Created
December 3, 2011 15:52
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* Get away from the idea of "getting things done" | |
* We always have the sense of wanting to get it done | |
* This sense causes us to rush a little bit; cut some corners (that you *should* cut because you're trying to get stuff down) | |
* When you're cutting corners, you're not going to try to do something you don't know how to do | |
* Goal: shrink the gap between your day-to-day code quality and the ideal | |
* It's not practice that makes perfect - it's perfect practice that makes perfect | |
* Today is the day you write perfect code | |
* Focus on the 4 Rules of Simple Design | |
* This problem was picked because it's too big to finish in 45 minutes | |
* After the 1st session, walk around and ruthlessly mock their code | |
* Remind you: "Hey - that looks like duplication" | |
* "Look at the name of that method and then look at what it's doing" | |
* "Hey .. you have a 2-dimensional array. It's supposed to be an infinite grid." | |
* If you're experienced with TDD, consider what TDD really means |
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