How to apply transitions to the current scene behind a Ren'Py choice menu
Here is example code to apply the blur transform to the master
layer when a choice menu is displayed, along with applying a fade-in and fade-out effect of the choice items.
This was tested on Ren'Py 7.4.0.1167.
I tried this code
[code]
I'm sorry, but errors were detected in your script. Please correct the
errors listed below, and try again.
File "game/screens.rpy", line 221: u'choice_bg_transform_show' is not a keyword argument or valid child for the transform statement.
transform choice_bg_transform_show:
^
Ren'Py Version: Ren'Py 7.3.5.606
Sun Feb 14 10:42:10 2021
[/code]
Any Idea why I am getting this error?