|; alias vol_up vol_.50"
alias "vol_.50" "volume 0.50; clear; echo damage_|~VOLUMEDOT50PERCENT~|; alias vol_up vol_.75"
alias "vol_.75" "volume 0.75; clear; echo damage_|~VOLUMEDOT75PERCENT~|; alias vol_up vol_1.0"
alias "vol_1.0" "volume 1.00; clear; echo damage_|~VOLUME100PERCENT~|; alias vol_up vol_0.0"
//Toggle voice chat
bind "9" "voice_chat"
alias "voice_chat" "chat_1"
alias "chat_1" "voice_enable 1; clear; echo damage_|~CHATONCHATONCHATON~|; alias voice_chat chat_0"
alias "chat_0" "voice_enable 0; clear; echo damage_|~CHATOFFCHATOFFCHATOFF~|; alias voice_chat chat_1"
//bhop toggle
bind "MOUSE5" "mwheel"
alias "mwheel" "normal"
alias "normal" "bind MWHEELUP invnext; bind MWHEELDOWN invprev; clear; echo damage_|~NORMALMWHEEL~|; alias mwheel bhop"
alias "bhop" "bind MWHEELUP +jump; bind MWHEELDOWN +jump; clear; echo damage_|~BHOPWHEEL~|; alias mwheel normal"
//alias "+attack1" "cl_crosshairstyle 2; +attack";
//alias "-attack1" "-attack; cl_crosshairstyle 5";
//bind "mouse1" "+attack1"
//cl_crosshair_dynamic_maxdist_splitratio "0"
//cl_crosshair_dynamic_splitalpha_innermod "1"
//cl_crosshair_dynamic_splitalpha_outermod "0.300000"
//cl_crosshair_dynamic_splitdist "6"
// Debug
echo
echo +++ autoexec.cfg executed successfully +++
echo
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