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// Compile instructions: | |
// | |
// gcc -o click click.c -Wall -framework ApplicationServices | |
#include <ApplicationServices/ApplicationServices.h> | |
#include <unistd.h> | |
int main(int argc, char *argv[]) { | |
int x = 0, y = 0, n = 1; | |
float duration = 0.1; | |
if (argc < 3) { | |
printf("USAGE: click X Y [N] [DURATION]\n"); | |
exit(1); | |
} | |
x = atoi(argv[1]); | |
y = atoi(argv[2]); | |
if (argc >= 4) { | |
n = atoi(argv[3]); | |
} | |
if (argc >= 5) { | |
duration = atof(argv[4]); | |
} | |
CGEventRef click_down = CGEventCreateMouseEvent( | |
NULL, kCGEventLeftMouseDown, | |
CGPointMake(x, y), | |
kCGMouseButtonLeft | |
); | |
CGEventRef click_up = CGEventCreateMouseEvent( | |
NULL, kCGEventLeftMouseUp, | |
CGPointMake(x, y), | |
kCGMouseButtonLeft | |
); | |
// Now, execute these events with an interval to make them noticeable | |
for (int i = 0; i < n; i++) { | |
CGEventPost(kCGHIDEventTap, click_down); | |
sleep(duration); | |
CGEventPost(kCGHIDEventTap, click_up); | |
sleep(duration); | |
} | |
// Release the events | |
CFRelease(click_down); | |
CFRelease(click_up); | |
return 0; | |
} |
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