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@Xeukxz
Xeukxz / RevertUI.md
Last active June 30, 2024 07:06
Revert Discord UI

Updated Version:

If you want to download an older version ive heard 205.15 works well, i reccomend ApkMirror

Using a modified app (Android & IOS friendly):

  1. Follow the instructions from https://github.com/vendetta-mod/Vendetta
  2. After the client is installed, navigate to Settings > Plugins, then click the +, and finally paste https://vd-plugins.github.io/proxy/maisymoe.github.io/strife/Experiments into the input and click Install
  3. Once the experiments plugin is enabled, reload the app then go to Settings > Experiments > Tabs V2 - redesign opt-out/in for all and select Control Bucket.

Ive also heard enmity works well for IOS.

@JulyIghor
JulyIghor / firetv_firmware.md
Last active September 14, 2024 02:46
Amazon Fire TV Stick 4K Firmware and apps. Official Cloud Front direct links only

FireTV 2nd gen Cube Firmware
github.com/Pro-me3us/raven_firmware

Fire TV Stick 4K Firmware

Date Version Download MD5
2019-05-24 Fire OS 6.2.6.4 (NS6264/1995) update-kindle-mantis-NS6264_user_1995_0002449984388.bin bfd8358014e3d36e8fa6f06fbf9ec0e4
2019-08-20 Fire OS 6.2.6.5 (NS6265/2157) update-kindle-mantis-NS6265_user_2157_0002852679044.bin 09289b141c8339fe675cb0204689071f
2019-10-09 Fire OS 6.2.6.6 (NS6266/2292) [update-kindle-mantis-NS6266_user_2292_0003054040196.bin](https://d1s31zyz7dcc2d.cloudfront.net/0136f0aae52d9777b27399ed9ea7d13e/update-kindle-mantis-NS6266_use
@phiresky
phiresky / motioninterpolation.vpy
Last active June 4, 2024 05:19
Realtime motion interpolating 60fps playback in mpv
# vim: set ft=python:
# see the README at https://gist.github.com/phiresky/4bfcfbbd05b3c2ed8645
# source: https://github.com/mpv-player/mpv/issues/2149
# source: https://github.com/mpv-player/mpv/issues/566
# source: https://github.com/haasn/gentoo-conf/blob/nanodesu/home/nand/.mpv/filters/mvtools.vpy
import vapoursynth
core = vapoursynth.get_core()
@ahawker
ahawker / battery.cs
Last active August 1, 2024 19:24
Battery info from win32 api
using System;
using System.IO;
using Microsoft.Win32.SafeHandles;
using System.Collections.Generic;
using System.ComponentModel;
using System.Runtime.InteropServices;
using System.Text;
namespace Test
{