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Usage: | |
single: | |
minecraft://?argument=value | |
or multiple: | |
minecraft://?argument=value&argument2=value2 | |
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// To subscribe to an event, pass this JSON text to the client through the WebSocket: | |
{ | |
"body": { | |
"eventName": "NameOfEvent" // Replace with an event name listed below | |
}, | |
"header": { | |
"requestId": "xxxxxxxx-xxxx-xxxx-xxxxxxxxxxxxxxxxx", // UUID | |
"messagePurpose": "subscribe", | |
"version": 1, // Protocol version (currently 1 as-of 1.0.2) |
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public class IntegrationTestConvention : Convention | |
{ | |
public IntegrationTestConvention() | |
{ | |
Classes | |
.NameEndsWith("Tests"); | |
Methods | |
.Where(method => method.IsVoid() || method.IsAsync()); |