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<!DOCTYPE html> |
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<meta charset="utf-8"> |
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<style> |
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svg { |
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font: 10px sans-serif; |
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} |
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.x.axis .domain { |
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fill: none; |
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stroke: #000; |
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shape-rendering: crispEdges; |
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} |
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</style> |
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<body> |
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<script src="http://d3js.org/d3.v3.min.js"></script> |
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<script> |
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var margin = {top: 50, right: 50, bottom: 50, left: 50}, |
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width = 960 - margin.left - margin.right, |
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height = 500 - margin.top - margin.bottom, |
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// padding between nodes |
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padding = 2, |
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maxRadius = 1000, |
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numberOfNodes = 50; |
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// Create random node data. |
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var data = d3.range(numberOfNodes).map(function() { |
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var value = Math.floor(Math.random() * 50) / 10, |
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size = Math.floor( Math.sqrt((value + 1) / numberOfNodes * -Math.log(Math.random())) * maxRadius * 10 ), |
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datum = {value: value, size: size}; |
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return datum; |
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}); |
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var x = d3.scale.linear() |
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.domain( [0, 5] ) |
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.range( [margin.left, width + margin.right ] ); |
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// Map the basic node data to d3-friendly format. |
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var nodes = data.map(function(node, index) { |
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return { |
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idealradius: node.size / 100, |
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radius: 0, |
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// Give each node a random color. |
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color: '#ff7f0e', |
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// Set the node's gravitational centerpoint. |
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idealcx: x(node.value), |
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idealcy: height / 2, |
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x: x(node.value), |
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// Add some randomization to the placement; |
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// nodes stacked on the same point can produce NaN errors. |
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y: height / 2 + Math.random() |
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}; |
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}); |
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var force = d3.layout.force() |
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.nodes(nodes) |
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.size([width, height]) |
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.gravity(0) |
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.charge(0) |
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.on("tick", tick) |
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.start(); |
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var xAxis = d3.svg.axis() |
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.scale(x); |
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var svg = d3.select("body").append("svg") |
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.attr("width", width + margin.left + margin.right) |
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.attr("height", height + margin.top + margin.bottom); |
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var loading = svg.append("text") |
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.attr("x", ( width + margin.left + margin.right ) / 2) |
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.attr("y", ( height + margin.top + margin.bottom ) / 2) |
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.attr("dy", ".35em") |
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.style("text-anchor", "middle") |
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.text("Simulating. One moment please…"); |
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/** |
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* On a tick, apply custom gravity, collision detection, and node placement. |
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*/ |
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function tick(e) { |
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for ( i = 0; i < nodes.length; i++ ) { |
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var node = nodes[i]; |
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/* |
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* Animate the radius via the tick. |
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* |
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* Typically this would be performed as a transition on the SVG element itself, |
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* but since this is a static force layout, we must perform it on the node. |
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*/ |
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node.radius = node.idealradius - node.idealradius * e.alpha * 10; |
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node = gravity(.2 * e.alpha)(node); |
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node = collide(.5)(node); |
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node.cx = node.x; |
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node.cy = node.y; |
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} |
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} |
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/** |
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* On a tick, move the node towards its desired position, |
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* with a preference for accuracy of the node's x-axis placement |
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* over smoothness of the clustering, which would produce inaccurate data presentation. |
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*/ |
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function gravity(alpha) { |
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return function(d) { |
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d.y += (d.idealcy - d.y) * alpha; |
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d.x += (d.idealcx - d.x) * alpha * 3; |
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return d; |
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}; |
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} |
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/** |
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* On a tick, resolve collisions between nodes. |
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*/ |
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function collide(alpha) { |
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var quadtree = d3.geom.quadtree(nodes); |
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return function(d) { |
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var r = d.radius + maxRadius + padding, |
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nx1 = d.x - r, |
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nx2 = d.x + r, |
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ny1 = d.y - r, |
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ny2 = d.y + r; |
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quadtree.visit(function(quad, x1, y1, x2, y2) { |
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if (quad.point && (quad.point !== d)) { |
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var x = d.x - quad.point.x, |
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y = d.y - quad.point.y, |
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l = Math.sqrt(x * x + y * y), |
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r = d.radius + quad.point.radius + padding; |
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if (l < r) { |
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l = (l - r) / l * alpha; |
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d.x -= x *= l; |
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d.y -= y *= l; |
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quad.point.x += x; |
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quad.point.y += y; |
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} |
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} |
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return x1 > nx2 || x2 < nx1 || y1 > ny2 || y2 < ny1; |
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}); |
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return d; |
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}; |
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} |
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/** |
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* Run the force layout to compute where each node should be placed, |
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* then replace the loading text with the graph. |
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*/ |
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function renderGraph() { |
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// Run the layout a fixed number of times. |
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// The ideal number of times scales with graph complexity. |
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// Of course, don't run too long—you'll hang the page! |
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force.start(); |
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for (var i = 100; i > 0; --i) force.tick(); |
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force.stop(); |
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svg.append("g") |
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.attr("class", "x axis") |
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.attr("transform", "translate(0," + ( margin.top + ( height * 3/4 ) ) + ")") |
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.call(xAxis); |
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var circle = svg.selectAll("circle") |
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.data(nodes) |
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.enter().append("circle") |
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.style("fill", function(d) { return d.color; }) |
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.attr("cx", function(d) { return d.x} ) |
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.attr("cy", function(d) { return d.y} ) |
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.attr("r", function(d) { return d.radius} ); |
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loading.remove(); |
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} |
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// Use a timeout to allow the rest of the page to load first. |
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setTimeout(renderGraph, 10); |
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</script> |
I tried to convert this with D3 V4 and the only thing I couldn't get work is the
e.alpha
in thetick()
. I tried the newsimulation.alpha()
as a replacement of thee.alpha
but still got errors. Any suggestions? Thanks!