Skip to content

Instantly share code, notes, and snippets.

@erickrawczyk
Created September 15, 2018 22:25
Show Gist options
  • Save erickrawczyk/98d31a11f61e27e6b21c730b0bac274a to your computer and use it in GitHub Desktop.
Save erickrawczyk/98d31a11f61e27e6b21c730b0bac274a to your computer and use it in GitHub Desktop.
Public Test Gist with multiple files

GameBoid is free and open source GBA emulator for Android, based on gpSP.

It has most of gpSP and Android shared emulator routines library features including:

  • zipped games support
  • on-screen controls
  • save-load support

Building:

GameBoid depends on shared emulator routines library, which can be obtained from Sourceforge.

To build debug version execute following commands (taking, that you are in project directory and checked out library source is under ../emudroid-common):

$ android update project -p . -l ../emudroid-common $ NDK_DEBUG=1 ndk-build $ ant debug

<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="com.androidemu.gba"
android:versionCode="6"
android:versionName="1.3.2"
android:installLocation="preferExternal">
<uses-sdk android:minSdkVersion="14" android:targetSdkVersion="17"/>
<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" />
<uses-permission android:name="android.permission.VIBRATE" />
<application android:label="@string/app_label" android:hardwareAccelerated="true"
android:icon="@drawable/app_icon" android:allowBackup="true">
<!-- android:theme="@style/emuTheme"> -->
<activity android:name="com.androidemu.EmulatorActivity"
android:process=":emulator"
android:launchMode="singleTask"
android:configChanges="orientation|screenSize|keyboardHidden">
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
</activity>
<activity android:name="GamePreferences" android:process=":emulator"
android:label="@string/settings_title"/>
<!-- common components - will be omitted after manifest merging support -->
<activity android:name="com.androidemu.FileChooser" />
<activity android:name="com.androidemu.HelpActivity" />
<service android:name="com.androidemu.EmulatorService" android:process=":emulator"/>
</application>
</manifest>
# To enable ProGuard in your project, edit project.properties
# to define the proguard.config property as described in that file.
#
# Add project specific ProGuard rules here.
# By default, the flags in this file are appended to flags specified
# in ${sdk.dir}/tools/proguard/proguard-android.txt
# You can edit the include path and order by changing the ProGuard
# include property in project.properties.
#
# For more details, see
# http://developer.android.com/guide/developing/tools/proguard.html
# Add any project specific keep options here:
# If your project uses WebView with JS, uncomment the following
# and specify the fully qualified class name to the JavaScript interface
# class:
#-keepclassmembers class fqcn.of.javascript.interface.for.webview {
# public *;
#}
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment