Game | Wayland | Engine | Info |
---|---|---|---|
Aragami | no | Unity | SDL2: crash |
Baba Is You | no | Multimedia Fusion 2 | SDL2: crash |
Bastion | yes* | FNA-XNA | SDL2 preload mouse KO, xbox pad OK |
BattleBlock Theater® | no | - | SDL2: crash |
Besiege | no | Unity | SDL2 : no effect |
BioShock Infinite | yes* | Unreal Engine 3 | SDL2 preload |
BIT.TRIP Presents... Runner2: Future Legend of Rhythm Alien | no | - | SDL2: crash |
Black Mesa | yes* | Source | SDL2 preload |
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#!/bin/bash | |
#Not my script! Found it when searching the web for this kind of option. | |
#Saved for future reference | |
#Run with "bash restrictmouse.sh 0 0 1919 1080" to restrict the mouse to your first monitor | |
#Run inside terminal so it's easier to close the script when done | |
#Needs xdotool to work | |
borderxl=$1 | |
borderyu=$2 |
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// ==UserScript== | |
// @name Activate all Itch.io Bundle downloads | |
// @version 1 | |
// @include https://itch.io/bundle/download/* | |
// @include https://*.itch.io/* | |
// @require https://ajax.googleapis.com/ajax/libs/jquery/3.4.1/jquery.min.js | |
// @grant none | |
// ==/UserScript== | |
$(document).ready(function() { |
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#!/bin/bash | |
# DO NOT run the line 167 standalone. It will remove the necessary files besides the junk! | |
if echo $@|grep -q "\-\-help\|\-help\|\-h\|help\|\-\-h\|\-\-no\-deb\|\-\-no\-install\|\-\-no\-cleaning\|\-\-assume\-debian" | |
then : | |
else echo wrong entry\(ies\) ! | |
help=yes | |
fi | |
if echo $@|grep -q "\-\-help\|\-help\|\-h\|help\|\-\-h" || [ "$help" = yes ] |
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#!/usr/bin/env python3 | |
# A simple script to build 64-bit and 32-bit Mesa and libdrm on amd64 Debian | |
# stable, Debian testing, Debian unstable, and possibly some Ubuntu versions | |
# with some tweaks. | |
# | |
# libdrm is build too, because often version right now in Debian sid and experimental | |
# is too old for current mesa git repo. Also it is nice to build debug | |
# versions of libdrm when troubleshooting some crashes and bugs. | |
# |
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#!/bin/bash | |
# This script will install AMDGPU-PRO OpenCL and Vulkan support. | |
# | |
# For Ubuntu and it's flavor, just install the package using this command | |
# in extracted driver directory instread. | |
# | |
# ./amdgpu-pro-install --opencl=legacy,pal --headless --no-dkms | |
# | |
# For Arch Linux or Manjaro, use the opencl-amd or rocm-opencl-runtime on AUR instread. |
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#!/bin/bash | |
# Notes: | |
# | |
# 1. Works for tags and specific hash commits too (override mesa_branch variable with needed value). | |
# | |
# 2. By default builds for /opt/mesa-<branch> and places the result in ${HOME}/mnt/vmshare/mesa-<branch> | |
# You can override the build deployment location by setting dest_dir. For example this should put it right away | |
# in /opt/mesa-<branch> | |
# |
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#!/bin/bash | |
# Determine if .deb package dependencies are met | |
if [[ -z "$1" || "$1" == '--help' || "$1" == "-h" ]]; then | |
echo "Usage $0 file.deb" | |
exit 0 | |
fi | |
if [[ ! -f "$1" ]]; then |