I'm trying to build a Space Sim but I also need to learn Blender! So here are my notes as I learn it. Just the basics, enough to create very simple models to export into a game:
- shift+C centers view
- 1 is front view, 7 is top view
- scroll to rotate
- shift+scroll to pan
- command+scroll to zoom
- g is move, r is rotate, s is scale
- then x,y,z lock to select that axis and you can type the amount
- shift+x, shift+y, shift+z to lock that axis
- [obj] ctrl+a, s to normalize the dimensions of an object
- x to delete
- shift+a to add meshes
- fill empty area between two edges: select them + f
- connect two points: select them + f
- merge two points together: select them + m
- split edges: select them, right click -> Subdivide
- dissolve edges by selecting, x -> Dissolve Edges
- shift+tab to toggle snap
- [ed] Viewport Overlays->Measurement-> Edge Length
- Edit->Settings->Input-> Emulate Numpad and Emulate 3 Button Mouse
I'll put screenshots here too so I don't have to check them into VCS: